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L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

  • 2026 25 24 23 22 21 20

    @Ghostglider Pls use second post. Moved tank+mech to Vologda.


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Combat Move - Russians
            1 armour moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 armour moved from Jehol to Chahar
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour moved from Chahar to Hopei
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    Would you mind if I have more time to think about positioning my forces in Europe? Specifically, the mix between S.Italy, France and W. Germany.

    You can redo your Russian move as needed. But I won’t be changing any troops over there.

  • 2026 25 24 23 22 21 20

    @Ghostglider eh forget it. This is a playoff game and I posted a valid move. I’m continuing.


  • Feel free to adjust your placement in Europe.

    Unless you make major changes close to Russia’s units, I will have no changes in my russia move and you can go ahead and proceed with Japan from your updated map.

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 aaGun, 14 artilleries, 1 fighter, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Southern France: 1 aaGun, 14 artilleries, 1 fighter, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 fighter, 10 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Szechwan to Sikang
            1 bomber moved from Yunnan to Sikang
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from French Indo China to Guam
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
    
        Combat - Japanese
            Battle in Guam
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Guam, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            2 marines moved from French Indo China to 36 Sea Zone
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            2 battleships, 11 carriers, 2 cruisers, 5 destroyers, 10 fighters, 2 marines and 10 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            1 bomber moved from Guam to Philippines
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsi to Hunan
            4 infantry moved from Korea to Amur
            2 fighters moved from 6 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from French Indo China to Japan
            1 fighter moved from French Indo China to Japan
            2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in India
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 submarines placed in 36 Sea Zone
            1 fighter, 6 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : -0.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    @Ghostglider thanks for allowing the move.
    I retreated all units from S. France to France
    The 1 inf that was placed in the factory was placed in Novgorod.


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter and 2 tactical_bombers moved from Hopei to Kansu
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 artillery moved from Portugal to Spain
            3 infantry moved from Portugal to Spain
            1 bomber moved from United Kingdom to Venezuela
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
            2 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Spain
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            2 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Java
            Battle in Soviet Far East
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Java from Japanese, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Venezuela
                Americans attack with 1 artillery, 1 bomber and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Venezuela, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 1 artillery and 11 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery and 11 infantry in Spain, round 2 : 3/12 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Spain
                    1 infantry owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Kansu
                Americans attack with 1 fighter and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 tactical_bombers in Kansu, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Kansu
                    1 infantry owned by the Germans lost in Kansu
                Americans win with 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Americans attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tsinghai
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Tsinghai to Hopei
            2 tactical_bombers moved from Kansu to Hopei
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
            1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Holland Belgium to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Venezuela to Brazil
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            3 artilleries placed in Normandy Bordeaux
            4 infantry placed in Central United States
            1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 fighter and 2 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Jehol
            1 infantry placed in Suiyuyan
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 2 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber and 2 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Olgiy to Yenisey
                  UK_Pacific take Yenisey from Japanese
            1 infantry moved from Afghanistan to West India
                  UK_Pacific take West India from Japanese
            2 armour and 4 infantry moved from Belgian Congo to Angola
    
        Combat - British
            Battle in Kazakhstan
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Angola
                British attack with 2 armour and 4 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 2 armour and 4 infantry in Angola, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Angola
                    1 infantry owned by the Neutral_True lost in Angola
                    British roll dice for 2 armour and 3 infantry in Angola, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral_True roll dice for 1 infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Angola
                    1 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Trans-Jordan to Iraq
            6 infantry moved from Iraq to Turkey
            2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Kazakhstan to Caucasus
            3 infantry moved from Persia to Northwest Persia
            2 fighters moved from Normandy Bordeaux to United Kingdom
            8 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
            8 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 artillery moved from Turkey to Caucasus
            7 infantry moved from Turkey to Caucasus
            3 infantry moved from Egypt to 98 Sea Zone
            3 infantry moved from 98 Sea Zone to Syria
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 artillery, 6 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.17
    Japanese regular : -0.33
    Germans regular : 0.00
    Neutral_True regular : 0.33
    British regular : -0.17
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 18 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,5,1,5,5,2,4,2,2,5,6,1,1
            Italians collect 7 PUs (10 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            1 transport moved from 63 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            4 fighters moved from 33 Sea Zone to Caroline Islands
            1 aaGun and 2 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Turkey
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • sz33: 1 ANZ FTR on 1 US carrier

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