Global 39 Blackychan (axis) vs captain walker


  • @Blackychan no… I’m good.
    What are your thoughts about German attack on Paris R1? It seems like that may give Italy an advantage in their theatre.


  • @captainwalker on R1 it really helps Germany and Italy somewhat. But also can hurt Italy more than help them. They have semi protection before war and can still do some major damage if done right if they wanted to declare war first.

    Im a huge fan for it 1st turn if you dont do what I did and held a mech back not to take Bulgaria. So you can send it to France or Denmark. I like doing it this way because you can threaten Russia a lot sooner.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 65 Sea Zone to 52 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 infantry moved from South Australia to Western Australia
            1 infantry moved from Northern Territory to Queensland
            1 fighter moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @captainwalker Germany had some horrible horrible roles on R1

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 65 Sea Zone to 52 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 infantry moved from South Australia to Western Australia
            1 infantry moved from Northern Territory to Queensland
            1 fighter moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Purchase Units - French
            French buy 2 aaGuns and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - French
            French takes Political Action: Political Action French To War With Italians
                French succeeds on action: Political Action French To War With Italians: Changing Relationship for Italians and French from Neutrality to Unprovoked
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 cruiser moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Combat - French
            Battle in Libya
                French attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Libya
                French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 96 Sea Zone
                French attack with 2 cruisers and 1 destroyer
                Italians defend with 1 battleship and 1 transport
                    French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 27
                Casualties for Italians: 1 battleship and 1 transport
    
        Non Combat Move - French
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            1 battleship and 1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 battleship and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Syria to Trans-Jordan
    
        Place Units - French
            2 aaGuns and 1 infantry placed in France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1
            French collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    French regular : 0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 65 Sea Zone to 52 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 infantry moved from South Australia to Western Australia
            1 infantry moved from Northern Territory to Queensland
            1 fighter moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Purchase Units - French
            French buy 2 aaGuns and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - French
            French takes Political Action: Political Action French To War With Italians
                French succeeds on action: Political Action French To War With Italians: Changing Relationship for Italians and French from Neutrality to Unprovoked
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 cruiser moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Combat - French
            Battle in Libya
                French attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Libya
                French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 96 Sea Zone
                French attack with 2 cruisers and 1 destroyer
                Italians defend with 1 battleship and 1 transport
                    French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 27
                Casualties for Italians: 1 battleship and 1 transport
    
        Non Combat Move - French
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            1 battleship and 1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 battleship and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Syria to Trans-Jordan
    
        Place Units - French
            2 aaGuns and 1 infantry placed in France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1
            French collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    French regular : 0.67
    

    Savegame


  • @Blackychan do you feel this game is balanced?
    I’ve been playing some G40 2ed games on the forum and bids for the allies are in the 40-60 range…


  • @captainwalker Jesus, Ive never really played with bids because me and my firneds that play in person dont. We generally just play the game the way its given.

    I think this version is pretty balanced all of ozetas version are pretty fun.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger FtrsA2D2: Setting airDefense to 2 for unitAttachment attached to fighter
            Trigger FtrsA2D2: Setting airAttack to 2 for unitAttachment attached to fighter
    
        Combat Move - Germans
            2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
            4 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Bulgaria to Slovakia Hungary
            1 mech_infantry moved from Romania to Slovakia Hungary
            4 artilleries, 2 bombers, 7 fighters, 12 infantry and 4 tactical_bombers moved from Western Germany to France
            1 armour moved from Denmark to France
            4 artilleries and 1 infantry moved from Poland to Baltic States
            4 armour moved from Germany to France
    
        Combat - Germans
            Battle in France
                Germans attack with 5 armour, 4 artilleries, 2 bombers, 7 fighters, 12 infantry and 4 tactical_bombers
                French defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 15 infantry
                    French roll AA dice in France : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in France
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry and 4 tactical_bombers in France, round 2 : 10/32 hits, 13.00 expected hits
                    French roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 fighter and 15 infantry in France, round 2 : 8/18 hits, 6.50 expected hits
                    8 infantry owned by the Germans lost in France
                    4 aaGuns owned by the French and 6 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in France, round 3 : 10/24 hits, 11.67 expected hits
                    French roll dice for 1 armour, 1 artillery, 1 fighter and 9 infantry in France, round 3 : 3/12 hits, 4.50 expected hits
                    3 infantry owned by the Germans lost in France
                    9 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in France, round 4 : 16/21 hits, 10.67 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in France
                    1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 17PUs while taking French capital
                Germans win, taking France from French with 5 armour, 4 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 2 fighters and 12 infantry
                Casualties for French: 4 aaGuns, 1 armour, 1 artillery, 1 fighter and 15 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Denmark: 1 infantry
            EDIT: Adding units owned by Germans to Norway: 1 infantry
            EDIT: Changing ownership of Norway from Neutral_Allies to Germans
            EDIT: Turning off Edit Mode
            2 bombers, 5 fighters and 4 tactical_bombers moved from France to Western Germany
            3 aaGuns moved from Germany to Poland
            1 aaGun moved from Germany to Poland
            1 infantry moved from Vyborg to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            EDIT: Germans undo move 6.
    
        Place Units - Germans
            1 armour and 1 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Germans regular : 0.67
    French AA : 0.00
    

    Dice Statistics:

    Total
            1 was rolled 58 times
            2 was rolled 56 times
            3 was rolled 42 times
            4 was rolled 58 times
            5 was rolled 58 times
            6 was rolled 53 times
        Average roll : 3.495
        Median : 4.000
        Variance : 0.608
        Standard Deviation : 0.779
        Total rolls : 325
    
    Germans Combat
            1 was rolled 21 times
            2 was rolled 27 times
            3 was rolled 23 times
            4 was rolled 33 times
            5 was rolled 21 times
            6 was rolled 21 times
        Average roll : 3.473
        Median : 4.000
        Variance : 0.809
        Standard Deviation : 0.900
        Total rolls : 146
    
    British Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.241
        Median : 3.000
        Variance : 0.244
        Standard Deviation : 0.494
        Total rolls : 29
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.231
        Median : 2.000
        Variance : 0.903
        Standard Deviation : 0.950
        Total rolls : 13
    
    French Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 10 times
            6 was rolled 9 times
        Average roll : 3.511
        Median : 3.000
        Variance : 0.583
        Standard Deviation : 0.764
        Total rolls : 47
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.381
        Median : 3.000
        Variance : 0.575
        Standard Deviation : 0.758
        Total rolls : 21
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 1 times
        Average roll : 3.421
        Median : 4.000
        Variance : 2.380
        Standard Deviation : 1.543
        Total rolls : 19
    
    Russians Combat
            1 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.750
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Neutral_Axis Combat
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 6 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.837
        Median : 4.000
        Variance : 0.544
        Standard Deviation : 0.737
        Total rolls : 43
    

    Savegame


  • @Blackychan I do like the starting set up on this game and it does seem more fun to play then G40.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour moved from Korea to Amur
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Bryansk
            1 armour moved from Northwest Persia to Rostov
            1 artillery moved from Northwest Persia to Caucasus
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Volgograd to Bryansk
            5 infantry moved from Russia to Bryansk
            2 infantry moved from Vologda to Smolensk
            1 battleship, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Yenisey to Timguska
            2 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Siberia to Amur
            2 infantry moved from Buryatia to Amur
            1 fighter moved from Amur to Timguska
            1 mech_infantry moved from Amur to Yakut S.S.R.
            1 fighter moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun moved from Novgorod to Belarus
            1 artillery and 6 infantry moved from Novgorod to Belarus
            2 aaGuns, 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
            1 artillery and 3 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 infantry and 1 mech_infantry placed in Volgograd
            Russians undo move 3.
            1 armour and 2 mech_infantrys placed in Volgograd
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 4 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @captainwalker a lot more potential that’s why i really like global 1936 its awesome but not a lot of people like it because of the time it takes to play.


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour moved from Korea to Amur
            1 artillery, 10 infantry and 1 mech_infantry moved from Manchuria to Amur
            6 fighters and 4 tactical_bombers moved from Kiangsu to Amur
            1 fighter and 1 tactical_bomber moved from Manchuria to Amur
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            2 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Jehol to Hopei
            1 artillery moved from Chahar to Suiyuyan
            2 bombers moved from Kiangsu to Suiyuyan
            1 fighter moved from Jehol to Amur
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 2 bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Suiyuyan, round 2 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 1 armour, 1 artillery, 8 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers
                Russians defend with 2 aaGuns, 1 armour, 2 artilleries and 12 infantry
                    Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 11/24 hits, 9.17 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries and 12 infantry in Amur, round 2 : 6/15 hits, 5.17 expected hits
                    6 infantry owned by the Japanese lost in Amur
                    9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 8/18 hits, 8.17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Amur, round 3 : 3/6 hits, 2.17 expected hits
                    3 infantry owned by the Japanese lost in Amur
                    3 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 2 fighters and 9 infantry
                Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries and 12 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Olgiy from Russians to Mongolians
            EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
            EDIT: Changing ownership of Dzavhan from Russians to Mongolians
            EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
            EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
            EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
            EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            2 bombers moved from Suiyuyan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 aaGun moved from Jehol to Chahar
            1 aaGun moved from Manchuria to Jehol
            6 fighters and 5 tactical_bombers moved from Amur to Manchuria
            2 aaGuns moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 transports placed in 6 Sea Zone
            2 mech_infantrys placed in Kiangsu
            Note to players Japanese: <body>Manchuria Is Not Garrisoned !<br><br>You may need to <b>Edit</b> National Objective Income.</body>
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 35 PUs
            Trigger Japanese 1 Subjugation of China: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
            EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 2.50
    Russians regular : 1.67
    Russians AA : 1.00
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 American_artillery, 1 bomber, 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to Wake Island
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 29 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 American_aaGun and 1 American_infantry moved from Western United States to 10 Sea Zone
            1 American_infantry moved from Central United States to Western United States
            1 American_aaGun, 1 American_infantry, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 American_aaGun and 1 American_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 American_aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 American_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 American_aaGun, 1 American_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 American_aaGun and 1 American_infantry moved from 31 Sea Zone to Wake Island
            1 American_aaGun and 1 American_infantry moved from Central America to Southeast Mexico
            1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 American_infantrys, 1 destroyer and 1 transport moved from 57 Sea Zone to 56 Sea Zone
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            1 American_artillery and 1 bomber placed in Central United States
            Americans undo move 2.
            1 American_artillery and 1 bomber placed in Central United States
            1 submarine placed in 101 Sea Zone
            Americans undo move 3.
            Americans undo move 1.
            1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 American_artillery, 1 bomber, 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to Wake Island
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 29 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 American_aaGun and 1 American_infantry moved from Western United States to 10 Sea Zone
            1 American_infantry moved from Central United States to Western United States
            1 American_aaGun, 1 American_infantry, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 American_aaGun and 1 American_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 American_aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 American_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 American_aaGun, 1 American_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 American_aaGun and 1 American_infantry moved from 31 Sea Zone to Wake Island
            1 American_aaGun and 1 American_infantry moved from Central America to Southeast Mexico
            1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 American_infantrys, 1 destroyer and 1 transport moved from 57 Sea Zone to 56 Sea Zone
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            1 American_artillery and 1 bomber placed in Central United States
            Americans undo move 2.
            1 American_artillery and 1 bomber placed in Central United States
            1 submarine placed in 101 Sea Zone
            Americans undo move 3.
            Americans undo move 1.
            1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 1 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 infantry moved from Eastern Persia to 80 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery, 1 fighter and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 aaGun and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Quebec to 91 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 battleship, 3 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 aaGun, 1 artillery and 2 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 artillery and 3 infantry moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 2 infantry placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 aaGun and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.67
    Neutral_Axis regular : 1.67
    British regular : -0.50
    

    Savegame


  • @Blackychan you play the global 36 game from HGB? I’ve seen pics of the map and it does look pretty cool… but it probably would take a long time to play.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - Italians
            1 bomber moved from Tobruk to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Yugoslavia to Southern France
                  Italians take Southern France from French
            2 infantry moved from Yugoslavia to Albania
            1 armour moved from Southern Italy to Yugoslavia
            1 bomber moved from Tobruk to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
            1 fighter moved from Tobruk to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                French defend with 2 cruisers and 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the French and 2 cruisers owned by the French lost in 96 Sea Zone
                Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Italians: 1 destroyer
                Casualties for French: 2 cruisers and 1 destroyer
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 1 cruiser
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 cruiser in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from French with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Libya
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                    Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                    1 infantry owned by the French lost in Libya
                French win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            Trigger ItalyOnlyScuddleOnce: Setting switch to false for conditionAttachment_ItalyOnlyScuddleOnce attached to Italians
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.67
    

    Savegame


  • @captainwalker yeah its one of my favs but i dont have anyone to play it with

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 56 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 aaGun and 1 infantry moved from 56 Sea Zone to Western Australia
            1 cruiser moved from 52 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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