@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Rhodesia to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 bomber and 1 fighter moved from Szechwan to Anhwe
1 bomber moved from Anhwe to 20 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 cruiser and 1 marine moved from 50 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 artillery moved from Solomon Islands to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Battle in Paulau
Battle in Anhwe
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Caroline Islands from Japanese, taking Paulau from Japanese with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
Americans win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Anhwe to Chahar
1 bomber moved from 20 Sea Zone to Chahar
2 aaGuns and 1 infantry moved from Fiji to 51 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 55 Sea Zone
2 aaGuns moved from 55 Sea Zone to New Guinea
1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 marine, 7 submarines and 2 tactical_bombers moved from 50 Sea Zone to 35 Sea Zone
1 destroyer moved from 27 Sea Zone to 23 Sea Zone
2 carriers and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 fighters moved from Hawaiian Islands to 34 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 35 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 51 Sea Zone to 47 Sea Zone
2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 51 Sea Zone to 48 Sea Zone
2 fighters moved from 48 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Mexico to 11 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 3 infantry moved from Tsinghai to Hopei
1 artillery and 2 infantry moved from Tsinghai to Honan
1 fighter and 2 infantry moved from Burma to Yunnan
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Northern Manchuria to Southern Manchuria
Place Units - Chinese
2 infantry placed in Szechwan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Combat Move - British
1 artillery and 17 infantry moved from Burma to Eastern India
1 artillery and 7 infantry moved from Szechwan to Kweichow
Combat - British
Battle in Eastern India
British attack with 1 artillery and 17 infantry
Japanese defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 17 infantry in Eastern India, round 2 : 2/18 hits, 3.33 expected hits
Japanese roll dice for 4 artilleries in Eastern India, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Eastern India
2 artilleries owned by the Japanese lost in Eastern India
British roll dice for 1 artillery and 16 infantry in Eastern India, round 3 : 4/17 hits, 3.17 expected hits
Japanese roll dice for 2 artilleries in Eastern India, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Eastern India
2 artilleries owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Japanese: 4 artilleries
Battle in Kweichow
British attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
British roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 5 infantry in Kweichow, round 4 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 aaGun moved from Burma to Eastern India
1 aaGun moved from Burma to Eastern India
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from French Equatorial Africa to Belgian Congo
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 58 Sea Zone to 64 Sea Zone
4 fighters and 1 tactical_bomber moved from Romania to Yugoslavia
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,4,5,1,5,4,4,4,1,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : 0.67
Italians regular : -0.33
Japanese regular : -2.00
British regular : -1.83
I assumed no scramble to India
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from French Madagascar to 74 Sea Zone
1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to South West Africa
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from Americans
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 1 infantry moved from 73 Sea Zone to Union of South Africa
2 bombers moved from Slovakia Hungary to Russia
1 infantry moved from Eastern Poland to Romania
Germans take Romania from Russians
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Iraq to Baluchistan
Italians take Baluchistan from UK_Pacific
1 armour moved from Iraq to Southern Persia
1 armour moved from Southern Persia to Northwest Persia
1 armour, 2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to West Indies
2 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Southeast Mexico
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Central America
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Central America
Battle in Union of South Africa
Battle in Southeast Mexico
Battle in West Indies
Battle in Brazil
Battle in South West Africa
Battle in Northwest Persia
Italians attack with 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 7/8 hits, 3.17 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Italians lost in Northwest Persia
1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
Italians win, taking Central America from Americans, taking Union of South Africa from British, taking Southeast Mexico from Americans, taking West Indies from Americans, taking Brazil from Americans, taking South West Africa from British, taking Northwest Persia from Russians with 2 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 fighter moved from 82 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Kenya to Egypt
1 battleship, 1 destroyer and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 aaGun moved from Trans-Jordan to Egypt
1 carrier, 1 destroyer and 1 tactical_bomber moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Southern Italy
1 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Germany
1 armour moved from Poland to Germany
2 bombers moved from Russia to Vologda
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from Northwest Persia to Southern Persia
Place Units - Italians
8 infantry and 2 mech_infantrys placed in Northern Italy
1 factory_minor placed in Iraq
Italians undo move 2.
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians regular : 3.83
Russians regular : 0.00
Russians AA : -0.33
Territory Summary for Italians :
Romania : 1 infantry
Slovakia Hungary : 1 infantry
Germany : 1 armour and 1 artillery
Eastern Poland : 1 flag
Vologda : 2 bombers
Central America : 1 flag, 1 infantry
West Indies : 1 flag, 1 infantry
Southeast Mexico : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag
Gibraltar : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
Cyprus : 1 flag
Alexandria : 1 flag
Tanganyika Territory : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Anglo-Egyptian Sudan : 1 flag
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South West Africa : 1 flag, 1 marine
Rhodesia : 1 flag, 1 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Malta : 1 flag, 1 airfield
Northern Italy : 1 artillery, 1 factory_major, 18 infantry and 3 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
Tunisia : 1 flag
Algeria : 1 flag
French Madagascar : 1 flag
Morocco : 1 flag
Northwest Persia : 1 flag, 2 armour, 2 artilleries and 1 infantry
Southern Persia : 1 tactical_bomber
72 Sea Zone : 1 cruiser
Brazil : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 flag
88 Sea Zone : 1 transport
91 Sea Zone : 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 3 transports
Greece : 1 flag
Iraq : 1 flag
83 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Crete : 1 flag
104 Sea Zone : 1 submarine
40 Sea Zone : 1 carrier and 1 destroyer
73 Sea Zone : 1 transport
Baluchistan : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 61 / 81
Russians : 44 / 49
Japanese : 47 / 76
Americans : 51 / 77
Chinese : 16 / 15
British : 7 / 0
UK_Pacific : 7 / 4
Italians : 34 / 56
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
I don’t think it will have a huge impact on our game, but you are not allowed to load a TRN with 2 units and then only unload one of them in a combat movement.
In effect you cannot have units on your TRNs in sz91.
Please correct me if I am wrong or correct the map. :-)
Also - is it OK with you if I move my UK navy from sz51 to sz55?
@Ghostglider said in PTV 25 playoff Ghostglider vs 666 (axis +14):
Also - is it OK with you if I move my UK navy from sz51 to sz55?
I’m traveling right now, will try to get to this tonight. I’d have to check with that rule, I’m not the best with remembering some of the rules. You may be right.
I surrender - thank you for a good game and good luck in next round.
@Ghostglider sorry for the delay. My first grandchild was born, it’s been a whirlwind. Thanks
Congratulations