0% for April

  • @captainwalker did it. will not have much of an impact though

  • 2026 25 24 22 19 17 15

    @Karl7 you can skip China again

  • 2026 25 24 22 19 17 15

    Turn 26. Have we ever made it that far?


  • @Elrood not sure… this is definitely one of the longer ones. And, it may go on a lot longer.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 26

    TripleA Turn Summary for game: World At War

    Game History

    Round: 26
    
        Non Combat Move - Hisaichi
            5 Tanks moved from N.Thailand to Bangkok
            4 Tanks moved from N.Thailand to Bangkok
            2 AAGuns moved from Szechwan to Yunnan
    
        Turn Complete - Hisaichi
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: British round 26

    TripleA Turn Summary for game: World At War

    Game History

    Round: 26
    
        Combat Move - British
            1 Infantry moved from Lower Egypt to Mersa Matruh
                  British take Mersa Matruh from Germans
            2 Adv.Fighters moved from 51 Sea Zone to Nubia
            2 Infantrys moved from Lower Egypt to Nubia
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 1 Bunker, 4 Destroyers and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Nubia
                British attack with 2 Adv.Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 2 Adv.Fighters and 2 Infantrys in Nubia, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 Adv.Fighters and 2 Infantrys in Nubia, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Nubia
                British win, taking Nubia from Germans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - British
                    Germans roll AA dice in Rajputana : 0/2 hits, 0,33 expected hits
            2 Adv.Fighters moved from Nubia to Lower Egypt
            1 AAGun, 2 Artillerys and 5 Infantrys moved from Palestine to Lower Egypt
            1 AAGun moved from Lower Egypt to Cairo
            6 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from N.Saudi Arabia to Palestine
            2 Adv.Fighters moved from 57 Sea Zone to Delhi
            1 Battleship, 1 Carrier and 2 Destroyers moved from 57 Sea Zone to 51 Sea Zone
            1 ArmoredCar moved from Italian East Africa to Equatoria
            2 Infantrys moved from Dover to Manchester
            2 Adv.Fighters, 2 Battleships, 4 Carriers, 5 Destroyers, 5 Fighters, 2 S.Submarines, 6 Submarines, 1 T.Boat and 4 Transports moved from 20 Sea Zone to 21 Sea Zone
            1 Infantry moved from Hyderabad to Delhi
            1 Infantry moved from Mysore to Hyderabad
    
        Place Units - British
            1 Bunker and 5 Infantrys placed in Delhi
            2 Adv.Fighters placed in 51 Sea Zone
            2 Adv.Fighters and 2 Destroyers placed in 21 Sea Zone
            2 Destroyers placed in 57 Sea Zone
            6 Infantrys placed in Cairo
            British undo move 3.
            1 Adv.Fighter and 2 Destroyers placed in 21 Sea Zone
            British undo move 4.
            5 Infantrys placed in Cairo
            1 Adv.Fighter placed in Cairo
            1 Infantry placed in Madras
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,33
    Germans regular : -0,67
    British regular : -1,67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Anzac round 26

    TripleA Turn Summary for game: World At War

    Game History

    Round: 26
    
        Combat Move - Anzac
            7 Artillerys, 18 Elites and 10 Infantrys moved from Mindanao to Davao
            1 Artillery and 2 Elites moved from Samar to 93 Sea Zone
            1 Artillery, 1 Cruiser, 2 Elites and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 2 Elites moved from 107 Sea Zone to Davao
            3 Cruisers moved from 93 Sea Zone to 111 Sea Zone
            2 Elites moved from Soembawa to 111 Sea Zone
            1 Elite moved from Soembawa to 111 Sea Zone
            1 Elite moved from Soembawa to 111 Sea Zone
            1 Elite moved from Soembawa to 111 Sea Zone
            5 Cruisers and 5 Elites moved from 111 Sea Zone to 107 Sea Zone
            5 Elites moved from 107 Sea Zone to Davao
            2 Elites moved from Townsville to 113 Sea Zone
            2 Elites and 1 Transport moved from 113 Sea Zone to 107 Sea Zone
            2 Elites moved from 107 Sea Zone to Davao
            1 Artillery moved from Soembawa to 111 Sea Zone
            1 Artillery and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Artillery moved from 107 Sea Zone to Davao
    
        Purchase Units - Anzac
            Anzac buy 4 Elites, 1 Infantry, 3 L.Fighters and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Davao
                Anzac attack with 9 Artillerys, 27 Elites and 10 Infantrys
                Yamamoto defend with 1 AAGun, 3 Bunkers, 1 Factory and 23 Infantrys
                    Anzac roll dice for 6 Cruisers in Davao, round 2 : 4/6 hits, 3,00 expected hits
                Units damaged: 2 Bunkers owned by the Yamamoto
                    1 Bunker owned by the Yamamoto lost in Davao
                    Anzac roll dice for 9 Artillerys, 27 Elites and 10 Infantrys in Davao, round 2 : 10/46 hits, 15,17 expected hits
                    Yamamoto roll dice for 2 Bunkers and 23 Infantrys in Davao, round 2 : 8/25 hits, 8,67 expected hits
                    8 Infantrys owned by the Anzac lost in Davao
                    10 Infantrys owned by the Yamamoto lost in Davao
                    Anzac roll dice for 9 Artillerys, 27 Elites and 2 Infantrys in Davao, round 3 : 16/38 hits, 13,83 expected hits
                    Yamamoto roll dice for 2 Bunkers and 13 Infantrys in Davao, round 3 : 8/15 hits, 5,33 expected hits
                    2 Infantrys owned by the Anzac and 6 Elites owned by the Anzac lost in Davao
                    13 Infantrys owned by the Yamamoto and 2 Bunkers owned by the Yamamoto lost in Davao
                Anzac win, taking Davao from Yamamoto with 9 Artillerys and 21 Elites remaining. Battle score for attacker is 26
                Casualties for Yamamoto: 3 Bunkers and 23 Infantrys
                Casualties for Anzac: 6 Elites and 10 Infantrys
    
        Non Combat Move - Anzac
            6 S.Submarines moved from 111 Sea Zone to 63 Sea Zone
            1 S.Submarine moved from 111 Sea Zone to 63 Sea Zone
            1 Carrier moved from 110 Sea Zone to 63 Sea Zone
            7 Transports moved from 111 Sea Zone to 107 Sea Zone
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            3 Transports moved from 67 Sea Zone to 107 Sea Zone
            1 Infantry moved from Canberra to New South Wales
            3 L.Fighters moved from Broome to Delhi
            1 Carrier moved from 111 Sea Zone to 66 Sea Zone
            1 Carrier moved from 93 Sea Zone to 67 Sea Zone
    
        Place Units - Anzac
            3 L.Fighters placed in Broome
            3 Elites placed in Townsville
            3 Tanks placed in Shantung
            1 Elite and 1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2,00
    Anzac regular : -2,00
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Dutch round 26

    TripleA Turn Summary for game: World At War

    Game History

    Round: 26
    
        Combat Move - Dutch
            5 Artillerys, 4 Infantrys, 3 Marines and 6 Tanks moved from West Borneo to Banjarmasin
            3 Artillerys, 8 Elites, 4 Infantrys, 1 Marine and 4 Tanks moved from East And South Borneo to Banjarmasin
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Elite and 1 Marine moved from Java to 110 Sea Zone
            1 Elite, 1 Infantry and 1 Marine moved from 110 Sea Zone to Banjarmasin
    
        Purchase Units - Dutch
            Dutch buy 1 Infantry and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Banjarmasin
                Dutch attack with 8 Artillerys, 9 Elites, 9 Infantrys, 5 Marines and 10 Tanks
                Yamamoto defend with 1 AAGun, 5 Bunkers, 1 Factory and 24 Infantrys
                    Dutch roll dice for 8 Artillerys, 9 Elites, 9 Infantrys, 5 Marines and 10 Tanks in Banjarmasin, round 2 : 10/41 hits, 16,00 expected hits
                Units damaged: 5 Bunkers owned by the Yamamoto
                    Yamamoto roll dice for 5 Bunkers and 24 Infantrys in Banjarmasin, round 2 : 12/29 hits, 10,50 expected hits
                    3 Elites owned by the Dutch and 9 Infantrys owned by the Dutch lost in Banjarmasin
                    5 Infantrys owned by the Yamamoto lost in Banjarmasin
                    Dutch roll dice for 8 Artillerys, 6 Elites, 5 Marines and 10 Tanks in Banjarmasin, round 3 : 19/29 hits, 13,50 expected hits
                    Yamamoto roll dice for 5 Bunkers and 19 Infantrys in Banjarmasin, round 3 : 10/24 hits, 8,83 expected hits
                    6 Elites owned by the Dutch and 4 Artillerys owned by the Dutch lost in Banjarmasin
                    19 Infantrys owned by the Yamamoto lost in Banjarmasin
                    Dutch roll dice for 4 Artillerys, 5 Marines and 10 Tanks in Banjarmasin, round 4 : 11/19 hits, 9,50 expected hits
                    Yamamoto roll dice for 5 Bunkers in Banjarmasin, round 4 : 3/5 hits, 2,50 expected hits
                    3 Artillerys owned by the Dutch lost in Banjarmasin
                    5 Bunkers owned by the Yamamoto lost in Banjarmasin
                Dutch win, taking Banjarmasin from Yamamoto with 1 Artillery, 5 Marines and 10 Tanks remaining. Battle score for attacker is 5
                Casualties for Dutch: 7 Artillerys, 9 Elites and 9 Infantrys
                Casualties for Yamamoto: 5 Bunkers and 24 Infantrys
    
        Non Combat Move - Dutch
            1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Elite and 1 Marine moved from Hollandia to 112 Sea Zone
            1 Elite, 1 Marine and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
            1 Elite and 1 Marine moved from 111 Sea Zone to British Borneo
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
    
        Place Units - Dutch
            3 Transports placed in 110 Sea Zone
            1 Transport placed in 110 Sea Zone
            Dutch undo move 1.
            1 Transport placed in 110 Sea Zone
            2 Transports placed in 110 Sea Zone
            1 Infantry placed in West Borneo
    
        Turn Complete - Dutch
            Dutch collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3,17
    Dutch regular : 1,00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 26

    TripleA Turn Summary for game: World At War

    Game History

    Round: 26
    
        Combat Move - Finns
            1 Tank moved from Punjab to Bihar
                  Finns take Bihar from British
            1 Tank moved from Bihar to Punjab
            1 Artillery, 1 Elite and 3 Infantrys moved from Urumqi to E.Sinkiang
            1 Artillery and 4 Infantrys moved from Alma Ata to Semipalatinsk
            1 Artillery and 1 Infantry moved from Alma Ata to Semipalatinsk
            3 Infantrys moved from Alma Ata to Semipalatinsk
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in E.Sinkiang
                Finns attack with 1 Artillery, 1 Elite and 3 Infantrys
                Chinese defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Elite and 3 Infantrys in E.Sinkiang, round 2 : 3/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in E.Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in E.Sinkiang
                    1 Infantry owned by the Chinese lost in E.Sinkiang
                Finns win, taking E.Sinkiang from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Semipalatinsk
                Finns attack with 2 Artillerys and 8 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Artillerys and 8 Infantrys in Semipalatinsk, round 2 : 6/10 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Semipalatinsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Semipalatinsk
                    1 Infantry owned by the Russians lost in Semipalatinsk
                Finns win, taking Semipalatinsk from Russians with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            2 Artillerys, 1 Elite and 7 Infantrys moved from W.Sinkiang to Punjab
            2 Tanks moved from Alma Ata to Punjab
            2 Artillerys, 1 Elite and 6 Infantrys moved from Chimkent to Alma Ata
            2 Artillerys, 1 Elite and 6 Infantrys moved from Kuybyshev to Chimkent
            2 Tanks moved from Kuybyshev to Alma Ata
            2 Artillerys, 2 Elites and 5 Infantrys moved from Kirov to Kuybyshev
            2 Tanks moved from Arkhangelsk to Kuybyshev
            2 Artillerys, 2 Elites and 5 Infantrys moved from Arkhangelsk to Kirov
            5 Infantrys moved from S.Karelia to Arkhangelsk
            5 Infantrys moved from Leningrad to S.Karelia
            2 Tanks moved from Leningrad to Arkhangelsk
            3 Infantrys moved from Helsinki to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Leningrad
    
        Place Units - Finns
            4 Infantrys placed in Urumqi
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            2 Infantrys and 2 Tanks placed in Leningrad
            2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Finns regular : 5.33
    Russians regular : 0.67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 26

    TripleA Turn Summary for game: World At War

    Game History

    Round: 26
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 2 Elites, 6 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            2 Infantrys moved from E.Iran to W.Iran
            1 Tank moved from E.Iran to Adana
            2 Artillerys, 3 Infantrys and 3 Tanks moved from Baluchistan to E.Iran
            1 Elite moved from Uzbekistan to E.Iran
            2 Infantrys moved from Tashkent to Uzbekistan
            2 Tanks moved from E.Iran to W.Iran
            4 Infantrys and 2 Tanks moved from Ankara to Adana
            1 AAGun and 1 Infantry moved from Bursa to Ankara
            1 AAGun moved from Georgia to Erzurum
            3 Tanks moved from Istanbul to Ankara
            1 Infantry moved from Bursa to Ankara
            4 Infantrys moved from Bulgaria to Istanbul
            7 Infantrys moved from E.Romania to Bulgaria
            1 Infantry moved from Bucharest to E.Romania
            5 Infantrys moved from Donetsk to Rostov
    
        Place Units - Romanians
            2 Transports placed in 54 Sea Zone
            1 Elite and 2 Infantrys placed in E.Iran
            2 Infantrys placed in Tashkent
            2 Artillerys and 1 Elite placed in E.Romania
            2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


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