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  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: British round 25

    TripleA Turn Summary for game: World At War

    Game History

    Round: 25
    
        Combat Move - British
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Dover
            5 Fighters moved from 20 Sea Zone to 21 Sea Zone
            1 Bomber moved from Manchester to 21 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 1 Battleship, 1 Bunker, 2 Destroyers and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 21 Sea Zone
                British attack with 1 Bomber, 5 Fighters and 1 T.Boat
                Germans defend with 2 T.Boats
                    British roll dice for 1 Bomber, 5 Fighters and 1 T.Boat in 21 Sea Zone, round 2 : 3/7 hits, 2,67 expected hits
                    Germans roll dice for 2 T.Boats in 21 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                2 T.Boats owned by the Germans lost in 21 Sea Zone
                British win with 1 Bomber, 5 Fighters and 1 T.Boat remaining. Battle score for attacker is 12
                Casualties for Germans: 2 T.Boats
            Battle in Dover
                British attack with 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 2 Battleships in Dover, round 2 : 1/2 hits, 1,33 expected hits
                    1 Infantry owned by the Germans lost in Dover
                British win, taking Dover from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - British
            5 Fighters moved from 21 Sea Zone to 20 Sea Zone
            1 Bomber moved from 21 Sea Zone to Manchester
            1 Artillery moved from Wales to Manchester
            1 Infantry moved from London to Manchester
            1 ArmoredCar moved from Cairo to Lower Egypt
            2 Infantrys moved from Palestine to Lower Egypt
            2 Tanks moved from N.Saudi Arabia to Lower Egypt
            1 AAGun and 2 Artillerys moved from Iraq to Palestine
            1 Infantry moved from Iraq to Palestine
            1 Infantry moved from Iraq to N.Saudi Arabia
            1 Infantry moved from Iraq to Palestine
            2 Infantrys moved from Iraq to Palestine
            1 Infantry moved from Iraq to Palestine
            2 Adv.Fighters, 1 Carrier and 1 Destroyer moved from 58 Sea Zone to 57 Sea Zone
            1 Transport moved from 57 Sea Zone to 51 Sea Zone
            1 ArmoredCar moved from Darfur to Italian East Africa
            1 Artillery moved from Darfur to French Equatorial Africa
            1 Infantry moved from Bihar to Delhi
            1 Infantry moved from Hyderabad to Delhi
            1 Infantry moved from Calcutta to Hyderabad
    
        Place Units - British
            1 Bunker and 5 Infantrys placed in Delhi
            2 Adv.Fighters placed in 51 Sea Zone
            1 Battleship and 1 Destroyer placed in 57 Sea Zone
            2 Adv.Fighters and 1 Destroyer placed in 20 Sea Zone
            6 Infantrys placed in Cairo
            2 Infantrys placed in Cape Town
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    British regular : 0,00
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Anzac round 25

    TripleA Turn Summary for game: World At War

    Game History

    Round: 25
    
        Combat Move - Anzac
            1 Infantry moved from Panay to Mindanao
                  Americans take Mindanao from Yamamoto
            1 Artillery and 1 Elite moved from Panay to 93 Sea Zone
            1 Artillery and 1 Elite moved from 93 Sea Zone to Samar
            1 Cruiser moved from 92 Sea Zone to 84 Sea Zone
            1 Cruiser moved from 92 Sea Zone to 84 Sea Zone
            1 Cruiser moved from 92 Sea Zone to 84 Sea Zone
            2 Elites and 1 Infantry moved from Shantung to 84 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 84 Sea Zone to 93 Sea Zone
            1 Cruiser and 1 Elite moved from 84 Sea Zone to 93 Sea Zone
            1 Elite moved from 93 Sea Zone to Samar
            1 Infantry moved from 93 Sea Zone to Mindanao
            1 Elite moved from 93 Sea Zone to Mindanao
    
        Purchase Units - Anzac
            Anzac buy 9 Elites, 1 Infantry and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Samar
                Anzac attack with 1 Artillery and 2 Elites
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 3 Cruisers in Samar, round 2 : 2/3 hits, 1,50 expected hits
                    1 Infantry owned by the Yamamoto lost in Samar
                Anzac win, taking Samar from Yamamoto with 1 Artillery and 2 Elites remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            5 Elites and 4 Infantrys moved from Panay to Mindanao
            1 Elite moved from Broome to 67 Sea Zone
            2 Artillerys moved from Broome to 67 Sea Zone
            2 Elites moved from Flores to 67 Sea Zone
            2 Artillerys, 7 Elites, 5 S.Submarines and 2 Transports moved from 67 Sea Zone to 111 Sea Zone
            2 Artillerys and 3 Elites moved from 111 Sea Zone to Mindanao
            2 Elites moved from Flores to 111 Sea Zone
            2 Elites moved from 111 Sea Zone to Mindanao
            1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Elite and 1 Infantry moved from Timor to 112 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
            1 Elite and 1 Infantry moved from 111 Sea Zone to Mindanao
            4 Artillerys and 4 Elites moved from British Borneo to 111 Sea Zone
            4 Artillerys and 4 Elites moved from 111 Sea Zone to Mindanao
            3 Infantrys moved from British Borneo to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Elite moved from Hollandia to 107 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Elite and 3 Infantrys moved from 111 Sea Zone to Mindanao
            1 Artillery and 1 Elite moved from Port Moresby to 114 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Soembawa
            1 Artillery and 1 Elite moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Elite moved from 111 Sea Zone to Mindanao
            4 Elites moved from Canberra to 122 Sea Zone
            4 Elites and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
            4 Elites moved from 67 Sea Zone to Soembawa
            1 Transport moved from 120 Sea Zone to 113 Sea Zone
            2 Adv.Fighters moved from 110 Sea Zone to Delhi
    
        Place Units - Anzac
            3 L.Fighters placed in Broome
            3 Elites placed in Townsville
            3 Elites placed in Port Moresby
            3 Elites placed in Shantung
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0,50
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Dutch round 25

    TripleA Turn Summary for game: World At War

    Game History

    Round: 25
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 2 Elites, 2 Marines and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            3 Tanks moved from West Borneo to East And South Borneo
            3 Elites moved from West Borneo to East And South Borneo
            2 Marines moved from British Borneo to West Borneo
            4 Elites moved from 111 Sea Zone to East And South Borneo
            1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Elite moved from Hollandia to 112 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Elite moved from 111 Sea Zone to East And South Borneo
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Marine moved from Java to 110 Sea Zone
            1 Artillery and 1 Marine moved from 110 Sea Zone to East And South Borneo
            3 Tanks moved from West Borneo to East And South Borneo
            3 Infantrys moved from West Borneo to East And South Borneo
            2 Tanks moved from East And South Borneo to West Borneo
            1 Artillery and 1 Infantry moved from Mindoro to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
            1 Destroyer moved from 93 Sea Zone to 111 Sea Zone
    
        Place Units - Dutch
            2 Artillerys and 1 Tank placed in West Borneo
            1 Elite and 1 Marine placed in Java
            1 Elite and 1 Marine placed in Hollandia
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 25

    TripleA Turn Summary for game: World At War

    Game History

    Round: 25
    
        Combat Move - Finns
            1 Artillery, 1 Elite and 3 Infantrys moved from C.Sinkiang to Urumqi
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 2 Elites, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Urumqi
                Finns attack with 1 Artillery, 1 Elite and 3 Infantrys
                Chinese defend with 1 Factory and 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Urumqi, round 2 : 1/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Urumqi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Urumqi
                Finns win, taking Urumqi from Chinese with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Finns
            1 Artillery and 4 Infantrys moved from W.Sinkiang to Punjab
            2 Tanks moved from Alma Ata to Punjab
            2 Artillerys, 1 Elite and 7 Infantrys moved from Alma Ata to W.Sinkiang
            2 Artillerys and 8 Infantrys moved from Chimkent to Alma Ata
            2 Artillerys, 1 Elite and 6 Infantrys moved from Kuybyshev to Chimkent
            2 Tanks moved from Kuybyshev to Alma Ata
            2 Artillerys, 1 Elite and 6 Infantrys moved from Kirov to Kuybyshev
            2 Artillerys, 2 Elites and 5 Infantrys moved from Arkhangelsk to Kirov
            2 Tanks moved from Arkhangelsk to Kuybyshev
            5 Infantrys moved from S.Karelia to Arkhangelsk
            5 Infantrys moved from Leningrad to S.Karelia
            2 Tanks moved from Leningrad to Arkhangelsk
            3 Infantrys moved from Helsinki to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Leningrad
    
        Place Units - Finns
            2 Artillerys and 2 Elites placed in Arkhangelsk
            2 Infantrys and 2 Tanks placed in Leningrad
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Finns regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 25

    TripleA Turn Summary for game: World At War

    Game History

    Round: 25
    
        Combat Move - Romanians
            3 Tanks moved from Izmir to Syria
            2 ArmoredCars, 5 Artillerys, 4 Elites, 16 Infantrys and 10 Tanks moved from Adana to Syria
    
        Purchase Units - Romanians
            Romanians repair damage of 1x Factory; Remaining resources: 36 PUs; 
            Romanians buy 1 AAGun, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Syria
                Romanians attack with 2 ArmoredCars, 5 Artillerys, 4 Elites, 16 Infantrys and 13 Tanks
                French defend with 1 AAGun, 6 ArmoredCars, 4 Artillerys, 3 Elites, 1 Factory, 23 Infantrys and 16 Tanks
                    Romanians roll dice for 2 ArmoredCars, 5 Artillerys, 4 Elites, 16 Infantrys and 13 Tanks in Syria, round 2 : 15/40 hits, 13.67 expected hits
                    French roll dice for 6 ArmoredCars, 4 Artillerys, 3 Elites, 23 Infantrys and 16 Tanks in Syria, round 2 : 24/52 hits, 19.00 expected hits
                    2 ArmoredCars owned by the Romanians, 3 Elites owned by the Romanians, 3 Artillerys owned by the Romanians and 16 Infantrys owned by the Romanians lost in Syria
                    6 ArmoredCars owned by the French and 9 Infantrys owned by the French lost in Syria
                    Romanians roll dice for 2 Artillerys, 1 Elite and 13 Tanks in Syria, round 3 : 8/16 hits, 7.67 expected hits
                    French roll dice for 4 Artillerys, 3 Elites, 14 Infantrys and 16 Tanks in Syria, round 3 : 19/37 hits, 15.00 expected hits
                    1 Elite owned by the Romanians, 2 Artillerys owned by the Romanians and 13 Tanks owned by the Romanians lost in Syria
                    8 Infantrys owned by the French lost in Syria
                French win with 4 Artillerys, 3 Elites, 6 Infantrys and 16 Tanks remaining. Battle score for attacker is -79
                Casualties for Romanians: 2 ArmoredCars, 5 Artillerys, 4 Elites, 16 Infantrys and 13 Tanks
                Casualties for French: 6 ArmoredCars and 17 Infantrys
    
        Non Combat Move - Romanians
            3 Infantrys moved from Izmir to Adana
            2 Tanks moved from Istanbul to Ankara
            4 Infantrys moved from Bursa to Ankara
            2 Infantrys moved from Istanbul to Bursa
            3 Tanks moved from E.Romania to Istanbul
            4 Infantrys moved from E.Romania to Bulgaria
            5 Infantrys moved from Odessa to Donetsk
            4 Infantrys moved from Bucharest to E.Romania
            2 Artillerys, 3 Infantrys and 3 Tanks moved from E.Iran to Baluchistan
            1 Tank moved from Tashkent to E.Iran
            1 Elite moved from Tashkent to Uzbekistan
    
        Place Units - Romanians
            1 Factory placed in Donetsk
            1 AAGun and 2 Infantrys placed in E.Iran
            2 Infantrys placed in Tashkent
            3 Infantrys placed in E.Romania
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    French regular : 9.00
    Romanians regular : 1.67
    

    Savegame


  • @Elrood should I go ahead and do Thai?


  • @Karl7 tthai

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