@axis-dominion sounds good fire it up whenever you want
PTV 25 playoff Ghostglider vs 666 (axis +14)
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Rhodesia to Belgian Congo 1 infantry moved from French Equatorial Africa to Belgian Congo 1 bomber and 1 fighter moved from Szechwan to Anhwe 1 bomber moved from Anhwe to 20 Sea Zone 1 infantry moved from Solomon Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 cruiser and 1 marine moved from 50 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone 1 artillery moved from Solomon Islands to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Caroline Islands Battle in Paulau Battle in Anhwe Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Anhwe, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in Anhwe, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Caroline Islands from Japanese, taking Paulau from Japanese with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belgian Congo Americans attack with 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo Americans win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Anhwe to Chahar 1 bomber moved from 20 Sea Zone to Chahar 2 aaGuns and 1 infantry moved from Fiji to 51 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 55 Sea Zone 2 aaGuns moved from 55 Sea Zone to New Guinea 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 marine, 7 submarines and 2 tactical_bombers moved from 50 Sea Zone to 35 Sea Zone 1 destroyer moved from 27 Sea Zone to 23 Sea Zone 2 carriers and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 35 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 destroyer moved from 51 Sea Zone to 47 Sea Zone 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 51 Sea Zone to 48 Sea Zone 2 fighters moved from 48 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Mexico to 11 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 3 infantry moved from Tsinghai to Hopei 1 artillery and 2 infantry moved from Tsinghai to Honan 1 fighter and 2 infantry moved from Burma to Yunnan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Chinese 2 infantry placed in Szechwan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Combat Move - British 1 artillery and 17 infantry moved from Burma to Eastern India 1 artillery and 7 infantry moved from Szechwan to Kweichow Combat - British Battle in Eastern India British attack with 1 artillery and 17 infantry Japanese defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour British roll dice for 1 artillery and 17 infantry in Eastern India, round 2 : 2/18 hits, 3.33 expected hits Japanese roll dice for 4 artilleries in Eastern India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Eastern India 2 artilleries owned by the Japanese lost in Eastern India British roll dice for 1 artillery and 16 infantry in Eastern India, round 3 : 4/17 hits, 3.17 expected hits Japanese roll dice for 2 artilleries in Eastern India, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Eastern India 2 artilleries owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Japanese: 4 artilleries Battle in Kweichow British attack with 1 artillery and 7 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow British roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 5 infantry in Kweichow, round 4 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 aaGun moved from Burma to Eastern India 1 aaGun moved from Burma to Eastern India 1 aaGun, 1 armour, 1 artillery and 5 infantry moved from French Equatorial Africa to Belgian Congo 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 58 Sea Zone to 64 Sea Zone 4 fighters and 1 tactical_bomber moved from Romania to Yugoslavia Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,4,5,1,5,4,4,4,1,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : 0.67 Italians regular : -0.33 Japanese regular : -2.00 British regular : -1.83 -
I assumed no scramble to India
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 factory_minor, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to South West Africa 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from Americans 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 artillery and 1 infantry moved from 73 Sea Zone to Union of South Africa 2 bombers moved from Slovakia Hungary to Russia 1 infantry moved from Eastern Poland to Romania Germans take Romania from Russians 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Iraq to Baluchistan Italians take Baluchistan from UK_Pacific 1 armour moved from Iraq to Southern Persia 1 armour moved from Southern Persia to Northwest Persia 1 armour, 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Morocco to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to West Indies 2 infantry moved from Gibraltar to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Southeast Mexico 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Brazil 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Central America Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Central America Battle in Union of South Africa Battle in Southeast Mexico Battle in West Indies Battle in Brazil Battle in South West Africa Battle in Northwest Persia Italians attack with 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; ANZAC defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 7/8 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Italians lost in Northwest Persia 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia Italians win, taking Central America from Americans, taking Union of South Africa from British, taking Southeast Mexico from Americans, taking West Indies from Americans, taking Brazil from Americans, taking South West Africa from British, taking Northwest Persia from Russians with 2 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from 82 Sea Zone to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Kenya to Egypt 1 battleship, 1 destroyer and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 104 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 aaGun moved from Trans-Jordan to Egypt 1 carrier, 1 destroyer and 1 tactical_bomber moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Southern Italy 1 infantry moved from Poland to Slovakia Hungary 1 artillery moved from Poland to Germany 1 armour moved from Poland to Germany 2 bombers moved from Russia to Vologda 1 fighter moved from Egypt to Southern Italy 1 tactical_bomber moved from Northwest Persia to Southern Persia Place Units - Italians 8 infantry and 2 mech_infantrys placed in Northern Italy 1 factory_minor placed in Iraq Italians undo move 2. 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 34 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 48 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 51 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Italians regular : 3.83 Russians regular : 0.00 Russians AA : -0.33Territory Summary for Italians :
Romania : 1 infantry Slovakia Hungary : 1 infantry Germany : 1 armour and 1 artillery Eastern Poland : 1 flag Vologda : 2 bombers Central America : 1 flag, 1 infantry West Indies : 1 flag, 1 infantry Southeast Mexico : 1 flag, 1 harbour and 1 infantry Kenya : 1 flag Gibraltar : 1 flag, 2 aaGuns, 1 airfield and 1 harbour Cyprus : 1 flag Alexandria : 1 flag Tanganyika Territory : 1 flag Trans-Jordan : 1 flag, 1 infantry Anglo-Egyptian Sudan : 1 flag Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry South West Africa : 1 flag, 1 marine Rhodesia : 1 flag, 1 infantry Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry Malta : 1 flag, 1 airfield Northern Italy : 1 artillery, 1 factory_major, 18 infantry and 3 mech_infantrys Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers Tunisia : 1 flag Algeria : 1 flag French Madagascar : 1 flag Morocco : 1 flag Northwest Persia : 1 flag, 2 armour, 2 artilleries and 1 infantry Southern Persia : 1 tactical_bomber 72 Sea Zone : 1 cruiser Brazil : 1 flag, 1 artillery and 1 infantry 112 Sea Zone : 1 flag 88 Sea Zone : 1 transport 91 Sea Zone : 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 3 transports Greece : 1 flag Iraq : 1 flag 83 Sea Zone : 1 battleship, 1 destroyer and 2 transports Crete : 1 flag 104 Sea Zone : 1 submarine 40 Sea Zone : 1 carrier and 1 destroyer 73 Sea Zone : 1 transport Baluchistan : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 61 / 81 Russians : 44 / 49 Japanese : 47 / 76 Americans : 51 / 77 Chinese : 16 / 15 British : 7 / 0 UK_Pacific : 7 / 4 Italians : 34 / 56 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
I don’t think it will have a huge impact on our game, but you are not allowed to load a TRN with 2 units and then only unload one of them in a combat movement.
In effect you cannot have units on your TRNs in sz91.Please correct me if I am wrong or correct the map. :-)
-
Also - is it OK with you if I move my UK navy from sz51 to sz55?





