i am away for the weekend, so maybe sunday night
L26 PTV axis-dominion (+6) vs pacifier
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 fighter moved from Yunnan to Eastern India 1 cruiser moved from 63 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 65 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 mech_infantry placed in Queensland 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Morocco to Algeria 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan EDIT: 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 unit repaired. 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 9 transports moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 marine moved from Western Germany to 115 Sea Zone 5 armour, 1 artillery and 2 mech_infantrys moved from Western Germany to 115 Sea Zone 8 infantry moved from Western Germany to 115 Sea Zone 5 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 9 transports moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 5 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from 113 Sea Zone to United Kingdom 1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to United Kingdom 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Scotland to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 9 armour, 3 artilleries, 18 infantry, 1 marine and 5 mech_infantrys British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 19 infantry; French defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 9 armour, 3 artilleries, 18 infantry, 1 marine and 5 mech_infantrys in United Kingdom, round 2 : 14/36 hits, 11.00 expected hits British roll dice for 5 aaGuns and 20 infantry in United Kingdom, round 2 : 6/20 hits, 6.67 expected hits 6 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 9 armour, 3 artilleries, 12 infantry, 1 marine and 5 mech_infantrys in United Kingdom, round 3 : 8/30 hits, 10.00 expected hits British roll dice for 10 infantry in United Kingdom, round 3 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Germans lost in United Kingdom 1 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 9 armour, 3 artilleries, 8 infantry, 1 marine and 5 mech_infantrys in United Kingdom, round 4 : 11/26 hits, 9.33 expected hits British roll dice for 2 infantry in United Kingdom, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in United Kingdom Germans captures 32PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 9 armour, 3 artilleries, 8 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 55 Casualties for Germans: 10 infantry Casualties for British: 5 aaGuns and 19 infantry Casualties for French: 1 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 infantry moved from Norway to Finland 1 destroyer moved from 113 Sea Zone to 128 Sea Zone 1 aaGun, 5 artilleries and 16 infantry moved from Poland to Germany 2 aaGuns and 5 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from 113 Sea Zone to Southern Italy 1 tactical_bomber moved from 113 Sea Zone to Southern Italy 1 carrier and 1 fighter moved from 114 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Southern Italy 1 aaGun moved from Normandy Bordeaux to Southern France 1 fighter moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 2 artilleries and 8 infantry placed in Germany 6 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Normandy Bordeaux 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 82 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 85 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans regular : 2.50 British regular : -0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Vyborg to Finland 2 infantry moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Eastern Poland to Poland 2 infantry moved from Northern Belarus to Baltic States 1 mech_infantry moved from Leningrad to Finland 1 armour moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Leningrad to Finland 1 fighter and 1 tactical_bomber moved from Leningrad to Slovakia Hungary 2 fighters moved from Leningrad to Poland 1 armour moved from Eastern Poland to Baltic States 1 mech_infantry moved from Northern Belarus to Baltic States 1 artillery and 2 infantry moved from Bessarabia to Romania 3 artilleries and 18 infantry moved from Eastern Poland to Romania 4 infantry moved from Eastern Poland to Romania 1 armour moved from Ukraine to Romania 1 fighter, 2 infantry and 1 tactical_bomber moved from Siberia to Amur 7 infantry moved from Buryatia to Northern Manchuria 1 submarine moved from 120 Sea Zone to 109 Sea Zone Combat - Russians Battle in Northern Manchuria Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Northern Manchuria, round 2 : 0/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 7 infantry in Northern Manchuria, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 3/4 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Poland 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Finland, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Amur Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 1 armour, 4 artilleries and 24 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries and 24 infantry in Romania, round 2 : 5/29 hits, 6,50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 armour, 4 artilleries and 23 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Leningrad to Baltic States 1 artillery moved from Northern Belarus to Eastern Poland 1 aaGun moved from Eastern Poland to Romania 1 aaGun and 4 infantry moved from Ukraine to Bessarabia 2 armour and 3 mech_infantrys moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 2 fighters moved from Poland to Leningrad 2 armour and 2 mech_infantrys moved from Siberia to Northern Manchuria 1 aaGun moved from Buryatia to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Amur to Siberia Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Siberia 1 mech_infantry placed in Stalingrad 1 armour and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4 Russians collect 56 PUs; end with 56 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 73 PUsCombat Hit Differential Summary :
Japanese regular : -1,00 Germans regular : 1,00 Russians regular : 0,17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 factory_minors, 14 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 unit repaired. 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 2 artilleries moved from Hopei to Szechwan 1 infantry moved from Hopei to Szechwan 2 bombers moved from Kwangsi to Szechwan 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Manilla 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 battleship moved from 132 Sea Zone to 36 Sea Zone 2 cruisers moved from 43 Sea Zone to 36 Sea Zone 1 battleship moved from 42 Sea Zone to 132 Sea Zone 1 cruiser moved from 42 Sea Zone to 132 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 fighter moved from 43 Sea Zone to Davao 1 fighter moved from 43 Sea Zone to Manilla 1 armour moved from Hopei to Tsinghai 1 mech_infantry moved from Hopei to Tsinghai 1 infantry moved from Kweichow to Szechwan Combat - Japanese Battle in Guam Battle in Szechwan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Guam from Americans, taking Szechwan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Manilla Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manilla, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 42 Sea Zone to 76 Sea Zone 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 carrier and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 132 Sea Zone to 36 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Davao to 36 Sea Zone 2 fighters moved from Davao to 36 Sea Zone 2 fighters moved from Manilla to 36 Sea Zone 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Korea to Southern Manchuria 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Southern Manchuria 1 aaGun moved from Kyushu to Japan 2 bombers moved from Szechwan to Southern Manchuria 1 infantry moved from Hunan to Hopei 1 infantry moved from Kwangsi to Kweichow 1 artillery moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to French Indo China 1 carrier moved from 42 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone 1 destroyer moved from 42 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 artillery, 1 marine and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery and 1 marine moved from 132 Sea Zone to Malaya 1 infantry moved from New Guinea to Dutch New Guinea 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangtung 1 fighter and 1 tactical_bomber moved from Tsinghai to Hunan 1 destroyer moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Southern Manchuria 1 factory_minor placed in Malaya 3 infantry placed in Kwangtung Japanese undo move 3. 2 infantry and 1 marine placed in Kwangtung 3 infantry placed in Kiangsu Japanese undo move 4. 3 infantry placed in Kiangsu Japanese undo move 3. 1 infantry and 1 marine placed in Kwangtung 10 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.67 Japanese regular : 2.17 UK_Pacific regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 destroyer and 1 marine moved from 24 Sea Zone to 5 Sea Zone Americans take 18 Sea Zone from Japanese Americans take 7 Sea Zone from Japanese 2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone 1 submarine moved from 24 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 transport moved from 32 Sea Zone to 11 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Wake Island to Marshall Islands 1 fighter moved from 24 Sea Zone to 6 Sea Zone 2 cruisers and 2 destroyers moved from 24 Sea Zone to 5 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 marine Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Marshall Islands Americans attack with 3 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Marshall Islands, round 2 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 5 Sea Zone Americans attack with 1 battleship, 2 cruisers, 3 destroyers and 1 marine Japanese defend with 1 submarine Americans roll dice for 1 battleship, 2 cruisers and 3 destroyers in 5 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking 5 Sea Zone from Neutral with 1 battleship, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 6 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 2 carriers moved from 24 Sea Zone to 5 Sea Zone 3 fighters moved from Marshall Islands to Wake Island 1 armour moved from Southeast Mexico to 66 Sea Zone 1 armour and 1 transport moved from 66 Sea Zone to 87 Sea Zone 1 armour moved from 87 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 carriers moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 94 Sea Zone Place Units - Americans 3 destroyers and 3 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Burma to Yunnan 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 3 artilleries and 10 infantry moved from Shansi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Anhwe, round 2 : 3/13 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Anhwe 1 infantry placed in Eastern Sinkiang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State 3 infantry moved from Burma to Shan State 1 infantry moved from Northwest Persia to Southern Persia 2 artilleries and 2 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone 1 carrier moved from 83 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Morocco to Malta 4 fighters and 1 tactical_bomber moved from Morocco to Tunisia Combat - British Battle in Tunisia British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Italians defend with 2 armour, 2 infantry and 1 mech_infantry British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 4/7 hits, 3,33 expected hits Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 2,17 expected hits 1 infantry owned by the British lost in Tunisia 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia British roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Tunisia, round 3 : 3/6 hits, 3,00 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 infantry Casualties for Italians: 2 armour, 2 infantry and 1 mech_infantry Battle in Malta British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 airfield and 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Malta 1 infantry owned by the Italians lost in Malta British roll dice for 1 artillery and 1 bomber in Malta, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Malta 1 infantry owned by the Italians lost in Malta British win with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 2 infantry Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 aaGun moved from Burma to Shan State 1 aaGun moved from Burma to Eastern India 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 artillery moved from Eastern India to Burma 7 infantry moved from Eastern India to Burma 2 infantry moved from Italian Somaliland to 78 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 3 submarines moved from 79 Sea Zone to 83 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 2 fighters moved from Tunisia to 96 Sea Zone 1 tactical_bomber moved from Tunisia to 94 Sea Zone 1 bomber moved from Malta to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Place Units - UK_Pacific 1 armour and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,2,6,3,4,2 UK_Pacific collect 6 PUs (2 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 1,83 Italians regular : -0,67 Japanese regular : 0,83 British regular : 0,50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 4 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Southern France to Slovakia Hungary 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from 101 Sea Zone to Crete 2 submarines moved from 94 Sea Zone to 97 Sea Zone Combat - Italians Battle in Cyprus Battle in Crete Battle in Slovakia Hungary Italians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary 2 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Slovakia Hungary from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 aaGun moved from Yugoslavia to Albania 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from 113 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Austria 1 infantry moved from Greece to Bulgaria 1 armour and 2 artilleries moved from Greece to Albania 1 aaGun moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 64 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand Place Units - ANZAC 1 infantry placed in New South Wales 1 artillery and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Egypt to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 5
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 armour, 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from United Kingdom to 113 Sea Zone 3 armour moved from United Kingdom to 113 Sea Zone 3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 117 Sea Zone 3 armour and 3 infantry moved from 117 Sea Zone to Poland 1 armour and 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 117 Sea Zone 1 armour and 1 infantry moved from 117 Sea Zone to Poland 1 armour and 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 117 Sea Zone 1 armour and 1 infantry moved from 117 Sea Zone to Poland -
before i roll, i’m going to switch tac, art, and tank for 2 figs FYI
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 armour, 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from United Kingdom to 113 Sea Zone 3 armour moved from United Kingdom to 113 Sea Zone 3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 117 Sea Zone 3 armour and 3 infantry moved from 117 Sea Zone to Poland 1 armour and 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 117 Sea Zone 1 armour and 1 infantry moved from 117 Sea Zone to Poland 1 armour and 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 117 Sea Zone 1 armour and 1 infantry moved from 117 Sea Zone to Poland Combat - Germans Battle in Poland Germans attack with 5 armour and 5 infantry Russians defend with 1 infantry Germans roll dice for 5 armour and 5 infantry in Poland, round 2 : 3/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 5 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Southern France to Northern Italy 1 fighter moved from 113 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 2 aaGuns moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Yugoslavia to Slovakia Hungary 1 marine moved from United Kingdom to 113 Sea Zone 1 cruiser and 1 marine moved from 113 Sea Zone to 116 Sea Zone 1 marine moved from 116 Sea Zone to Norway 3 armour moved from United Kingdom to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 116 Sea Zone 3 armour and 3 infantry moved from 116 Sea Zone to Norway 1 battleship moved from 113 Sea Zone to 117 Sea Zone 1 carrier moved from 113 Sea Zone to 117 Sea Zone 1 destroyer moved from 113 Sea Zone to 117 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone 2 carriers moved from 113 Sea Zone to 116 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 armour, 1 infantry and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 armour, 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 armour and 1 infantry moved from 117 Sea Zone to Poland 4 infantry moved from Western Germany to Austria 1 aaGun moved from Germany to Poland 1 aaGun, 7 artilleries and 24 infantry moved from Germany to Slovakia Hungary 1 artillery moved from United Kingdom to Scotland 1 destroyer moved from 128 Sea Zone to 116 Sea Zone Place Units - Germans 1 airfield placed in Germany 3 armour, 1 artillery, 3 fighters and 3 mech_infantrys placed in Germany 1 tactical_bomber placed in 116 Sea Zone 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour and 1 artillery EDIT: Removing units owned by Germans from 116 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to 116 Sea Zone: 2 fighters EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Romania to Bulgaria 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bulgaria 1 armour moved from Northern Manchuria to Korea Russians take Korea from Japanese 1 armour moved from Korea to Northern Manchuria Combat - Russians Germans scrambles 2 units out of 116 Sea Zone to defend against the attack in 117 Sea Zone Germans scrambles 3 units out of Germany to defend against the attack in 117 Sea Zone Battle in 117 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 6 transports Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 6 transports in 117 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits 1 submarine owned by the Russians lost in 117 Sea Zone Germans win with 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 6 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Bulgaria Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Moving scrambled unit from 117 Sea Zone to Germany Moving scrambled unit from 117 Sea Zone to Germany Moving scrambled unit from 117 Sea Zone back to originating territory: Germany Moving scrambled unit from 117 Sea Zone back to originating territory: Germany Moving scrambled unit from 117 Sea Zone back to originating territory: Germany Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters moved from Germany to 116 Sea Zone 1 infantry moved from Finland to Karelia 2 armour and 2 mech_infantrys moved from Finland to Archangel 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Archangel 2 fighters moved from Leningrad to Eastern Poland 1 infantry moved from Russia to Smolensk 1 armour moved from Russia to Southern Belarus 1 aaGun, 3 armour, 4 artilleries, 22 infantry and 3 mech_infantrys moved from Romania to Eastern Poland 1 aaGun and 4 infantry moved from Bessarabia to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 mech_infantry moved from Stalingrad to Southern Caucasus 2 infantry moved from Amur to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Siberia to Northern Manchuria 1 aaGun, 1 artillery and 4 infantry moved from Siberia to Amur 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Finland to Karelia Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 armour, 1 bomber and 8 infantry placed in Russia 1 armour, 1 artillery and 1 mech_infantry placed in Siberia Turn Complete - Russians Russians collect 55 PUs; end with 55 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans regular : 0,17 Russians regular : -0,67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 9 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 cruiser moved from 36 Sea Zone to 34 Sea Zone 1 cruiser moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 battleship moved from 132 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Anhwe 1 armour and 1 mech_infantry moved from Tsinghai to Anhwe 1 infantry moved from French Indo China to Yunnan 3 fighters and 2 tactical_bombers moved from Southern Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 tactical_bomber moved from Japan to Anhwe 2 bombers moved from Southern Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Jehol 1 carrier moved from 36 Sea Zone to 22 Sea Zone 1 carrier moved from 36 Sea Zone to 22 Sea Zone 1 cruiser moved from 132 Sea Zone to 22 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Americans defend with 1 cruiser Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 34 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Caroline Islands Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 marine Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/6 hits, 1.83 expected hits Americans roll dice for 1 marine in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands 1 marine owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 marine Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 3 artilleries and 11 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Anhwe, round 2 : 7/19 hits, 8.83 expected hits Chinese roll dice for 3 artilleries and 11 infantry in Anhwe, round 2 : 3/14 hits, 4.67 expected hits 3 infantry owned by the Japanese lost in Anhwe 7 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Anhwe, round 3 : 12/16 hits, 8.33 expected hits Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 3 : 4/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe 4 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Anhwe Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Casualties for Chinese: 3 artilleries and 11 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Tsinghai 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 artillery moved from Szechwan to Hopei 1 tactical_bomber moved from Jehol to Southern Manchuria 1 fighter moved from Jehol to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria 2 carriers moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 132 Sea Zone 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 marine moved from Kwangtung to 21 Sea Zone 1 marine and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kiangsi 2 bombers moved from Anhwe to Kwangtung 1 transport moved from 132 Sea Zone to 22 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 aaGun moved from Southern Manchuria to Jehol 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone 2 infantry placed in Malaya 1 fighter placed in 132 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria Japanese undo move 5. 1 artillery and 2 infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1,3,4,2,4,1,6,1,5,2,1 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : 7.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 9 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 cruiser moved from 36 Sea Zone to 34 Sea Zone 1 cruiser moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 battleship moved from 132 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Anhwe 1 armour and 1 mech_infantry moved from Tsinghai to Anhwe 1 infantry moved from French Indo China to Yunnan 3 fighters and 2 tactical_bombers moved from Southern Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 tactical_bomber moved from Japan to Anhwe 2 bombers moved from Southern Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Jehol 1 carrier moved from 36 Sea Zone to 22 Sea Zone 1 carrier moved from 36 Sea Zone to 22 Sea Zone 1 cruiser moved from 132 Sea Zone to 22 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Americans defend with 1 cruiser Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 34 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Caroline Islands Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 marine Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/6 hits, 1.83 expected hits Americans roll dice for 1 marine in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands 1 marine owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 marine Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 3 artilleries and 11 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Anhwe, round 2 : 7/19 hits, 8.83 expected hits Chinese roll dice for 3 artilleries and 11 infantry in Anhwe, round 2 : 3/14 hits, 4.67 expected hits 3 infantry owned by the Japanese lost in Anhwe 7 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Anhwe, round 3 : 12/16 hits, 8.33 expected hits Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 3 : 4/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe 4 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Anhwe Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Casualties for Chinese: 3 artilleries and 11 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Tsinghai 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 artillery moved from Szechwan to Hopei 1 tactical_bomber moved from Jehol to Southern Manchuria 1 fighter moved from Jehol to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria 2 carriers moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 132 Sea Zone 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 marine moved from Kwangtung to 21 Sea Zone 1 marine and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kiangsi 2 bombers moved from Anhwe to Kwangtung 1 transport moved from 132 Sea Zone to 22 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 aaGun moved from Southern Manchuria to Jehol 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone 2 infantry placed in Malaya 1 fighter placed in 132 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria Japanese undo move 5. 1 artillery and 2 infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1,3,4,2,4,1,6,1,5,2,1 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : 7.67 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 94 Sea Zone to 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 destroyer and 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Wake Island to 7 Sea ZoneCombat Hit Differential Summary :
-
token / scramble sz6&7 ?
-
no scramble. 2 kamis on each
-
so 4 tokens altogether?
-
yes, 2 on each DD, total of 4
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 94 Sea Zone to 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 destroyer and 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Wake Island to 7 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6 Battle in 101 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 101 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 transports Battle in 6 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 7 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 7 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 marine moved from 5 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 7 Sea Zone to 16 Sea Zone 1 destroyer moved from 32 Sea Zone to 28 Sea Zone 1 destroyer moved from 32 Sea Zone to 16 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 2 fighters moved from Wake Island to Hawaiian Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Southeast Mexico 1 armour and 3 infantry moved from Brazil to Suriname 1 transport moved from 87 Sea Zone to 90 Sea Zone 1 carrier and 2 destroyers moved from 104 Sea Zone to 107 Sea Zone 1 destroyer and 3 submarines moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone 3 bombers moved from Eastern United States to Iceland 1 carrier moved from 94 Sea Zone to 107 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from 101 Sea Zone to 100 Sea Zone 1 submarine moved from 82 Sea Zone to 83 Sea Zone Place Units - Americans 3 transports placed in 104 Sea Zone 1 armour and 1 artillery placed in Central United States 1 carrier and 1 destroyer placed in 11 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Burma to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Burma to Yunnan Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 cruiser moved from 83 Sea Zone to 100 Sea Zone 1 cruiser moved from 96 Sea Zone to 100 Sea Zone 2 fighters moved from 96 Sea Zone to Crete 2 infantry moved from 100 Sea Zone to Crete 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Eastern Poland 1 bomber moved from Egypt to Crete 3 submarines moved from 83 Sea Zone to 100 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Southern Persia to Iraq 1 artillery and 3 infantry moved from Trans-Jordan to Iraq Combat - British Battle in Crete British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/7 hits, 2,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Crete to 100 Sea Zone 1 bomber moved from Crete to Eastern Poland 1 artillery moved from Tunisia to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Trans-Jordan 1 aaGun and 2 infantry moved from Shan State to Burma 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 carrier moved from 96 Sea Zone to 100 Sea Zone 1 infantry moved from Burma to Eastern India Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,3,1,2,6,3,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 11 PUs Some Units in Eastern India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 0,17 Italians regular : -0,33 Japanese regular : 1,33 Neutral_Axis regular : 0,00 British regular : 1,00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 94 Sea Zone to 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 destroyer and 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Wake Island to 7 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6 Battle in 101 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 101 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 transports Battle in 6 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 7 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 7 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 marine moved from 5 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 7 Sea Zone to 16 Sea Zone 1 destroyer moved from 32 Sea Zone to 28 Sea Zone 1 destroyer moved from 32 Sea Zone to 16 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 2 fighters moved from Wake Island to Hawaiian Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Southeast Mexico 1 armour and 3 infantry moved from Brazil to Suriname 1 transport moved from 87 Sea Zone to 90 Sea Zone 1 carrier and 2 destroyers moved from 104 Sea Zone to 107 Sea Zone 1 destroyer and 3 submarines moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone 3 bombers moved from Eastern United States to Iceland 1 carrier moved from 94 Sea Zone to 107 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from 101 Sea Zone to 100 Sea Zone 1 submarine moved from 82 Sea Zone to 83 Sea Zone Place Units - Americans 3 transports placed in 104 Sea Zone 1 armour and 1 artillery placed in Central United States 1 carrier and 1 destroyer placed in 11 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Burma to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Burma to Yunnan Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 cruiser moved from 83 Sea Zone to 100 Sea Zone 1 cruiser moved from 96 Sea Zone to 100 Sea Zone 2 fighters moved from 96 Sea Zone to Crete 2 infantry moved from 100 Sea Zone to Crete 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Eastern Poland 1 bomber moved from Egypt to Crete 3 submarines moved from 83 Sea Zone to 100 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Southern Persia to Iraq 1 artillery and 3 infantry moved from Trans-Jordan to Iraq Combat - British Battle in Crete British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/7 hits, 2,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Crete to 100 Sea Zone 1 bomber moved from Crete to Eastern Poland 1 artillery moved from Tunisia to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Trans-Jordan 1 aaGun and 2 infantry moved from Shan State to Burma 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 carrier moved from 96 Sea Zone to 100 Sea Zone 1 infantry moved from Burma to Eastern India Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,3,1,2,6,3,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 11 PUs Some Units in Eastern India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Adding units owned by British to Shan State: 2 aaGuns, 2 artilleries and 10 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 0,17 Italians regular : -0,33 Japanese regular : 1,33 Neutral_Axis regular : 0,00 British regular : 1,00





