0%

crocket36 (Allies+39) vs Simon33 (X) OOB

  • 19 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Belarus to Rostov
                  Italians take Rostov from Russians
            1 infantry moved from Malta to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
                  Italians take Libya from French
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                British defend with 1 harbour; Americans defend with 1 artillery, 1 fighter and 3 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 3/5 hits, 2.00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                    Italians roll dice for 1 armour and 1 fighter in Gibraltar, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Gibraltar
                1 fighter owned by the Italians retreated
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Casualties for Americans: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 1.33
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 57 Sea Zone to 60 Sea Zone
            3 artilleries and 3 infantry moved from Queensland to New South Wales
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 mech_infantry moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            9 armour and 9 mech_infantrys moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 3 mech_infantrys
                Russians defend with 2 aaGuns and 1 factory_minor
                    2 aaGuns owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Bessarabia to Ukraine
            1 armour moved from Bessarabia to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            5 artilleries, 2 infantry and 4 mech_infantrys moved from Belarus to Bryansk
            4 armour moved from Novgorod to Bryansk
            4 mech_infantrys moved from Poland to Novgorod
            2 mech_infantrys moved from Ukraine to Bryansk
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Finland to Norway
            1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
            1 bomber and 1 tactical_bomber moved from Western Germany to Greece
            2 bombers, 1 fighter and 3 tactical_bombers moved from Novgorod to Greece
            2 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
            1 artillery and 2 infantry moved from Germany to Poland
            1 tactical_bomber moved from Southern France to Western Germany
            1 mech_infantry moved from Southern France to Yugoslavia
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
            Germans undo move 4.
            2 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Jehol to Shantung
            7 infantry moved from Jehol to Chahar
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 fighter moved from Russia to Persia
    
        Combat - Russians
            Battle in Shantung
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Russians win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Jehol to Chahar
    
        Place Units - Russians
            2 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • 2026 25 24 23 22 19 18

    Whenever I play you going forward, I am doing Taranto. Losing Egypt early really put me behind. And you seem very skilled at dominating the Med.

  • 2026 25 24 23 22 19 18

    @simon33 If you’re in a Christmas mood, you could let me land my units off SFE.

  • 2026 25 24 23 22 19 18

    Hey, I’d like to add that Russian fighter back to Moscow please. Thank you.

  • 19 17 16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 2 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Anhwe
            1 bomber moved from Japan to Manchuria
            1 bomber moved from Japan to Shantung
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 cruiser moved from 37 Sea Zone to 19 Sea Zone
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 armour moved from Shensi to Szechwan
                  Japanese take Sikang from Chinese
            3 artilleries and 1 mech_infantry moved from Szechwan to Yunnan
            2 mech_infantrys moved from Shensi to Yunnan
            2 artilleries moved from Shensi to Szechwan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 artillery and 2 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Jehol
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Jehol from Chinese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shantung
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Shantung
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                1 bomber owned by the Japanese retreated
                Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 artilleries, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/9 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Manchuria to Japan
            1 bomber moved from Shantung to Japan
            1 carrier and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from 45 Sea Zone to 19 Sea Zone
            1 carrier and 2 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 19 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 fighter moved from Anhwe to Hunan
    
        Place Units - Japanese
            1 carrier and 2 fighters placed in 19 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,4,6,6,6,2,2,5
            Japanese collect 46 PUs (8 lost to blockades); end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.50
    ANZAC regular : -0.33
    

    Savegame

  • 19 17 16

    @crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:

    Whenever I play you going forward, I am doing Taranto. Losing Egypt early really put me behind. And you seem very skilled at dominating the Med.

    There are other options. Gibastion and the CV-less Taranto, the latter being my preferred one.

  • 19 17 16

    @crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:

    @simon33 If you’re in a Christmas mood, you could let me land my units off SFE.

    Ok, only just read this and the other one. You can edit both on USA.

T-shirts, Hats, and More

Suggested Topics

  • 21
  • 28
  • 28
  • 76
  • 146
  • 90
  • 236
  • 4.3k
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

18.0k

Users

40.8k

Topics

1.8m

Posts