@Witt Fine with me
World at War game 23
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TripleA Turn Summary: French round 34
TripleA Turn Summary for game: World At War
Game History
Round: 34 Combat Move - French 2 Adv.Fighters and 2 Infantrys moved from French Equatorial Africa to Belgian Congo Purchase Units - French French buy 2 Bunkers and 6 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Belgian Congo French attack with 2 Adv.Fighters and 2 Infantrys Italians defend with 2 Infantrys French roll dice for 2 Adv.Fighters and 2 Infantrys in Belgian Congo, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Italians lost in Belgian Congo French roll dice for 2 Adv.Fighters and 2 Infantrys in Belgian Congo, round 3 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in Belgian Congo French win, taking Belgian Congo from Italians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Non Combat Move - French 2 Adv.Fighters moved from Belgian Congo to French Equatorial Africa Place Units - French 1 Bunker and 3 Infantrys placed in French Equatorial Africa 1 Bunker and 3 Infantrys placed in E.Morocco Turn Complete - French French collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -1,00 French regular : 0,33 -
TripleA Turn Summary: British round 34
TripleA Turn Summary for game: World At War
Game History
Round: 34 Purchase Units - British British buy 2 Adv.Fighters, 1 Carrier, 2 Infantrys and 4 Submarines; Remaining resources: 4 PUs; Non Combat Move - British 8 Infantrys moved from Cape Town to South Africa 2 Adv.Fighters and 1 Carrier moved from 18 Sea Zone to 21 Sea Zone Place Units - British 4 Submarines placed in 21 Sea Zone 2 Adv.Fighters and 1 Carrier placed in 18 Sea Zone 2 Infantrys placed in Cape Town Turn Complete - British British collect 64 PUs; end with 68 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 34
TripleA Turn Summary for game: World At War
Game History
Round: 34 Purchase Units - Anzac Anzac buy 8 Infantrys and 10 Tanks; Remaining resources: 0 PUs; Non Combat Move - Anzac 2 Elites and 6 Tanks moved from N.Thailand to S.Thailand 4 Tanks moved from N.French Indochina to S.Thailand 3 ArmoredCars moved from Kwangsi to N.Thailand 2 ArmoredCars moved from Anhwei to N.French Indochina 3 ArmoredCars moved from Shantung to Hunan 1 Infantry moved from Sikang to Yunnan 2 Elites moved from Sumatra to 110 Sea Zone 2 Elites moved from 110 Sea Zone to Malaya 2 Artillerys and 1 Elite moved from Townsville to 113 Sea Zone 2 Artillerys, 1 Elite and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 2 Elites moved from Broome to 67 Sea Zone 3 Artillerys, 3 Elites and 3 Transports moved from 67 Sea Zone to 110 Sea Zone 3 Artillerys and 3 Elites moved from 110 Sea Zone to Malaya 3 Artillerys and 2 Elites moved from Canberra to 122 Sea Zone 1 Elite moved from Canberra to 122 Sea Zone 3 Artillerys, 3 Elites and 3 Transports moved from 122 Sea Zone to 66 Sea Zone 3 Artillerys and 3 Elites moved from 66 Sea Zone to Sumatra 2 Transports moved from 70 Sea Zone to 122 Sea Zone 2 Transports moved from 110 Sea Zone to 70 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Cruiser moved from 110 Sea Zone to 67 Sea Zone 1 Cruiser moved from 110 Sea Zone to 67 Sea Zone Place Units - Anzac 3 Tanks placed in Kwangsi 2 Tanks placed in Shanghai 2 Tanks placed in Anhwei 3 Tanks placed in Shantung 3 Infantrys placed in Broome 4 Infantrys placed in Canberra 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 34
TripleA Turn Summary for game: World At War
Game History
Round: 34 Purchase Units - Dutch Dutch buy 4 Artillerys, 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch 7 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Elite moved from Java to 110 Sea Zone 1 Artillery and 2 Infantrys moved from West Borneo to 110 Sea Zone 1 Artillery and 1 Elite moved from East And South Borneo to 110 Sea Zone 1 Artillery and 3 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Artillerys, 2 Elites and 5 Infantrys moved from 110 Sea Zone to Malaya Place Units - Dutch 1 Artillery and 1 Infantry placed in Java 1 Artillery and 2 Elites placed in West Borneo 1 Artillery and 3 Infantrys placed in Banjarmasin 1 Artillery and 1 Infantry placed in East And South Borneo Turn Complete - Dutch Dutch collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 34
TripleA Turn Summary for game: World At War
Game History
Round: 34 Purchase Units - Finns Finns buy 2 Artillerys, 1 Bunker, 1 Elite, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Finns 2 Infantrys and 2 Tanks moved from Urumqi to E.Sinkiang 2 Tanks moved from Alma Ata to E.Sinkiang 2 Artillerys, 1 Elite and 5 Infantrys moved from Alma Ata to C.Sinkiang 2 Artillerys and 7 Infantrys moved from Chimkent to Alma Ata 2 Artillerys, 1 Elite and 6 Infantrys moved from Kuybyshev to Chimkent 2 Tanks moved from Kuybyshev to Alma Ata 2 Artillerys, 1 Elite and 6 Infantrys moved from Kirov to Kuybyshev 2 Tanks moved from Arkhangelsk to Kuybyshev 2 Artillerys and 7 Infantrys moved from Arkhangelsk to Kirov 4 Infantrys moved from S.Karelia to Arkhangelsk 1 Infantry moved from Leningrad to S.Karelia 2 Tanks moved from Leningrad to Arkhangelsk Place Units - Finns 1 Bunker placed in C.Sinkiang 4 Infantrys placed in Urumqi 2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk 2 Infantrys and 2 Tanks placed in Leningrad 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 34
TripleA Turn Summary for game: World At War
Game History
Round: 34 Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Non Combat Move - Romanians 1 Artillery, 1 Elite and 10 Infantrys moved from W.Sinkiang to C.Sinkiang 5 Infantrys moved from Baluchistan to Alma Ata 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks moved from Chimkent to Alma Ata 1 Tank moved from Kuybyshev to Alma Ata 2 Tanks moved from Saratov to Chimkent 2 Artillerys, 1 Elite and 1 Infantry moved from Saratov to Kuybyshev 2 Tanks moved from Donetsk to Saratov 2 Transports moved from 54 Sea Zone to 53 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to 53 Sea Zone 1 Infantry moved from Bucharest to E.Romania 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 53 Sea Zone to 54 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 54 Sea Zone to Rostov 1 Artillery, 1 Elite and 8 Infantrys moved from E.Iran to Baluchistan 2 Tanks moved from W.Iran to Baluchistan 4 Infantrys moved from W.Iran to E.Iran 2 Infantrys moved from Uzbekistan to Alma Ata 2 Infantrys moved from Tashkent to Uzbekistan 2 Artillerys, 1 Elite and 1 Infantry moved from Erzurum to W.Iran 2 Tanks moved from Syria to W.Iran Place Units - Romanians 2 Infantrys placed in Tashkent 3 Infantrys placed in E.Iran 2 Tanks placed in Syria 2 Tanks placed in Donetsk 2 Artillerys and 1 Elite placed in E.Romania 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 34
TripleA Turn Summary for game: World At War
Game History
Round: 34 Purchase Units - Thai Thai buy 3 Infantrys; Remaining resources: 0 PUs; Place Units - Thai 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 34
TripleA Turn Summary for game: World At War
Game History
Round: 34 Combat Move - Americans 2 Infantrys moved from Yunnan to Assam 3 Infantrys moved from Yunnan to Assam 1 S.Bomber moved from Yunnan to Assam 1 S.Bomber moved from Yunnan to W.Qinghai 1 Adv.Fighter moved from Ningsia to Gobi Altai 1 Infantry moved from E.Qinghai to Gobi Altai 3 Infantrys moved from Sikang to W.Qinghai 1 Infantry moved from E.Qinghai to Gobi Altai 1 Infantry moved from E.Qinghai to Gobi Altai Purchase Units - Americans Americans buy 1 Destroyer, 60 Infantrys, 3 L.Fighters and 15 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in W.Qinghai Americans attack with 3 Infantrys and 1 S.Bomber Germans defend with 2 Infantrys Americans roll dice for 3 Infantrys and 1 S.Bomber in W.Qinghai, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 Infantrys in W.Qinghai, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Americans lost in W.Qinghai 1 Infantry owned by the Germans lost in W.Qinghai Americans roll dice for 2 Infantrys and 1 S.Bomber in W.Qinghai, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 Infantrys and 1 S.Bomber in W.Qinghai, round 4 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 Infantry in W.Qinghai, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in W.Qinghai Americans win, taking W.Qinghai from Germans with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Assam Americans attack with 5 Infantrys and 1 S.Bomber Germans defend with 4 Infantrys Americans roll dice for 5 Infantrys and 1 S.Bomber in Assam, round 2 : 4/6 hits, 1,83 expected hits Germans roll dice for 4 Infantrys in Assam, round 2 : 0/4 hits, 1,33 expected hits 4 Infantrys owned by the Germans lost in Assam Americans win, taking Assam from Germans with 5 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 8 Casualties for Germans: 4 Infantrys Battle in Gobi Altai Americans attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 2 Infantrys Americans roll dice for 1 Adv.Fighter and 3 Infantrys in Gobi Altai, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in Gobi Altai Americans roll dice for 1 Adv.Fighter and 3 Infantrys in Gobi Altai, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Gobi Altai 1 Infantry owned by the Germans lost in Gobi Altai Americans win, taking Gobi Altai from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 S.Bomber moved from W.Qinghai to Yunnan 1 Adv.Fighter moved from Gobi Altai to Ningsia 1 S.Bomber moved from Assam to Yunnan 8 Artillerys, 16 Elites and 32 Infantrys moved from N.French Indochina to Yunnan 3 Tanks moved from Hupeh to Yunnan 2 ArmoredCars and 1 Tank moved from Shansi to Ningsia 3 Infantrys moved from E.Qinghai to Ningsia 7 Infantrys moved from Sikang to E.Qinghai 6 Infantrys moved from Sikang to E.Qinghai 4 Infantrys moved from Sikang to E.Qinghai 2 Infantrys moved from Sikang to E.Qinghai 1 Infantry moved from Sikang to E.Qinghai 2 ArmoredCars and 2 Tanks moved from Chahar to Shensi 3 Tanks moved from Peking to Suiyuan 4 Tanks moved from Liaoning to Chahar 8 Infantrys moved from Changchun to 84 Sea Zone 8 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from Chubu to 84 Sea Zone 5 B.Transports and 20 Infantrys moved from 84 Sea Zone to 92 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 1 B.Transport and 4 Infantrys moved from 107 Sea Zone to 92 Sea Zone 3 Infantrys moved from Saipan to 94 Sea Zone 2 Infantrys moved from Iwo Jima to 85 Sea Zone 2 Infantrys moved from Shikoku to 85 Sea Zone 2 B.Transports and 4 Infantrys moved from 85 Sea Zone to 92 Sea Zone 1 B.Transport and 3 Infantrys moved from 94 Sea Zone to 92 Sea Zone 31 Infantrys moved from 92 Sea Zone to N.French Indochina 5 B.Transports moved from 92 Sea Zone to 84 Sea Zone 1 B.Transport moved from 92 Sea Zone to 94 Sea Zone 1 B.Transport moved from 92 Sea Zone to 107 Sea Zone 1 B.Transport moved from 92 Sea Zone to 85 Sea Zone 3 Tanks moved from Madrid to Aragon 2 Elites and 3 Infantrys moved from La Mancha to Aragon 2 Elites moved from Navarre to Aragon 5 Infantrys moved from Navarre to Aragon 4 Infantrys moved from Navarre to Aragon 5 Infantrys moved from Navarre to Aragon 4 Infantrys moved from Catalonia to Aragon 1 Infantry moved from Catalonia to Aragon 3 Elites moved from La Mancha to Aragon 2 Elites moved from La Mancha to Aragon 2 Tanks moved from Madrid to Aragon 2 Elites and 5 Infantrys moved from Leon to La Mancha 2 Infantrys moved from Leon to La Mancha 5 Infantrys moved from Leon to La Mancha 14 Infantrys moved from Portugal to Leon 9 Infantrys moved from French Sudan to French Equatorial Africa 3 Infantrys moved from Rio de Oro to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to Andalusia 1 Infantry moved from 31 Sea Zone to Andalusia 2 Infantrys moved from Salvador to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 2 B.Transports and 6 Infantrys moved from 35 Sea Zone to 36 Sea Zone 5 Infantrys moved from 36 Sea Zone to Mauritania 1 Infantry moved from 36 Sea Zone to Mauritania 16 Infantrys moved from Washington to 13 Sea Zone 4 B.Transports and 16 Infantrys moved from 13 Sea Zone to 28 Sea Zone 3 B.Transports moved from 15 Sea Zone to 13 Sea Zone 3 B.Transports moved from 30 Sea Zone to 15 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 1 Infantry moved from 32 Sea Zone to Bahia 3 L.Fighters moved from 30 Sea Zone to 21 Sea Zone 3 L.Fighters moved from Washington to 30 Sea Zone 1 B.Transport moved from 33 Sea Zone to 27 Sea Zone 1 B.Transport moved from 33 Sea Zone to 27 Sea Zone 1 B.Transport moved from 36 Sea Zone to 33 Sea Zone 3 L.Fighters moved from 21 Sea Zone to Manchester Place Units - Americans 8 Infantrys placed in Tokyo 8 Infantrys placed in Changchun 4 Infantrys placed in Chubu 2 Infantrys placed in Shikoku 2 Infantrys placed in Iwo Jima 3 Infantrys placed in Saipan 4 Infantrys placed in Davao 2 Infantrys placed in Ningsia 2 Infantrys placed in Yunnan 3 Tanks placed in Hupeh 3 Tanks placed in Peking 4 Tanks placed in Liaoning 5 Tanks placed in Madrid 2 Infantrys placed in Andalusia 2 Infantrys placed in Portugal 2 Infantrys placed in Navarre 3 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 3 Infantrys placed in South Atlantic USA 11 Infantrys and 3 L.Fighters placed in Washington Americans undo move 15. 1 Destroyer placed in 30 Sea Zone 1 Infantry placed in Portugal 1 Infantry placed in Washington Turn Complete - Americans Americans collect 238 PUs; end with 238 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Germans regular : -1,67 -
TripleA Turn Summary: Germans round 35
TripleA Turn Summary for game: World At War
Game History
Round: 35 Combat Move - Germans 1 Artillery and 1 Elite moved from Equatoria to Belgian Congo 2 Infantrys moved from Equatoria to Belgian Congo 2 Elites and 4 Infantrys moved from Bihar to Assam 3 Stukas moved from Bihar to Assam 3 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from E.Sinkiang to W.Qinghai 1 JetFighter moved from E.Sinkiang to Gobi Altai 1 JetFighter moved from E.Sinkiang to W.Qinghai 1 Bomber moved from Bihar to E.Sinkiang 1 JetFighter moved from E.Sinkiang to Gobi Altai 1 Bomber moved from E.Sinkiang to W.Qinghai Purchase Units - Germans Germans buy 4 Battleships, 4 Carriers, 1 Elite, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Gobi Altai Germans attack with 3 Infantrys and 2 JetFighters Americans defend with 2 Infantrys Germans roll dice for 3 Infantrys and 2 JetFighters in Gobi Altai, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Gobi Altai Germans win, taking Gobi Altai from Americans with 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in W.Qinghai Germans attack with 1 Bomber, 3 Infantrys and 1 JetFighter Americans defend with 2 Infantrys Germans roll dice for 1 Bomber, 3 Infantrys and 1 JetFighter in W.Qinghai, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 2 Infantrys in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in W.Qinghai Germans roll dice for 1 Bomber, 3 Infantrys and 1 JetFighter in W.Qinghai, round 3 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Qinghai Germans win, taking W.Qinghai from Americans with 1 Bomber, 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Belgian Congo Germans attack with 1 Artillery, 1 Elite and 2 Infantrys French defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Belgian Congo, round 2 : 1/4 hits, 1.17 expected hits French roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Belgian Congo Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Belgian Congo, round 3 : 1/4 hits, 1.17 expected hits French roll dice for 1 Infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgian Congo 1 Infantry owned by the French lost in Belgian Congo Germans win, taking Belgian Congo from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Germans: 1 Infantry Battle in Assam Germans attack with 2 Elites, 4 Infantrys and 3 Stukas Americans defend with 5 Infantrys Germans roll dice for 2 Elites, 4 Infantrys and 3 Stukas in Assam, round 2 : 2/9 hits, 3.33 expected hits British roll dice for 5 Infantrys in Assam, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans lost in Assam 2 Infantrys owned by the Americans lost in Assam Germans roll dice for 2 Elites, 2 Infantrys and 3 Stukas in Assam, round 3 : 4/7 hits, 3.00 expected hits British roll dice for 3 Infantrys in Assam, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Assam 3 Infantrys owned by the Americans lost in Assam Germans win, taking Assam from British with 2 Elites and 3 Stukas remaining. Battle score for attacker is 2 Casualties for Germans: 4 Infantrys Casualties for Americans: 5 Infantrys Non Combat Move - Germans 3 Stukas moved from Assam to Bihar 2 JetFighters moved from Gobi Altai to E.Sinkiang 1 Bomber and 1 JetFighter moved from W.Qinghai to E.Sinkiang 2 Artillerys, 2 Elites and 16 Infantrys moved from W.Tibet to C.Sinkiang 1 Artillery, 1 Elite and 8 Infantrys moved from Punjab to W.Tibet 2 Infantrys moved from Madras to Hyderabad 5 Infantrys moved from Delhi to Bihar 3 Tanks moved from Baluchistan to W.Tibet 8 Infantrys and 2 Tanks moved from Alma Ata to C.Sinkiang 1 Artillery, 1 Elite and 11 Infantrys moved from Chimkent to Alma Ata 3 Tanks moved from Kuybyshev to Alma Ata 10 Infantrys moved from Kuybyshev to Chimkent 1 Artillery, 1 Elite and 5 Infantrys moved from Gorky to Kuybyshev 5 Infantrys moved from Saratov to Kuybyshev 1 Artillery, 1 Elite and 3 Infantrys moved from Stalingrad to Saratov 1 Artillery, 1 Elite and 8 Infantrys moved from Moscow to Gorky 3 Infantrys moved from Kursk to Rostov 1 Artillery, 1 Elite and 8 Infantrys moved from E.Iran to Baluchistan 3 Tanks moved from W.Iran to Baluchistan 2 Infantrys moved from Iraq to W.Iran 3 Tanks moved from Georgia to W.Iran 2 Cruisers, 1 Destroyer, 2 S.Submarines and 2 Transports moved from 48 Sea Zone to 56 Sea Zone 2 Infantrys moved from Crete to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 4 Infantrys moved from W.Romania to Bulgaria 4 Infantrys moved from Hungary to W.Romania 2 Tanks moved from Bohemia to W.Romania 1 Artillery, 1 Elite and 4 Infantrys moved from Kufra to Darfur 1 Artillery, 1 Elite and 4 Infantrys moved from El Agheila to Kufra 1 Fighter moved from 22 Sea Zone to Normandy 5 Adv.Fighters moved from Normandy to 22 Sea Zone 4 Adv.Fighters moved from Netherlands to 22 Sea Zone 1 Artillery and 1 Elite moved from Burgundy to Orleanais 2 Artillerys, 1 Elite and 7 Infantrys moved from Lorraine to Burgundy 3 Infantrys moved from Bavaria to Lorraine 4 Infantrys moved from Rhine to Lorraine 1 Artillery, 2 Elites and 5 Infantrys moved from Paris to Orleanais Place Units - Germans 3 Battleships and 3 Carriers placed in 22 Sea Zone 1 Battleship and 1 Carrier placed in 22 Sea Zone 3 Tanks placed in Georgia 1 Elite and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 3 Infantrys placed in W.Iran 6 Infantrys placed in Paris Turn Complete - Germans Germans collect 196 PUs; end with 196 PUsCombat Hit Differential Summary :
Americans regular : -1.67 French regular : 0.00 Germans regular : -2.17 British regular : 1.33 -
TripleA Turn Summary: Russians round 35
TripleA Turn Summary for game: World At War
Game History
Round: 35 Combat Move - Russians 2 Infantrys moved from Krasnoyarsk to Semipalatinsk 1 Fighter moved from Krasnoyarsk to Semipalatinsk 4 Artillerys, 102 Infantrys, 22 Mot.Infs and 2 Tanks moved from Krasnoyarsk to Khobdo Purchase Units - Russians Russians buy 2 Bunkers and 11 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Semipalatinsk Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Semipalatinsk, round 2 : 2/3 hits, 0,67 expected hits Finns roll dice for 1 Infantry in Semipalatinsk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Semipalatinsk 1 Infantry owned by the Finns lost in Semipalatinsk Russians win, taking Semipalatinsk from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Khobdo Russians attack with 4 Artillerys, 102 Infantrys, 22 Mot.Infs and 2 Tanks Finns defend with 1 Infantry Russians roll dice for 4 Artillerys, 102 Infantrys, 22 Mot.Infs and 2 Tanks in Khobdo, round 2 : 23/130 hits, 23,67 expected hits Finns roll dice for 1 Infantry in Khobdo, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in Khobdo Russians win, taking Khobdo from Finns with 4 Artillerys, 102 Infantrys, 22 Mot.Infs and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 AAGun moved from Krasnoyarsk to Khobdo 1 Infantry moved from Yeniseysk to Krasnoyarsk 1 Infantry moved from Sibirsky to Yeniseysk 1 Fighter moved from Semipalatinsk to Yeniseysk Place Units - Russians 1 Bunker and 6 Infantrys placed in Sibirsky 1 Bunker and 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Finns regular : 0,33 Russians regular : 0,67 -
@captainwalker trying to be a bit bold with Russia and force your hand… no idea where this will lead tbh
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but it feels a bit stupid to have these huge stack sitting useless in the capitals… need them to trade units with you!
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TripleA Turn Summary: Italians round 35
TripleA Turn Summary for game: World At War
Game History
Round: 35 Combat Move - Italians 5 S.Submarines moved from 44 Sea Zone to 46 Sea Zone 5 Infantrys moved from Rome to 46 Sea Zone 5 Infantrys and 5 S.Submarines moved from 46 Sea Zone to 43 Sea Zone 2 Artillerys and 2 Elites moved from Provence to 44 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 44 Sea Zone to 43 Sea Zone 1 Infantry moved from Provence to 44 Sea Zone 2 Battleships, 3 Cruisers and 1 Infantry moved from 44 Sea Zone to 43 Sea Zone 2 Artillerys, 2 Elites and 6 Infantrys moved from 43 Sea Zone to Catalonia 6 Adv.Fighters moved from 44 Sea Zone to Catalonia 2 Infantrys moved from Kenya to Mozambique 1 Adv.Fighter moved from Italian East Africa to Mozambique 2 Adv.Fighters moved from Italian East Africa to Mozambique Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 21 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Italians Battle in Mozambique Italians attack with 3 Adv.Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 3 Adv.Fighters and 2 Infantrys in Mozambique, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique Italians win, taking Mozambique from British with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Catalonia Italians attack with 6 Adv.Fighters, 2 Artillerys, 2 Elites and 6 Infantrys French defend with 1 AAGun; Americans defend with 10 Infantrys French roll AA dice in Catalonia : 2/6 hits, 1.00 expected hits 2 Adv.Fighters owned by the Italians lost in Catalonia Italians roll dice for 2 Battleships and 3 Cruisers in Catalonia, round 2 : 1/5 hits, 2.83 expected hits 1 Infantry owned by the Americans lost in Catalonia Italians roll dice for 4 Adv.Fighters, 2 Artillerys, 2 Elites and 6 Infantrys in Catalonia, round 2 : 4/14 hits, 4.67 expected hits Americans roll dice for 9 Infantrys in Catalonia, round 2 : 3/9 hits, 3.00 expected hits 3 Infantrys owned by the Italians lost in Catalonia 4 Infantrys owned by the Americans lost in Catalonia Italians roll dice for 4 Adv.Fighters, 2 Artillerys, 2 Elites and 3 Infantrys in Catalonia, round 3 : 3/11 hits, 4.17 expected hits Americans roll dice for 5 Infantrys in Catalonia, round 3 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Italians lost in Catalonia 3 Infantrys owned by the Americans lost in Catalonia Italians roll dice for 4 Adv.Fighters, 2 Artillerys and 2 Elites in Catalonia, round 4 : 4/8 hits, 3.67 expected hits Americans roll dice for 2 Infantrys in Catalonia, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Catalonia Italians win, taking Catalonia from Americans with 4 Adv.Fighters, 2 Artillerys and 2 Elites remaining. Battle score for attacker is -12 Casualties for Italians: 2 Adv.Fighters and 6 Infantrys Casualties for Americans: 10 Infantrys Non Combat Move - Italians 4 Adv.Fighters moved from Catalonia to 43 Sea Zone 1 Adv.Fighter moved from Provence to 43 Sea Zone 3 Carriers, 1 Destroyer, 3 S.Submarines and 1 Transport moved from 44 Sea Zone to 43 Sea Zone 4 Infantrys moved from N.Tunisia to S.Algeria 1 Tank moved from Tunis to S.Algeria 3 Infantrys moved from Tunis to N.Tunisia 1 Adv.Fighter moved from 48 Sea Zone to 43 Sea Zone 1 Bomber moved from El Agheila to Italian East Africa 2 Artillerys and 1 Elite moved from Italian East Africa to Equatoria 2 Infantrys moved from Italian East Africa to Kenya 3 Infantrys moved from Italian East Africa to Equatoria 5 Infantrys moved from Nubia to Italian East Africa 5 Infantrys moved from Lower Egypt to Nubia 5 Infantrys moved from Cairo to Lower Egypt 1 Transport moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Greece to 51 Sea Zone 2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 3 Adv.Fighters moved from Mozambique to Italian East Africa Place Units - Italians 1 Adv.Fighter placed in 48 Sea Zone 6 Infantrys placed in Cairo 1 Artillery, 1 Elite and 1 Infantry placed in Italian East Africa 2 Infantrys placed in Greece 1 Artillery, 1 Elite and 2 Infantrys placed in Provence 2 Infantrys and 2 Tanks placed in Tunis 5 Infantrys placed in Lombardy 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 77 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.17 British regular : -0.33 French AA : 1.00 -
TripleA Turn Summary: French round 35
TripleA Turn Summary for game: World At War
Game History
Round: 35 Combat Move - French 4 Infantrys moved from French Equatorial Africa to Belgian Congo 2 Adv.Fighters moved from French Equatorial Africa to Belgian Congo Purchase Units - French French buy 2 Bunkers and 5 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in Belgian Congo French attack with 2 Adv.Fighters and 4 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry French roll dice for 2 Adv.Fighters and 4 Infantrys in Belgian Congo, round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Belgian Congo, round 2 : 0/3 hits, 1,00 expected hits 1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Belgian Congo French roll dice for 2 Adv.Fighters and 4 Infantrys in Belgian Congo, round 3 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 Artillery in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Germans lost in Belgian Congo French win, taking Belgian Congo from Germans with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Non Combat Move - French 2 Adv.Fighters moved from Belgian Congo to French Equatorial Africa Place Units - French 1 Bunker and 1 Infantry placed in French Equatorial Africa 1 Bunker and 4 Infantrys placed in E.Morocco Turn Complete - French French collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
French regular : 1,67 Germans regular : -1,33 -
TripleA Turn Summary: British round 35
TripleA Turn Summary for game: World At War
Game History
Round: 35 Purchase Units - British British buy 4 Adv.Fighters, 1 Carrier and 2 Submarines; Remaining resources: 0 PUs; Non Combat Move - British 2 Infantrys moved from Cape Town to South Africa 1 Infantry moved from South Africa to Angola 1 Infantry moved from South Africa to Angola Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 18 Sea Zone: 2 Adv.Fighters and 1 Carrier EDIT: Adding units owned by British to 21 Sea Zone: 2 Adv.Fighters and 1 Carrier EDIT: Turning off Edit Mode 2 Adv.Fighters and 1 Carrier placed in 18 Sea Zone 2 Submarines placed in 21 Sea Zone 2 Adv.Fighters placed in Cape Town Turn Complete - British British collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 35
TripleA Turn Summary for game: World At War
Game History
Round: 35 Combat Move - Anzac 5 Elites and 21 Tanks moved from S.Thailand to Bangkok 3 ArmoredCars moved from N.Thailand to Bangkok 8 Artillerys, 30 Elites, 15 Infantrys and 12 Tanks moved from Malaya to Bangkok 3 Artillerys and 3 Elites moved from Sumatra to 110 Sea Zone 3 Infantrys moved from Broome to 67 Sea Zone 2 Cruisers, 3 Infantrys and 1 Transport moved from 67 Sea Zone to 105 Sea Zone 3 Artillerys, 1 Cruiser, 3 Elites and 5 Transports moved from 110 Sea Zone to 105 Sea Zone 3 Artillerys, 3 Elites and 3 Infantrys moved from 105 Sea Zone to Bangkok 2 Cruisers moved from 66 Sea Zone to 105 Sea Zone 1 Cruiser moved from 66 Sea Zone to 105 Sea Zone 4 L.Fighters moved from 63 Sea Zone to Bangkok Purchase Units - Anzac Anzac buy 4 ArmoredCars, 5 Elites, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Anzac Battle in Bangkok Anzac attack with 3 ArmoredCars, 11 Artillerys, 38 Elites, 18 Infantrys, 4 L.Fighters and 33 Tanks Hisaichi defend with 5 Mech.Infs and 9 Tanks; Thai defend with 1 AAGun, 1 Adv.Fighter, 11 Bunkers, 1 Factory, 69 Infantrys and 2 Tanks Thai roll AA dice in Bangkok : 0/4 hits, 0,67 expected hits Anzac roll dice for 6 Cruisers in Bangkok, round 2 : 3/6 hits, 3,00 expected hits Units damaged: 3 Bunkers owned by the Thai Anzac roll dice for 3 ArmoredCars, 11 Artillerys, 38 Elites, 18 Infantrys, 4 L.Fighters and 33 Tanks in Bangkok, round 2 : 44/107 hits, 40,67 expected hits Units damaged: 8 Bunkers owned by the Thai Thai roll dice for 1 Adv.Fighter, 11 Bunkers, 69 Infantrys, 5 Mech.Infs and 11 Tanks in Bangkok, round 2 : 34/97 hits, 36,33 expected hits 18 Infantrys owned by the Anzac and 16 Elites owned by the Anzac lost in Bangkok 36 Infantrys owned by the Thai lost in Bangkok Anzac roll dice for 3 ArmoredCars, 11 Artillerys, 22 Elites, 4 L.Fighters and 33 Tanks in Bangkok, round 3 : 34/73 hits, 32,33 expected hits Thai roll dice for 1 Adv.Fighter, 11 Bunkers, 33 Infantrys, 5 Mech.Infs and 11 Tanks in Bangkok, round 3 : 26/61 hits, 24,33 expected hits 1 Artillery owned by the Anzac, 22 Elites owned by the Anzac and 3 ArmoredCars owned by the Anzac lost in Bangkok 33 Infantrys owned by the Thai and 1 Mech.Inf owned by the Hisaichi lost in Bangkok Anzac roll dice for 10 Artillerys, 4 L.Fighters and 33 Tanks in Bangkok, round 4 : 19/47 hits, 21,83 expected hits Thai roll dice for 1 Adv.Fighter, 11 Bunkers, 4 Mech.Infs and 11 Tanks in Bangkok, round 4 : 15/27 hits, 13,00 expected hits 10 Artillerys owned by the Anzac and 5 Tanks owned by the Anzac lost in Bangkok 9 Tanks owned by the Hisaichi, 2 Tanks owned by the Thai, 4 Bunkers owned by the Thai and 4 Mech.Infs owned by the Hisaichi lost in Bangkok Anzac roll dice for 4 L.Fighters and 28 Tanks in Bangkok, round 5 : 18/32 hits, 16,00 expected hits Thai roll dice for 1 Adv.Fighter and 7 Bunkers in Bangkok, round 5 : 5/8 hits, 4,17 expected hits 5 Tanks owned by the Anzac lost in Bangkok 1 Adv.Fighter owned by the Thai and 7 Bunkers owned by the Thai lost in Bangkok Anzac captures 6PUs while taking Thai capital Anzac win, taking Bangkok from Thai with 4 L.Fighters and 23 Tanks remaining. Battle score for attacker is 43 Casualties for Anzac: 3 ArmoredCars, 11 Artillerys, 38 Elites, 18 Infantrys and 10 Tanks Casualties for Thai: 1 Adv.Fighter, 11 Bunkers, 69 Infantrys and 2 Tanks Casualties for Hisaichi: 5 Mech.Infs and 9 Tanks Non Combat Move - Anzac 4 L.Fighters moved from Bangkok to S.Thailand 5 Infantrys moved from Canberra to 122 Sea Zone 5 Infantrys and 3 Transports moved from 122 Sea Zone to 66 Sea Zone 4 Infantrys moved from 66 Sea Zone to Sumatra 1 Infantry moved from 66 Sea Zone to Sumatra 3 Transports moved from 66 Sea Zone to 122 Sea Zone 1 Transport moved from 66 Sea Zone to 113 Sea Zone 1 Transport moved from 70 Sea Zone to 67 Sea Zone Place Units - Anzac 2 ArmoredCars and 1 Tank placed in Kwangsi Anzac undo move 1. Turning on Edit Mode EDIT: Removing units owned by Anzac from N.French Indochina: 2 ArmoredCars EDIT: Adding units owned by Anzac to Burma: 2 ArmoredCars EDIT: Removing units owned by Anzac from Kwangsi: 3 Tanks EDIT: Adding units owned by Anzac to N.Thailand: 3 Tanks EDIT: Removing units owned by Anzac from Hunan: 3 ArmoredCars EDIT: Adding units owned by Anzac to N.Thailand: 3 ArmoredCars EDIT: Removing units owned by Anzac from Shanghai: 2 Tanks EDIT: Adding units owned by Anzac to Kweichow: 2 Tanks EDIT: Removing units owned by Anzac from Anhwei: 2 Tanks EDIT: Adding units owned by Anzac to Kweichow: 2 Tanks EDIT: Removing units owned by Anzac from Shantung: 3 Tanks EDIT: Adding units owned by Anzac to Hupeh: 3 Tanks EDIT: Turning off Edit Mode 1 ArmoredCar and 2 Tanks placed in Shantung 1 ArmoredCar and 1 Tank placed in Shanghai 2 ArmoredCars placed in Anhwei 2 Tanks placed in Kwangsi 3 Elites placed in Broome 6 Infantrys placed in Canberra 2 Elites placed in Townsville Turn Complete - Anzac Anzac collect 72 PUs; end with 78 PUsCombat Hit Differential Summary :
Anzac regular : 4,17 Thai regular : 2,17 Thai AA : -0,67 -
@captainwalker finally that sore pimple is gone!!!
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TripleA Turn Summary: Dutch round 35
TripleA Turn Summary for game: World At War
Game History
Round: 35 Combat Move - Dutch Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Carrier and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Artillery and 2 Elites moved from West Borneo to 110 Sea Zone 1 Artillery and 1 Infantry moved from Java to 110 Sea Zone 1 Artillery and 3 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Artillerys, 1 Destroyer, 2 Elites, 5 Infantrys and 8 Transports moved from 110 Sea Zone to 65 Sea Zone 4 Artillerys, 2 Elites and 5 Infantrys moved from 65 Sea Zone to S.Thailand 1 AAGun, 13 Artillerys, 7 Elites, 17 Infantrys, 6 Marines and 12 Tanks moved from Malaya to S.Thailand 1 Cruiser moved from 105 Sea Zone to 65 Sea Zone Place Units - Dutch 1 Carrier and 1 Transport placed in 110 Sea Zone 1 Adv.Fighter placed in 110 Sea Zone Turn Complete - Dutch Dutch collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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@Elrood said in World at War game 23:
@captainwalker finally that sore pimple is gone!!!
yeah…costly for you though. It should free up Anzac to face Germany now…
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@captainwalker Yes i was considering just leaving a token force to keep Thai boxed in, but wanted to end this and free up my units to march west





