cwglee axis vs crocket alllies +46 g40 oob


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            6 bombers and 2 fighters moved from Novgorod to Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 - intercept order?

  • 2026 25 24 23 22 19 18

    @cwglee51 send them all up!


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            6 bombers and 2 fighters moved from Novgorod to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 8 units heading to Russia
                Russians launches 5 interceptors out of Russia
                    Attackers Fire,  : 2/8 hits, 1.33 expected hits
                    Defenders Fire,  : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Germans lost in Russia
                    2 fighters owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                1 bomber owned by the Germans killed by AA in Russia
                Bombing raid in Russia rolls: 3,3,3,3,6 and causes: 18 damage to unit: factory_major
                Bombing raid in Russia causes 18 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            5 bombers moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 mech_infantry moved from Yugoslavia to Bessarabia
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 fighters moved from Western Germany to Bryansk
            1 cruiser and 2 destroyers moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            2 fighters and 1 tactical_bomber placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 0.17
    Attackers Fire,  : 0.67
    Russians AA : 0.00
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; 
            Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 mech_infantry moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Japanese
            7 infantry moved from Jehol to Chahar
            6 infantry moved from Manchuria to Amur
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Amur
    
        Place Units - Russians
            1 aaGun and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; 
            Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 mech_infantry moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Japanese
            7 infantry moved from Jehol to Chahar
            6 infantry moved from Manchuria to Amur
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Amur
    
        Place Units - Russians
            1 aaGun and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novosibirsk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; 
            Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 mech_infantry moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Japanese
            7 infantry moved from Jehol to Chahar
            6 infantry moved from Manchuria to Amur
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Amur
    
        Place Units - Russians
            1 aaGun and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novosibirsk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Novosibirsk from Russians to Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 Use the last one please. This is what Bryansk forward should have looked like. Tempted by the good, threw away the bestScreenshot 2026-02-15 133236.png

  • 2026 25 24 23 22 19 18

    I’d resign, but If I shoot down 5 or 6 planes, it’s a fight.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_major; Remaining resources: 53 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to 45 Sea Zone
            1 infantry moved from Malaya to Shan State
            3 artilleries and 2 infantry moved from Szechwan to Shensi
            1 armour moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from Jehol to Anhwe
            5 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Anhwe
            5 transports moved from 20 Sea Zone to 6 Sea Zone
            10 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            8 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
                  Japanese take 19 Sea Zone from Americans
                  Japanese take 6 Sea Zone from Americans
            1 fighter moved from Malaya to Shan State
            1 bomber moved from French Indo China to 42 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Manchuria from Chinese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                British defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 42 Sea Zone
                Japanese win, taking Korea from Russians, taking 42 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Shan State
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 5 infantry and 1 mech_infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Anhwe, round 2 : 0/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Anhwe, round 3 : 1/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 artillery owned by the Americans lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Shensi
                Japanese attack with 3 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 carriers moved from 20 Sea Zone to 6 Sea Zone
            5 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Shan State to French Indo China
            2 tactical_bombers moved from Shantung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 bomber moved from 45 Sea Zone to French Indo China
            2 battleships, 2 cruisers and 3 destroyers moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun moved from Shantung to Anhwe
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in French Indo China
            1 infantry and 1 mech_infantry placed in Shantung
            1 infantry placed in Malaya
            Japanese undo move 4.
            1 mech_infantry placed in Shantung
            1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.33
    UK_Pacific regular : -0.33
    British regular : -0.17
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Yakut S.S.R. to Samara
            2 fighters moved from 99 Sea Zone to Russia
            1 infantry moved from Syria to Iraq
            1 armour moved from Syria to Northwest Persia
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Russia to Western Ukraine
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 fighter moved from Western United States to 25 Sea Zone
            3 fighters moved from Soviet Far East to Yakut S.S.R.
            1 bomber moved from Soviet Far East to Yenisey
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
            4 fighters moved from Eastern United States to Gibraltar
            2 bombers moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Battle in Norway
            Battle in Western Ukraine
                Americans attack with 2 bombers
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Americans roll dice for 2 bombers in Western Ukraine, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 bombers owned by the Americans lost in Western Ukraine
                    2 mech_infantrys owned by the Germans lost in Western Ukraine
                Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -16
                Casualties for Americans: 2 bombers
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 destroyers moved from 91 Sea Zone to 112 Sea Zone
            EDIT: 1 submarine moved from 93 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Kazakhstan to Samara
            2 fighters moved from Eastern Persia to Russia
            1 armour moved from India to Eastern Persia
            1 infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            12 infantry moved from Yunnan to Burma
            1 battleship moved from 25 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 armour moved from Ethiopia to Egypt
            1 bomber moved from Egypt to Russia
            2 artilleries moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 armour moved from 96 Sea Zone to Libya
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Egypt to 99 Sea Zone
            3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
    
        Combat - British
            Battle in Libya
                British attack with 1 armour and 1 infantry
                Italians defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Libya
                    1 mech_infantry owned by the Italians lost in Libya
                    British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Libya
                    1 artillery owned by the Italians lost in Libya
                Italians win with no units remaining. Battle score for attacker is -1
                Casualties for British: 1 armour and 1 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                British attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the British lost in Western Ukraine
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                British win with 3 fighters remaining. Battle score for attacker is -7
                Casualties for British: 1 tactical_bomber
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Western Ukraine to Russia
            3 aaGuns moved from Yunnan to Burma
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            2 bombers and 1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    Italians regular : 1.00
    Germans regular : 1.67
    British regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Ukraine to 96 Sea Zone
            1 bomber moved from Novgorod to 112 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 112 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport; Americans defend with 2 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    Italians roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                    Italians roll dice for 1 bomber in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in 112 Sea Zone
                Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -4
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Libya
            5 fighters moved from Ukraine to Southern Italy
            1 mech_infantry moved from Greece to Romania
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            2 armour moved from Bessarabia to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            1 armour moved from Novgorod to Eastern Poland
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 2 artilleries and 4 infantry
            EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns, 2 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,3,5,4,3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1,2,3
            Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -0.33
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 57 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 destroyer moved from 56 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 God save the king!


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            2 fighters and 3 tactical_bombers moved from Novgorod to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            3 infantry and 7 mech_infantrys moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            5 bombers and 4 fighters moved from Bryansk to Russia
            2 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 cruiser and 2 destroyers
                British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Germans roll dice for 1 cruiser and 2 destroyers in 112 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 2 destroyers in 112 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
                Casualties for British: 1 transport
            Battle in Russia
                Germans attack with 4 armour, 5 bombers, 6 fighters, 3 infantry, 8 mech_infantrys and 3 tactical_bombers
                British defend with 1 bomber and 5 fighters; Americans defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 8 infantry and 1 mech_infantry
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 4 armour, 5 bombers, 5 fighters, 3 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 12/28 hits, 11.67 expected hits
                    Russians roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 7 fighters, 8 infantry and 1 mech_infantry in Russia, round 2 : 10/20 hits, 8.83 expected hits
                    3 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                    1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 bomber owned by the British and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 4 armour, 5 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers in Russia, round 3 : 6/18 hits, 10.00 expected hits
                    Russians roll dice for 3 artilleries and 7 fighters in Russia, round 3 : 4/10 hits, 5.67 expected hits
                    3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    3 artilleries owned by the Russians, 2 fighters owned by the Americans and 1 fighter owned by the British lost in Russia
                    Germans roll dice for 1 armour, 5 bombers, 5 fighters and 3 tactical_bombers in Russia, round 4 : 9/14 hits, 8.33 expected hits
                    Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits, 2.67 expected hits
                    4 fighters owned by the Germans lost in Russia
                    4 fighters owned by the British lost in Russia
                Germans captures 29PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 3 armour, 5 fighters, 3 infantry and 8 mech_infantrys
                Casualties for Russians: 2 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry
                Casualties for British: 1 bomber and 5 fighters
                Casualties for Americans: 2 fighters
    
        Non Combat Move - Germans
            5 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            2 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5,6,4
            Germans collect 52 PUs (2 lost to blockades); end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : 0.83
    Germans regular : -3.33
    Russians AA : 0.00
    

    Savegame


  • @crockett36 well you can certainly take it back now! it was costly


  • @crockett36 edit the transport into 112 if you don’t mind.


  • @crockett36 actually never mind leave it right where it is.

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