@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
scramble to Shan State?
no scramble. thanks!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 aaGuns and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Belarus to Bryansk
7 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
2 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
5 infantry moved from Korea to Manchuria
3 infantry moved from Korea to Manchuria
5 infantry moved from Vyborg to Karelia
1 fighter moved from Persia to Bryansk
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 2 armour, 7 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 2 armour, 7 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/10 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour, 6 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/9 hits, 2.17 expected hits
Germans roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
2 artilleries owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
2 aaGuns moved from Vyborg to Karelia
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
Place Units - Russians
2 aaGuns and 1 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters and 2 infantry; Remaining resources: 5 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Jehol to Anhwe
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
1 tactical_bomber moved from Jehol to Hopei
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to Siam
1 infantry moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 cruisers moved from 56 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from Philippines to Shan State
1 mech_infantry moved from Hunan to Anhwe
1 bomber moved from Japan to Hopei
1 mech_infantry moved from Kweichow to Anhwe
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 cruisers in Shan State, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 0/5 hits, 2.33 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 3 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Malaya
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Siam, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 5 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 5 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/9 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Anhwe
1 bomber and 1 tactical_bomber moved from Hopei to Kiangsu
1 bomber moved from Siam to Kwangtung
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -3.33
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to Hopei
10 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Manchuria
Place Units - Chinese
1 infantry placed in Yunnan
6 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 carrier moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Western United States to 7 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Alaska to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 bombers moved from Western United States to Korea
2 infantry moved from Manchuria to Korea
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from British Columbia to Alaska
Combat - Americans
Non Combat Move - Americans
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 carriers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to Hopei
10 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Manchuria
Place Units - Chinese
1 infantry placed in Yunnan
6 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Persia to Ethiopia
1 transport moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 bomber and 4 fighters moved from Rostov to Iraq
1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Syria to Iraq
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to India
Combat - British
Battle in Ethiopia
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Ethiopia, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Ethiopia to British Somaliland
1 fighter moved from Anglo Egyptian Sudan to British Somaliland
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
Place Units - British
3 fighters placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,4,1,1,2,1,4,2,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.67
Japanese regular : 0.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 bomber moved from Egypt to 76 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
Combat - Italians
Battle in 76 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 76 Sea Zone to Greece
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Eastern Poland to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bessarabia
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Western Ukraine
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia
2 armour moved from Novgorod to Karelia
Germans take Vyborg from Russians
2 artilleries moved from Novgorod to Karelia
2 infantry moved from Finland to Karelia
1 armour moved from Novgorod to Karelia
2 infantry moved from Finland to Karelia
7 armour, 5 artilleries, 21 infantry and 8 mech_infantrys moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Bessarabia
2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
2 mech_infantrys moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Belarus
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 99 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
French roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in 99 Sea Zone
1 cruiser owned by the French lost in 99 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys in Belarus, round 2 : 9/43 hits, 11.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 2 armour, 5 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 5/12 hits, 4.00 expected hits
Russians roll dice for 2 armour, 5 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/8 hits, 3.00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
5 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Bessarabia, round 3 : 3/10 hits, 3.67 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans lost in Bessarabia
1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 armour, 5 infantry and 1 mech_infantry
Battle in Karelia
Germans attack with 3 armour, 2 artilleries and 4 infantry
Russians defend with 2 aaGuns and 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Karelia, round 2 : 3/9 hits, 3.17 expected hits
Russians roll dice for 2 aaGuns and 5 infantry in Karelia, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Karelia
1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Karelia
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 3 armour owned by the Germans retreated to Novgorod
Russians win with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Non Combat Move - Germans
3 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 3 tactical_bombers moved from Bessarabia to Eastern Poland
2 bombers moved from Russia to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
5 mech_infantrys moved from Western Germany to Poland
3 aaGuns moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : 0.50
Russians regular : 0.67
Germans regular : -1.67
Russians AA : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 27 PUs;
Russians buy 8 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 artillery, 2 fighters and 34 infantry moved from Bryansk to Russia
1 mech_infantry moved from Archangel to Russia
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Removing units owned by Russians from Ukraine: 2 aaGuns
EDIT: Adding units owned by Russians to Rostov: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 27 PUs;
Russians buy 8 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 artillery, 2 fighters and 34 infantry moved from Bryansk to Russia
1 mech_infantry moved from Archangel to Russia
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Removing units owned by Russians from Ukraine: 2 aaGuns
EDIT: Adding units owned by Russians to Rostov: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Szechwan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 1 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Anhwe to Yunnan
1 bomber and 1 tactical_bomber moved from Kiangsu to Hopei
1 bomber moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
1 fighter and 3 tactical_bombers moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in Yunnan
Japanese attack with 3 artilleries, 2 infantry and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/7 hits, 2.17 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 3 artilleries and 2 mech_infantrys in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Ceylon from UK_Pacific, taking Yunnan from Chinese with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 3 tactical_bombers moved from Shan State to 39 Sea Zone
1 bomber and 1 tactical_bomber moved from Hopei to Anhwe
1 bomber moved from Hunan to Anhwe
2 fighters moved from Japan to Anhwe
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 2.67
UK_Pacific regular : -0.33