cwglee axis vs crocket alllies +46 g40 oob

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 God save the king!


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            2 fighters and 3 tactical_bombers moved from Novgorod to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            3 infantry and 7 mech_infantrys moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            5 bombers and 4 fighters moved from Bryansk to Russia
            2 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 cruiser and 2 destroyers
                British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Germans roll dice for 1 cruiser and 2 destroyers in 112 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 2 destroyers in 112 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
                Casualties for British: 1 transport
            Battle in Russia
                Germans attack with 4 armour, 5 bombers, 6 fighters, 3 infantry, 8 mech_infantrys and 3 tactical_bombers
                British defend with 1 bomber and 5 fighters; Americans defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 8 infantry and 1 mech_infantry
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 4 armour, 5 bombers, 5 fighters, 3 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 12/28 hits, 11.67 expected hits
                    Russians roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 7 fighters, 8 infantry and 1 mech_infantry in Russia, round 2 : 10/20 hits, 8.83 expected hits
                    3 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                    1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 bomber owned by the British and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 4 armour, 5 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers in Russia, round 3 : 6/18 hits, 10.00 expected hits
                    Russians roll dice for 3 artilleries and 7 fighters in Russia, round 3 : 4/10 hits, 5.67 expected hits
                    3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    3 artilleries owned by the Russians, 2 fighters owned by the Americans and 1 fighter owned by the British lost in Russia
                    Germans roll dice for 1 armour, 5 bombers, 5 fighters and 3 tactical_bombers in Russia, round 4 : 9/14 hits, 8.33 expected hits
                    Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits, 2.67 expected hits
                    4 fighters owned by the Germans lost in Russia
                    4 fighters owned by the British lost in Russia
                Germans captures 29PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 3 armour, 5 fighters, 3 infantry and 8 mech_infantrys
                Casualties for Russians: 2 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry
                Casualties for British: 1 bomber and 5 fighters
                Casualties for Americans: 2 fighters
    
        Non Combat Move - Germans
            5 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            2 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5,6,4
            Germans collect 52 PUs (2 lost to blockades); end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : 0.83
    Germans regular : -3.33
    Russians AA : 0.00
    

    Savegame


  • @crockett36 well you can certainly take it back now! it was costly


  • @crockett36 edit the transport into 112 if you don’t mind.


  • @crockett36 actually never mind leave it right where it is.

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - Russians
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            7 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Alexandria to Egypt
    
        Non Combat Move - Russians
            2 aaGuns and 6 infantry moved from Amur to Buryatia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 19 18

    @cwglee51 Bryansk forward has been a work in progress for a year or more. I’m concluding it leaves the rest of the world anemic. I’m kind of talking to myself. Many times the pros hold Moscow and Samara in strength.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 infantry moved from Anhwe to Hopei
            1 bomber moved from French Indo China to Hopei
            3 artilleries and 2 infantry moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 armour and 1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            2 infantry moved from French Indo China to Kwangsi
            2 fighters moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 artilleries and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer and 1 submarine
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 bomber moved from Hopei to French Indo China
            1 aaGun moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            5 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 fighter placed in 36 Sea Zone
            3 infantry placed in Malaya
            3 mech_infantrys placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
            Japanese collect 62 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : 0.67
    Japanese regular : -4.33
    UK_Pacific regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Gibraltar to 99 Sea Zone
            1 armour moved from Northwest Persia to Rostov
                  Americans take Rostov from Germans
            1 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Samara to Russia
            1 fighter moved from Samara to Russia
            1 bomber moved from Yenisey to Kansu
            1 infantry moved from Suiyuyan to Kansu
            3 fighters moved from Samara to Russia
            1 artillery and 1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 bombers moved from Gibraltar to 113 Sea Zone
            3 fighters moved from Yakut S.S.R. to Vologda
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 bombers moved from Eastern United States to 112 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 scramble both to 113

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            3 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Rostov from Americans to Germans
            EDIT: Changing PUs for Americans from 80 to 78
            EDIT: Turning off Edit Mode
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 armour moved from Eastern Persia to Kazakhstan
            2 artilleries moved from Caucasus to Volgograd
            2 bombers moved from Egypt to Ukraine
            2 fighters moved from 99 Sea Zone to Ukraine
            1 artillery moved from Norway to Finland
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Caucasus to Volgograd
            2 infantry moved from Samara to Volgograd
            EDIT: 1 armour moved from Rostov to Volgograd
            1 infantry moved from Caucasus to Rostov
                  British take Rostov from Germans
            3 infantry moved from Caucasus to Volgograd
            1 infantry moved from Samara to Volgograd
    
        Combat - British
            Air Battle in Ukraine
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Rostov from Americans to Germans
            EDIT: Changing PUs for Americans from 80 to 78
            EDIT: Turning off Edit Mode
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 armour moved from Eastern Persia to Kazakhstan
            2 artilleries moved from Caucasus to Volgograd
            2 bombers moved from Egypt to Ukraine
            2 fighters moved from 99 Sea Zone to Ukraine
            1 artillery moved from Norway to Finland
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Caucasus to Volgograd
            2 infantry moved from Samara to Volgograd
            EDIT: 1 armour moved from Rostov to Volgograd
            1 infantry moved from Caucasus to Rostov
                  British take Rostov from Germans
            3 infantry moved from Caucasus to Volgograd
            1 infantry moved from Samara to Volgograd
    
        Combat - British
            Air Battle in Ukraine
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 no intercept

Suggested Topics

  • 32
  • 194
  • 36
  • 91
  • 61
  • 135
  • 101
  • 211
Axis & Allies Boardgaming Custom Painted Miniatures

17

Online

18.0k

Users

40.7k

Topics

1.8m

Posts