@VictoryFirst it must be that shiny new email, LOL
cwglee axis vs crocket alllies +46 g40 oob
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.15197, time: 6:47:54 PM
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Philippines to 7 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 2 fighters moved from Hawaiian Islands to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 cruiser and 1 submarine moved from 26 Sea Zone to 7 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from 10 Sea Zone to 7 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Central United States to Western United States Non Combat Move - Americans 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 bomber placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 fighters; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from United Kingdom to French Equatorial Africa 1 artillery moved from India to Burma 5 infantry moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Quebec Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies 1 aaGun moved from 99 Sea Zone to Greece 1 infantry moved from Alexandria to Egypt 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 aaGun moved from India to 39 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 2 aaGuns moved from India to Burma 1 fighter moved from Burma to Sumatra 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 aaGun moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 92 Sea Zone Place Units - British 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 British collect 28 PUs (2 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Italians regular : 0.67 Japanese regular : 0.00 British regular : 0.83 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 99 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer and 1 transport Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone 1 destroyer owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 destroyer Casualties for British: 1 destroyer and 1 transport Battle in 93 Sea Zone Italians attack with 1 battleship and 2 cruisers French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 93 Sea Zone 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is -4 Casualties for Italians: 2 cruisers Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 14 PUs (1 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
French regular : 1.67 Italians regular : -0.67 British regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - GermansCombat Hit Differential Summary :
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@crockett36 heya - i’m gonna post this mid-way but i massively messe dup greece battle, obvioulsly meant to bring tanks but they were in southen italy i guess? they really looked like they are in greece!
Would you be open to re-rolling that? You missed the AA so it may work out in your favor. I have no idea how that happened. -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 1 destroyer, 3 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Southern Italy 1 fighter moved from Southern Italy to Greece 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 3 bombers moved from Western Germany to 92 Sea Zone 3 artilleries and 1 infantry moved from France to Holland Belgium Combat - Germans Battle in Greece Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 aaGun and 5 infantry British roll AA dice in Greece : 0/2 hits, 0.33 expected hits Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 2/7 hits, 2.00 expected hits British roll dice for 1 aaGun and 5 infantry in Greece, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Greece 1 aaGun owned by the British and 1 infantry owned by the British lost in Greece Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 4 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Greece 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 infantry owned by the Germans retreated to Bulgaria British win with 4 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 4 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Holland Belgium Germans attack with 3 artilleries and 1 infantry French defend with 1 infantry Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 3 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in 92 Sea Zone Germans attack with 3 bombers and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 3 bombers and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 92 Sea Zone Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for British: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Germans 3 bombers moved from 92 Sea Zone to Southern Italy 1 tactical_bomber moved from 92 Sea Zone to Southern FranceCombat Hit Differential Summary :
French regular : 0.67 British AA : -0.33 Germans regular : 1.50 British regular : 0.17 -
@cwglee51 feel free to reroll what you need to. let me know.
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@crockett36 appreciate it but i’m not familiar with how to do that…
I ws to attack w/ 5 inf 3 tanks 1 tac and 1 fighter.
you are defending w/ 1 AA and 5 inf -
@cwglee51
dicebot[3d6]
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[dice 3d6]
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3d6: 6, 1, 6
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one hit in the first round.
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[dice 3d6]
second round -
3d6: 4, 6, 3
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@dicebot one more hit. So Greeks are down to 2.
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3rd round only the 3s.
[dice 4d6] -
4d6: 1, 3, 4, 5
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you win. let me roll for the 2 infantry in the 3rd round
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@crockett36
[dice 2d6





