Moving. Should be able to go by Wednesday.
pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff
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inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1HF
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 101 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 armour and 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Southern France 3 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour, 1 artillery, 1 fighter and 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Western Germany to France 2 bombers and 1 tactical_bomber moved from Germany to France 1 armour and 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to YugoslaviaCombat Hit Differential Summary :
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@oysteilo
scramble to sz111? -
sz106 will be first, so you can give orders for the sub, too
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like always you pull something unusual out of the hat. I like it! Orders are coming up!
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no scramble, sub will fight
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@oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
no scramble, sub will fight
the kind of default for the sub (your first loss if I hit after you, but submerge if I hit before you?)
dice come later tonight
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 101 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 armour and 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Southern France 3 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour, 1 artillery, 1 fighter and 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Western Germany to France 2 bombers and 1 tactical_bomber moved from Germany to France 1 armour and 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Germans retreated to 116 Sea Zone British win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 101 Sea Zone Germans attack with 1 submarine Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 101 Sea Zone Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in France Germans attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/3 hits, 0,50 expected hits Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in France, round 2 : 7/18 hits, 7,50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits 3 infantry owned by the Germans lost in France 1 aaGun owned by the French and 6 infantry owned by the French lost in France Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in France, round 3 : 7/15 hits, 7,00 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2,33 expected hits 3 infantry owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 1/12 hits, 3,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Yugoslavia, round 3 : 3/12 hits, 3,00 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia 2 artilleries owned by the Germans, 9 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Southern France Germans attack with 3 armour and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Southern France 1 infantry owned by the French lost in Southern France Germans roll dice for 3 armour and 1 mech_infantry in Southern France, round 3 : 3/4 hits, 1,67 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 2 armour, 1 artillery and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 armour moved from Poland to 114 Sea Zone 1 armour, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 armour moved from 113 Sea Zone to Norway 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 armour moved from Slovakia Hungary to Poland 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 2 tactical_bombers moved from 111 Sea Zone to Western Germany 2 fighters moved from 111 Sea Zone to Western Germany 1 fighter moved from France to Southern Italy 2 fighters moved from France to Western Germany 2 tactical_bombers moved from France to Western Germany 1 tactical_bomber moved from France to Southern Italy 2 bombers moved from France to Western Germany 1 aaGun moved from Western Germany to France Place Units - Germans 1 submarine placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Germans collect 42 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 0,50 French regular : -0,33 Neutral_Allies regular : -3,00 Germans regular : -4,83 British regular : -0,50 French AA : -0,50 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Caucasus to Yunnan 1 fighter moved from Volgograd to Yunnan 1 fighter and 1 tactical_bomber moved from Russia to Yunnan 1 infantry moved from Caucasus to Rostov 3 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Bessarabia to Ukraine 3 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 submarine moved from 127 Sea Zone to 124 Sea Zone 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Buryatia to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 armour and 1 mech_infantry moved from Russia to Kazakhstan Place Units - Russians 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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I see you have not been online since I posted. Please hold on a few more hours. I might do a nc edit. I will confirm later tonight europe time
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if possible I would like to re-do my russian turn including buys. Or as a minimum I would like to have the buy stand and edit many NC moves. How do you feel about this?
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@oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
if possible I would like to re-do my russian turn including buys. Or as a minimum I would like to have the buy stand and edit many NC moves. How do you feel about this?
completely fine!! Feel free and encouraged to post a new Russian turn
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 fighter moved from Caucasus to Yunnan 1 fighter moved from Volgograd to Yunnan 1 fighter and 1 tactical_bomber moved from Russia to Yunnan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 3 infantry moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Bessarabia to Ukraine 2 aaGuns moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Bryansk 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Caucasus to Rostov 6 infantry moved from Buryatia to Amur 2 aaGuns and 6 infantry moved from Sakha to Amur 1 submarine moved from 127 Sea Zone to 124 Sea Zone Place Units - Russians 3 mech_infantrys placed in Volgograd 4 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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like this, thanks!
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Formosa to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer and 1 fighter moved from 33 Sea Zone to 62 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to Amur 1 fighter and 3 infantry moved from Korea to Amur 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 mech_infantry moved from Manchuria to Amur 1 fighter moved from Okinawa to Amur 1 fighter moved from Kiangsu to Amur 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea ZoneCombat Hit Differential Summary :
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@oysteilo
any scramble? -
no scrambles today
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Formosa to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer and 1 fighter moved from 33 Sea Zone to 62 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to Amur 1 fighter and 3 infantry moved from Korea to Amur 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 mech_infantry moved from Manchuria to Amur 1 fighter moved from Okinawa to Amur 1 fighter moved from Kiangsu to Amur 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Wake Island Battle in Amur Japanese attack with 1 armour, 1 artillery, 1 bomber, 7 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 : 12/26 hits, 9,83 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits, 6,00 expected hits 8 infantry owned by the Japanese lost in Amur 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 : 8/18 hits, 8,50 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 0/8 hits, 2,67 expected hits 8 infantry owned by the Russians lost in Amur Japanese win, taking Wake Island from Americans, taking Amur from Russians with 1 armour, 1 artillery, 1 bomber, 7 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Japanese: 8 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in 62 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from 26 Sea Zone to Marshall Islands 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Siam to French Indo China 1 artillery and 2 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangsi to Kiangsi 1 bomber moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu 3 fighters and 2 tactical_bombers moved from Amur to Jehol 3 fighters and 2 tactical_bombers moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Amur 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Amur to Manchuria 1 fighter moved from Manchuria to Jehol Place Units - Japanese 1 infantry placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 Japanese collect 32 PUs (1 lost to blockades); end with 32 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : 1,67 ANZAC regular : -0,67 UK_Pacific regular : 0,33 Russians regular : -0,67 Russians AA : -1,00 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 4 fighters and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Western United States 1 armour and 3 mech_infantrys moved from Central United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Western United States to British Columbia 1 artillery moved from Eastern United States to 101 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 2 submarines placed in 10 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,2,4,3 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Yunnan 6 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Yunnan: 1 fighter EDIT: Removing units owned by Americans from Philippines: 1 fighter EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 116 Sea Zone 2 fighters moved from Scotland to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 1 submarine Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 116 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 116 Sea Zone British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 116 Sea Zone to Newfoundland Labrador 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 bomber moved from 111 Sea Zone to Gibraltar 2 fighters moved from 111 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 artillery moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter moved from Yunnan to India 3 aaGuns and 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from India to Burma 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 fighter moved from 111 Sea Zone to United Kingdom Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.83 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 0.17 British regular : 1.67 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 4 fighters and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Western United States 1 armour and 3 mech_infantrys moved from Central United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Western United States to British Columbia 1 artillery moved from Eastern United States to 101 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 2 submarines placed in 10 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,2,4,3 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Yunnan 6 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Yunnan: 1 fighter EDIT: Removing units owned by Americans from Philippines: 1 fighter EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 116 Sea Zone 2 fighters moved from Scotland to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 1 submarine Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 116 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 116 Sea Zone British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 116 Sea Zone to Newfoundland Labrador 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 bomber moved from 111 Sea Zone to Gibraltar 2 fighters moved from 111 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 artillery moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter moved from Yunnan to India 3 aaGuns and 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from India to Burma 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 fighter moved from 111 Sea Zone to United Kingdom Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 transport Turning on Edit Mode EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Removing units owned by British from 41 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.83 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 0.17 British regular : 1.67





