yeah i mean he even only bought ships round 1 !
L26 PTV MikawaGunichi (X+15) vs Ghostglider
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 2 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 2.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Greece 2 artilleries moved from Greece to 99 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 2 artilleries, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 battleship moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 artillery moved from 94 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Morocco 3 infantry moved from Bulgaria to Greece 2 infantry moved from Bulgaria to Romania 1 aaGun moved from Yugoslavia to Romania 1 infantry moved from British Somaliland to Italian Somaliland 1 artillery moved from Ethiopia to Italian Somaliland 1 infantry moved from Kenya to Italian Somaliland Place Units - Italians 1 infantry and 1 tactical_bomber placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.67 -
@Ghostglider Skipped scramble in Alex
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Queensland to New South Wales 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 cruiser and 1 destroyer moved from 65 Sea Zone to 27 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 52 Sea Zone 1 infantry moved from Shan State to Yunnan Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 73 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 3 artilleries and 17 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Combat - Germans Non Combat Move - Germans 3 aaGuns moved from Poland to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Germany to Baltic States 2 artilleries and 6 infantry moved from Romania to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 6 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to 95 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter moved from 113 Sea Zone to Gibraltar 1 carrier moved from 113 Sea Zone to 94 Sea Zone 2 destroyers moved from 113 Sea Zone to 116 Sea Zone 8 infantry moved from Finland to Norway 2 infantry moved from France to Southern France 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 submarine and 2 transports placed in 116 Sea Zone 3 fighters placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 artillery and 5 infantry moved from Siberia to Amur 3 infantry moved from Urals to Samara 1 aaGun, 1 artillery and 10 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Leningrad to Karelia 1 artillery and 1 infantry moved from Leningrad to Vologda 3 aaGuns, 1 artillery and 9 infantry moved from Northern Belarus to Smolensk 3 armour and 3 mech_infantrys moved from Leningrad to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery and 7 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Rostov to Ukraine 1 submarine moved from 130 Sea Zone to 128 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 2 infantry placed in Stalingrad 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Fukien to Hunan 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Queensland Combat - Japanese Battle in Queensland Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Queensland from ANZAC, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from French Indo China to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 aaGuns and 3 infantry moved from Kyushu to Japan 1 submarine moved from 43 Sea Zone to 40 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 47 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 55 Sea Zone 1 armour, 1 infantry and 1 marine moved from Davao to 36 Sea Zone 1 artillery moved from Manilla to 36 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 2 bombers moved from French Indo China to Caroline Islands 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 3 infantry moved from Anhwe to Kiangsi 1 aaGun and 5 infantry moved from Jehol to Anhwe 1 artillery moved from Kwangtung to Kiangsi 1 armour, 1 artillery, 4 infantry and 3 marines moved from 55 Sea Zone to Queensland Place Units - Japanese 1 carrier and 3 transports placed in 6 Sea Zone 1 airfield, 1 artillery and 2 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 32 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 32 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.50 -
@Ghostglider note - edited sub from 34 to kill lone TP instead of go to 55
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in 32 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 transport moved from 27 Sea Zone to 66 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 66 Sea Zone 1 fighter moved from Hawaiian Islands to 66 Sea Zone 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands 4 aaGuns, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico 3 transports moved from 104 Sea Zone to 66 Sea Zone 2 carriers moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 66 Sea Zone to 91 Sea Zone 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 infantry and 1 transport moved from 52 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 harbour placed in Southeast Mexico 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 destroyers placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Inner Mongolia to Chahar 2 infantry moved from Honan to Shansi 1 artillery and 2 infantry moved from Szechwan to Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Tsinghai to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Tsinghai 2 infantry moved from Hopei to Szechwan 1 artillery moved from Tsinghai to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 2 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from 100 Sea Zone to Alexandria 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 artillery and 1 infantry moved from Egypt to Alexandria 1 fighter and 2 tactical_bombers moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Alexandria 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Battle in Alexandria British attack with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 3/9 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 2.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Alexandria 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria 2 tactical_bombers owned by the British and 3 fighters owned by the British retreated Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 carrier, 2 cruisers and 3 destroyers moved from 100 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 destroyer moved from 83 Sea Zone to 79 Sea Zone 1 infantry moved from Eastern India to Burma 2 aaGuns, 1 artillery and 17 infantry moved from Eastern India to Burma 1 infantry moved from Yunnan to Szechwan 1 cruiser moved from 104 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Egypt 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 2.00 Italians regular : 1.67 Japanese regular : 1.50 British regular : -1.33 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Morocco to 94 Sea Zone 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery and 2 infantry moved from Italian Somaliland to Kenya 2 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 101 Sea Zone 1 artillery moved from 101 Sea Zone to Cyprus 1 artillery moved from 101 Sea Zone to Crete 1 infantry moved from 101 Sea Zone to Crete 1 infantry moved from 101 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Battle in Kenya Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya Italians roll dice for 1 artillery and 1 infantry in Kenya, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kenya, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 7 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kenya, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 100 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 94 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 aaGun and 2 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk Place Units - Italians 2 transports placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -3.50 British regular : -1.00 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone 1 cruiser and 1 destroyer moved from 27 Sea Zone to 66 Sea Zone Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Finland 1 destroyer moved from 73 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 116 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Finland 8 infantry moved from Norway to Finland 2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Finland 1 fighter moved from Western Germany to Finland 1 armour and 1 mech_infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour and 1 mech_infantry moved from Southern Belarus to Northern Belarus Germans take Northern Belarus from Russians Combat - Germans Battle in 118 Sea Zone Germans attack with 2 destroyers, 1 submarine and 2 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 2 destroyers and 2 transports in 118 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 2 destroyers and 2 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Finland Germans attack with 2 bombers, 4 fighters, 12 infantry and 1 tactical_bomber French defend with 1 fighter; Russians defend with 1 aaGun, 1 artillery and 12 infantry Russians roll AA dice in Finland : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 4 fighters, 12 infantry and 1 tactical_bomber in Finland, round 2 : 7/19 hits, 5.67 expected hits Russians roll dice for 1 aaGun, 1 artillery, 1 fighter and 12 infantry in Finland, round 2 : 4/14 hits, 5.00 expected hits 4 infantry owned by the Germans lost in Finland 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland Germans roll dice for 2 bombers, 4 fighters, 8 infantry and 1 tactical_bomber in Finland, round 3 : 2/15 hits, 5.00 expected hits Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Finland, round 3 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Germans lost in Finland 2 infantry owned by the Russians lost in Finland Germans roll dice for 2 bombers, 4 fighters, 7 infantry and 1 tactical_bomber in Finland, round 4 : 6/14 hits, 4.83 expected hits Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Finland, round 4 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Germans lost in Finland 4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the French lost in Finland Germans win, taking Finland from Russians with 2 bombers, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 8 infantry Casualties for Russians: 1 aaGun, 1 artillery and 12 infantry Casualties for French: 1 fighter Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 fighter moved from Finland to Baltic States 1 fighter moved from Finland to Baltic States 1 fighter moved from Finland to Baltic States 1 fighter moved from Finland to Baltic States 1 tactical_bomber moved from Finland to Baltic States 2 bombers moved from Finland to Western Germany 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 aaGun moved from Normandy Bordeaux to Southern France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 submarine moved from 113 Sea Zone to 128 Sea Zone 3 aaGuns, 3 artilleries and 17 infantry moved from Baltic States to Northern Belarus 2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine 7 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine Place Units - Germans 1 submarine placed in 113 Sea Zone 1 infantry placed in Southern France 1 airfield placed in Baltic States 2 artilleries and 2 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -1.83 Germans regular : 0.50 Russians AA : -0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Russians creates battle in territory 128 Sea Zone Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Southern Belarus: 1 infantry EDIT: Changing ownership of Southern Belarus from Germans to Russians EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Karelia to Russia 1 artillery moved from Vologda to Yaroslavl 1 aaGun moved from Amur to Siberia 4 infantry moved from Amur to Siberia 1 aaGun, 1 artillery and 11 infantry moved from Amur to Korea 1 artillery and 16 infantry moved from Ukraine to Kursk 2 infantry moved from Stalingrad to Tambov 1 artillery and 9 infantry moved from Russia to Smolensk 3 infantry moved from Samara to Russia 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 1 fighter moved from Ukraine to Russia 1 armour moved from Smolensk to Kursk 1 armour moved from Smolensk to Kursk 2 mech_infantrys moved from Smolensk to Kursk Place Units - Russians 1 artillery and 2 infantry placed in Siberia 3 infantry placed in Stalingrad 10 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3 Russians collect 37 PUs (7 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 64 Sea Zone 3 marines moved from Queensland to 55 Sea Zone 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to New South Wales 2 cruisers and 2 marines moved from 55 Sea Zone to 64 Sea Zone 2 battleships and 1 marine moved from 55 Sea Zone to 64 Sea Zone 1 artillery, 1 infantry and 4 marines moved from 64 Sea Zone to New South Wales 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales 2 bombers moved from Caroline Islands to New South Wales 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from French Indo China to Kwangsi 3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Shansi 2 artilleries and 4 infantry moved from Queensland to New South Wales Combat - Japanese Battle in Shansi Japanese attack with 3 artilleries, 6 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Shansi, round 2 : 4/10 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in New South Wales Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 marines and 3 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 3 cruisers in New South Wales, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 marines and 3 tactical_bombers in New South Wales, round 2 : 9/21 hits, 8.67 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in New South Wales, round 2 : 5/14 hits, 6.00 expected hits 5 infantry owned by the Japanese lost in New South Wales 7 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 4 marines and 3 tactical_bombers in New South Wales, round 3 : 4/16 hits, 7.33 expected hits ANZAC roll dice for 1 armour and 3 fighters in New South Wales, round 3 : 2/4 hits, 2.50 expected hits 2 artilleries owned by the Japanese lost in New South Wales 1 armour owned by the ANZAC and 3 fighters owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 2 bombers, 3 fighters, 4 marines and 3 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Japanese: 2 artilleries and 5 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 bombers, 3 fighters and 3 tactical_bombers moved from New South Wales to Queensland 1 destroyer moved from 47 Sea Zone to 34 Sea Zone 1 transport moved from 55 Sea Zone to 49 Sea Zone 2 infantry moved from Gilbert Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 carrier moved from 35 Sea Zone to 20 Sea Zone 2 fighters and 3 tactical_bombers moved from Caroline Islands to Southern Manchuria 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 aaGuns and 4 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsi to Anhwe 3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from 6 Sea Zone to Southern Manchuria 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from French Indo China to 20 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 3 transports moved from 55 Sea Zone to 35 Sea Zone 2 carriers and 2 destroyers moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from Shan State to French Indo China 1 destroyer moved from 6 Sea Zone to 7 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 transport placed in 7 Sea Zone 2 fighters and 4 infantry placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.17 ANZAC AA : -1.00 ANZAC regular : -1.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Brazil to 87 Sea Zone 1 infantry moved from Brazil to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to French West Africa 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in French West Africa Battle in Morocco Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from Southeast Mexico to 66 Sea Zone 1 artillery and 1 transport moved from 66 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 mech_infantry moved from Southeast Mexico to 66 Sea Zone 1 mech_infantry and 1 transport moved from 66 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from Southeast Mexico to 66 Sea Zone 1 aaGun moved from Southeast Mexico to 66 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 submarines and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 3 fighters moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 2 aaGuns and 1 mech_infantry moved from Southeast Mexico to Central United States Place Units - Americans 1 artillery and 2 infantry placed in Central United States 2 transports placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 2 fighters placed in Eastern United States Americans undo move 4. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Tsinghai to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Honan to Tsinghai Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 1 artillery and 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 3 fighters and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 2 PUs; Combat Move - British 1 bomber and 5 fighters moved from United Kingdom to 94 Sea Zone 1 battleship moved from 78 Sea Zone to 100 Sea Zone 1 carrier moved from 83 Sea Zone to 100 Sea Zone 2 cruisers and 2 destroyers moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Ethiopia to Kenya 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 fighter moved from Egypt to Kenya 1 fighter and 2 tactical_bombers moved from Egypt to 94 Sea Zone 1 fighter moved from Egypt to Kenya 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Kenya British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Kenya, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 100 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers Italians defend with 1 destroyer British roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 destroyers in 100 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone British attack with 1 bomber, 6 fighters and 2 tactical_bombers Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport 1 submarine owned by the Germans submerged British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits 3 fighters owned by the British lost in 94 Sea Zone 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 94 Sea Zone British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 3 : 2/6 hits, 3.33 expected hits Germans roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 94 Sea Zone 1 fighter owned by the Germans and 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for British: 4 fighters Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Morocco 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 2 fighters moved from Kenya to Egypt 4 infantry moved from Burma to Yunnan 2 aaGuns, 1 artillery and 13 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Eastern India to Burma 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 transport placed in 109 Sea Zone 2 fighters placed in 100 Sea Zone 1 fighter placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2,1,1,1,6 British collect 34 PUs (1 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 armour placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 armourCombat Hit Differential Summary :
Chinese regular : -3.67 Italians regular : -1.00 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : 0.83 British regular : 1.67 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta Combat - Italians Battle in Malta Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 destroyer moved from 101 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Crete to 101 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 97 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 bomber moved from Greece to Southern Italy 4 infantry moved from Greece to Bulgaria 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 2 armour moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Gibraltar to 97 Sea Zone Place Units - Italians 1 tactical_bomber placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 1 destroyer placed in 99 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Leningrad 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Northern Belarus to Southern Belarus 4 fighters and 1 tactical_bomber moved from Baltic States to Southern Belarus Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in Southern Belarus Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 armour, 2 artilleries, 6 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Northern Belarus to Western Ukraine 3 aaGuns, 3 artilleries and 14 infantry moved from Northern Belarus to Leningrad 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 4 fighters and 1 tactical_bomber moved from Southern Belarus to Baltic States 2 destroyers moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Southern France to France 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 4 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy Place Units - Germans 2 bombers and 1 infantry placed in Western Germany 2 artilleries and 2 infantry placed in Germany 3 artilleries placed in France 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Leningrad 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Northern Belarus to Southern Belarus 4 fighters and 1 tactical_bomber moved from Baltic States to Southern Belarus Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in Southern Belarus Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 armour, 2 artilleries, 6 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Northern Belarus to Western Ukraine 3 aaGuns, 3 artilleries and 14 infantry moved from Northern Belarus to Leningrad 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 4 fighters and 1 tactical_bomber moved from Southern Belarus to Baltic States 2 destroyers moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Southern France to France 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 4 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy Place Units - Germans 2 bombers and 1 infantry placed in Western Germany 2 artilleries and 2 infantry placed in Germany 3 artilleries placed in France 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 -
@Ghostglider Use 2nd save please.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 2 fighters moved from Russia to Southern Belarus Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Southern Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Southern Belarus to Rostov 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Kursk to Rostov 2 infantry moved from Tambov to Rostov 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Northeast Persia to Northwest Persia 1 aaGun, 1 artillery and 12 infantry moved from Korea to Northern Manchuria 3 aaGuns, 2 artilleries and 23 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Yaroslavl 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 6 infantry moved from Russia to Yaroslavl 4 infantry moved from Russia to Yaroslavl 3 infantry moved from Russia to Bryansk 3 infantry moved from Urals to Northern Sinkiang Place Units - Russians 3 infantry placed in Siberia 3 infantry placed in Stalingrad 3 infantry placed in Urals 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,4 Russians collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17





