@pacifiersboard and max d in 6
L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Shan State to Burma 3 artilleries and 15 infantry moved from Yunnan to Burma 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma 2 bombers moved from French Indo China to Burma 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 fighter moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 4 artilleries, 2 bombers, 17 infantry and 2 marines British defend with 2 infantry Japanese roll dice for 2 cruisers in Burma, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 17 infantry and 2 marines in Burma, round 2 : 11/25 hits, 6.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 artilleries, 2 bombers, 16 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Shan State to Burma 1 aaGun moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from French Indo China to Burma 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 carriers moved from 42 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 3 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 5 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone 5 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 aaGun and 2 infantry moved from Amur to Manchuria 5 infantry moved from Korea to Manchuria 1 infantry moved from Ulaanbaatar to Amur 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to French Indo China 2 fighters moved from 42 Sea Zone to French Indo China 2 bombers moved from Burma to French Indo China 2 battleships, 5 carriers, 3 destroyers, 4 fighters, 7 submarines and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 airfield and 3 artilleries placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Japanese regular : 4.17 UK_Pacific regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 2 infantry moved from Southern France to Northern Italy 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Southern France to Northern Italy Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Western Germany Bombing raid in Western Germany causes 0 damage total. Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Northern Italy Americans attack with 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/12 hits, 3.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Northern Italy from Italians with 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun moved from Southern France to Northern Italy 4 infantry moved from Normandy Bordeaux to Southern France 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Southern France to Holland Belgium 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 6 submarines moved from 33 Sea Zone to 19 Sea Zone 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters and 4 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 2 carriers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Midway 2 submarines moved from 97 Sea Zone to 98 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 4 infantry placed in Central United States 2 carriers placed in 10 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 fighter moved from Hopei to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Anhwe 2 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. Non Combat Move - British 1 armour, 1 artillery and 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Sicily to 95 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy 1 aaGun, 2 fighters, 2 infantry and 1 marine moved from Southern France to Northern Italy 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from Trans-Jordan to Syria 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 5 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 4 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 fighter and 2 tactical_bombers moved from Shensi to India 1 bomber moved from Shensi to Northwest Persia 1 aaGun moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 2 fighters and 6 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Holland Belgium to Northern Italy 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Northern Italy 1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 3 infantry placed in Persia 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : -0.33 Italians regular : -0.33 Germans AA : 0.83 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Bessarabia Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,3,2,5,5,6,2,1,4,1,3,5,6 Italians collect 7 PUs (5 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Iwo Jima Battle in Philippines Non Combat Move - ANZAC 4 submarines moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 34 Sea Zone 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 110 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry and 1 mech_infantry moved from Vologda to Russia 1 armour moved from Urals to Russia 1 infantry moved from Smolensk to Russia 2 artilleries moved from Bryansk to Russia 4 infantry moved from Bryansk to Russia 15 armour and 28 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 16 armour, 2 artilleries, 10 infantry and 29 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry Germans roll dice for 16 armour, 2 artilleries, 10 infantry and 29 mech_infantrys in Russia, round 2 : 13/57 hits, 15.50 expected hits Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Russia 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 2 artilleries, 9 infantry and 29 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 infantry moved from Tambov to Rostov 1 fighter moved from Volgograd to Bessarabia 5 artilleries moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Rostov 10 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 3 aaGuns moved from Bryansk to Russia 5 infantry moved from Bryansk to Russia 5 artilleries moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 artillery moved from Bryansk to Rostov 1 tactical_bomber moved from Belarus to Bessarabia 3 tactical_bombers moved from Novgorod to Bessarabia 7 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Western Germany to Germany 1 bomber moved from Novgorod to Western Germany 1 fighter moved from Baltic States to Western Germany 2 fighters moved from Novgorod to Germany 1 fighter moved from Novgorod to Western Germany 3 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 7 artilleries and 3 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 52 PUs (3 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Anhwe to Hunan 1 armour moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Volgograd Russians take Volgograd from Germans Combat - Russians Battle in Hunan Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Russians win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun and 10 infantry moved from Anhwe to Hunan 2 infantry moved from Shensi to Kweichow 1 aaGun moved from Chahar to Anhwe 4 aaGuns, 1 armour, 6 artilleries, 77 infantry and 2 mech_infantrys moved from Samara to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.50 -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 marines moved from Burma to 38 Sea Zone 2 cruisers and 2 marines moved from 38 Sea Zone to 39 Sea Zone 2 marines moved from 39 Sea Zone to India 2 fighters moved from 38 Sea Zone to India 2 tactical_bombers moved from 38 Sea Zone to India 1 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from Burma to India 3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 3 artilleries and 5 infantry moved from 39 Sea Zone to India 1 carrier moved from 38 Sea Zone to 39 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to India 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 3 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 6 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians Combat - JapaneseCombat Hit Differential Summary :
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@Ghostglider Scramble in India?
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@Ghostglider Please disregard this move…I need to rethink. I did not realize all the US options.
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OK, feel free to adjust as you like - FYI I will only (maybe) scramble if you have more than 2 supportshots against India.





