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Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

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    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Southern France
            1 armour moved from Egypt to Iraq
                  British take Trans-Jordan from Germans
                  Americans take Iraq from Italians
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking 19 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Egypt to Cyprus
            1 fighter moved from 98 Sea Zone to Cyprus
            2 fighters moved from Gibraltar to Cyprus
            3 transports moved from 98 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Eastern United States to Gibraltar
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Queensland to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 transports placed in 101 Sea Zone
            2 artilleries, 3 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 armour and 1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Persia
            5 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from Eastern Persia to Persia
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 bomber moved from Russia to Persia
            1 fighter moved from 98 Sea Zone to Persia
            1 battleship and 3 cruisers moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Persia
                British attack with 1 armour, 6 artilleries, 1 bomber, 2 fighters, 22 infantry and 1 tactical_bomber
                Germans defend with 7 armour, 3 artilleries, 1 factory_minor and 15 mech_infantrys
                    British roll dice for 1 battleship and 3 cruisers in Persia, round 2 : 4/4 hits, 2.17 expected hits
                    British roll dice for 1 armour, 6 artilleries, 1 bomber, 2 fighters, 22 infantry and 1 tactical_bomber in Persia, round 2 : 14/33 hits, 9.50 expected hits
                    Germans roll dice for 7 armour, 3 artilleries and 15 mech_infantrys in Persia, round 2 : 10/25 hits, 9.50 expected hits
                    10 infantry owned by the British lost in Persia
                    3 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Persia
                    British roll dice for 1 armour, 6 artilleries, 1 bomber, 2 fighters, 12 infantry and 1 tactical_bomber in Persia, round 3 : 9/23 hits, 7.83 expected hits
                    Germans roll dice for 7 armour in Persia, round 3 : 3/7 hits, 3.50 expected hits
                    3 infantry owned by the British lost in Persia
                    7 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 armour, 6 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 75
                Casualties for British: 13 infantry
                Casualties for Germans: 7 armour, 3 artilleries and 15 mech_infantrys
    
        Non Combat Move - British
            3 aaGuns moved from Eastern Persia to Persia
            2 carriers moved from 98 Sea Zone to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
            1 cruiser and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 bomber moved from Persia to Iraq
            8 armour and 1 mech_infantry moved from Egypt to Iraq
            3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - British
            1 airfield placed in Cyprus
            1 destroyer placed in 110 Sea Zone
            1 infantry and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.83
    Japanese regular : 0.67
    Italians regular : 0.67
    Germans regular : 0.33
    British regular : 7.50
    

    Dice Statistics:

    Total
            1 was rolled 226 times
            2 was rolled 196 times
            3 was rolled 256 times
            4 was rolled 203 times
            5 was rolled 258 times
            6 was rolled 223 times
        Average roll : 3.543
        Median : 4.000
        Variance : 2.466
        Standard Deviation : 1.570
        Total rolls : 1362
    
    Germans Combat
            1 was rolled 64 times
            2 was rolled 58 times
            3 was rolled 89 times
            4 was rolled 65 times
            5 was rolled 89 times
            6 was rolled 75 times
        Average roll : 3.641
        Median : 4.000
        Variance : 2.017
        Standard Deviation : 1.420
        Total rolls : 440
    
    British Combat
            1 was rolled 44 times
            2 was rolled 36 times
            3 was rolled 34 times
            4 was rolled 30 times
            5 was rolled 37 times
            6 was rolled 29 times
        Average roll : 3.319
        Median : 3.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 210
    
    Italians Combat
            1 was rolled 20 times
            2 was rolled 17 times
            3 was rolled 14 times
            4 was rolled 19 times
            5 was rolled 20 times
            6 was rolled 15 times
        Average roll : 3.448
        Median : 4.000
        Variance : 0.322
        Standard Deviation : 0.568
        Total rolls : 105
    
    French Combat
            1 was rolled 9 times
            2 was rolled 2 times
            3 was rolled 8 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 5 times
        Average roll : 3.034
        Median : 3.000
        Variance : 1.815
        Standard Deviation : 1.347
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            6 was rolled 3 times
        Average roll : 2.737
        Median : 2.000
        Variance : 1.157
        Standard Deviation : 1.076
        Total rolls : 19
    
    Americans Combat
            1 was rolled 10 times
            2 was rolled 8 times
            3 was rolled 17 times
            4 was rolled 10 times
            5 was rolled 11 times
            6 was rolled 15 times
        Average roll : 3.690
        Median : 4.000
        Variance : 0.840
        Standard Deviation : 0.917
        Total rolls : 71
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.148
        Standard Deviation : 1.466
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 2 times
            3 was rolled 14 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.812
        Median : 4.000
        Variance : 1.915
        Standard Deviation : 1.384
        Total rolls : 48
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 16
    
    Russians Combat
            1 was rolled 16 times
            2 was rolled 14 times
            3 was rolled 28 times
            4 was rolled 20 times
            5 was rolled 29 times
            6 was rolled 17 times
        Average roll : 3.669
        Median : 4.000
        Variance : 1.653
        Standard Deviation : 1.286
        Total rolls : 124
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 48 times
            2 was rolled 48 times
            3 was rolled 42 times
            4 was rolled 40 times
            5 was rolled 56 times
            6 was rolled 53 times
        Average roll : 3.582
        Median : 4.000
        Variance : 0.660
        Standard Deviation : 0.813
        Total rolls : 287
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Southern France
            1 armour moved from Egypt to Iraq
                  British take Trans-Jordan from Germans
                  Americans take Iraq from Italians
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking 19 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Egypt to Cyprus
            1 fighter moved from 98 Sea Zone to Cyprus
            2 fighters moved from Gibraltar to Cyprus
            3 transports moved from 98 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Eastern United States to Gibraltar
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Queensland to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 transports placed in 101 Sea Zone
            2 artilleries, 3 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 armour and 1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Persia
            5 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from Eastern Persia to Persia
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 bomber moved from Russia to Persia
            1 fighter moved from 98 Sea Zone to Persia
            1 battleship and 3 cruisers moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Persia
                British attack with 1 armour, 6 artilleries, 1 bomber, 2 fighters, 22 infantry and 1 tactical_bomber
                Germans defend with 7 armour, 3 artilleries, 1 factory_minor and 15 mech_infantrys
                    British roll dice for 1 battleship and 3 cruisers in Persia, round 2 : 4/4 hits, 2.17 expected hits
                    British roll dice for 1 armour, 6 artilleries, 1 bomber, 2 fighters, 22 infantry and 1 tactical_bomber in Persia, round 2 : 14/33 hits, 9.50 expected hits
                    Germans roll dice for 7 armour, 3 artilleries and 15 mech_infantrys in Persia, round 2 : 10/25 hits, 9.50 expected hits
                    10 infantry owned by the British lost in Persia
                    3 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Persia
                    British roll dice for 1 armour, 6 artilleries, 1 bomber, 2 fighters, 12 infantry and 1 tactical_bomber in Persia, round 3 : 9/23 hits, 7.83 expected hits
                    Germans roll dice for 7 armour in Persia, round 3 : 3/7 hits, 3.50 expected hits
                    3 infantry owned by the British lost in Persia
                    7 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 armour, 6 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 75
                Casualties for British: 13 infantry
                Casualties for Germans: 7 armour, 3 artilleries and 15 mech_infantrys
    
        Non Combat Move - British
            3 aaGuns moved from Eastern Persia to Persia
            2 carriers moved from 98 Sea Zone to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
            1 cruiser and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 bomber moved from Persia to Iraq
            8 armour and 1 mech_infantry moved from Egypt to Iraq
            3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - British
            1 airfield placed in Cyprus
            1 destroyer placed in 110 Sea Zone
            1 infantry and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 aaGun
            EDIT: Adding units owned by Americans to Trans-Jordan: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.83
    Japanese regular : 0.67
    Italians regular : 0.67
    Germans regular : 0.33
    British regular : 7.50
    

    Dice Statistics:

    Total
            1 was rolled 226 times
            2 was rolled 196 times
            3 was rolled 256 times
            4 was rolled 203 times
            5 was rolled 258 times
            6 was rolled 223 times
        Average roll : 3.543
        Median : 4.000
        Variance : 2.466
        Standard Deviation : 1.570
        Total rolls : 1362
    
    Germans Combat
            1 was rolled 64 times
            2 was rolled 58 times
            3 was rolled 89 times
            4 was rolled 65 times
            5 was rolled 89 times
            6 was rolled 75 times
        Average roll : 3.641
        Median : 4.000
        Variance : 2.017
        Standard Deviation : 1.420
        Total rolls : 440
    
    British Combat
            1 was rolled 44 times
            2 was rolled 36 times
            3 was rolled 34 times
            4 was rolled 30 times
            5 was rolled 37 times
            6 was rolled 29 times
        Average roll : 3.319
        Median : 3.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 210
    
    Italians Combat
            1 was rolled 20 times
            2 was rolled 17 times
            3 was rolled 14 times
            4 was rolled 19 times
            5 was rolled 20 times
            6 was rolled 15 times
        Average roll : 3.448
        Median : 4.000
        Variance : 0.322
        Standard Deviation : 0.568
        Total rolls : 105
    
    French Combat
            1 was rolled 9 times
            2 was rolled 2 times
            3 was rolled 8 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 5 times
        Average roll : 3.034
        Median : 3.000
        Variance : 1.815
        Standard Deviation : 1.347
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            6 was rolled 3 times
        Average roll : 2.737
        Median : 2.000
        Variance : 1.157
        Standard Deviation : 1.076
        Total rolls : 19
    
    Americans Combat
            1 was rolled 10 times
            2 was rolled 8 times
            3 was rolled 17 times
            4 was rolled 10 times
            5 was rolled 11 times
            6 was rolled 15 times
        Average roll : 3.690
        Median : 4.000
        Variance : 0.840
        Standard Deviation : 0.917
        Total rolls : 71
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.148
        Standard Deviation : 1.466
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 2 times
            3 was rolled 14 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.812
        Median : 4.000
        Variance : 1.915
        Standard Deviation : 1.384
        Total rolls : 48
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 16
    
    Russians Combat
            1 was rolled 16 times
            2 was rolled 14 times
            3 was rolled 28 times
            4 was rolled 20 times
            5 was rolled 29 times
            6 was rolled 17 times
        Average roll : 3.669
        Median : 4.000
        Variance : 1.653
        Standard Deviation : 1.286
        Total rolls : 124
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 48 times
            2 was rolled 48 times
            3 was rolled 42 times
            4 was rolled 40 times
            5 was rolled 56 times
            6 was rolled 53 times
        Average roll : 3.582
        Median : 4.000
        Variance : 0.660
        Standard Deviation : 0.813
        Total rolls : 287
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Western Germany to Holland Belgium
            1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to Greece
            1 bomber moved from Holland Belgium to Greece
            1 armour and 1 mech_infantry moved from Sikang to Shensi
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6,3,6,2,4
            Italians collect 10 PUs (5 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.83
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Greece to Volgograd
            1 infantry moved from Rostov to Volgograd
            5 armour moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            9 mech_infantrys moved from Bryansk to Volgograd
            6 armour and 6 mech_infantrys moved from Archangel to Bryansk
                  Germans take Smolensk from Russians
            1 artillery and 1 infantry moved from Archangel to Vologda
            2 bombers moved from Greece to Vologda
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 5 armour, 1 bomber, 1 infantry and 9 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 5 armour, 1 bomber, 1 infantry and 9 mech_infantrys in Volgograd, round 2 : 6/16 hits, 4.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 armour, 1 bomber, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                    2 infantry owned by the Russians lost in Vologda
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Archangel to Bryansk
            1 aaGun and 2 infantry moved from Archangel to Novgorod
            2 bombers moved from Vologda to Novgorod
            3 artilleries moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 bomber moved from Volgograd to Greece
            2 mech_infantrys moved from Poland to Novgorod
            2 mech_infantrys moved from Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 mech_infantry moved from Germany to France
            3 mech_infantrys moved from Germany to Eastern Poland
            1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            3 artilleries placed in Novgorod
            3 artilleries placed in France
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,6,6,4,5,1
            Germans collect 53 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.17
    

    Savegame

  • 19 17 16

    I thought I was winning this game until I lost those troops in Persia. Now it will be interesting.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Kansu
            1 armour and 5 mech_infantrys moved from Novosibirsk to Urals
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Ulaanbaatar to Buryatia
            2 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
            1 fighter moved from Japan to Jehol
            1 tactical_bomber moved from Kiangsu to Jehol
            1 infantry moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 41 Sea Zone to Java
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
            3 fighters moved from Philippines to 44 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            11 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 11 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 11 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 11 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Russians lost in Jehol
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            4 fighters moved from 44 Sea Zone to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            2 fighters moved from Java to 37 Sea Zone
            1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            11 fighters moved from 42 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from West India to India
            1 infantry moved from West India to India
            1 artillery moved from Kweichow to Shensi
            2 infantry moved from Szechwan to Shensi
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
            1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            2 fighters moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Kiangsu to Anhwe
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 destroyer and 2 fighters placed in 37 Sea Zone
            Japanese undo move 1.
            1 destroyer placed in 37 Sea Zone
            2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
            Japanese collect 70 PUs (2 lost to blockades); end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Japanese regular : 0.67
    ANZAC regular : -0.83
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @simon33

    sorry, thinking on this one

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Persia
            1 bomber moved from Caroline Islands to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in 44 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 44 Sea Zone to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            3 fighters moved from Gibraltar to Cyprus
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Southern France to Normandy Bordeaux
            6 infantry moved from Morocco to 92 Sea Zone
            6 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 103 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            3 transports moved from 110 Sea Zone to 103 Sea Zone
            3 transports moved from 103 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine placed in 93 Sea Zone
            2 infantry placed in Southern France
            3 fighters and 7 infantry placed in Eastern United States
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
            1 mech_infantry moved from Iraq to Caucasus
                  Russians take Caucasus from Italians
            1 bomber moved from Iraq to Volgograd
            4 submarines moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - British
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                1 fighter owned by the British retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 80 Sea Zone to Persia
            1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 1 submarine, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 98 Sea Zone
            7 armour moved from Iraq to Persia
            1 armour moved from Iraq to Persia
            3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Volgograd to Russia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            2 fighters placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            British undo move 2.
            2 fighters placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.00
    Japanese regular : 1.33
    Germans AA : -0.17
    Germans regular : 0.67
    British regular : -3.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Greece to Southern France
            1 fighter moved from Southern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to Southern France
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 97 Sea Zone from British
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans and Italians reach a stalemate
                . Battle score for attacker is -8
                Casualties for Italians: 1 destroyer
            Battle in Southern France
                Italians attack with 1 artillery, 4 fighters and 1 infantry
                French defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    2 infantry owned by the Americans and 1 infantry owned by the French lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Caucasus
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Caucasus to Greece
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from 93 Sea Zone to Greece
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from Southern France to Greece
            1 fighter moved from Southern France to Western Germany
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : 0.17
    Russians regular : -0.33
    

    Savegame

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