cwglee axis vs crocket alllies +46 g40 oob

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Shan State to 42 Sea Zone
            2 infantry moved from Egypt to Alexandria
            1 infantry moved from Shan State to Siam
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 destroyers and 3 fighters
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
    

    Combat Hit Differential Summary :

    ANZAC regular : 1.83
    

    Savegame


  • @crockett36 order of loss for 42?


  • @crockett36
    1 carrier, dd, 2 carrier, tac, fig

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Shan State to 42 Sea Zone
            2 infantry moved from Egypt to Alexandria
            1 infantry moved from Shan State to Siam
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 destroyers and 3 fighters
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    2 destroyers owned by the ANZAC lost in 42 Sea Zone
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 36
                Casualties for ANZAC: 2 destroyers
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in Siam
                ANZAC attack with 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 6 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                ANZAC win, taking Siam from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Shan State
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 aaGun, 1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    
        Combat Move - French
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - French
            Battle in 37 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Japanese regular : -2.17
    ANZAC regular : 2.83
    

    Savegame


  • @crockett36 Germany’s up!


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Finland to Archangel
            2 fighters moved from Finland to Karelia
            7 infantry moved from Finland to Karelia
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            2 bombers moved from Western Germany to Belarus
            2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 fighter
                Russians defend with 2 aaGuns
                    Russians roll AA dice in Archangel : 0/1 hits, 0.17 expected hits
                    2 aaGuns owned by the Russians lost in Archangel
                Germans win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in Karelia
                Germans attack with 2 bombers, 4 fighters, 7 infantry and 2 tactical_bombers
                Russians defend with 1 aaGun, 3 artilleries and 4 infantry
                    Russians roll AA dice in Karelia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 4 fighters, 7 infantry and 2 tactical_bombers in Karelia, round 2 : 9/15 hits, 5.83 expected hits
                    Russians roll dice for 1 aaGun, 3 artilleries and 4 infantry in Karelia, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Germans lost in Karelia
                    4 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun, 3 artilleries and 4 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Finland
            4 fighters and 2 tactical_bombers moved from Karelia to Finland
            2 bombers moved from Karelia to Eastern Poland
            2 bombers moved from Belarus to Germany
            3 artilleries moved from Bessarabia to Western Ukraine
            2 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
            3 aaGuns, 7 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Romania to Western Ukraine
            1 infantry moved from Bulgaria to Romania
            7 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to France
            9 infantry moved from Poland to Eastern Poland
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 artillery, 1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 55 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 2.50
    Russians AA : -0.67
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            10 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Iraq
            1 fighter moved from Caucasus to Iraq
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
    
        Combat - Russians
            Battle in 99 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Manchuria
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Iraq
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Iraq
                    Russians roll dice for 1 armour and 1 fighter in Iraq, round 3 : 0/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Iraq
                1 fighter owned by the Russians retreated
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Buryatia to Korea
    
        Place Units - Russians
            5 artilleries and 5 infantry placed in Russia
            1 mech_infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 armour
            EDIT: Adding units owned by Russians to Caucasus: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -0.67
    Russians regular : 1.00
    Neutral_Axis regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_major; Remaining resources: 57 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 factory_minors, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 6 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 56 Sea Zone to 37 Sea Zone
            2 destroyers moved from 56 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Tsinghai
            1 bomber moved from Kweichow to Tsinghai
            1 bomber moved from Kwangsi to Szechwan
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Malaya to Shan State
            1 infantry moved from Yunnan to Shan State
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 2 transports
                2 submarines owned by the Americans submerged
                    2 transports owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser and 2 destroyers
                French defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from French with 2 battleships, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                ANZAC defend with 3 fighters
                    Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 4/9 hits, 4.00 expected hits
                    UK_Pacific roll dice for 3 fighters in Shan State, round 2 : 3/3 hits, 2.00 expected hits
                    3 infantry owned by the Japanese lost in Shan State
                    3 fighters owned by the ANZAC lost in Shan State
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 infantry
                Casualties for ANZAC: 3 fighters
            Battle in French Indo China
                Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in French Indo China, round 2 : 5/13 hits, 5.33 expected hits
                    UK_Pacific roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    3 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 carrier moved from 56 Sea Zone to 37 Sea Zone
            1 carrier moved from 44 Sea Zone to 36 Sea Zone
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 bomber moved from Tsinghai to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to Kwangsi
            1 mech_infantry moved from Jehol to Suiyuyan
            1 aaGun and 6 infantry moved from Jehol to Shantung
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            1 factory_minor placed in Malaya
            3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,4
            Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    French regular : -0.33
    Japanese regular : 2.00
    UK_Pacific regular : 1.00
    

    Savegame

  • 2026 25 24 23 22 19 18

    @cwglee51 I don’t think kamis attack if there is no combat. If I am wrong, and you don’t mind, I’ll redo it.

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
            1 bomber moved from Korea to Shantung
            1 bomber moved from Korea to Japan
            1 destroyer moved from 17 Sea Zone to 34 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 cruiser moved from 18 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Korea to Jehol
                  Chinese take Jehol from Japanese
            1 artillery moved from Korea to Manchuria
            2 infantry moved from Korea to Manchuria
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 intercept in Japan?


  • 2026 25 24 23 22 19 18

    @cwglee51 good morning


  • @crockett36 yes sir happy super bowl day

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
            1 bomber moved from Korea to Shantung
            1 bomber moved from Korea to Japan
            1 destroyer moved from 17 Sea Zone to 34 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 cruiser moved from 18 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Korea to Jehol
                  Chinese take Jehol from Japanese
            1 artillery moved from Korea to Manchuria
            2 infantry moved from Korea to Manchuria
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Japan causes 13 damage total.  Damaged units is as follows: factory_major = 8, airfield = 5
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Libya
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
            5 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 7 Sea Zone
            1 bomber moved from Japan to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Korea
            1 bomber moved from Shantung to Korea
            EDIT: 1 submarine moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 2.
            1 submarine placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            Americans undo move 5.
            1 bomber and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.50
    Japanese AA : -0.50
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to Shan State
            1 bomber moved from India to Malaya
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 tactical_bombers moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Egypt to Iraq
            2 infantry moved from Kenya to Ethiopia
            1 mech_infantry moved from Kenya to Ethiopia
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 armour moved from Egypt to Ethiopia
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 19 18

    scramble?


  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
            1 bomber moved from Korea to Shantung
            1 bomber moved from Korea to Japan
            1 destroyer moved from 17 Sea Zone to 34 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 cruiser moved from 18 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Korea to Jehol
                  Chinese take Jehol from Japanese
            1 artillery moved from Korea to Manchuria
            2 infantry moved from Korea to Manchuria
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Japan causes 13 damage total.  Damaged units is as follows: factory_major = 8, airfield = 5
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Libya
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
            5 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 7 Sea Zone
            1 bomber moved from Japan to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Korea
            1 bomber moved from Shantung to Korea
            EDIT: 1 submarine moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 2.
            1 submarine placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            Americans undo move 5.
            1 bomber and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to Shan State
            1 bomber moved from India to Malaya
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 tactical_bombers moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Egypt to Iraq
            2 infantry moved from Kenya to Ethiopia
            1 mech_infantry moved from Kenya to Ethiopia
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 armour moved from Egypt to Ethiopia
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
    
        Combat - British
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
            Battle in 97 Sea Zone
                British attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                Italians defend with 1 battleship and 1 submarine
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                    1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship and 1 submarine
            Battle in Iraq
                British attack with 2 fighters
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 fighters in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Iraq
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Eastern Persia
            3 infantry moved from Persia to Eastern Persia
            2 artilleries moved from Egypt to Trans-Jordan
            4 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from 97 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            3 aaGuns moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Burma to Shan State
            1 battleship moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Malaya to India
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            1 bomber placed in Egypt
            British undo move 3.
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,6,1,4,2,5,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.33
    Japanese AA : -0.67
    Neutral_Axis regular : 0.67
    British regular : -0.50
    

    Savegame

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