damn, axis are coming out storming on this one
crocket36 (Allies+39) vs Simon33 (X) OOB
-
@simon33 sorry, I don’t see two rounds of dice rolls for me
-
@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@simon33 sorry, I don’t see two rounds of dice rolls for me
I only rolled one round in Triple-A. Second round was through dicebot.
-
There was a typo in the attacking 3s so I had to roll them again.
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 57 Sea Zone Non Combat Move - ANZAC 2 fighters moved from New Zealand to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun moved from 42 Sea Zone to Java 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 fighter moved from 42 Sea Zone to Malaya 2 fighters moved from 42 Sea Zone to Java Place Units - ANZAC 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 57 Sea Zone Non Combat Move - ANZAC 2 fighters moved from New Zealand to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun moved from 42 Sea Zone to Java 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 fighter moved from 42 Sea Zone to Malaya 2 fighters moved from 42 Sea Zone to Java Place Units - ANZAC 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Combat - French Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from 57 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 31 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
redid 2 anzac noncoms.
-
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
-
@crockett36 And then the next player rolling his dice or asking for scramble orders.
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 bombers moved from Western Germany to Novgorod 2 armour moved from Yugoslavia to Eastern Poland Germans take Eastern Poland from Russians 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 mech_infantrys owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 3 mech_infantrys Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers in 114 Sea Zone, round 2 : 8/10 hits, 5.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 fighter moved from Western Germany to Alexandria 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 4 infantry moved from Slovakia Hungary to Eastern Poland 3 aaGuns, 3 artilleries and 18 infantry moved from Poland to Eastern Poland 5 infantry moved from Bulgaria to Romania 2 artilleries and 1 infantry moved from Yugoslavia to Romania 3 artilleries and 1 infantry moved from Germany to Poland 1 bomber moved from Novgorod to Poland 1 bomber moved from Novgorod to Poland 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Finland 2 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany 6 armour and 4 mech_infantrys moved from France to Germany 1 artillery moved from France to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 3 armour, 2 infantry and 5 mech_infantrys placed in Germany 1 bomber and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 3.67 -
@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
-
@simon33 grandkids are in town. delay ahead.





