@Amon-Sul GL&HF
scramble?
ddc3c7fc-0b2f-4c55-80d6-0229dae97cd7-image.png
I forgot to take Volgagrad w/UK tank, so I edited, if ok. It was a walk in
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to Greece
3 fighters moved from Western Germany to Greece
2 infantry moved from Bulgaria to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 6 fighters and 2 infantry
Americans defend with 1 airfield and 1 infantry
Italians roll dice for 1 bomber, 6 fighters and 2 infantry in Greece, round 2 : 4/9 hits, 4.00 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
1 infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Greece to Yugoslavia
EDIT: 3 fighters moved from Yugoslavia to Western Germany
1 bomber moved from Greece to Southern Italy
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
EDIT: 3 fighters moved from Greece to Southern Italy
1 artillery and 1 infantry moved from France to Southern France
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Holland Belgium to France
1 armour and 1 mech_infantry moved from Shensi to Sikang
Place Units - Italians
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,4,2,3,5,3,2,5
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns, 1 fighter and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour, 1 infantry and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
The Wehrmacht’s mobile units have been putty in your hands. I can’t believe you smoked them in Caucasus, I assumed they were safe.
I was also wondering what you were planning for before the Neutral crush. I think I should have been able to see that you were planning that one.
I was wondering whether I should concede this game there but there might be some possibilities for the Axis. Not sure though.
My dice were terrible in the Cauc… but still got it done.
I don’t think the Axis are done here. Still very powerful.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Rostov to Volgograd
2 bombers moved from Ukraine to Volgograd
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
3 artilleries and 3 infantry moved from Belarus to Bryansk
29 artilleries and 2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Afghanistan to Turkmenistan
Germans take Turkmenistan from Russians
15 artilleries and 11 infantry moved from Ukraine to Bryansk
12 artilleries and 10 infantry moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour, 59 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 59 artilleries and 26 infantry in Bryansk, round 2 : 29/86 hits, 28.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 59 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Volgograd
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Volgograd to Novgorod
1 infantry moved from Archangel to Novgorod
4 infantry moved from Karelia to Novgorod
1 aaGun moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
5 mech_infantrys moved from Belarus to Western Ukraine
6 mech_infantrys moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 8 infantry moved from Sweden to Finland
2 artilleries and 1 infantry moved from France to Southern France
1 aaGun and 2 infantry moved from Switzerland to France
1 artillery and 1 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
4 infantry moved from Afghanistan to Eastern Persia
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 artilleries placed in Novgorod
3 artilleries placed in France
5 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,5,2,1,6,4,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Rostov to Volgograd
2 bombers moved from Ukraine to Volgograd
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
3 artilleries and 3 infantry moved from Belarus to Bryansk
29 artilleries and 2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Afghanistan to Turkmenistan
Germans take Turkmenistan from Russians
15 artilleries and 11 infantry moved from Ukraine to Bryansk
12 artilleries and 10 infantry moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour, 59 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 59 artilleries and 26 infantry in Bryansk, round 2 : 29/86 hits, 28.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 59 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Volgograd
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Volgograd to Novgorod
1 infantry moved from Archangel to Novgorod
4 infantry moved from Karelia to Novgorod
1 aaGun moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
5 mech_infantrys moved from Belarus to Western Ukraine
6 mech_infantrys moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 8 infantry moved from Sweden to Finland
2 artilleries and 1 infantry moved from France to Southern France
1 aaGun and 2 infantry moved from Switzerland to France
1 artillery and 1 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
4 infantry moved from Afghanistan to Eastern Persia
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 artilleries placed in Novgorod
3 artilleries placed in France
5 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,5,2,1,6,4,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 4 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
3 aaGuns, 13 artilleries and 66 infantry moved from Tambov to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
3 aaGuns, 13 artilleries and 66 infantry moved from Tambov to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Sikang to Kazakhstan
2 bombers moved from India to Kazakhstan
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
10 fighters and 5 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
4 fighters moved from 35 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 14 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 14 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 13/20 hits, 10.67 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 14 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 fighters moved from 6 Sea Zone to 35 Sea Zone
14 fighters and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Mozambique
Japanese take Mozambique from Neutral_True
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 75 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 infantry moved from Amur to Buryatia
1 artillery moved from Hopei to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
6 infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
2 bombers moved from Kazakhstan to India
1 armour and 1 mech_infantry moved from Afghanistan to Sikang
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 fighter moved from Buryatia to Hopei
2 fighters moved from 37 Sea Zone to India
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Shensi to India
1 tactical_bomber moved from Shensi to Sikang
1 fighter moved from Hopei to Sikang
1 armour moved from Shensi to Szechwan
10 artilleries and 18 infantry moved from West India to Eastern Persia
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 artillery placed in India
1 destroyer and 1 transport placed in 39 Sea Zone
2 destroyers and 1 transport placed in 37 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Japanese collect 70 PUs (5 lost to blockades); end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : 3.33
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Turkey to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Turkey
2 mech_infantrys moved from Iraq to Greece
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 fighter moved from Iraq to Greece
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Caroline Islands to 19 Sea Zone
2 fighters moved from Iraq to 72 Sea Zone
1 fighter moved from Spain to Greece
Combat - Americans
Battle in 72 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 72 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Greece
Americans attack with 2 fighters and 2 mech_infantrys
Italians defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters and 2 mech_infantrys in Greece, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 mech_infantrys in Greece, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 mech_infantrys in Greece, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Greece
1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Greece to Turkey
1 fighter moved from Turkey to Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Eastern United States to Spain
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Eastern United States to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 72 Sea Zone to Union of South Africa
1 carrier moved from 26 Sea Zone to 33 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 19 Sea Zone to Marianas
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries and 1 infantry placed in Spain
3 infantry placed in Turkey
1 fighter and 2 mech_infantrys placed in Iraq
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Turkey to Western Ukraine
Combat - British
Strategic bombing raid in Western Ukraine
Germans roll AA dice in Western Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 5 damage total.
Non Combat Move - British
1 bomber moved from Western Ukraine to Russia
8 fighters moved from Turkey to Kansu
2 tactical_bombers moved from Turkey to Persia
2 fighters moved from Saudi Arabia to Union of South Africa
3 mech_infantrys moved from Saudi Arabia to Persia
1 mech_infantry moved from Egypt to Belgian Congo
6 artilleries and 9 infantry moved from Northwest Persia to Persia
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 4 fighters and 2 transports moved from 100 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Belgian Congo
1 armour moved from Egypt to Iraq
3 fighters moved from 98 Sea Zone to Egypt
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 armour and 2 infantry placed in Persia
3 mech_infantrys placed in Saudi Arabia
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.33
Italians regular : 0.00
Japanese regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Sikang to Caucasus
Italians take Caucasus from Russians
4 fighters moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
3 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 7 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 7 fighters and 1 infantry in Holland Belgium, round 2 : 4/9 hits, 4.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Holland Belgium to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Holland Belgium to Southern Italy
Place Units - Italians
1 mech_infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,3,4,2,5,3,4
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs;
Germans buy 1 armour, 1 fighter, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
2 bombers moved from Novgorod to Volgograd
1 armour moved from Bryansk to Rostov
Germans take Tambov from Russians
59 artilleries, 26 infantry and 6 mech_infantrys moved from Bryansk to Rostov
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 59 artilleries, 26 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 59 artilleries, 26 infantry and 6 mech_infantrys in Rostov, round 2 : 24/92 hits, 30.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 59 artilleries, 26 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Volgograd to Ukraine
6 artilleries and 5 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Rostov
5 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Southern Italy to Western Ukraine
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 aaGun, 4 artilleries and 3 infantry moved from France to Southern France
4 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Southern France to Southern Italy
Place Units - Germans
3 infantry placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Ukraine
9 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,5,6,5,4,6,5,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -6.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
2 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
3 aaGuns, 14 artilleries and 75 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
1 artillery and 2 infantry moved from Mozambique to Union of South Africa
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Union of South Africa
2 bombers moved from India to Union of South Africa
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
7 fighters moved from 35 Sea Zone to Guam
1 artillery moved from India to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
5 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese lost in Java
1 armour owned by the ANZAC lost in Java
ANZAC win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 armour
Battle in Union of South Africa
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry; Americans defend with 2 fighters
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 5/9 hits, 4.00 expected hits
British roll dice for 1 artillery, 4 fighters and 2 infantry in Union of South Africa, round 2 : 4/7 hits, 3.67 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Union of South Africa
1 artillery owned by the British, 2 infantry owned by the British and 2 fighters owned by the British lost in Union of South Africa
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Union of South Africa, round 3 : 3/5 hits, 2.83 expected hits
British roll dice for 2 fighters in Union of South Africa, round 3 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in Union of South Africa
2 fighters owned by the Americans lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery, 1 bomber and 3 infantry
Casualties for British: 1 artillery, 2 fighters and 2 infantry
Casualties for Americans: 2 fighters
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 20 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 6/12 hits, 6.00 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
1 artillery owned by the Russians lost in Kazakhstan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter could not land in 35 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
5 fighters moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Szechwan
8 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
1 bomber moved from Union of South Africa to Mozambique
1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
1 carrier and 1 destroyer moved from 75 Sea Zone to 71 Sea Zone
1 fighter moved from India to Eastern Persia
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from India to Szechwan
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 carrier and 2 destroyers placed in 37 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 2.33
ANZAC regular : 0.83
Russians regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 5 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to Caucasus
1 fighter moved from Iraq to Caucasus
5 fighters moved from Persia to Caucasus
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
Combat - Americans
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
Americans attack with 7 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 7 fighters and 2 infantry in Caucasus, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 mech_infantry owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
7 fighters moved from Caucasus to Tambov
1 armour moved from Turkey to Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Greece to Turkey
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to Spain
2 infantry moved from Spain to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Guam to Marianas
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Turkey
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
3 artilleries placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
2 artilleries and 1 fighter placed in Spain
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Egypt to Rhodesia
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 72 Sea Zone
3 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique
1 fighter moved from Egypt to Mozambique
1 fighter moved from Egypt to Rhodesia
1 battleship and 4 cruisers moved from 98 Sea Zone to 72 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rhodesia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mozambique
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 bomber
British roll dice for 1 battleship and 3 cruisers in Mozambique, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 bomber in Mozambique, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Mozambique
British win, taking Mozambique from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 bomber
Non Combat Move - British
2 carriers and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Mozambique to 72 Sea Zone
2 fighters moved from Rhodesia to 72 Sea Zone
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Saudi Arabia to Persia
5 fighters moved from Kansu to Russia
3 fighters moved from Kansu to Tambov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,3,4,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Italians regular : 0.67
Japanese regular : -1.50
Germans regular : 0.67
British regular : 1.17
Dice Statistics:
Total
1 was rolled 437 times
2 was rolled 453 times
3 was rolled 505 times
4 was rolled 426 times
5 was rolled 503 times
6 was rolled 472 times
Average roll : 3.544
Median : 4.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 2796
Null / Other
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
Germans Combat
1 was rolled 111 times
2 was rolled 113 times
3 was rolled 142 times
4 was rolled 120 times
5 was rolled 144 times
6 was rolled 125 times
Average roll : 3.593
Median : 4.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 755
British Combat
1 was rolled 59 times
2 was rolled 53 times
3 was rolled 59 times
4 was rolled 56 times
5 was rolled 66 times
6 was rolled 52 times
Average roll : 3.501
Median : 4.000
Variance : 0.376
Standard Deviation : 0.614
Total rolls : 345
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 27 times
Average roll : 3.475
Median : 3.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 158
Americans Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 24 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.634
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 175
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
French Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.139
Median : 3.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
ANZAC Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.200
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 50
Neutral_True Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4.045
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 22
Neutral_Allies Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 10
Chinese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.704
Median : 4.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 16
Russians Combat
1 was rolled 31 times
2 was rolled 47 times
3 was rolled 45 times
4 was rolled 42 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.504
Median : 3.000
Variance : 0.777
Standard Deviation : 0.882
Total rolls : 242
@Karl7 edit coming
hold on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 5 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to Caucasus
1 fighter moved from Iraq to Caucasus
5 fighters moved from Persia to Caucasus
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
Combat - Americans
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
Americans attack with 7 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 7 fighters and 2 infantry in Caucasus, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 mech_infantry owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
7 fighters moved from Caucasus to Tambov
1 armour moved from Turkey to Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Greece to Turkey
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to Spain
2 infantry moved from Spain to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Guam to Marianas
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Turkey
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
3 artilleries placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
2 artilleries and 1 fighter placed in Spain
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Egypt to Rhodesia
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 72 Sea Zone
3 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique
1 fighter moved from Egypt to Mozambique
1 fighter moved from Egypt to Rhodesia
1 battleship and 4 cruisers moved from 98 Sea Zone to 72 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rhodesia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mozambique
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 bomber
British roll dice for 1 battleship and 3 cruisers in Mozambique, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 bomber in Mozambique, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Mozambique
British win, taking Mozambique from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 bomber
Non Combat Move - British
2 carriers and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Mozambique to 72 Sea Zone
2 fighters moved from Rhodesia to 72 Sea Zone
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Saudi Arabia to Persia
5 fighters moved from Kansu to Russia
3 fighters moved from Kansu to Tambov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,3,4,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 5 fighters
EDIT: Adding units owned by Americans to Kansu: 5 fighters
EDIT: Removing units owned by Americans from Tambov: 3 fighters
EDIT: Adding units owned by Americans to Kansu: 3 fighters
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Adding units owned by British to Tambov: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Italians regular : 0.67
Japanese regular : -1.50
Germans regular : 0.67
British regular : 1.17
Dice Statistics:
Total
1 was rolled 437 times
2 was rolled 453 times
3 was rolled 505 times
4 was rolled 426 times
5 was rolled 503 times
6 was rolled 472 times
Average roll : 3.544
Median : 4.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 2796
Null / Other
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
Germans Combat
1 was rolled 111 times
2 was rolled 113 times
3 was rolled 142 times
4 was rolled 120 times
5 was rolled 144 times
6 was rolled 125 times
Average roll : 3.593
Median : 4.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 755
British Combat
1 was rolled 59 times
2 was rolled 53 times
3 was rolled 59 times
4 was rolled 56 times
5 was rolled 66 times
6 was rolled 52 times
Average roll : 3.501
Median : 4.000
Variance : 0.376
Standard Deviation : 0.614
Total rolls : 345
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 27 times
Average roll : 3.475
Median : 3.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 158
Americans Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 24 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.634
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 175
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
French Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.139
Median : 3.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
ANZAC Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.200
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 50
Neutral_True Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4.045
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 22
Neutral_Allies Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 10
Chinese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.704
Median : 4.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 16
Russians Combat
1 was rolled 31 times
2 was rolled 47 times
3 was rolled 45 times
4 was rolled 42 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.504
Median : 3.000
Variance : 0.777
Standard Deviation : 0.882
Total rolls : 242
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 5 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to Caucasus
1 fighter moved from Iraq to Caucasus
5 fighters moved from Persia to Caucasus
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
Combat - Americans
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
Americans attack with 7 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 7 fighters and 2 infantry in Caucasus, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 mech_infantry owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
7 fighters moved from Caucasus to Tambov
1 armour moved from Turkey to Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Greece to Turkey
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to Spain
2 infantry moved from Spain to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Guam to Marianas
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Turkey
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
3 artilleries placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
2 artilleries and 1 fighter placed in Spain
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Egypt to Rhodesia
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 72 Sea Zone
3 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique
1 fighter moved from Egypt to Mozambique
1 fighter moved from Egypt to Rhodesia
1 battleship and 4 cruisers moved from 98 Sea Zone to 72 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rhodesia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mozambique
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 bomber
British roll dice for 1 battleship and 3 cruisers in Mozambique, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 bomber in Mozambique, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Mozambique
British win, taking Mozambique from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 bomber
Non Combat Move - British
2 carriers and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Mozambique to 72 Sea Zone
2 fighters moved from Rhodesia to 72 Sea Zone
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Saudi Arabia to Persia
5 fighters moved from Kansu to Russia
3 fighters moved from Kansu to Tambov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,3,4,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 5 fighters
EDIT: Adding units owned by Americans to Kansu: 5 fighters
EDIT: Removing units owned by Americans from Tambov: 3 fighters
EDIT: Adding units owned by Americans to Kansu: 3 fighters
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Adding units owned by British to Tambov: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Adding units owned by British to Tambov: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 1 tactical_bomber
EDIT: Removing units owned by British from 72 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Tambov: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Italians regular : 0.67
Japanese regular : -1.50
Germans regular : 0.67
British regular : 1.17
Dice Statistics:
Total
1 was rolled 437 times
2 was rolled 453 times
3 was rolled 505 times
4 was rolled 426 times
5 was rolled 503 times
6 was rolled 472 times
Average roll : 3.544
Median : 4.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 2796
Null / Other
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
Germans Combat
1 was rolled 111 times
2 was rolled 113 times
3 was rolled 142 times
4 was rolled 120 times
5 was rolled 144 times
6 was rolled 125 times
Average roll : 3.593
Median : 4.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 755
British Combat
1 was rolled 59 times
2 was rolled 53 times
3 was rolled 59 times
4 was rolled 56 times
5 was rolled 66 times
6 was rolled 52 times
Average roll : 3.501
Median : 4.000
Variance : 0.376
Standard Deviation : 0.614
Total rolls : 345
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 27 times
Average roll : 3.475
Median : 3.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 158
Americans Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 24 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.634
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 175
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
French Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.139
Median : 3.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
ANZAC Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.200
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 50
Neutral_True Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4.045
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 22
Neutral_Allies Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 10
Chinese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.704
Median : 4.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 16
Russians Combat
1 was rolled 31 times
2 was rolled 47 times
3 was rolled 45 times
4 was rolled 42 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.504
Median : 3.000
Variance : 0.777
Standard Deviation : 0.882
Total rolls : 242