Scramble Scotland?
2025 PTV Playoffs Mikawagunichi (X+10) vs Axis-Dominion
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to Southeast Mexico 1 bomber moved from Hawaiian Islands to Southeast Mexico 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Southeast Mexico 1 battleship and 1 marine moved from 91 Sea Zone to 104 Sea Zone 2 cruisers and 1 marine moved from 91 Sea Zone to 104 Sea Zone 2 marines moved from 104 Sea Zone to Central United States 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 2 infantry moved from 104 Sea Zone to Central United States Place Units - Americans 1 airfield placed in Southeast Mexico 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Central United States 2 marines placed in Eastern United States Americans undo move 5. 1 marine placed in Central United States 1 marine placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Southeast Mexico: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,6,2,2 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship EDIT: Removing units owned by Americans from Central United States: 1 marine EDIT: Adding units owned by Americans to Southeast Mexico: 1 marine EDIT: Turning off Edit Mode Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 3/6 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter and 11 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 4 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 battleship moved from 78 Sea Zone to 83 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 marine moved from Union of South Africa to 73 Sea Zone 1 cruiser and 1 marine moved from 73 Sea Zone to 83 Sea Zone 1 marine moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 tactical_bomber moved from 78 Sea Zone to Alexandria 1 fighter moved from 78 Sea Zone to Anglo-Egyptian Sudan Combat - British British creates battle in territory 109 Sea Zone Battle in Anglo-Egyptian Sudan British attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking 109 Sea Zone from Germans, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 2 fighters, 3 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 carrier and 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from British Somaliland to 78 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 fighter moved from Alexandria to 83 Sea Zone 1 tactical_bomber moved from Alexandria to 83 Sea Zone 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Alexandria to Egypt 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 fighter moved from 83 Sea Zone to Egypt 1 aaGun moved from Egypt to Alexandria 1 fighter moved from Egypt to 83 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 artillery moved from Egypt to Alexandria 1 bomber moved from United Kingdom to Nigeria 3 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 6 infantry moved from Eastern India to Burma 1 fighter moved from Iceland to United Kingdom 1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 109 Sea Zone to 91 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by British to Southeast Mexico: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Egypt Turn Complete - British British collect 30 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -1.00 Japanese regular : -0.50 British regular : -1.50 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 3 infantry moved from Gibraltar to 94 Sea Zone 1 marine moved from Algeria to 94 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 100 Sea Zone 1 transport moved from 97 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 artillery and 5 infantry moved from 100 Sea Zone to Alexandria 2 fighters moved from Southern Italy to Alexandria 1 bomber moved from Tobruk to 100 Sea Zone 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 100 Sea ZoneCombat Hit Differential Summary :
-
@axis-dominion Multiple scramble options for you
-
no scrambles. thanks
-
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 3 infantry moved from Gibraltar to 94 Sea Zone 1 marine moved from Algeria to 94 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 100 Sea Zone 1 transport moved from 97 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 artillery and 5 infantry moved from 100 Sea Zone to Alexandria 2 fighters moved from Southern Italy to Alexandria 1 bomber moved from Tobruk to 100 Sea Zone 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 100 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 3 transports British defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 transports in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Crete Battle in Alexandria Italians attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry British defend with 1 aaGun, 1 artillery and 3 infantry British roll AA dice in Alexandria : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 6/13 hits, 4.33 expected hits British roll dice for 1 aaGun, 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Alexandria 1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Alexandria Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Italians 2 fighters moved from Alexandria to Tobruk 2 armour moved from Romania to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 bomber moved from 100 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 1.83 British AA : -0.33 British regular : 1.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 fighter moved from Java to Eastern India 1 artillery and 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 65 Sea Zone to 55 Sea Zone 1 cruiser moved from 65 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 73 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 4 bombers moved from Western Germany to Egypt 4 fighters and 4 tactical_bombers moved from Southern Italy to EgyptCombat Hit Differential Summary :
-
@axis-dominion Another scramble decision
-
hmmm tough decision… let’s do scramble to egypt only. NO scramble to sea zone
-
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 4 bombers moved from Western Germany to Egypt 4 fighters and 4 tactical_bombers moved from Southern Italy to Egypt Combat - Germans Germans creates battle in territory 128 Sea Zone British scrambles 1 units out of 83 Sea Zone to defend against the attack in Egypt Battle in Egypt Germans attack with 1 artillery, 4 bombers, 4 fighters, 1 infantry and 4 tactical_bombers British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 4 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Egypt, round 2 : 12/14 hits, 7.33 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 3/12 hits, 6.00 expected hits 1 infantry owned by the Germans and 2 bombers owned by the Germans lost in Egypt 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 2 tactical_bombers owned by the British, 1 artillery owned by the British, 1 infantry owned by the British, 4 fighters owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 2 bombers and 1 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from 100 Sea Zone to Greece 4 fighters and 4 tactical_bombers moved from Egypt to Alexandria 2 bombers moved from Egypt to Alexandria 1 infantry moved from Algeria to Tunisia 1 submarine moved from 97 Sea Zone to 101 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 4 infantry moved from Western Germany to 116 Sea Zone 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 116 Sea Zone to 118 Sea Zone 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 4 infantry moved from 118 Sea Zone to Baltic States 1 infantry moved from Poland to Eastern Poland 12 artilleries and 3 infantry moved from Poland to Baltic States 3 armour and 3 mech_infantrys moved from Baltic States to Poland 1 artillery moved from Northern Italy to Southern France 1 marine moved from Southern France to Northern Italy Place Units - Germans 4 infantry placed in Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France Germans undo move 3. 1 artillery and 2 infantry placed in Southern France 3 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,4 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans regular : 4.50 British regular : -3.00 -
@axis-dominion yikes, brutal dice for you on that one.
-
yeah, idk what to make of that, it’s absolutely insane how badly i rolled and how awesome you did.
and yeah i did blunder, for some reason i forgot to consider your G follow up attack, which was very easily preventable. sadly.
-
@axis-dominion I had a tough choice between trying to continue to hold Gib vs doing that attack, but determined gib was only gonna be held for 1 more round anyway so had to think of another option. that Atlantic fleet is still very menacing
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Belarus to Leningrad 2 fighters and 1 tactical_bomber moved from Northern Belarus to Leningrad Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Leningrad Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Smolensk to Novgorod 3 aaGuns, 8 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Northern Belarus to Novgorod 1 infantry moved from Vologda to Novgorod 2 fighters and 1 tactical_bomber moved from Leningrad to Russia 6 infantry moved from Russia to Smolensk 1 aaGun moved from Kursk to Ukraine 1 artillery and 7 infantry moved from Kursk to Bryansk 3 infantry moved from Urals to Northern Sinkiang 1 submarine moved from 128 Sea Zone to 113 Sea Zone 4 infantry moved from Amur to Siberia 1 aaGun moved from Amur to Siberia 1 aaGun moved from Korea to Amur 8 infantry moved from Korea to Amur 1 infantry moved from Northern Manchuria to Amur 1 infantry moved from Amur to Siberia 1 infantry moved from Amur to Siberia 3 infantry moved from Ukraine to Kursk 2 mech_infantrys moved from Novgorod to Smolensk 8 armour moved from Novgorod to Smolensk Place Units - Russians 3 infantry placed in Siberia 3 infantry placed in Urals 3 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4,5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,1 Russians collect 40 PUs (4 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00 -
@mikawagunichi said in 2025 PTV Playoffs Mikawagunichi (X+10) vs Axis-Dominion:
@axis-dominion I had a tough choice between trying to continue to hold Gib vs doing that attack, but determined gib was only gonna be held for 1 more round anyway so had to think of another option. that Atlantic fleet is still very menacing
exactly, i wanted you to make that tough choice of deciding on staying in gib or retreating, but i screwed up regarding allowing that G follow up. it was easily prevented, eg i didn’t need to put that aa gun in alex and didn’t need the marine attacking anglo as well. just plain blundered. i was doing the turn along with my other games, and in between work meetings, so didn’t quite catch that one consideration. oh well, it happens. i was expecting to take out a few more air at least.
-
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 5 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manilla 1 cruiser moved from 132 Sea Zone to 37 Sea Zone 1 bomber moved from Kwangsi to Davao 2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 destroyer moved from 132 Sea Zone to 45 Sea Zone 1 battleship and 1 marine moved from 132 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes 1 cruiser moved from 42 Sea Zone to 43 Sea Zone 1 battleship moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 2 fighters moved from Kwangsi to French Indo China 1 bomber moved from Kwangsi to Borneo 1 infantry moved from Kiangsi to Kwangtung 1 armour moved from Szechwan to Hunan Japanese take Hunan from Chinese 1 armour moved from Hunan to Kwangtung 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung 1 cruiser moved from 132 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Sumatra Battle in Guam Battle in Alaska Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Sumatra from ANZAC, taking Guam from Americans, taking Alaska from Americans, taking 45 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Korea Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC lost in Java Japanese win, taking Korea from Russians, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo China, round 2 : 3/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Davao Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 2 infantry in Davao, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 infantry moved from Hopei to Hunan 1 aaGun moved from Anhwe to Kiangsi 1 infantry moved from Honan to Hopei 1 fighter moved from Southern Manchuria to Japan 2 submarines moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 2 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 3 Sea Zone 1 destroyer moved from 37 Sea Zone to 22 Sea Zone 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 40 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 bomber moved from Borneo to Kwangsi 2 fighters moved from French Indo China to Kwangsi 1 bomber moved from Davao to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 artillery moved from Honan to Tsinghai 1 aaGun moved from Southern Manchuria to Jehol 1 aaGun moved from Shansi to Anhwe 1 infantry moved from Tsinghai to Honan 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 fighter moved from Anhwe to Japan 1 fighter moved from Kwangsi to Kiangsi 1 fighter moved from Kiangsi to Anhwe 1 aaGun moved from Southern Manchuria to Jehol Place Units - Japanese 1 destroyer and 2 transports placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 3.83 UK_Pacific regular : 0.67 ANZAC regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 marine moved from Central United States to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 89 Sea Zone 1 marine moved from 89 Sea Zone to French West Africa 1 marine moved from Central United States to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in Morocco Battle in French West Africa Battle in Gibraltar Americans attack with 1 marine Italians defend with 1 aaGun and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Italians lost in Gibraltar Americans win, taking Morocco from Germans, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Non Combat Move - Americans 1 aaGun moved from Central United States to 104 Sea Zone 1 aaGun and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 aaGun moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 artilleries and 2 mech_infantrys moved from Central United States to 104 Sea Zone 5 infantry moved from Central United States to 104 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 marine moved from Central United States to 104 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 104 Sea Zone to 93 Sea Zone 2 marines moved from 93 Sea Zone to Gibraltar 1 marine moved from Southeast Mexico to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 3 carriers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Southeast Mexico to Hawaiian Islands 5 fighters and 1 tactical_bomber moved from Southeast Mexico to 93 Sea Zone 1 bomber moved from Southeast Mexico to United Kingdom 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Central United States to Western United States 1 aaGun moved from Southeast Mexico to Mexico 1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 fighter moved from Northern Sinkiang to Eastern Sinkiang 13 infantry moved from Northern Sinkiang to Kansu Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Kiangsi Battle in Kansu Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kansu, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 bomber moved from Nigeria to Egypt 1 artillery and 4 infantry moved from Trans-Jordan to 83 Sea Zone 1 marine moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 83 Sea Zone to 82 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 83 Sea Zone to 82 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 82 Sea Zone to Iraq 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan Combat - British Battle in Egypt British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 artillery, 4 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 3/3 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 4 infantry Japanese defend with 1 infantry British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Shan State to Yunnan 1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from United Kingdom to 93 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Eastern India 2 artilleries and 4 infantry moved from Eastern India to Western India 3 infantry moved from Burma to Eastern India 1 bomber moved from Egypt to Southern Persia Place Units - British 1 factory_minor placed in Southern Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 destroyer placed in 113 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,2,1,5,5,1,2 British collect 28 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 fighter and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2 UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter and 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -0.50 Japanese regular : -0.50 Germans regular : -0.33 Neutral_Axis regular : 0.00 British regular : 2.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 marine moved from Central United States to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 89 Sea Zone 1 marine moved from 89 Sea Zone to French West Africa 1 marine moved from Central United States to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in Morocco Battle in French West Africa Battle in Gibraltar Americans attack with 1 marine Italians defend with 1 aaGun and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Italians lost in Gibraltar Americans win, taking Morocco from Germans, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Non Combat Move - Americans 1 aaGun moved from Central United States to 104 Sea Zone 1 aaGun and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 aaGun moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 artilleries and 2 mech_infantrys moved from Central United States to 104 Sea Zone 5 infantry moved from Central United States to 104 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 marine moved from Central United States to 104 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 104 Sea Zone to 93 Sea Zone 2 marines moved from 93 Sea Zone to Gibraltar 1 marine moved from Southeast Mexico to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 3 carriers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Southeast Mexico to Hawaiian Islands 5 fighters and 1 tactical_bomber moved from Southeast Mexico to 93 Sea Zone 1 bomber moved from Southeast Mexico to United Kingdom 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Central United States to Western United States 1 aaGun moved from Southeast Mexico to Mexico 1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 fighter moved from Northern Sinkiang to Eastern Sinkiang 13 infantry moved from Northern Sinkiang to Kansu Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Kiangsi Battle in Kansu Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kansu, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 bomber moved from Nigeria to Egypt 1 artillery and 4 infantry moved from Trans-Jordan to 83 Sea Zone 1 marine moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 83 Sea Zone to 82 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 83 Sea Zone to 82 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 82 Sea Zone to Iraq 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan Combat - British Battle in Egypt British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 artillery, 4 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 3/3 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 4 infantry Japanese defend with 1 infantry British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Shan State to Yunnan 1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from United Kingdom to 93 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Eastern India 2 artilleries and 4 infantry moved from Eastern India to Western India 3 infantry moved from Burma to Eastern India 1 bomber moved from Egypt to Southern Persia Place Units - British 1 factory_minor placed in Southern Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 destroyer placed in 113 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,2,1,5,5,1,2 British collect 28 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 fighter and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2 UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -0.50 Japanese regular : -0.50 Germans regular : -0.33 Neutral_Axis regular : 0.00 British regular : 2.50 -
use updated map with fig in gib. thanks
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 marine moved from Central United States to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 89 Sea Zone 1 marine moved from 89 Sea Zone to French West Africa 1 marine moved from Central United States to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in Morocco Battle in French West Africa Battle in Gibraltar Americans attack with 1 marine Italians defend with 1 aaGun and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Italians lost in Gibraltar Americans win, taking Morocco from Germans, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Non Combat Move - Americans 1 aaGun moved from Central United States to 104 Sea Zone 1 aaGun and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 aaGun moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 artilleries and 2 mech_infantrys moved from Central United States to 104 Sea Zone 5 infantry moved from Central United States to 104 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 marine moved from Central United States to 104 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 104 Sea Zone to 93 Sea Zone 2 marines moved from 93 Sea Zone to Gibraltar 1 marine moved from Southeast Mexico to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 3 carriers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Southeast Mexico to Hawaiian Islands 5 fighters and 1 tactical_bomber moved from Southeast Mexico to 93 Sea Zone 1 bomber moved from Southeast Mexico to United Kingdom 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Central United States to Western United States 1 aaGun moved from Southeast Mexico to Mexico 1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 fighter moved from Northern Sinkiang to Eastern Sinkiang 13 infantry moved from Northern Sinkiang to Kansu Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Kiangsi Battle in Kansu Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kansu, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 bomber moved from Nigeria to Egypt 1 artillery and 4 infantry moved from Trans-Jordan to 83 Sea Zone 1 marine moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 83 Sea Zone to 82 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 83 Sea Zone to 82 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 82 Sea Zone to Iraq 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan Combat - British Battle in Egypt British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 artillery, 4 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 3/3 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 4 infantry Japanese defend with 1 infantry British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Shan State to Yunnan 1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from United Kingdom to 93 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Eastern India 2 artilleries and 4 infantry moved from Eastern India to Western India 3 infantry moved from Burma to Eastern India 1 bomber moved from Egypt to Southern Persia Place Units - British 1 factory_minor placed in Southern Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 destroyer placed in 113 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,2,1,5,5,1,2 British collect 28 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 fighter and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2 UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 65 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 27 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -0.50 Japanese regular : -0.50 Germans regular : -0.33 Neutral_Axis regular : 0.00 British regular : 2.50





