@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L26 PTV MikawaGunichi (X+15) vs Ghostglider
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 fighter moved from Leningrad to Vologda 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Western Germany to 98 Sea ZoneCombat Hit Differential Summary :
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@Ghostglider Scramble from 96?
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Yes - Max. Scramble
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 fighter moved from Leningrad to Vologda 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Western Germany to 98 Sea Zone Combat - Germans British scrambles 3 units out of 96 Sea Zone to defend against the attack in 98 Sea Zone Battle in Vologda Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 4 bombers, 1 carrier, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 fighters Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 1 carrier, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/14 hits, 7.00 expected hitsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.67 -
@Ghostglider OOL please (no sub hits)

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Max defense
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 fighter moved from Leningrad to Vologda 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Western Germany to 98 Sea Zone Combat - Germans British scrambles 3 units out of 96 Sea Zone to defend against the attack in 98 Sea Zone Battle in Vologda Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 4 bombers, 1 carrier, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 fighters Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 1 carrier, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits British roll dice for 2 carriers, 1 destroyer, 5 fighters and 2 transports in 98 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits 1 carrier owned by the Germans lost in 98 Sea Zone 1 destroyer owned by the British, 1 fighter owned by the British and 2 carriers owned by the British lost in 98 Sea Zone Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits British roll dice for 4 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits British roll dice for 2 transports in 98 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 98 Sea Zone 2 transports owned by the British, 3 fighters owned by the Americans and 1 fighter owned by the British lost in 98 Sea Zone Germans win with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters Casualties for British: 2 carriers, 1 destroyer, 2 fighters and 2 transports Casualties for Americans: 3 fighters Non Combat Move - Germans 4 bombers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Southern Italy 8 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland 2 artilleries and 6 infantry moved from Ukraine to Western Ukraine 2 artilleries and 5 infantry moved from Leningrad to Novgorod 1 fighter moved from Vologda to Leningrad 1 destroyer and 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 3 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 factory_minor placed in Leningrad 10 infantry placed in Germany 2 fighters placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.00 British regular : -1.67 -
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 13 infantry moved from Northern Manchuria to Korea 1 artillery and 4 infantry moved from Siberia to Amur 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Italians 1 infantry moved from Yaroslavl to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Siberia to Amur Combat - RussiansCombat Hit Differential Summary :
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Scramble Korea?
Scramble Vologda? -
@Ghostglider neither, thanks
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 13 infantry moved from Northern Manchuria to Korea 1 artillery and 4 infantry moved from Siberia to Amur 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Italians 1 infantry moved from Yaroslavl to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Siberia to Amur Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Amur, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Russians attack with 1 artillery and 13 infantry Japanese defend with 4 infantry Russians roll dice for 1 artillery and 13 infantry in Korea, round 2 : 1/14 hits, 2.67 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians roll dice for 1 artillery and 12 infantry in Korea, round 3 : 5/13 hits, 2.50 expected hits Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Korea 3 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 4 infantry Non Combat Move - Russians 1 aaGun moved from Northern Manchuria to Korea 2 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Tsinghai 3 infantry moved from Northern Sinkiang to Kansu 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Russia to Yaroslavl 2 aaGuns, 3 artilleries and 31 infantry moved from Kursk to Bryansk 8 infantry moved from Rostov to Kursk 1 infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Yaroslavl 1 aaGun, 1 artillery and 24 infantry moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Bryansk to Yaroslavl 1 artillery and 4 infantry moved from Russia to Yaroslavl Place Units - Russians 1 submarine placed in 5 Sea Zone 2 infantry placed in Siberia 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,1 Russians collect 34 PUs (7 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 1.67 -
@Ghostglider Out of curiosity, what version of triplea are you using?
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14366, time: 4:49:43 AM
Savegame -
@Ghostglider Thank you
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to Brazil 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to 37 Sea Zone 3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone 3 marines moved from Malaya to 38 Sea Zone 2 battleships, 2 cruisers and 3 marines moved from 38 Sea Zone to 39 Sea Zone 3 artilleries, 5 infantry and 3 marines moved from 39 Sea Zone to Burma 1 artillery and 10 infantry moved from Shan State to Burma 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 3 fighters and 3 tactical_bombers moved from 132 Sea Zone to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 2 fighters moved from 6 Sea Zone to Southern Manchuria Combat - Japanese Japanese creates battle in territory 5 Sea Zone Battle in Brazil Battle in Southern Manchuria Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Brazil from Americans, taking Southern Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 15 infantry, 3 marines and 6 tactical_bombers British defend with 3 aaGuns, 1 armour, 2 artilleries and 19 infantry; ANZAC defend with 1 infantry; Chinese defend with 2 artilleries and 1 infantry British roll AA dice in Burma : 0/9 hits, 1.50 expected hits Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 15 infantry, 3 marines and 6 tactical_bombers in Burma, round 2 : 15/36 hits, 13.50 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries and 21 infantry in Burma, round 2 : 10/26 hits, 8.83 expected hits 10 infantry owned by the Japanese lost in Burma 1 infantry owned by the ANZAC, 3 aaGuns owned by the British and 14 infantry owned by the British lost in Burma Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 5 infantry, 3 marines and 6 tactical_bombers in Burma, round 3 : 10/26 hits, 11.83 expected hits UK_Pacific roll dice for 1 armour, 4 artilleries and 6 infantry in Burma, round 3 : 4/11 hits, 3.83 expected hits 4 infantry owned by the Japanese lost in Burma 2 artilleries owned by the British, 1 infantry owned by the Chinese, 5 infantry owned by the British and 2 artilleries owned by the Chinese lost in Burma Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 1 infantry, 3 marines and 6 tactical_bombers in Burma, round 4 : 10/22 hits, 10.67 expected hits UK_Pacific roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Burma 1 armour owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 artilleries, 2 bombers, 6 fighters, 3 marines and 6 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 15 infantry Casualties for British: 3 aaGuns, 1 armour, 2 artilleries and 19 infantry Casualties for ANZAC: 1 infantry Casualties for Chinese: 2 artilleries and 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 1 destroyer and 2 transports moved from 64 Sea Zone to 43 Sea Zone 3 carriers moved from 132 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Burma to 42 Sea Zone 1 destroyer moved from 132 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Hunan to Anhwe 1 aaGun and 3 artilleries moved from Hopei to Anhwe 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsi to Hunan 1 aaGun and 4 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 carriers, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 2 fighters moved from Southern Manchuria to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Shan State 2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 submarine moved from 132 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 132 Sea Zone Place Units - Japanese 2 destroyers placed in 20 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in New South Wales 1 harbour placed in Java 3 infantry placed in French Indo China Japanese undo move 6. 2 infantry placed in French Indo China 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2,4,3,5,3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4 Japanese collect 53 PUs (10 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67 British AA : -1.50 ANZAC regular : -0.33 UK_Pacific regular : 1.83 -
@Ghostglider Assumed no scramble to 55.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 96 Sea Zone to Gibraltar 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Tunisia to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Brazil 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Brazil 3 fighters moved from 50 Sea Zone to 55 Sea Zone 1 cruiser and 1 marine moved from 50 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 destroyer moved from 50 Sea Zone to 55 Sea Zone 2 infantry moved from Solomon Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 7 Sea Zone Battle in New Zealand Battle in 94 Sea Zone Americans attack with 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking 7 Sea Zone from Japanese, taking New Zealand from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Gibraltar 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Brazil Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 marine in Brazil, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Brazil Americans win, taking Brazil from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Caroline Islands Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers and 4 destroyers moved from 50 Sea Zone to 34 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 2 carriers, 1 cruiser and 1 marine moved from 49 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 2 aaGuns moved from Southeast Mexico to 91 Sea Zone 2 aaGuns and 2 transports moved from 91 Sea Zone to 28 Sea Zone 2 aaGuns moved from 28 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 battleship and 1 destroyer moved from 51 Sea Zone to 65 Sea Zone 1 carrier moved from 27 Sea Zone to 65 Sea Zone 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 destroyer and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 fighter moved from 55 Sea Zone to 65 Sea Zone 2 fighters moved from 55 Sea Zone to 34 Sea Zone 1 artillery and 1 mech_infantry moved from Tunisia to 96 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 mech_infantry moved from 94 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 bomber moved from Brazil to French Guiana Place Units - Americans 1 submarine placed in 104 Sea Zone 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Kansu to Kweichow 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 3 artilleries and 7 infantry moved from Shansi to Honan Place Units - Chinese 6 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British repair damage of 6x airfield; Remaining resources: 40 PUs; British buy 1 armour, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 armour and 1 infantry moved from Tunisia to 96 Sea Zone 1 armour, 1 battleship, 3 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Gibraltar 3 fighters moved from 98 Sea Zone to Southern Persia 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 100 Sea Zone to 101 Sea Zone 1 submarine moved from 100 Sea Zone to 95 Sea Zone 1 submarine moved from 100 Sea Zone to 94 Sea Zone 1 submarine moved from 73 Sea Zone to 83 Sea Zone 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 aaGun, 1 artillery and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Iraq to Southern Persia 1 artillery and 2 infantry moved from Eastern India to Central India 1 destroyer moved from 79 Sea Zone to 74 Sea Zone 1 destroyer moved from 74 Sea Zone to 73 Sea Zone 1 tactical_bomber moved from United Kingdom to 94 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Place Units - British 1 factory_minor placed in Southern Persia 1 armour and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 3 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.83 Japanese regular : 0.33 Italians regular : 0.67 Japanese AA : 0.50 Germans regular : -0.33 British regular : -0.17 -
I assumed no scramble in Sz98
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 2 infantry moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Romania to Ukraine 2 artilleries moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria 1 artillery and 1 infantry moved from 101 Sea Zone to Crete 1 bomber moved from Southern Italy to Crete 1 fighter moved from Greece to Crete 1 tactical_bomber moved from 101 Sea Zone to Crete Combat - Italians Battle in 101 Sea Zone Italians attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports British defend with 1 submarine Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Crete Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete 2 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Ukraine Italians attack with 2 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Non Combat Move - Italians 1 bomber moved from Crete to Southern Italy 1 fighter and 1 tactical_bomber moved from Crete to 101 Sea Zone 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Solomon Islands to 50 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone 1 infantry moved from Southern Persia to Baluchistan Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 74 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :





