0%

World at War captain walker (axis) vs Entek

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Bomber moved from Kwajalein to Truk
            1 Cruiser moved from 85 Sea Zone to 102 Sea Zone
            1 Infantry moved from Kusaie to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Ponape
                  Yamamoto take Ponape from Americans
            1 Transport moved from 87 Sea Zone to 86 Sea Zone
            1 Tank moved from Saipan to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 102 Sea Zone
            1 Infantry and 1 Tank moved from 102 Sea Zone to Truk
            1 Artillery and 1 Infantry moved from Woleai to Truk
            2 Fighters moved from 87 Sea Zone to Truk
            1 Battleship moved from 87 Sea Zone to 102 Sea Zone
            1 Bomber moved from Saipan to Manila
            1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Elite moved from 107 Sea Zone to Celebes
            2 Fighters moved from 107 Sea Zone to Celebes
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 92 Sea Zone to Manila
            1 Artillery moved from Hong Kong to Kiangsi
                  Yamamoto take Kiangsi from Chinese
            1 Infantry moved from Mindoro to 106 Sea Zone
            1 Fighter moved from Peleliu to Truk
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
                  Yamamoto take Lombok from Dutch
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Destroyer, 1 Elite, 6 Infantrys, 2 Marines, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Manila
                Yamamoto attack with 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Manila, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Yamamoto lost in Manila
                    2 Infantrys owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Manila, round 3 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery in Manila, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery and 2 Infantrys
            Battle in Celebes
                Yamamoto attack with 1 Artillery, 1 Elite and 2 Fighters
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Fighters in Celebes, round 2 : 0/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in Celebes
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Fighter in Celebes, round 3 : 1/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Fighter
                Casualties for Dutch: 1 Infantry
            Battle in Truk
                Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Truk, round 2 : 2/2 hits, 1.17 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Truk
                Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            3 Fighters moved from Truk to 102 Sea Zone
            2 Carriers and 2 Destroyers moved from 87 Sea Zone to 102 Sea Zone
            1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            1 Bomber moved from Manila to Hong Kong
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            1 Bomber moved from Truk to Saipan
            1 Fighter moved from Celebes to 110 Sea Zone
    
        Place Units - Yamamoto
            1 Elite and 5 Infantrys placed in Hong Kong
            1 Destroyer, 2 Submarines and 1 T.Boat placed in 85 Sea Zone
            Yamamoto undo move 1.
            1 Elite, 3 Infantrys and 2 Marines placed in Hong Kong
            1 Adv.Fighter and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.83
    Americans regular : 0.67
    Dutch regular : 0.33
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 127
  • 60
  • 117
  • 102
  • 96
  • 120
  • 255
  • 275
Axis & Allies Boardgaming Custom Painted Miniatures

12

Online

18.0k

Users

40.8k

Topics

1.8m

Posts