@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
I was surprised you stood to fight.
Algeria went your way though.
I had is at 60% your way which was a calculated risk, but I must have missed something as the battle was 70% your way
oh well
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 bomber moved from Kweichow to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 battleships moved from 45 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to New Guinea
1 armour moved from Tsinghai to Timguska
Japanese take Novosibirsk from Russians
Japanese take Timguska from Russians
Combat - Japanese
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 2 battleships in Guam, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 fighter
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in New Guinea, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
1 infantry owned by the ANZAC lost in New Guinea
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from New Guinea to Dutch New Guinea
2 cruisers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Shan State to French Indo China
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 bomber moved from Kansu to French Indo China
1 bomber moved from Kweichow to Philippines
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Kansu to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Tsinghai to Szechwan
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Tsinghai to Kweichow
1 aaGun moved from Kweichow to Hunan
2 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from Tsinghai to Shensi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : 0.83
ANZAC regular : 0.67
ok, you win. An embarrassing game for me. Give me allies same bid retry?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eire to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
4 fighters moved from 109 Sea Zone to United Kingdom
3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Combat - Americans
Battle in United Kingdom
Americans attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 6 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 fighter
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 6 infantry and 2 mech_infantrys in United Kingdom, round 2 : 5/16 hits, 5.50 expected hits
Germans roll dice for 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 7/14 hits, 6.17 expected hits
6 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
5 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters and 1 mech_infantry in United Kingdom, round 3 : 3/9 hits, 4.33 expected hits
Germans roll dice for 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 5/9 hits, 4.50 expected hits
1 armour owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
3 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 bomber and 3 fighters in United Kingdom, round 4 : 2/4 hits, 2.17 expected hits
Germans roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 4 : 2/6 hits, 3.50 expected hits
2 fighters owned by the Americans lost in United Kingdom
1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 bomber and 1 fighter in United Kingdom, round 5 : 2/2 hits, 1.17 expected hits
Germans roll dice for 4 fighters in United Kingdom, round 5 : 3/4 hits, 2.67 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in United Kingdom
2 fighters owned by the Germans lost in United Kingdom
Germans win with 2 fighters remaining. Battle score for attacker is -41
Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 5 fighters, 6 infantry and 2 mech_infantrys
Casualties for Germans: 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 battleship and 2 cruisers moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in United Kingdom
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour; Italians defend with 1 fighter
British roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in United Kingdom, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 fighters in United Kingdom, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the British lost in United Kingdom
1 fighter owned by the Germans lost in United Kingdom
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in United Kingdom, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in United Kingdom
1 fighter owned by the Italians lost in United Kingdom
British win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Germans: 1 fighter
Casualties for Italians: 1 fighter
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 fighter moved from 92 Sea Zone to Egypt
1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 0.67
Germans regular : 0.17
British regular : -1.17
@Karl7 said in Karl7 (Allies+12) vs Simon33 (X) BM:
ok, you win. An embarrassing game for me. Give me allies same bid retry?
nvm. lol
Are you sure you want to retry at the same bid?
And can you post the result, if you’re conceding the game?
let’s play some more.
I got bad dice again on my attack on UK, and got demoralized for the moment.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour moved from Poland to Novgorod
Italians take Baltic States from Russians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 bomber and 2 fighters moved from Southern Italy to Egypt
Combat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Trans-Jordan
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Romania to Eastern Poland
2 infantry moved from Romania to Bulgaria
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
British AA : -0.17
Oh I didn’t realise you had liberated London. That puts you back in the game, although with USSR’s losses in E Poland, they may struggle, and UK doesn’t have many ICs to use its pretty good economy.
Assumed no intercept in Egypt.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Dice Statistics:
Total
1 was rolled 204 times
2 was rolled 189 times
3 was rolled 220 times
4 was rolled 189 times
5 was rolled 186 times
6 was rolled 209 times
Average roll : 3.494
Median : 3.000
Variance : 0.781
Standard Deviation : 0.883
Total rolls : 1197
Germans Combat
1 was rolled 78 times
2 was rolled 65 times
3 was rolled 77 times
4 was rolled 62 times
5 was rolled 71 times
6 was rolled 63 times
Average roll : 3.413
Median : 3.000
Variance : 0.601
Standard Deviation : 0.775
Total rolls : 416
British Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.571
Median : 4.000
Variance : 0.193
Standard Deviation : 0.439
Total rolls : 84
Italians Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 16 times
Average roll : 3.652
Median : 4.000
Variance : 0.831
Standard Deviation : 0.911
Total rolls : 66
French Combat
1 was rolled 12 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.071
Median : 3.000
Variance : 1.268
Standard Deviation : 1.126
Total rolls : 42
Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.662
Median : 4.000
Variance : 0.555
Standard Deviation : 0.745
Total rolls : 71
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 8
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Chinese Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.621
Median : 4.000
Variance : 0.339
Standard Deviation : 0.582
Total rolls : 58
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Russians Combat
1 was rolled 33 times
2 was rolled 46 times
3 was rolled 54 times
4 was rolled 36 times
5 was rolled 42 times
6 was rolled 43 times
Average roll : 3.539
Median : 3.000
Variance : 1.096
Standard Deviation : 1.047
Total rolls : 254
Neutral_Axis Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 29 times
2 was rolled 25 times
3 was rolled 34 times
4 was rolled 34 times
5 was rolled 21 times
6 was rolled 36 times
Average roll : 3.564
Median : 4.000
Variance : 0.982
Standard Deviation : 0.991
Total rolls : 179
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 6 artilleries and 7 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Crete
Battle in Cyprus
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 4 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Trans-Jordan
2 tactical_bombers moved from Romania to Trans-Jordan
2 bombers moved from Romania to Western Germany
4 infantry moved from Western Germany to Northern Italy
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Karelia to Novgorod
1 armour moved from Eastern Poland to Novgorod
5 artilleries and 4 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Germany to Western Germany
1 artillery moved from Germany to Poland
6 infantry moved from Western Germany to Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
4 artilleries and 4 infantry placed in Germany
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 6 artilleries and 7 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Crete
Battle in Cyprus
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 4 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Trans-Jordan
2 tactical_bombers moved from Romania to Trans-Jordan
2 bombers moved from Romania to Western Germany
4 infantry moved from Western Germany to Northern Italy
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Karelia to Novgorod
1 armour moved from Eastern Poland to Novgorod
5 artilleries and 4 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Germany to Western Germany
1 artillery moved from Germany to Poland
6 infantry moved from Western Germany to Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Northwest Persia to Bessarabia
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
3 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
12 infantry moved from Manchuria to Amur
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Italians lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Amur, round 2 : 2/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Amur
4 mech_infantrys moved from Belarus to Western Ukraine
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 aaGun and 2 infantry moved from Belarus to Smolensk
1 fighter moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
Place Units - Russians
1 artillery and 2 infantry placed in Western Ukraine
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,5,3,2,6,4,3,2,4,4,4,5,3,6,3,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,5,4,1,4,1,6
Russians collect 29 PUs (6 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.67
Russians regular : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Szechwan to Shan State
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Siberia to Soviet Far East
1 mech_infantry moved from Kweichow to Shan State
8 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 armour, 1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
2 fighters moved from Japan to Korea
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Dutch New Guinea to Java
1 artillery moved from Kweichow to Szechwan
1 armour moved from Timguska to Shensi
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
Hold on…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Shensi
Japanese take Kansu from Chinese
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from Japan to Korea
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 3.50 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 72 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 72 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 72 Sea Zone
1 tactical_bomber owned by the Japanese retreated
British win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from 80 Sea Zone to Shan State
1 armour, 1 artillery and 2 infantry moved from Malaya to Shan State
8 artilleries and 5 infantry moved from French Indo China to Shan State
1 bomber moved from Java to Shan State
1 fighter moved from Java to 42 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
2 battleships moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
2 fighters moved from Korea to Japan
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Kwangsi to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.50
ANZAC regular : -0.33
Russians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
6 transports moved from 109 Sea Zone to 102 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 33 PUs;
British buy 4 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Combat - British
Non Combat Move - British
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 battleship and 1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 5 artilleries and 23 infantry moved from Burma to India
Place Units - British
3 armour placed in Egypt
1 armour placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,6,1,5,2,4,4,4,2,6
British collect 26 PUs (2 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :