@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Combat Move - Russians
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Russians
Battle in Hunan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
2 infantry owned by the Russians retreated to Kweichow
Non Combat Move - Russians
1 armour and 2 mech_infantrys moved from Sikang to Kweichow
1 infantry moved from Kiangsu to Anhwe
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
8 infantry moved from Chahar to Anhwe
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 18 Sea Zone
Japanese take 6 Sea Zone from Americans
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from India to West India
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to West India
2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Combat Hit Differential Summary :
@Ghostglider do the subs fight in SZ 42?
sz42: subs fight in first round and submerger after first round, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
8 infantry moved from Chahar to Anhwe
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 18 Sea Zone
Japanese take 6 Sea Zone from Americans
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from India to West India
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to West India
2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 2 submarines
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC and Japanese reach a stalemate
, taking Guam from Americans. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 8 infantry and 3 tactical_bombers
Chinese defend with 7 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 8 infantry and 3 tactical_bombers in Anhwe, round 2 : 6/15 hits, 5.50 expected hits
Chinese roll dice for 8 infantry in Anhwe, round 2 : 0/8 hits, 2.67 expected hits
1 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 3 fighters, 8 infantry and 3 tactical_bombers in Anhwe, round 3 : 7/15 hits, 5.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Chinese: 7 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 18 Sea Zone
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 destroyer and 7 submarines
Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Americans roll dice for 7 submarines in 19 Sea Zone, round 2 : 0/7 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
5 submarines owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 1 destroyer and 7 submarines
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Kwangtung
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in West India
2 mech_infantrys owned by the British lost in West India
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from French Indo China to Yunnan
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from 18 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
2 battleships, 9 carriers, 6 destroyers and 6 submarines moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Kwangsi to 21 Sea Zone
2 fighters moved from Kwangtung to 21 Sea Zone
1 tactical_bomber moved from Kwangtung to 21 Sea Zone
1 tactical_bomber moved from Kwangtung to Yunnan
2 artilleries moved from Burma to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
3 infantry moved from Korea to Manchuria
3 infantry moved from Buyant-Uhaa to Chahar
1 aaGun moved from Chahar to Anhwe
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 bomber moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Sikang
1 marine moved from Ceylon to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
Place Units - Japanese
1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
3 infantry placed in French Indo China
1 fighter and 2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,4,5,3,6,3,3,6,1,4,3,5,6,5,6,6,1,3,3,3,2,2,1,2,4,2,5,4,1,2,5,2,5,2,1,1,6,2,2,5,3,6,4,1,4,5,3,1,6,6,2,1,2,6,6,5,3,6,5,6
Japanese collect 54 PUs (2 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -3.00
Americans regular : -0.83
Japanese regular : 6.00
UK_Pacific regular : 1.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 11 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
2 transports moved from 109 Sea Zone to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 artilleries moved from Southern France to Spain
3 artilleries and 4 infantry moved from Normandy Bordeaux to Spain
12 infantry and 3 mech_infantrys moved from Southern France to Spain
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hunan
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hopei
Combat - Americans
Battle in Spain
Americans attack with 5 artilleries, 24 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 5 artilleries, 24 infantry and 3 mech_infantrys in Spain, round 2 : 9/32 hits, 7.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in Northern Italy
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 4 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Hunan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
1 battleship, 9 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 33 Sea Zone
1 armour, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern France to Spain
2 fighters moved from Northern Italy to Spain
2 fighters moved from Spain to Gibraltar
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 12 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
3 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 submarines placed in 93 Sea Zone
1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
1 artillery and 9 infantry placed in Central United States
Americans undo move 5.
1 fighter placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Battle in Kiangsu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 2 armour and 15 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Caucasus to Turkey
1 artillery moved from Iraq to Saudi Arabia
3 infantry moved from Trans-Jordan to Saudi Arabia
3 infantry moved from Iraq to Saudi Arabia
2 infantry moved from Iraq to Saudi Arabia
7 infantry moved from Iraq to Turkey
1 bomber and 4 infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Persia to Turkey
3 infantry moved from Egypt to 81 Sea Zone
3 infantry moved from Union of South Africa to Mozambique
3 infantry moved from Rhodesia to Mozambique
3 infantry moved from 81 Sea Zone to Saudi Arabia
3 mech_infantrys moved from Egypt to Saudi Arabia
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Saudi Arabia
British attack with 1 artillery, 11 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 11 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 3/15 hits, 2.83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Saudi Arabia
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
British attack with 1 bomber and 4 infantry
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 1 bomber and 4 infantry in Volgograd, round 2 : 2/5 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Volgograd
1 bomber owned by the British retreated
4 infantry owned by the British retreated to Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Mozambique
British attack with 6 infantry
Neutral_True defend with 2 infantry
British roll dice for 6 infantry in Mozambique, round 2 : 1/6 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Mozambique
British roll dice for 6 infantry in Mozambique, round 3 : 0/6 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 6 infantry in Mozambique, round 4 : 1/6 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Mozambique
1 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 5 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the British lost in Turkey
3 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Turkey, round 3 : 2/10 hits, 2.67 expected hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the British lost in Turkey
2 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Turkey, round 4 : 3/9 hits, 2.50 expected hits
Neutral_True roll dice for 3 infantry in Turkey, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Turkey
3 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
1 bomber moved from Volgograd to Caucasus
1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to Spain
1 aaGun and 2 infantry moved from Southern France to Spain
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from United Kingdom to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
7 infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Persia to Iraq
1 artillery and 1 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 armour placed in Union of South Africa
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 3.00
Japanese regular : -1.33
Italians regular : -1.33
Germans regular : -1.33
Neutral_True regular : -4.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Bessarabia to Bulgaria
1 aaGun, 1 armour and 3 infantry moved from Tambov to Volgograd
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,5,5,5,5,1,3,6,3,6,4,4,3
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 transport moved from 92 Sea Zone to 89 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
Turn Complete - French
Combat Hit Differential Summary :
sz33: 2 ANZ FTR on 1 US carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 22 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from France to Southern France
Germans take Southern France from Americans
4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 9/10 hits, 4.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
3 mech_infantrys moved from Finland to Vyborg
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
3 infantry moved from Western Germany to Germany
1 aaGun, 14 artilleries and 26 infantry moved from France to Southern France
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
2 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to France
2 tactical_bombers moved from Holland Belgium to Western Germany
5 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 aaGuns, 16 armour, 17 artilleries, 27 infantry and 29 mech_infantrys moved from Rostov to Volgograd
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Tambov
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Volgograd
1 infantry moved from Denmark to Western Germany
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Germany
2 tactical_bombers moved from Novgorod to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
7 infantry placed in Germany
1 fighter and 3 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,1,1,6
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans regular : 4.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 armour, 13 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
Combat - Russians
Battle in Anhwe
Russians attack with 2 armour, 13 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun and 7 infantry
Russians roll dice for 2 armour, 13 infantry and 2 mech_infantrys in Anhwe, round 2 : 6/17 hits, 3.50 expected hits
Japanese roll dice for 1 aaGun and 7 infantry in Anhwe, round 2 : 0/7 hits, 2.33 expected hits
6 infantry owned by the Japanese lost in Anhwe
2 mech_infantrys owned by the Russians, 13 infantry owned by the Russians and 2 armour owned by the Russians retreated to Kweichow
Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 6 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -2.33
Russians regular : 2.50
Perfect strafe in Anhwe.
Please feel free to change survivors in Anhwe (2 INF or 1 INF, 1 AA).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Kwangtung
Japanese take Kwangtung from Americans
1 bomber moved from Yunnan to Suiyuyan
1 infantry moved from Anhwe to Kiangsu
1 bomber moved from Yunnan to Kiangsu
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 marine moved from India to 39 Sea Zone
1 artillery, 1 marine and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 marine moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Philippines
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Kiangsu
5 fighters moved from 21 Sea Zone to Philippines
1 infantry moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Borneo
Japanese attack with 1 artillery and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 marine in Borneo, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 8 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 6/12 hits, 5.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Suiyuyan to Yunnan
1 bomber moved from Kiangsu to Japan
2 tactical_bombers moved from 21 Sea Zone to Japan
2 infantry moved from Guam to 21 Sea Zone
2 battleships, 9 carriers, 6 destroyers, 6 fighters, 2 infantry, 6 submarines and 1 transport moved from 21 Sea Zone to 36 Sea Zone
8 fighters moved from Philippines to 36 Sea Zone
2 tactical_bombers moved from Philippines to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from India to 39 Sea Zone
1 mech_infantry moved from India to Yunnan
3 infantry moved from French Indo China to Yunnan
1 carrier, 2 cruisers, 1 marine and 2 transports moved from 39 Sea Zone to 36 Sea Zone
2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from Szechwan to Sikang
1 armour moved from Sikang to Yunnan
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
3 infantry moved from Manchuria to Amur
1 infantry moved from Chahar to Anhwe
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in India
1 submarine placed in 39 Sea Zone
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Japanese collect 65 PUs (5 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -2.17
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Kweichow to Tsinghai
2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Hunan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Tsinghai
1 mech_infantry owned by the Japanese lost in Tsinghai
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
2 fighters and 1 tactical_bomber moved from Szechwan to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 armour moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 armour, 1 battleship, 13 carriers, 2 cruisers, 1 destroyer, 4 fighters, 6 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 13 infantry moved from 91 Sea Zone to Spain
2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
1 bomber moved from Normandy Bordeaux to Spain
Place Units - Americans
4 infantry placed in Central United States
1 factory_minor placed in Spain
1 fighter placed in Eastern United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Hunan from Japanese, taking Tsinghai from Japanese, taking Szechwan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
8 infantry moved from Kweichow to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
2 infantry moved from Eastern Persia to West India
1 bomber moved from Caucasus to West India
1 infantry moved from Caucasus to Rostov
British take Rostov from Italians
Combat - British
Battle in West India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in West India, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from West India to Caucasus
2 artilleries moved from Turkey to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Turkey
7 mech_infantrys moved from Iraq to Turkey
8 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Saudi Arabia to Persia
1 artillery and 10 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
5 infantry moved from Mozambique to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Turkey to Caucasus
8 infantry moved from United Kingdom to 110 Sea Zone
2 battleships, 1 cruiser, 2 destroyers, 8 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 carrier placed in 109 Sea Zone
4 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 aaGun
EDIT: Adding units owned by British to Spain: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.17
Japanese regular : 0.33
Germans regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour and 3 infantry moved from Volgograd to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Italians win, taking Rostov from British with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Volgograd to Rostov
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,3,5,2,1,6,6,6,6,3,4,3,4
Italians collect 7 PUs (10 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 89 Sea Zone to 51 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 2 infantry
EDIT: Adding units owned by French to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
sz54:2 ANZ 2 FTRs on 1 US carrier and 2 ANZ FTRs on 1 ANZ carrier