@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Germans to Western Germany: 6 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Changing PUs for Germans from 49 to 50
EDIT: Turning off Edit Mode
Germans buy 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Vyborg to Karelia
1 artillery and 15 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
5 armour and 1 mech_infantry moved from Western Germany to Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 submarine moved from 114 Sea Zone to 127 Sea Zone
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 bomber moved from Finland to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 fighters and 3 tactical_bombers moved from Finland to Romania
2 aaGuns moved from Baltic States to Leningrad
1 bomber, 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
Place Units - Germans
1 submarine and 1 transport placed in 116 Sea Zone
1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 fighter and 1 tactical_bomber placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : -3.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Germans to Western Germany: 6 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Changing PUs for Germans from 49 to 50
EDIT: Turning off Edit Mode
Germans buy 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Vyborg to Karelia
1 artillery and 15 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
5 armour and 1 mech_infantry moved from Western Germany to Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 submarine moved from 114 Sea Zone to 127 Sea Zone
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 bomber moved from Finland to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 fighters and 3 tactical_bombers moved from Finland to Romania
2 aaGuns moved from Baltic States to Leningrad
1 bomber, 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
Place Units - Germans
1 submarine and 1 transport placed in 116 Sea Zone
1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 fighter and 1 tactical_bomber placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Leningrad: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 118 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : -3.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Germans to Western Germany: 6 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Changing PUs for Germans from 49 to 50
EDIT: Turning off Edit Mode
Germans buy 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Vyborg to Karelia
1 artillery and 15 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
5 armour and 1 mech_infantry moved from Western Germany to Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 submarine moved from 114 Sea Zone to 127 Sea Zone
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 bomber moved from Finland to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 fighters and 3 tactical_bombers moved from Finland to Romania
2 aaGuns moved from Baltic States to Leningrad
1 bomber, 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
Place Units - Germans
1 submarine and 1 transport placed in 116 Sea Zone
1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 fighter and 1 tactical_bomber placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Leningrad: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 118 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 infantry
EDIT: Adding units owned by Germans to Germany: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : -3.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 artilleries and 6 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
1 artillery and 9 infantry moved from Russia to Smolensk
4 artilleries and 11 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Caucasus to Rostov
2 infantry moved from Stalingrad to Rostov
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
Place Units - Russians
3 infantry placed in Siberia
10 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
2 artilleries, 6 infantry and 1 marine moved from Kwangsi to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from Jehol to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla
1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao
1 battleship and 1 marine moved from 43 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 5 infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
2 artilleries, 4 infantry and 1 mech_infantry moved from Honan to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 38 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 38 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 38 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win, taking Guam from Americans, taking 38 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 3 infantry
British defend with 1 marine
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Malaya to Kwangsi
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 armour moved from French Indo China to Kwangsi
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Davao to Paulau
1 fighter and 1 tactical_bomber moved from Manilla to Paulau
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
EDIT: 1 battleship moved from 37 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.00
Japanese regular : 0.67
UK_Pacific regular : 0.00
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
1 marine moved from Central United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 88 Sea Zone
1 marine moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry moved from Hawaiian Islands to 27 Sea Zone
3 carriers, 2 fighters, 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Western United States to Alaska
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 40 Sea Zone to 78 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
2 destroyers and 2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
16 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Honan to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Chinese undo move 1.
1 infantry placed in Northern Manchuria
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_Axis
3 infantry moved from Southern Persia to Iraq
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Iraq
1 transport moved from 45 Sea Zone to 47 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 battleship moved from 77 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone
1 armour and 1 infantry moved from French Guiana to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Yunnan to Eastern India
1 aaGun and 7 infantry moved from Burma to Yunnan
2 aaGuns and 4 infantry moved from Burma to Eastern India
Place Units - British
1 carrier and 2 submarines placed in 100 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.00
Neutral_Axis regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
5 infantry moved from Bulgaria to Greece
1 artillery and 3 infantry moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 airfield placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 armour, 2 artilleries and 9 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Southern Belarus to Eastern Poland
5 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 118 Sea Zone to 115 Sea Zone
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
1 submarine and 1 transport moved from 116 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Romania to Northern Italy
1 fighter and 1 tactical_bomber moved from Romania to Southern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to France
1 submarine moved from 127 Sea Zone to 122 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
Combat - Germans
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
Place Units - Germans
1 factory_minor placed in Leningrad
2 carriers and 1 transport placed in 115 Sea Zone
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Smolensk
1 armour moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Northern Belarus to Smolensk
Combat - Russians
Non Combat Move - Russians
4 artilleries and 14 infantry moved from Rostov to Stalingrad
1 infantry moved from Northeast Persia to Northwest Persia
2 infantry moved from Russia to Gorky
8 infantry moved from Russia to Smolensk
1 infantry moved from Korea to Northern Manchuria
Place Units - Russians
1 infantry placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
10 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,1,2,2
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Kwangsi to Siam
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 artillery and 1 marine moved from Sumatra to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from Guam to 22 Sea Zone
5 artilleries, 9 infantry and 1 mech_infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Hopei
1 artillery moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Honan
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Honan
2 fighters and 2 tactical_bombers moved from Paulau to French Indo China
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Borneo to 37 Sea Zone
2 infantry moved from Manilla to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 37 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Korea
Battle in Honan
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Honan, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Honan
Japanese win, taking Korea from Russians, taking Honan from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Siam
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 harbour
EDIT: Adding units owned by Japanese to Hainan: 1 harbour
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 artillery and 4 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 43 Sea Zone to Java
2 bombers, 2 fighters and 1 tactical_bomber moved from Honan to Hopei
2 bombers moved from Hopei to Kwangtung
Place Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in Tunisia
Battle in Paulau
Battle in Caroline Islands
Non Combat Move - Americans
1 bomber moved from Malaya to Burma
1 submarine moved from 78 Sea Zone to 100 Sea Zone
3 infantry and 1 marine moved from Brazil to Suriname
1 cruiser moved from 88 Sea Zone to 90 Sea Zone
2 destroyers moved from 93 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to Quebec
2 destroyers and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 artillery, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 34 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
19 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Chinese
Battle in Shansi
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Shansi, round 2 : 2/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to French Madagascar
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 destroyer moved from 93 Sea Zone to 122 Sea Zone
Combat - British
Battle in French Madagascar
Battle in 122 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 122 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
British win, taking French Madagascar from Neutral_Axis, taking 122 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 93 Sea Zone to 109 Sea Zone
1 armour moved from Morocco to Tunisia
1 battleship moved from 78 Sea Zone to 100 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Union of South Africa to Rhodesia
1 aaGun, 1 artillery and 7 infantry moved from Yunnan to Burma
1 transport moved from 47 Sea Zone to 35 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in United Kingdom
3 submarines placed in 100 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry
EDIT: Adding units owned by British to Syria: 2 infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : -0.33
Japanese AA : -0.17
Germans regular : -0.50
British regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in Tunisia
Battle in Paulau
Battle in Caroline Islands
Non Combat Move - Americans
1 bomber moved from Malaya to Burma
1 submarine moved from 78 Sea Zone to 100 Sea Zone
3 infantry and 1 marine moved from Brazil to Suriname
1 cruiser moved from 88 Sea Zone to 90 Sea Zone
2 destroyers moved from 93 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to Quebec
2 destroyers and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 artillery, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 34 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
19 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Chinese
Battle in Shansi
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Shansi, round 2 : 2/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to French Madagascar
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 destroyer moved from 93 Sea Zone to 122 Sea Zone
Combat - British
Battle in French Madagascar
Battle in 122 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 122 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
British win, taking French Madagascar from Neutral_Axis, taking 122 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 93 Sea Zone to 109 Sea Zone
1 armour moved from Morocco to Tunisia
1 battleship moved from 78 Sea Zone to 100 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Union of South Africa to Rhodesia
1 aaGun, 1 artillery and 7 infantry moved from Yunnan to Burma
1 transport moved from 47 Sea Zone to 35 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in United Kingdom
3 submarines placed in 100 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry
EDIT: Adding units owned by British to Syria: 2 infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 artilleries
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : -0.33
Japanese AA : -0.17
Germans regular : -0.50
British regular : 0.00
punt there by Russia not blocking in 117 with the cruiser
@Stucifer yeah we talked about that. italy can clear it, but worth to get their planes out of position and maybe lose one
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 99 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 armour; Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Americans and 1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 aaGun moved from Romania to Eastern Poland
2 armour moved from Romania to Ukraine
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 99 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 armour; Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Americans and 1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 aaGun moved from Romania to Eastern Poland
2 armour moved from Romania to Ukraine
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 122 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 42 to 39
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 99 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 armour; Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Americans and 1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 aaGun moved from Romania to Eastern Poland
2 armour moved from Romania to Ukraine
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 122 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 42 to 39
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :