• TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Libya
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 armour and 1 infantry moved from Albania to Greece
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 94 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 94 Sea Zone to Southern Italy
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 armour moved from Northern Italy to Bulgaria
            4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Neutral_Allies regular : -0.33
    British regular : 0.67
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: French round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 116 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 116 Sea Zone to 117 Sea Zone
            2 artilleries moved from Poland to 117 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            2 artilleries and 2 infantry moved from 118 Sea Zone to Vyborg
            7 infantry moved from Finland to Vyborg
            2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Vyborg
            1 artillery and 15 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 118 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 17
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Vyborg
                Germans attack with 2 artilleries, 2 bombers, 3 fighters, 9 infantry and 4 tactical_bombers
                Russians defend with 2 aaGuns, 1 artillery and 11 infantry
                    Russians roll AA dice in Vyborg : 1/0 hits, 1.00 expected hits
                    1 bomber owned by the Germans lost in Vyborg
                    Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 4 tactical_bombers in Vyborg, round 2 : 8/19 hits, 7.00 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 11 infantry in Vyborg, round 2 : 2/12 hits, 4.00 expected hits
                    2 infantry owned by the Germans lost in Vyborg
                    6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Vyborg
                    Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 4 tactical_bombers in Vyborg, round 3 : 10/17 hits, 6.67 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Vyborg, round 3 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans lost in Vyborg
                    5 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 1 bomber and 5 infantry
                Casualties for Russians: 2 aaGuns, 1 artillery and 11 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vyborg: 2 infantry
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            1 bomber, 3 fighters and 4 tactical_bombers moved from Vyborg to Finland
            2 aaGuns moved from Poland to Baltic States
            3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Romania
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            2 artilleries moved from France to Holland Belgium
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Germany
            6 armour placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5
            Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 5.67
    Russians AA : 0.00
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 artilleries and 3 infantry moved from Leningrad to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Novgorod
            2 fighters and 1 tactical_bomber moved from Leningrad to Russia
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 infantry moved from Southern Belarus to Smolensk
            7 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Sakha to Amur
            3 artilleries moved from Siberia to Amur
            4 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            3 infantry placed in Ukraine
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry
            EDIT: Adding units owned by Russians to Northern Caucasus: 1 infantry
            EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 artilleries and 6 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery, 2 infantry and 1 mech_infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Shansi
            1 artillery and 1 infantry moved from Jehol to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            2 artilleries and 5 infantry moved from Japan to 7 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 marine moved from Paulau to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            2 infantry moved from Siam to 132 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
            1 cruiser and 1 transport moved from 20 Sea Zone to 7 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsu to Japan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            2 artilleries, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Kwangsi
            2 transports placed in 7 Sea Zone
            2 artilleries and 2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Southern Manchuria: 2 infantry
            EDIT: Removing units owned by Japanese from Southern Manchuria: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 5 infantry
            EDIT: Removing units owned by Germans from Western Germany: 6 armour
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.83
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: UK_Pacific round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 marines moved from Hawaiian Islands to 28 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 28 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 65 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 3 carriers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 40 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 tactical_bomber placed in Western United States
            1 infantry placed in Central United States
            2 destroyers placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 fighter moved from Szechwan to Tsinghai
            7 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone
            1 armour and 1 infantry moved from 90 Sea Zone to French Guiana
    
        Combat - British
            Battle in French Guiana
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 cruiser and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 battleship moved from 113 Sea Zone to 93 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 100 Sea Zone
            1 bomber, 3 fighters and 2 tactical_bombers moved from United Kingdom to Gibraltar
            1 armour moved from Egypt to French Equatorial Africa
            1 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 cruiser moved from 42 Sea Zone to 40 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 infantry moved from Sumatra to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            4 infantry moved from Eastern India to Burma
            1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            1 battleship moved from 42 Sea Zone to 77 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 airfield placed in Gibraltar
            1 infantry placed in Union of South Africa
            1 transport placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Kenya to Belgian Congo
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                    1 infantry owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Greece to Romania
            1 armour moved from Bulgaria to Romania
            1 aaGun moved from Yugoslavia to Romania
            2 fighters moved from Southern Italy to 99 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.67
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer and 1 transport moved from 55 Sea Zone to 64 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 116 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Germans to Western Germany: 6 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 armour
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Changing PUs for Germans from 49 to 50
            EDIT: Turning off Edit Mode
            Germans buy 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from Vyborg to Karelia
            1 artillery and 15 infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                  Germans take Eastern Poland from Russians
            5 armour and 1 mech_infantry moved from Western Germany to Poland
            3 artilleries and 7 infantry moved from Germany to Poland
            1 submarine moved from 114 Sea Zone to 127 Sea Zone
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            1 bomber moved from Finland to 128 Sea Zone
            1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Karelia
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 fighters and 3 tactical_bombers moved from Finland to Romania
            2 aaGuns moved from Baltic States to Leningrad
            1 bomber, 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
    
        Place Units - Germans
            1 submarine and 1 transport placed in 116 Sea Zone
            1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
            EDIT: Removing units owned by Germans from Southern France: 1 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 2.
            1 fighter and 1 tactical_bomber placed in France
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 116 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Germans to Western Germany: 6 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 armour
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Changing PUs for Germans from 49 to 50
            EDIT: Turning off Edit Mode
            Germans buy 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from Vyborg to Karelia
            1 artillery and 15 infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                  Germans take Eastern Poland from Russians
            5 armour and 1 mech_infantry moved from Western Germany to Poland
            3 artilleries and 7 infantry moved from Germany to Poland
            1 submarine moved from 114 Sea Zone to 127 Sea Zone
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            1 bomber moved from Finland to 128 Sea Zone
            1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Karelia
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 fighters and 3 tactical_bombers moved from Finland to Romania
            2 aaGuns moved from Baltic States to Leningrad
            1 bomber, 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
    
        Place Units - Germans
            1 submarine and 1 transport placed in 116 Sea Zone
            1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
            EDIT: Removing units owned by Germans from Southern France: 1 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 2.
            1 fighter and 1 tactical_bomber placed in France
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Leningrad: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 118 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
            EDIT: Removing units owned by Germans from 116 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 116 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Germans to Western Germany: 6 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 armour
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Changing PUs for Germans from 49 to 50
            EDIT: Turning off Edit Mode
            Germans buy 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from Vyborg to Karelia
            1 artillery and 15 infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                  Germans take Eastern Poland from Russians
            5 armour and 1 mech_infantry moved from Western Germany to Poland
            3 artilleries and 7 infantry moved from Germany to Poland
            1 submarine moved from 114 Sea Zone to 127 Sea Zone
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            1 bomber moved from Finland to 128 Sea Zone
            1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Karelia
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 fighters and 3 tactical_bombers moved from Finland to Romania
            2 aaGuns moved from Baltic States to Leningrad
            1 bomber, 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
    
        Place Units - Germans
            1 submarine and 1 transport placed in 116 Sea Zone
            1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
            EDIT: Removing units owned by Germans from Southern France: 1 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 2.
            1 fighter and 1 tactical_bomber placed in France
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Leningrad: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 118 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
            EDIT: Removing units owned by Germans from 116 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 6 infantry
            EDIT: Adding units owned by Germans to Germany: 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -3.00
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 16 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            3 artilleries and 6 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Smolensk
            1 armour and 1 mech_infantry moved from Bryansk to Smolensk
            1 artillery and 9 infantry moved from Russia to Smolensk
            4 artilleries and 11 infantry moved from Ukraine to Rostov
            1 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Stalingrad to Rostov
            1 infantry moved from Northwest Persia to Northeast Persia
                  Russians take Northeast Persia from Neutral_Allies
    
        Place Units - Russians
            3 infantry placed in Siberia
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

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