@Witt Fine with me
World at War game 23
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@captainwalker did it. will not have much of an impact though
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@Karl7 you can skip China again
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Turn 26. Have we ever made it that far?
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@Elrood not sure… this is definitely one of the longer ones. And, it may go on a lot longer.
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TripleA Turn Summary: Hisaichi round 26
TripleA Turn Summary for game: World At War
Game History
Round: 26 Non Combat Move - Hisaichi 5 Tanks moved from N.Thailand to Bangkok 4 Tanks moved from N.Thailand to Bangkok 2 AAGuns moved from Szechwan to Yunnan Turn Complete - HisaichiCombat Hit Differential Summary :
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TripleA Turn Summary: British round 26
TripleA Turn Summary for game: World At War
Game History
Round: 26 Combat Move - British 1 Infantry moved from Lower Egypt to Mersa Matruh British take Mersa Matruh from Germans 2 Adv.Fighters moved from 51 Sea Zone to Nubia 2 Infantrys moved from Lower Egypt to Nubia Purchase Units - British British buy 4 Adv.Fighters, 1 Bunker, 4 Destroyers and 11 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 2 Adv.Fighters and 2 Infantrys in Nubia, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 Adv.Fighters and 2 Infantrys in Nubia, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Nubia British win, taking Nubia from Germans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - British Germans roll AA dice in Rajputana : 0/2 hits, 0,33 expected hits 2 Adv.Fighters moved from Nubia to Lower Egypt 1 AAGun, 2 Artillerys and 5 Infantrys moved from Palestine to Lower Egypt 1 AAGun moved from Lower Egypt to Cairo 6 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from N.Saudi Arabia to Palestine 2 Adv.Fighters moved from 57 Sea Zone to Delhi 1 Battleship, 1 Carrier and 2 Destroyers moved from 57 Sea Zone to 51 Sea Zone 1 ArmoredCar moved from Italian East Africa to Equatoria 2 Infantrys moved from Dover to Manchester 2 Adv.Fighters, 2 Battleships, 4 Carriers, 5 Destroyers, 5 Fighters, 2 S.Submarines, 6 Submarines, 1 T.Boat and 4 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Infantry moved from Hyderabad to Delhi 1 Infantry moved from Mysore to Hyderabad Place Units - British 1 Bunker and 5 Infantrys placed in Delhi 2 Adv.Fighters placed in 51 Sea Zone 2 Adv.Fighters and 2 Destroyers placed in 21 Sea Zone 2 Destroyers placed in 57 Sea Zone 6 Infantrys placed in Cairo British undo move 3. 1 Adv.Fighter and 2 Destroyers placed in 21 Sea Zone British undo move 4. 5 Infantrys placed in Cairo 1 Adv.Fighter placed in Cairo 1 Infantry placed in Madras Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans AA : -0,33 Germans regular : -0,67 British regular : -1,67 -
TripleA Turn Summary: Anzac round 26
TripleA Turn Summary for game: World At War
Game History
Round: 26 Combat Move - Anzac 7 Artillerys, 18 Elites and 10 Infantrys moved from Mindanao to Davao 1 Artillery and 2 Elites moved from Samar to 93 Sea Zone 1 Artillery, 1 Cruiser, 2 Elites and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 2 Elites moved from 107 Sea Zone to Davao 3 Cruisers moved from 93 Sea Zone to 111 Sea Zone 2 Elites moved from Soembawa to 111 Sea Zone 1 Elite moved from Soembawa to 111 Sea Zone 1 Elite moved from Soembawa to 111 Sea Zone 1 Elite moved from Soembawa to 111 Sea Zone 5 Cruisers and 5 Elites moved from 111 Sea Zone to 107 Sea Zone 5 Elites moved from 107 Sea Zone to Davao 2 Elites moved from Townsville to 113 Sea Zone 2 Elites and 1 Transport moved from 113 Sea Zone to 107 Sea Zone 2 Elites moved from 107 Sea Zone to Davao 1 Artillery moved from Soembawa to 111 Sea Zone 1 Artillery and 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Davao Purchase Units - Anzac Anzac buy 4 Elites, 1 Infantry, 3 L.Fighters and 3 Tanks; Remaining resources: 0 PUs; Combat - Anzac Battle in Davao Anzac attack with 9 Artillerys, 27 Elites and 10 Infantrys Yamamoto defend with 1 AAGun, 3 Bunkers, 1 Factory and 23 Infantrys Anzac roll dice for 6 Cruisers in Davao, round 2 : 4/6 hits, 3,00 expected hits Units damaged: 2 Bunkers owned by the Yamamoto 1 Bunker owned by the Yamamoto lost in Davao Anzac roll dice for 9 Artillerys, 27 Elites and 10 Infantrys in Davao, round 2 : 10/46 hits, 15,17 expected hits Yamamoto roll dice for 2 Bunkers and 23 Infantrys in Davao, round 2 : 8/25 hits, 8,67 expected hits 8 Infantrys owned by the Anzac lost in Davao 10 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 9 Artillerys, 27 Elites and 2 Infantrys in Davao, round 3 : 16/38 hits, 13,83 expected hits Yamamoto roll dice for 2 Bunkers and 13 Infantrys in Davao, round 3 : 8/15 hits, 5,33 expected hits 2 Infantrys owned by the Anzac and 6 Elites owned by the Anzac lost in Davao 13 Infantrys owned by the Yamamoto and 2 Bunkers owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 9 Artillerys and 21 Elites remaining. Battle score for attacker is 26 Casualties for Yamamoto: 3 Bunkers and 23 Infantrys Casualties for Anzac: 6 Elites and 10 Infantrys Non Combat Move - Anzac 6 S.Submarines moved from 111 Sea Zone to 63 Sea Zone 1 S.Submarine moved from 111 Sea Zone to 63 Sea Zone 1 Carrier moved from 110 Sea Zone to 63 Sea Zone 7 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Transport moved from 111 Sea Zone to 107 Sea Zone 3 Transports moved from 67 Sea Zone to 107 Sea Zone 1 Infantry moved from Canberra to New South Wales 3 L.Fighters moved from Broome to Delhi 1 Carrier moved from 111 Sea Zone to 66 Sea Zone 1 Carrier moved from 93 Sea Zone to 67 Sea Zone Place Units - Anzac 3 L.Fighters placed in Broome 3 Elites placed in Townsville 3 Tanks placed in Shantung 1 Elite and 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Yamamoto regular : 2,00 Anzac regular : -2,00 -
TripleA Turn Summary: Dutch round 26
TripleA Turn Summary for game: World At War
Game History
Round: 26 Combat Move - Dutch 5 Artillerys, 4 Infantrys, 3 Marines and 6 Tanks moved from West Borneo to Banjarmasin 3 Artillerys, 8 Elites, 4 Infantrys, 1 Marine and 4 Tanks moved from East And South Borneo to Banjarmasin 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Elite and 1 Marine moved from Java to 110 Sea Zone 1 Elite, 1 Infantry and 1 Marine moved from 110 Sea Zone to Banjarmasin Purchase Units - Dutch Dutch buy 1 Infantry and 4 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Banjarmasin Dutch attack with 8 Artillerys, 9 Elites, 9 Infantrys, 5 Marines and 10 Tanks Yamamoto defend with 1 AAGun, 5 Bunkers, 1 Factory and 24 Infantrys Dutch roll dice for 8 Artillerys, 9 Elites, 9 Infantrys, 5 Marines and 10 Tanks in Banjarmasin, round 2 : 10/41 hits, 16,00 expected hits Units damaged: 5 Bunkers owned by the Yamamoto Yamamoto roll dice for 5 Bunkers and 24 Infantrys in Banjarmasin, round 2 : 12/29 hits, 10,50 expected hits 3 Elites owned by the Dutch and 9 Infantrys owned by the Dutch lost in Banjarmasin 5 Infantrys owned by the Yamamoto lost in Banjarmasin Dutch roll dice for 8 Artillerys, 6 Elites, 5 Marines and 10 Tanks in Banjarmasin, round 3 : 19/29 hits, 13,50 expected hits Yamamoto roll dice for 5 Bunkers and 19 Infantrys in Banjarmasin, round 3 : 10/24 hits, 8,83 expected hits 6 Elites owned by the Dutch and 4 Artillerys owned by the Dutch lost in Banjarmasin 19 Infantrys owned by the Yamamoto lost in Banjarmasin Dutch roll dice for 4 Artillerys, 5 Marines and 10 Tanks in Banjarmasin, round 4 : 11/19 hits, 9,50 expected hits Yamamoto roll dice for 5 Bunkers in Banjarmasin, round 4 : 3/5 hits, 2,50 expected hits 3 Artillerys owned by the Dutch lost in Banjarmasin 5 Bunkers owned by the Yamamoto lost in Banjarmasin Dutch win, taking Banjarmasin from Yamamoto with 1 Artillery, 5 Marines and 10 Tanks remaining. Battle score for attacker is 5 Casualties for Dutch: 7 Artillerys, 9 Elites and 9 Infantrys Casualties for Yamamoto: 5 Bunkers and 24 Infantrys Non Combat Move - Dutch 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Elite and 1 Marine moved from Hollandia to 112 Sea Zone 1 Elite, 1 Marine and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Elite and 1 Marine moved from 111 Sea Zone to British Borneo 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone Place Units - Dutch 3 Transports placed in 110 Sea Zone 1 Transport placed in 110 Sea Zone Dutch undo move 1. 1 Transport placed in 110 Sea Zone 2 Transports placed in 110 Sea Zone 1 Infantry placed in West Borneo Turn Complete - Dutch Dutch collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : 3,17 Dutch regular : 1,00 -
TripleA Turn Summary: Finns round 26
TripleA Turn Summary for game: World At War
Game History
Round: 26 Combat Move - Finns 1 Tank moved from Punjab to Bihar Finns take Bihar from British 1 Tank moved from Bihar to Punjab 1 Artillery, 1 Elite and 3 Infantrys moved from Urumqi to E.Sinkiang 1 Artillery and 4 Infantrys moved from Alma Ata to Semipalatinsk 1 Artillery and 1 Infantry moved from Alma Ata to Semipalatinsk 3 Infantrys moved from Alma Ata to Semipalatinsk Purchase Units - Finns Finns buy 2 Artillerys, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in E.Sinkiang Finns attack with 1 Artillery, 1 Elite and 3 Infantrys Chinese defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Elite and 3 Infantrys in E.Sinkiang, round 2 : 3/5 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in E.Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in E.Sinkiang 1 Infantry owned by the Chinese lost in E.Sinkiang Finns win, taking E.Sinkiang from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Semipalatinsk Finns attack with 2 Artillerys and 8 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Artillerys and 8 Infantrys in Semipalatinsk, round 2 : 6/10 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Semipalatinsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Semipalatinsk 1 Infantry owned by the Russians lost in Semipalatinsk Finns win, taking Semipalatinsk from Russians with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 2 Artillerys, 1 Elite and 7 Infantrys moved from W.Sinkiang to Punjab 2 Tanks moved from Alma Ata to Punjab 2 Artillerys, 1 Elite and 6 Infantrys moved from Chimkent to Alma Ata 2 Artillerys, 1 Elite and 6 Infantrys moved from Kuybyshev to Chimkent 2 Tanks moved from Kuybyshev to Alma Ata 2 Artillerys, 2 Elites and 5 Infantrys moved from Kirov to Kuybyshev 2 Tanks moved from Arkhangelsk to Kuybyshev 2 Artillerys, 2 Elites and 5 Infantrys moved from Arkhangelsk to Kirov 5 Infantrys moved from S.Karelia to Arkhangelsk 5 Infantrys moved from Leningrad to S.Karelia 2 Tanks moved from Leningrad to Arkhangelsk 3 Infantrys moved from Helsinki to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Leningrad Place Units - Finns 4 Infantrys placed in Urumqi 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 Infantrys and 2 Tanks placed in Leningrad 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Finns regular : 5.33 Russians regular : 0.67 -
TripleA Turn Summary: Romanians round 26
TripleA Turn Summary for game: World At War
Game History
Round: 26 Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites, 6 Infantrys and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Romanians 2 Infantrys moved from E.Iran to W.Iran 1 Tank moved from E.Iran to Adana 2 Artillerys, 3 Infantrys and 3 Tanks moved from Baluchistan to E.Iran 1 Elite moved from Uzbekistan to E.Iran 2 Infantrys moved from Tashkent to Uzbekistan 2 Tanks moved from E.Iran to W.Iran 4 Infantrys and 2 Tanks moved from Ankara to Adana 1 AAGun and 1 Infantry moved from Bursa to Ankara 1 AAGun moved from Georgia to Erzurum 3 Tanks moved from Istanbul to Ankara 1 Infantry moved from Bursa to Ankara 4 Infantrys moved from Bulgaria to Istanbul 7 Infantrys moved from E.Romania to Bulgaria 1 Infantry moved from Bucharest to E.Romania 5 Infantrys moved from Donetsk to Rostov Place Units - Romanians 2 Transports placed in 54 Sea Zone 1 Elite and 2 Infantrys placed in E.Iran 2 Infantrys placed in Tashkent 2 Artillerys and 1 Elite placed in E.Romania 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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@Karl7 thai





