0% for April
  • 2026 25 24 22 19 17 15

    @Karl7 I assume so. „Only once“ was only introduced in G40 BM3 house rules, imho

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Hisaichi
            2 Mech.Infs moved from Peking to Shantung
            1 Mech.Inf moved from Peking to Shantung
            1 Artillery and 2 Infantrys moved from Kirin to Liaoning
    
        Combat - Hisaichi
            Battle in Liaoning
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Anzac defend with 1 Artillery and 1 Marine
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 2 : 1/3 hits, 0.83 expected hits
                    Anzac roll dice for 1 Artillery and 1 Marine in Liaoning, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac lost in Liaoning
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 3 : 1/3 hits, 0.83 expected hits
                    Anzac roll dice for 1 Marine in Liaoning, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Anzac lost in Liaoning
                Hisaichi win, taking Liaoning from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Artillery and 1 Marine
            Battle in Shantung
                Hisaichi attack with 3 Mech.Infs
                Anzac defend with 1 Elite and 1 Factory
                    Hisaichi roll dice for 3 Mech.Infs in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Elite in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                    1 Elite owned by the Anzac lost in Shantung
                Hisaichi win, taking Shantung from Anzac with 2 Mech.Infs remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 1 Mech.Inf
                Casualties for Anzac: 1 Elite
    
        Non Combat Move - Hisaichi
            3 Artillerys and 12 Infantrys moved from Kirin to Heilungchiang
            3 Mech.Infs moved from Chita to Chahar
            1 AAGun moved from E.Qinghai to Ningsia
            1 AAGun moved from Hsining to E.Qinghai
            1 Tank moved from Hsining to Ningsia
            8 Tanks moved from Hsining to Lanchow
    
        Turn Complete - Hisaichi
    

    Combat Hit Differential Summary :

    Anzac regular : -0.33
    Hisaichi regular : 0.33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: British round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - British
            1 Artillery, 1 Elite and 1 Infantry moved from New Valley to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Artillery moved from New Valley to Darfur
            3 Cruisers moved from 51 Sea Zone to 56 Sea Zone
            3 Infantrys moved from Lower Egypt to 56 Sea Zone
            3 Cruisers and 3 Infantrys moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
    
        Purchase Units - British
            British buy 3 Bunkers, 2 Destroyers, 2 Fighters, 19 Infantrys and 5 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Mersa Matruh
                British attack with 2 Fighters and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 3 Battleships in Mersa Matruh, round 2 : 1/3 hits, 2,00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 2 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 3/5 hits, 1,17 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Darfur
                British attack with 2 Artillerys, 1 Elite and 2 Infantrys
                Italians defend with 3 Infantrys
                    British roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Darfur, round 2 : 3/5 hits, 1,67 expected hits
                    Italians roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 1,00 expected hits
                    3 Infantrys owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 3 Infantrys
    
        Non Combat Move - British
            2 Fighters moved from Mersa Matruh to 51 Sea Zone
            3 Infantrys moved from Lower Egypt to New Valley
            2 Battleships, 3 Carriers, 2 Destroyers, 6 Fighters, 2 S.Submarines, 6 Submarines, 2 T.Boats and 2 Transports moved from 21 Sea Zone to 20 Sea Zone
            1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Transport moved from 4 Sea Zone to 18 Sea Zone
            8 Adv.Fighters moved from Italian East Africa to Delhi
            4 Infantrys moved from Rajputana to Delhi
            1 AAGun, 2 Adv.Fighters, 1 Elite and 9 Infantrys moved from Bihar to Delhi
            6 Infantrys moved from London to Manchester
            1 Infantry moved from London to Manchester
            3 Infantrys moved from Wales to Manchester
            1 Infantry moved from Dover to Manchester
    
        Place Units - British
            1 Bunker placed in Punjab
            1 Bunker placed in Rajputana
            1 Bunker and 5 Infantrys placed in Delhi
            5 Mot.Infs placed in Madras
            2 Fighters placed in 51 Sea Zone
            2 Destroyers placed in 20 Sea Zone
            4 Infantrys placed in Manchester
            2 Infantrys placed in Wales
            8 Infantrys placed in London
    
        Turn Complete - British
            British collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 2,17
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Anzac round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Anzac
            1 Infantry moved from Tohoku to 85 Sea Zone
            3 Infantrys moved from Tohoku to 85 Sea Zone
            3 Cruisers and 3 Infantrys moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kunashir
                  Anzac take Kunashir from Yamamoto
            1 Infantry moved from 75 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
            1 Infantry moved from 75 Sea Zone to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
            1 Elite moved from Tohoku to 85 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 85 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
                  Anzac take Kirin from Hisaichi
            1 Elite moved from 84 Sea Zone to Korea
                  Anzac take Korea from Hisaichi
            1 Infantry moved from Tohoku to Hokkaido
            2 Transports moved from 85 Sea Zone to 111 Sea Zone
            1 Artillery and 2 Infantrys moved from Formosa to 93 Sea Zone
            1 Artillery and 2 Infantrys moved from 93 Sea Zone to Kyushu
            1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Elite moved from Fukien to 92 Sea Zone
            1 Elite and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Chubu
                  Anzac take Chubu from Yamamoto
            2 Infantrys moved from Mindoro to 93 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 93 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Shanghai to Anhwei
                  Anzac take Anhwei from Hisaichi
            1 Elite moved from Kwangtung to 92 Sea Zone
            1 Infantry moved from Kiangsi to Hunan
                  Anzac take Hunan from Yamamoto
            1 Elite and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Shantung
            2 Elites moved from British Borneo to 111 Sea Zone
            2 Elites and 2 S.Submarines moved from 111 Sea Zone to 84 Sea Zone
            2 Elites moved from 84 Sea Zone to Shantung
            2 Elites moved from Broome to 67 Sea Zone
            2 Elites and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            2 Elites moved from 111 Sea Zone to Mindanao
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from West Papua to 108 Sea Zone
            1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Mindanao
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 8 Elites, 1 Infantry and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Mindanao
                Anzac attack with 2 Elites and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 2 Elites and 1 Infantry in Mindanao, round 2 : 1/3 hits, 0,83 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                Anzac win, taking Mindanao from Yamamoto with 2 Elites and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kyushu
                Anzac attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Kyushu, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Yamamoto lost in Kyushu
                Anzac win, taking Kyushu from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shantung
                Anzac attack with 3 Elites and 2 Infantrys
                Hisaichi defend with 1 Factory and 2 Mech.Infs
                    Anzac roll dice for 2 Cruisers in Shantung, round 2 : 1/2 hits, 1,00 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                    Anzac roll dice for 3 Elites and 2 Infantrys in Shantung, round 2 : 1/5 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in Shantung
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                Anzac win, taking Shantung from Hisaichi with 3 Elites and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Mech.Infs
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Transport moved from 92 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 106 Sea Zone to Madras
            2 Adv.Fighters moved from 113 Sea Zone to Ceylon
            1 Carrier moved from 113 Sea Zone to 111 Sea Zone
            1 S.Submarine moved from 92 Sea Zone to 67 Sea Zone
            1 Carrier moved from 106 Sea Zone to 111 Sea Zone
            2 Elites moved from Townsville to Northern Territory
            1 Elite moved from Port Moresby to West Papua
    
        Place Units - Anzac
            2 Transports placed in 122 Sea Zone
            4 Elites placed in Canberra
            3 Elites placed in Broome
            1 Elite and 1 Infantry placed in Townsville
            1 Adv.Fighter placed in Townsville
            1 Adv.Fighter placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,33
    Anzac regular : 0,33
    Hisaichi regular : 0,67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Anzac round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Anzac
            1 Infantry moved from Tohoku to 85 Sea Zone
            3 Infantrys moved from Tohoku to 85 Sea Zone
            3 Cruisers and 3 Infantrys moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kunashir
                  Anzac take Kunashir from Yamamoto
            1 Infantry moved from 75 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
            1 Infantry moved from 75 Sea Zone to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
            1 Elite moved from Tohoku to 85 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 85 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
                  Anzac take Kirin from Hisaichi
            1 Elite moved from 84 Sea Zone to Korea
                  Anzac take Korea from Hisaichi
            1 Infantry moved from Tohoku to Hokkaido
            2 Transports moved from 85 Sea Zone to 111 Sea Zone
            1 Artillery and 2 Infantrys moved from Formosa to 93 Sea Zone
            1 Artillery and 2 Infantrys moved from 93 Sea Zone to Kyushu
            1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Elite moved from Fukien to 92 Sea Zone
            1 Elite and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Chubu
                  Anzac take Chubu from Yamamoto
            2 Infantrys moved from Mindoro to 93 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 93 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Shanghai to Anhwei
                  Anzac take Anhwei from Hisaichi
            1 Elite moved from Kwangtung to 92 Sea Zone
            1 Infantry moved from Kiangsi to Hunan
                  Anzac take Hunan from Yamamoto
            1 Elite and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Shantung
            2 Elites moved from British Borneo to 111 Sea Zone
            2 Elites and 2 S.Submarines moved from 111 Sea Zone to 84 Sea Zone
            2 Elites moved from 84 Sea Zone to Shantung
            2 Elites moved from Broome to 67 Sea Zone
            2 Elites and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            2 Elites moved from 111 Sea Zone to Mindanao
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from West Papua to 108 Sea Zone
            1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Mindanao
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 8 Elites, 1 Infantry and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Mindanao
                Anzac attack with 2 Elites and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 2 Elites and 1 Infantry in Mindanao, round 2 : 1/3 hits, 0,83 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                Anzac win, taking Mindanao from Yamamoto with 2 Elites and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kyushu
                Anzac attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Kyushu, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Yamamoto lost in Kyushu
                Anzac win, taking Kyushu from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shantung
                Anzac attack with 3 Elites and 2 Infantrys
                Hisaichi defend with 1 Factory and 2 Mech.Infs
                    Anzac roll dice for 2 Cruisers in Shantung, round 2 : 1/2 hits, 1,00 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                    Anzac roll dice for 3 Elites and 2 Infantrys in Shantung, round 2 : 1/5 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in Shantung
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                Anzac win, taking Shantung from Hisaichi with 3 Elites and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Mech.Infs
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Transport moved from 92 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 106 Sea Zone to Madras
            2 Adv.Fighters moved from 113 Sea Zone to Ceylon
            1 Carrier moved from 113 Sea Zone to 111 Sea Zone
            1 S.Submarine moved from 92 Sea Zone to 67 Sea Zone
            1 Carrier moved from 106 Sea Zone to 111 Sea Zone
            2 Elites moved from Townsville to Northern Territory
            1 Elite moved from Port Moresby to West Papua
    
        Place Units - Anzac
            2 Transports placed in 122 Sea Zone
            4 Elites placed in Canberra
            3 Elites placed in Broome
            1 Elite and 1 Infantry placed in Townsville
            1 Adv.Fighter placed in Townsville
            1 Adv.Fighter placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,33
    Anzac regular : 0,33
    Hisaichi regular : 0,67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Dutch round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Dutch
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Iturup
                  Dutch take Iturup from Yamamoto
            1 Infantry moved from Guam to 101 Sea Zone
            1 Infantry and 1 Transport moved from 101 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Korea
    
        Purchase Units - Dutch
            Dutch buy 2 Elites, 2 Marines and 3 Tanks; Remaining resources: 3 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
            1 Transport moved from 111 Sea Zone to 112 Sea Zone
            2 Elites moved from Hollandia to 112 Sea Zone
            2 Elites and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
            2 Elites moved from 111 Sea Zone to British Borneo
            2 Infantrys moved from British Borneo to West Borneo
    
        Place Units - Dutch
            3 Tanks placed in West Borneo
            2 Marines placed in Hollandia
            2 Elites placed in Java
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    The logistics in Pacific for Anzac, Dutch and US are no joke!! :-O


  • @Elrood yeah… I don’t think the axis have a very good chance.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Finns
            3 Artillerys, 14 Infantrys and 3 Tanks moved from Alma Ata to W.Sinkiang
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in W.Sinkiang
                Finns attack with 3 Artillerys, 14 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 3 Artillerys, 14 Infantrys and 3 Tanks in W.Sinkiang, round 2 : 7/20 hits, 5.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in W.Sinkiang
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang
                Finns loses 0 PUs for violating W.Sinkiangs neutrality.
                Finns win, taking W.Sinkiang from Neutral with 3 Artillerys, 13 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            2 Artillerys, 1 Elite and 8 Infantrys moved from Chimkent to Alma Ata
            2 Tanks moved from Kuybyshev to Alma Ata
            2 Artillerys, 1 Elite and 7 Infantrys moved from Kuybyshev to Chimkent
            2 Artillerys and 8 Infantrys moved from Kirov to Kuybyshev
            2 Tanks moved from Arkhangelsk to Kuybyshev
            2 Artillerys, 1 Elite and 6 Infantrys moved from Arkhangelsk to Kirov
            5 Infantrys moved from S.Karelia to Arkhangelsk
            5 Infantrys moved from Leningrad to S.Karelia
            2 Tanks moved from Leningrad to Arkhangelsk
            3 Infantrys moved from Helsinki to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Leningrad
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk
            2 Infantrys and 2 Tanks placed in Leningrad
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.67
    Neutral regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Romanians
            3 Tanks moved from Istanbul to Ankara
            4 Artillerys, 4 Elites, 12 Infantrys and 7 Tanks moved from Bursa to Ankara
            2 Artillerys, 4 Infantrys and 1 Tank moved from Tashkent to Uzbekistan
    
        Purchase Units - Romanians
            Romanians buy 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Ankara
                Romanians attack with 4 Artillerys, 4 Elites, 12 Infantrys and 10 Tanks
                French defend with 1 Infantry
                    Romanians roll dice for 4 Artillerys, 4 Elites, 12 Infantrys and 10 Tanks in Ankara, round 2 : 12/30 hits, 10.33 expected hits
                    French roll dice for 1 Infantry in Ankara, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Ankara
                Romanians win, taking Ankara from French with 4 Artillerys, 4 Elites, 12 Infantrys and 10 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Uzbekistan
                Romanians attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Uzbekistan, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry in Uzbekistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Uzbekistan
                    1 Infantry owned by the Russians lost in Uzbekistan
                Romanians win, taking Uzbekistan from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Artillery and 4 Infantrys moved from Georgia to Erzurum
            4 Infantrys moved from Istanbul to Bursa
            2 ArmoredCars moved from Bulgaria to Bursa
            4 Infantrys moved from Bulgaria to Istanbul
            3 Tanks moved from E.Romania to Istanbul
            2 Infantrys moved from E.Romania to Bulgaria
            4 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Tanks placed in Tashkent
            1 Infantry and 2 Tanks placed in E.Romania
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Romanians regular : 0.50
    Russians regular : 0.67
    

    Savegame


  • @Karl7 thai

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