2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
PTV ATP Test
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 harbour and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry, 2 marines and 1 mech_infantry moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone 3 fighters moved from Hawaiian Islands to 91 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 bomber and 1 fighter moved from Eastern United States to Gibraltar Combat - Americans Battle in Morocco Non Combat Move - Americans Place Units - Americans 1 harbour placed in Central America 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu 2 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Szechwan Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan 1 artillery placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Kenya 1 artillery and 2 infantry moved from Southern Persia to Iraq 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 fighter moved from Baluchistan to Iraq 3 infantry moved from Shan State to Burma Combat - British Battle in Ethiopia British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kenya British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/5 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Iraq, round 4 : 0/4 hits, 1.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Iraq, round 5 : 2/4 hits, 1.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to Baluchistan 1 aaGun moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 battleship moved from 40 Sea Zone to 82 Sea Zone 2 fighters moved from United Kingdom to Morocco 1 bomber moved from Quebec to Morocco 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Morocco 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt 4 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma Place Units - British 1 airfield placed in Gibraltar 1 factory_minor placed in Southern Persia 1 submarine placed in 73 Sea Zone 1 transport placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,5 UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.33 Japanese regular : -0.33 Neutral_Axis regular : -1.33 British regular : -4.67 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone 1 artillery and 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kenya Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Kenya, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya 1 artillery owned by the British lost in Kenya Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 artillery moved from Yugoslavia to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 1 armour moved from Greece to Romania 1 infantry moved from Greece to Albania 1 artillery moved from Northern Italy to Southern France 1 artillery moved from Yugoslavia to 99 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France 1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy 1 armour moved from Yugoslavia to Eastern Poland 1 aaGun moved from Yugoslavia to Northern Italy 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery, 3 fighters and 2 infantry moved from Queensland to South Australia 3 fighters moved from South Australia to New South Wales 2 infantry moved from New South Wales to South Australia 1 cruiser and 1 destroyer moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from Shan State to Burma Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
@mikawagunichi sorry for the edit, but i must have undid the move of the dd in 98 going to 94. please move your sub accordingly
-
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 cruiser and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 4 bombers moved from Western Germany to 118 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 4 bombers, 1 cruiser and 1 destroyer Russians defend with 1 cruiser and 1 submarine Germans roll dice for 4 bombers, 1 cruiser and 1 destroyer in 118 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 118 Sea Zone 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 4 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 cruiser and 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 6 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns, 3 artilleries and 17 infantry moved from Baltic States to Leningrad 5 infantry moved from Vyborg to Leningrad 2 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone 4 infantry moved from Romania to Bessarabia 1 armour moved from Bessarabia to Eastern Poland 4 bombers moved from 118 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Rostov to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Yenisey to Buryatia 1 aaGun and 11 infantry moved from Amur to Korea 1 fighter moved from Ukraine to Stalingrad 2 aaGuns, 1 artillery and 17 infantry moved from Novgorod to Yaroslavl 2 infantry moved from Vologda to Yaroslavl 1 artillery and 9 infantry moved from Russia to Yaroslavl 2 infantry moved from Urals to Northern Sinkiang Place Units - Russians 1 artillery and 2 infantry placed in Siberia 10 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,1 Russians collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 factory_minors, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Honan to Hopei 1 infantry moved from Kiangsi to Hopei 2 fighters and 1 tactical_bomber moved from Kwangsi to Hopei 1 armour moved from Davao to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Manilla to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 56 Sea Zone 1 armour moved from 55 Sea Zone to Queensland 1 infantry moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands 1 marine moved from 47 Sea Zone to New Britain 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Guinea 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in New Guinea Battle in New Britain Battle in Dutch New Guinea Battle in Malaya Battle in Queensland Battle in Solomon Islands Battle in Hopei Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Malaya from UK_Pacific, taking Queensland from ANZAC, taking Solomon Islands from ANZAC, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Kwangsi to Caroline Islands 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 fighters and 1 tactical_bomber moved from Hopei to Kwangsi 1 infantry moved from Kwangtung to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 1 mech_infantry moved from Anhwe to Kiangsi 1 infantry moved from Shansi to Honan 1 aaGun and 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone 1 battleship and 1 carrier moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 5 infantry moved from Kyushu to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 6 infantry moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 fighter moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 2 aaGuns moved from Kyushu to Japan 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 1 factory_minor placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis 1 bomber and 1 fighter moved from Gibraltar to Tunisia Combat - Americans Battle in French West Africa Battle in Tunisia Americans attack with 1 armour, 1 bomber and 1 fighter Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking French West Africa from Neutral_Axis, taking Tunisia from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Gibraltar 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 94 Sea Zone to Algeria 1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 carrier moved from 104 Sea Zone to 66 Sea Zone 2 infantry moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 65 Sea Zone to 66 Sea Zone 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Eastern United States to Southeast Mexico 1 fighter moved from Hawaiian Islands to Southeast Mexico Place Units - Americans 1 carrier, 3 destroyers and 2 transports placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Kansu to Inner Mongolia 2 infantry moved from Szechwan to Hopei 1 fighter moved from Kansu to Hopei 1 artillery and 2 infantry moved from Szechwan to Yunnan 4 infantry moved from Szechwan to Hunan 1 artillery and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Kenya 1 armour and 1 mech_infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour and 1 mech_infantry moved from Syria to Trans-Jordan 1 artillery moved from Iraq to 82 Sea Zone 1 artillery and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 artillery moved from 74 Sea Zone to Kenya 2 fighters and 2 tactical_bombers moved from Egypt to Kenya 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 82 Sea Zone to 83 Sea Zone 1 cruiser and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 bomber and 3 fighters moved from Morocco to Gibraltar 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone Combat - British Battle in Kenya British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kenya, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 fighter and 1 tactical_bomber moved from Kenya to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 aaGun and 7 infantry moved from Burma to Yunnan 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar EDIT: 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Baluchistan to Trans-Jordan Place Units - British 1 factory_minor placed in Iraq 1 fighter and 2 infantry placed in Southern Persia 1 armour and 2 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,4 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.50 Japanese regular : 1.33 Italians regular : -0.67 British regular : -1.00 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Southern Belarus Italians take Southern Belarus from Russians 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to 98 Sea Zone 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 infantry moved from 101 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Malta Battle in Tunisia Italians attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Tunisia Italians win, taking Cyprus from British, taking Malta from British, taking Tunisia from Americans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Albania to Bulgaria 1 armour moved from Romania to Bulgaria 3 artilleries and 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries, 3 fighters and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 2 artilleries, 3 fighters and 2 infantry Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Queensland, round 2 : 4/7 hits, 2.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the ANZAC lost in Queensland 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Alexandria from Italians to ANZAC EDIT: Changing ownership of Alexandria from ANZAC to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 1 artillery and 4 infantry moved from South Australia to New South Wales 3 fighters moved from Queensland to New South Wales 1 cruiser and 1 destroyer moved from 65 Sea Zone to 66 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from Egypt to Alexandria EDIT: 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,5,3,2,5,3,6,1,5,1,1,6,5,5,5,1,3,2,6,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to 100 Sea Zone Combat - French Battle in 100 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 100 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 100 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 100 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the French lost in 100 Sea Zone 1 destroyer owned by the Italians lost in 100 Sea Zone Italians win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.00 French regular : -0.50 Japanese regular : 1.17 ANZAC regular : 1.17 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Southern France to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 2 artilleries and 9 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 7 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 1 infantry moved from Leningrad to Northern Belarus Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in Crete Battle in Ukraine Germans attack with 8 armour, 2 artilleries, 9 infantry and 8 mech_infantrys Russians defend with 2 infantry Germans roll dice for 8 armour, 2 artilleries, 9 infantry and 8 mech_infantrys in Ukraine, round 2 : 9/27 hits, 9.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Crete from Neutral_Allies, taking Ukraine from Russians with 8 armour, 2 artilleries, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 destroyer moved from 95 Sea Zone to 100 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 1 artillery moved from Southern France to France 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 3 infantry moved from Norway to Finland Place Units - Germans 1 destroyer placed in 95 Sea Zone 1 destroyer placed in 116 Sea Zone 1 tactical_bomber placed in Western Germany 2 infantry placed in Germany 3 infantry placed in France 3 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 2 infantry placed in Southern France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,2 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Russians creates battle in territory 128 Sea Zone Non Combat Move - Russians 1 aaGun and 12 infantry moved from Korea to Southern Manchuria 2 armour and 2 mech_infantrys moved from Buryatia to Southern Manchuria 2 infantry moved from Northern Sinkiang to Kansu 2 aaGuns, 2 artilleries and 31 infantry moved from Yaroslavl to Smolensk 10 infantry moved from Russia to Samara 2 aaGuns, 2 artilleries and 12 infantry moved from Kursk to Tambov 2 infantry moved from Stalingrad to Rostov 1 fighter moved from Stalingrad to Russia 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu Place Units - Russians 3 infantry placed in Stalingrad 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,4,5,2,5 Russians collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 10 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from French Indo China to Hunan 1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 artillery and 7 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 35 Sea Zone to 64 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 2 cruisers and 2 marines moved from 47 Sea Zone to 64 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 2 bombers moved from Caroline Islands to Queensland 3 artilleries, 9 infantry and 2 marines moved from 64 Sea Zone to New South Wales 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to New South Wales 1 marine moved from Malaya to 132 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Ceylon 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Ceylon Battle in Korea Battle in New South Wales Japanese attack with 3 artilleries, 4 fighters, 9 infantry, 2 marines and 4 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry ANZAC roll AA dice in New South Wales : 4/6 hits, 1.00 expected hits 2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in New South Wales Japanese roll dice for 2 cruisers in New South Wales, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 9 infantry, 2 marines and 2 tactical_bombers in New South Wales, round 2 : 4/18 hits, 6.00 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 6 infantry in New South Wales, round 2 : 2/12 hits, 5.50 expected hits 2 infantry owned by the Japanese lost in New South Wales 4 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 3 artilleries, 2 fighters, 7 infantry, 2 marines and 2 tactical_bombers in New South Wales, round 3 : 2/16 hits, 5.67 expected hits ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in New South Wales, round 3 : 5/8 hits, 4.17 expected hits 5 infantry owned by the Japanese lost in New South Wales 2 infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in New South Wales, round 4 : 4/11 hits, 4.67 expected hits ANZAC roll dice for 1 armour, 1 artillery and 4 fighters in New South Wales, round 4 : 2/6 hits, 3.50 expected hits 2 infantry owned by the Japanese lost in New South Wales 1 armour owned by the ANZAC, 2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese roll dice for 3 artilleries, 2 fighters, 2 marines and 2 tactical_bombers in New South Wales, round 5 : 5/9 hits, 4.00 expected hits ANZAC roll dice for 2 fighters in New South Wales, round 5 : 2/2 hits, 1.33 expected hits 2 artilleries owned by the Japanese lost in New South Wales 2 fighters owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking Ceylon from UK_Pacific, taking Korea from Russians, taking New South Wales from ANZAC with 1 artillery, 2 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 6 infantry Battle in Queensland Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 airfield, 2 artilleries and 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Queensland, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 2 artilleries in Queensland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Queensland Japanese roll dice for 2 bombers and 1 infantry in Queensland, round 3 : 3/3 hits, 1.17 expected hits ANZAC roll dice for 2 artilleries in Queensland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Queensland 2 artilleries owned by the ANZAC lost in Queensland Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 artilleries Battle in Hunan Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 artillery moved from Kwangsi to French Indo China 3 fighters and 1 tactical_bomber moved from Hunan to French Indo China 1 aaGun and 1 infantry moved from Anhwe to Kiangsi 4 infantry moved from Jehol to Anhwe 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from Queensland to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from New South Wales to 55 Sea Zone 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 destroyer moved from 56 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 2 battleships moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 aaGun moved from Japan to Kyushu 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 4 infantry and 2 tactical_bombers placed in Japan 1 submarine placed in 6 Sea Zone 1 destroyer and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -5.50 ANZAC AA : 3.00 ANZAC regular : -2.83 -
@Daaras LOLOLOL 4/6 AA hits
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 artillery and 3 infantry moved from Brazil to 88 Sea Zone 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 2 fighters moved from 94 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 infantry and 2 marines moved from Algeria to 94 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 1 infantry, 2 marines and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 infantry and 2 marines moved from 96 Sea Zone to Malta 1 fighter moved from 94 Sea Zone to Tunisia 1 fighter moved from 94 Sea Zone to Malta Combat - Americans Battle in 96 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 2 transports in 96 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 100 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 100 Sea Zone 1 destroyer owned by the Germans lost in 100 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 1 destroyer Battle in 95 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 95 Sea Zone Americans win, taking 95 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Malta Americans attack with 1 fighter, 1 infantry and 2 marines Italians defend with 1 airfield and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 2 marines in Malta, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 fighter, 1 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Tunisia 1 mech_infantry owned by the Italians lost in Tunisia Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 1 artillery and 1 fighter in Tunisia, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Tunisia 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Southeast Mexico to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 66 Sea Zone to 28 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone 2 aaGuns and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 artillery and 3 infantry moved from 91 Sea Zone to Southeast Mexico 1 aaGun and 1 mech_infantry moved from Central United States to Southeast Mexico 1 fighter moved from Malta to 96 Sea Zone 2 fighters moved from 95 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Egypt Place Units - Americans 1 carrier, 3 destroyers and 2 submarines placed in 11 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 1 infantry moved from Kweichow to Hunan 2 infantry moved from Hopei to Honan 1 fighter moved from Eastern Sinkiang to Honan 1 artillery and 2 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Honan to Szechwan Place Units - Chinese 5 infantry placed in Shansi Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Gibraltar to 94 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 destroyer moved from 83 Sea Zone to 101 Sea Zone 1 fighter moved from Trans-Jordan to 101 Sea Zone 1 fighter moved from Egypt to 101 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Kenya to 74 Sea Zone 1 artillery moved from 74 Sea Zone to French Madagascar 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 83 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Persia to 98 Sea Zone 1 bomber and 5 fighters moved from Gibraltar to 98 Sea Zone Combat - British Battle in French Madagascar Battle in 101 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 transport; Italians defend with 1 submarine and 1 transport British roll dice for 1 destroyer and 2 fighters in 101 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 transports in 101 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Italians lost in 101 Sea Zone 1 transport owned by the Italians and 1 transport owned by the Germans lost in 101 Sea Zone British win, taking French Madagascar from Neutral_Axis, taking 101 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18 Casualties for Italians: 1 submarine and 1 transport Casualties for Germans: 1 transport Battle in 98 Sea Zone British attack with 1 armour, 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 7 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 2 submarines and 1 transport British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 destroyer owned by the British and 1 bomber owned by the British lost in 98 Sea Zone 2 cruisers owned by the Italians, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 submarines owned by the Italians lost in 98 Sea Zone 1 submarine owned by the British submerged British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 3 : 7/14 hits, 7.33 expected hits Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 74 Casualties for British: 1 bomber and 1 destroyer Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 2 submarines and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Shansi: 5 infantry EDIT: Adding units owned by Chinese to Yunnan: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from 101 Sea Zone to Iraq 1 armour and 1 infantry moved from 98 Sea Zone to Malta 1 tactical_bomber moved from 98 Sea Zone to Egypt 3 fighters moved from 98 Sea Zone to Malta 1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Iraq to Southern Persia EDIT: 1 tactical_bomber moved from Egypt to Trans-Jordan EDIT: 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone EDIT: 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa Place Units - British 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Southern Persia 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,1 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : 0.33 Italians regular : -0.83 Germans regular : 0.33 British regular : -0.17 -
@mikawagunichi I edited that, but i dont think the J2 sydney crush is the answer.
-
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 3 armour and 3 mech_infantrys moved from Austria to France 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 2 infantry moved from Romania to Yugoslavia 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 2 bombers and 1 tactical_bomber moved from Germany to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 artilleries and 11 infantry moved from Germany to Poland Combat - GermansCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 3 armour and 3 mech_infantrys moved from Austria to France 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 2 infantry moved from Romania to Yugoslavia 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 2 bombers and 1 tactical_bomber moved from Germany to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 artilleries and 11 infantry moved from Germany to Poland Combat - Germans Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 4/17 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits 2 infantry owned by the Germans lost in France 1 aaGun owned by the French and 3 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 6/15 hits, 5.50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits 3 infantry owned by the Germans lost in France 1 artillery owned by the British, 3 infantry owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 3/12 hits, 4.83 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans lost in France 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 113 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the French lost in 113 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 7/8 hits, 4.50 expected hits British roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 2 submarines owned by the Germans lost in 114 Sea Zone 1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated 1 battleship owned by the Germans retreated to 115 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 7 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 10 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 3/16 hits, 4.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 3 : 2/15 hits, 4.50 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 2 bombers, 3 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from 114 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 aaGuns moved from Germany to Poland 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 40 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
French regular : -3.50 Neutral_Allies regular : -1.33 Germans regular : -1.83 British regular : 1.00 -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Vyborg 2 infantry moved from Karelia to Vyborg 3 infantry moved from Baltic States to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 infantry moved from Archangel to Karelia 2 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 armour and 1 mech_infantry moved from Russia to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Amur to Siberia 3 infantry moved from Buryatia to Sakha Place Units - Russians 3 artilleries placed in Siberia 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Jehol to Shansi 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 2.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to Kiangsu 3 infantry moved from Korea to Southern Manchuria 1 infantry moved from Okinawa to 20 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from Formosa to Kwangsi 1 infantry moved from Formosa to 21 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 3 infantry moved from 37 Sea Zone to Kwangsi 1 cruiser and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 marine moved from Japan to 7 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 marine moved from 35 Sea Zone to Paulau 1 marine moved from Caroline Islands to 34 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to Japan Place Units - Japanese 4 transports placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33





