scram 111
cwglee axis vs crocket alllies +46 g40 oob
-
@crockett36 look good?
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 artillery moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 infantry moved from Karelia to Novgorod 1 artillery moved from Belarus to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 1 artillery and 1 infantry moved from Bryansk to Belarus 3 artilleries moved from Ukraine to Bryansk 1 artillery and 9 infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Russia to Bryansk 4 infantry moved from Rostov to Bryansk 1 fighter moved from Belarus to Rostov Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Karelia to Novgorod Place Units - Russians 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 aaGun and 2 mech_infantrys placed in Russia Russians undo move 3. Russians undo move 2. Russians undo move 1. 1 aaGun and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 118 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by Germans from Slovakia Hungary: 3 aaGuns, 3 artilleries and 15 infantry EDIT: Adding units owned by Germans to Romania: 3 aaGuns, 3 artilleries and 15 infantry EDIT: Removing units owned by Germans from Yugoslavia: 2 artilleries and 5 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 5 infantry EDIT: Removing units owned by Germans from France: 6 armour and 4 mech_infantrys EDIT: Adding units owned by Germans to Yugoslavia: 6 armour and 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Cyprus: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
@crockett36 - post battle looks fine but had a bunch of ncm to make still w/ ger.
Pls check it over and let me know if that changes your soviet turn and if so pls feel free to re-do it.
Let me know once your good and i’ll proceed w/ japan. Again sorry about that, 1st time ive ever done that and not caught it prior to beginning the battle. -
Looks good!
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 118 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by Germans from Slovakia Hungary: 3 aaGuns, 3 artilleries and 15 infantry EDIT: Adding units owned by Germans to Romania: 3 aaGuns, 3 artilleries and 15 infantry EDIT: Removing units owned by Germans from Yugoslavia: 2 artilleries and 5 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 5 infantry EDIT: Removing units owned by Germans from France: 6 armour and 4 mech_infantrys EDIT: Adding units owned by Germans to Yugoslavia: 6 armour and 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Cyprus: 4 infantry EDIT: Turning off Edit Mode Japanese buy 2 carriers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Korea 1 bomber moved from Kwangsi to Korea 1 artillery and 1 infantry moved from Hunan to Yunnan 1 bomber, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kiangsi to Yunnan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Korea Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 10 fighters, 1 infantry and 7 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 1 artillery, 1 bomber, 10 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 11/20 hits, 11.00 expected hits Chinese roll dice for 10 infantry in Yunnan, round 2 : 5/10 hits, 3.33 expected hits 1 infantry owned by the Japanese, 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan 10 infantry owned by the Chinese lost in Yunnan Japanese win with 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery, 3 fighters and 1 infantry Casualties for Chinese: 10 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Suiyuyan from Chinese to Japanese EDIT: Changing ownership of Hopei from Chinese to Japanese EDIT: Changing ownership of Kweichow from Chinese to Japanese EDIT: Removing units owned by Japanese from Anhwe: 2 infantry EDIT: Adding units owned by Japanese to Hopei: 1 infantry EDIT: Adding units owned by Japanese to Kweichow: 1 infantry EDIT: Turning off Edit Mode 7 fighters moved from Yunnan to Kwangsi 7 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Korea to Manchuria 6 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 artillery moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Anhwe to Hunan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 infantry EDIT: Adding units owned by Japanese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode 2 carriers and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.00 Russians regular : 0.67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 18 Sea Zone to 7 Sea Zone 2 bombers moved from Western United States to Aleutian Islands Non Combat Move - Americans 1 fighter moved from Eastern United States to Alaska 1 destroyer moved from 46 Sea Zone to 55 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Americans undo move 2. 2 destroyers placed in 10 Sea Zone 1 bomber placed in Western United States Americans undo move 3. 1 destroyer placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Sumatra to India 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 bomber moved from French Equatorial Africa to Egypt Combat - British Non Combat Move - British 1 aaGun moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 2 aaGuns, 1 artillery and 7 infantry moved from Burma to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber moved from Egypt to Eastern Persia 1 battleship moved from 54 Sea Zone to 23 Sea Zone 3 infantry moved from Malaya to Shan State Place Units - British 1 factory_minor placed in Egypt 1 destroyer and 1 submarine placed in 106 Sea Zone 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 1 aaGun and 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 1 aaGun and 6 infantryCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery and 3 infantry moved from Kenya to Italian Somaliland 1 armour moved from Albania to Romania 1 armour moved from Southern France to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 battleship moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Battle in Gibraltar Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 artilleries and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 45 Sea Zone to 41 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 destroyer moved from 49 Sea Zone to 45 Sea Zone 1 fighter moved from Java to Shan State 2 fighters moved from Java to Shan State 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 38 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Normandy Bordeaux to France French take France from Germans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Non Combat Move - French Turn Complete - French French collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 artilleries moved from Holland Belgium to France 1 infantry moved from Western Germany to France 3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to France 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 fighters moved from Western Germany to France 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Southern France to France Combat - GermansCombat Hit Differential Summary :
-
@crockett36 - how do you want to handle the sub in 106?
2 subs attacking vs 1 sub and 1 dd defending.
Submerge or fight? -
@cwglee51 Fight!
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 artilleries moved from Holland Belgium to France 1 infantry moved from Western Germany to France 3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to France 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 fighters moved from Western Germany to France 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Southern France to France Combat - Germans Battle in France Germans attack with 3 artilleries, 3 bombers, 4 fighters, 1 infantry and 2 tactical_bombers French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Germans roll dice for 3 artilleries, 3 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in France, round 2 : 9/13 hits, 6.67 expected hits French roll dice for 1 artillery and 4 infantry in France, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in France 4 infantry owned by the French and 1 artillery owned by the French lost in France Germans captures 14PUs while taking French capital Germans win, taking France from French with 3 artilleries, 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 4 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone 1 submarine owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 2 submarines Casualties for British: 1 submarine Non Combat Move - Germans 1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 transport moved from 112 Sea Zone to 125 Sea Zone 3 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 2 infantry moved from Poland to Eastern Poland 9 infantry moved from Germany to Poland 2 mech_infantrys moved from Yugoslavia to Bessarabia 6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 5 infantry moved from Romania to Bessarabia 3 artilleries moved from Romania to Bessarabia 8 infantry moved from Romania to Eastern Poland 3 aaGuns moved from Romania to Eastern Poland 2 infantry moved from Romania to Bessarabia 1 armour moved from Germany to Eastern Poland 2 fighters moved from France to Finland 1 fighter moved from France to Finland 1 fighter and 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from France to Western Germany 3 bombers moved from France to Western Germany 2 infantry moved from Norway to Finland Place Units - Germans 1 infantry placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]Combat Hit Differential Summary :
French regular : -0.67 Germans regular : 2.33 British regular : 1.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Russia to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 17 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Yenisey to Buryatia 1 submarine moved from 110 Sea Zone to 92 Sea Zone Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Korea Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Korea, round 2 : 1/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun, 1 artillery and 21 infantry moved from Belarus to Bryansk 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Bryansk to Belarus 1 fighter moved from Rostov to Caucasus 2 aaGuns moved from Novgorod to Archangel Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -1.83





