cwglee axis vs crocket alllies +46 g40 oob


  • @crockett36 did it again.


  • @crockett36 it did it again. I’ve never had this happen before.
    I’m rolling for the bomber here. you would not get an aa shot.
    [dice 1d6]


  • 1d6: 6

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            EDIT: 1 carrier and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Alaska to 6 Sea Zone
            2 bombers moved from Aleutian Islands to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 2 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Gibraltar
                    Italians roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Gibraltar
                Bombing raid in Gibraltar causes 0 damage total. 
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
                Bombing raid in Japan rolls: 4,5 and causes: 9 damage to unit: factory_major
                Bombing raid in Japan causes 9 damage total. 
            Battle in Gibraltar
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 6 Sea Zone
                Americans attack with 6 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter could not land in 6 Sea Zone and was removed
            5 fighters moved from 6 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Japan to Korea
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            EDIT: 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
            1 cruiser moved from 7 Sea Zone to 18 Sea Zone
            3 destroyers moved from 10 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            Americans undo move 3.
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 4.
            Americans undo move 3.
            1 bomber placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : 0.67
    Italians regular : 0.33
    Japanese AA : -0.33
    Italians AA : 0.83
    

    Savegame

  • 2026 25 24 23 22 19 18

    @dicebot I took the bomber as a casualty in Gib since it had to land in Mor. I took the fig as a casualty in sz6 because I wanted the sub.

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 bomber, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/5 hits, 2.50 expected hits
                    1 fighter owned by the Chinese lost in Kweichow
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
                Casualties for Chinese: 1 fighter and 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : 1.00
    

    Savegame

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