casulaties in sz 8? missed with subs and then got 2 hits after that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 bomber moved from Japan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 bomber moved from Japan to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 1/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 1/7 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from Korea to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 6 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
2 tactical_bombers moved from Japan to Kwangsi
2 fighters moved from Japan to Kwangsi
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : -8.17
@BobbaRossa 2 rounds at this rate =)
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Combat Move - British
1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa 2 rounds at this rate =)
-4.5 to -8… I’m not sure Italy is even capable of keeping up that trajectory!! The best I can say is that at least nothing catastrophic has come out of it, but that’s all I got :P.
Also, noticed the units in SZ 33 are still on their transports. It will have 0 impact on this game but if you’re worried about being sneaky Karl’d, it’s not possible for me to do at that location.
Scramble 97? And OOL if applicable.
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
Minor change to battle in 106, no other mods. Same question.
@BobbaRossa no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 armour and 3 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 5 infantry in Yunnan, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 5 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hunan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the British lost in 97 Sea Zone
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 106 Sea Zone
British attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 2 submarines
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 106 Sea Zone to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 111 Sea Zone to 123 Sea Zone
1 fighter moved from Scotland to Iceland
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from West India to India
2 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from India to Burma
Place Units - British
1 factory_minor placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : -0.17
Japanese regular : 1.00
Germans regular : -0.50
British regular : -1.67
@cwglee51 Saw what happened in your other game. Sorry man. Between that and getting terrible dice so far in this game, I don’t mind if you want to take a break for a couple days and cool off. That’s the type of bs that’s made me quit this game for months at a time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 armour moved from Northern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 5/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Tobruk to Libya
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Albania to Romania
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 2 infantry and 1 transport
EDIT: Changing ownership of Cyprus from British to Italians
EDIT: Adding units owned by Italians to Cyprus: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.17
Italians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Java
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :