0% for April

  • @captainwalker US also won’t mind factories in the continent… canning imagine how they would be without Spain

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World At War

    Game History

    Round: 22
    
        Combat Move - Americans
            5 units repaired.
            1 Artillery moved from Iwo Jima to 85 Sea Zone
            2 Infantrys moved from Iwo Jima to 85 Sea Zone
            4 Infantrys moved from Iwo Jima to 85 Sea Zone
            4 Infantrys moved from Iwo Jima to 85 Sea Zone
            1 Artillery, 3 B.Transports and 10 Infantrys moved from 85 Sea Zone to 84 Sea Zone
            1 Artillery and 10 Infantrys moved from 84 Sea Zone to Changchun
            6 Adv.Fighters moved from Hokkaido to Changchun
            2 Adv.Fighters moved from Hokkaido to Changchun
            1 Bomber and 2 S.Bombers moved from Kyushu to Changchun
            1 B.Transport moved from 94 Sea Zone to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Infantry moved from Manila to 93 Sea Zone
            1 Infantry moved from Formosa to 93 Sea Zone
            1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Changchun
            3 Infantrys moved from Saipan to 94 Sea Zone
            1 B.Transport and 3 Infantrys moved from 94 Sea Zone to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Changchun
            1 B.Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from Kyushu to 85 Sea Zone
            3 Infantrys moved from Iwo Jima to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Changchun
            1 L.Fighter moved from Kyushu to Changchun
            11 L.Fighters moved from Zhigansk to Changchun
            2 Infantrys moved from Minamitori to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 B.Transport and 3 Infantrys moved from 86 Sea Zone to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Changchun
            2 L.Fighters moved from 86 Sea Zone to Changchun
            2 Infantrys moved from Portugal to Galicia
            2 Infantrys moved from Leon to Galicia
            5 Tanks moved from Aquitaine to Galicia
            1 Fighter moved from Aragon to Galicia
            2 Tanks moved from Aquitaine to Galicia
            2 Infantrys moved from Andalusia to 31 Sea Zone
            1 Battleship, 2 Infantrys and 1 Transport moved from 31 Sea Zone to 17 Sea Zone
            2 Infantrys moved from 17 Sea Zone to Galicia
            1 Battleship moved from 31 Sea Zone to 17 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 B.Carriers, 5 B.Transports, 37 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Galicia
                Americans attack with 1 Fighter, 6 Infantrys and 7 Tanks
                Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys
                    Americans roll dice for 2 Battleships in Galicia, round 2 : 2/2 hits, 1,33 expected hits
                Units damaged: 2 Bunkers owned by the Neutral
                    Americans roll dice for 1 Fighter, 6 Infantrys and 7 Tanks in Galicia, round 2 : 5/14 hits, 4,83 expected hits
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 3/5 hits, 2,00 expected hits
                    3 Infantrys owned by the Americans lost in Galicia
                    2 Bunkers owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia
                Americans loses 0 PUs for violating Galicias neutrality.
                Americans win, taking Galicia from Neutral with 1 Fighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 14
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys
            Battle in Changchun
                Americans attack with 8 Adv.Fighters, 1 Artillery, 1 Bomber, 25 Infantrys, 14 L.Fighters and 2 S.Bombers
                Hisaichi defend with 1 AAGun, 2 Adv.Fighters, 4 Bunkers, 1 Elite, 1 Factory, 8 Infantrys and 7 Tanks
                    Hisaichi roll AA dice in Changchun : 5/25 hits, 4,17 expected hits
                    1 Bomber owned by the Americans, 3 L.Fighters owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Changchun
                    Americans roll dice for 5 Battleships in Changchun, round 2 : 3/5 hits, 3,33 expected hits
                Units damaged: 3 Bunkers owned by the Hisaichi
                    Americans roll dice for 7 Adv.Fighters, 1 Artillery, 25 Infantrys, 11 L.Fighters and 2 S.Bombers in Changchun, round 2 : 12/46 hits, 15,67 expected hits
                Units damaged: 1 Bunker owned by the Hisaichi
                    Hisaichi roll dice for 2 Adv.Fighters, 4 Bunkers, 1 Elite, 8 Infantrys and 7 Tanks in Changchun, round 2 : 12/22 hits, 9,83 expected hits
                    10 Infantrys owned by the Americans and 2 Adv.Fighters owned by the Americans lost in Changchun
                    1 Elite owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 8 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 5 Adv.Fighters, 1 Artillery, 15 Infantrys, 11 L.Fighters and 2 S.Bombers in Changchun, round 3 : 17/34 hits, 13,00 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 4 Bunkers and 5 Tanks in Changchun, round 3 : 4/11 hits, 5,83 expected hits
                    2 Infantrys owned by the Americans and 2 Adv.Fighters owned by the Americans lost in Changchun
                    5 Tanks owned by the Hisaichi, 4 Bunkers owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in Changchun
                Americans captures 90PUs while taking Hisaichi capital
                Americans win, taking Changchun from Hisaichi with 3 Adv.Fighters, 1 Artillery, 13 Infantrys, 11 L.Fighters and 2 S.Bombers remaining. Battle score for attacker is -26
                Casualties for Americans: 5 Adv.Fighters, 1 Bomber, 12 Infantrys and 3 L.Fighters
                Casualties for Hisaichi: 2 Adv.Fighters, 4 Bunkers, 1 Elite, 8 Infantrys and 7 Tanks
    
        Non Combat Move - Americans
            3 L.Fighters moved from Changchun to 92 Sea Zone
            8 L.Fighters moved from Changchun to 84 Sea Zone
            6 L.Fighters moved from 84 Sea Zone to 92 Sea Zone
            1 B.Carrier moved from 85 Sea Zone to 84 Sea Zone
            2 S.Bombers moved from Changchun to West Borneo
            1 B.Carrier moved from 94 Sea Zone to 92 Sea Zone
            2 L.Fighters moved from 92 Sea Zone to Hainan
            1 L.Fighter moved from 92 Sea Zone to Hainan
            3 Adv.Fighters moved from 94 Sea Zone to Sumatra
            1 Adv.Fighter moved from 86 Sea Zone to Shanghai
            1 B.Carrier moved from 86 Sea Zone to 84 Sea Zone
            1 B.Carrier moved from 84 Sea Zone to 92 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to Sumatra
            1 B.Transport moved from 86 Sea Zone to 88 Sea Zone
            15 Infantrys moved from San Francisco to 83 Sea Zone
            4 B.Transports and 15 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            14 Infantrys moved from 89 Sea Zone to Midway
            1 Infantry moved from 89 Sea Zone to Midway
            4 Infantrys moved from Midway to 88 Sea Zone
            4 Infantrys moved from Midway to 88 Sea Zone
            3 Adv.Fighters moved from Changchun to Shanghai
            1 AAGun, 2 ArmoredCars, 27 Infantrys, 3 Mech.Infs and 9 Tanks moved from Aquitaine to Aragon
            1 Fighter moved from Galicia to Aragon
            14 Infantrys moved from La Mancha to Aragon
            5 Infantrys moved from Madrid to La Mancha
            4 Infantrys moved from Andalusia to La Mancha
            3 Infantrys moved from Rio de Oro to 31 Sea Zone
            3 Infantrys moved from 31 Sea Zone to Andalusia
            1 B.Transport moved from 31 Sea Zone to 29 Sea Zone
            6 Infantrys moved from 88 Sea Zone to Wake
            2 Infantrys moved from 88 Sea Zone to Wake
    
        Place Units - Americans
            2 B.Transports placed in 13 Sea Zone
            8 Infantrys placed in Washington
            2 ArmoredCars and 2 Tanks placed in Washington
            3 Infantrys placed in South Atlantic USA
            5 Infantrys placed in Madrid
            2 Infantrys placed in Portugal
            2 Infantrys placed in Navarre
            2 Infantrys placed in Andalusia
            3 Infantrys placed in Rio de Oro
            2 Infantrys placed in Salvador
            10 Infantrys placed in San Francisco
            Americans undo move 11.
            2 B.Transports placed in 83 Sea Zone
            8 Infantrys placed in San Francisco
            2 Infantrys placed in Shikoku
            1 B.Carrier and 1 B.Transport placed in 95 Sea Zone
            1 B.Carrier placed in 95 Sea Zone
    
        Turn Complete - Americans
            Americans collect 182 PUs; end with 272 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Neutral regular : 1,00
    Hisaichi regular : 0,33
    Hisaichi AA : 0,83
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World At War

    Game History

    Round: 22
    
        Combat Move - Americans
            5 units repaired.
            1 Artillery moved from Iwo Jima to 85 Sea Zone
            2 Infantrys moved from Iwo Jima to 85 Sea Zone
            4 Infantrys moved from Iwo Jima to 85 Sea Zone
            4 Infantrys moved from Iwo Jima to 85 Sea Zone
            1 Artillery, 3 B.Transports and 10 Infantrys moved from 85 Sea Zone to 84 Sea Zone
            1 Artillery and 10 Infantrys moved from 84 Sea Zone to Changchun
            6 Adv.Fighters moved from Hokkaido to Changchun
            2 Adv.Fighters moved from Hokkaido to Changchun
            1 Bomber and 2 S.Bombers moved from Kyushu to Changchun
            1 B.Transport moved from 94 Sea Zone to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Infantry moved from Manila to 93 Sea Zone
            1 Infantry moved from Formosa to 93 Sea Zone
            1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Changchun
            3 Infantrys moved from Saipan to 94 Sea Zone
            1 B.Transport and 3 Infantrys moved from 94 Sea Zone to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Changchun
            1 B.Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from Kyushu to 85 Sea Zone
            3 Infantrys moved from Iwo Jima to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Changchun
            1 L.Fighter moved from Kyushu to Changchun
            11 L.Fighters moved from Zhigansk to Changchun
            2 Infantrys moved from Minamitori to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 B.Transport and 3 Infantrys moved from 86 Sea Zone to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Changchun
            2 L.Fighters moved from 86 Sea Zone to Changchun
            2 Infantrys moved from Portugal to Galicia
            2 Infantrys moved from Leon to Galicia
            5 Tanks moved from Aquitaine to Galicia
            1 Fighter moved from Aragon to Galicia
            2 Tanks moved from Aquitaine to Galicia
            2 Infantrys moved from Andalusia to 31 Sea Zone
            1 Battleship, 2 Infantrys and 1 Transport moved from 31 Sea Zone to 17 Sea Zone
            2 Infantrys moved from 17 Sea Zone to Galicia
            1 Battleship moved from 31 Sea Zone to 17 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 B.Carriers, 5 B.Transports, 37 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Galicia
                Americans attack with 1 Fighter, 6 Infantrys and 7 Tanks
                Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys
                    Americans roll dice for 2 Battleships in Galicia, round 2 : 2/2 hits, 1,33 expected hits
                Units damaged: 2 Bunkers owned by the Neutral
                    Americans roll dice for 1 Fighter, 6 Infantrys and 7 Tanks in Galicia, round 2 : 5/14 hits, 4,83 expected hits
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 3/5 hits, 2,00 expected hits
                    3 Infantrys owned by the Americans lost in Galicia
                    2 Bunkers owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia
                Americans loses 0 PUs for violating Galicias neutrality.
                Americans win, taking Galicia from Neutral with 1 Fighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 14
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys
            Battle in Changchun
                Americans attack with 8 Adv.Fighters, 1 Artillery, 1 Bomber, 25 Infantrys, 14 L.Fighters and 2 S.Bombers
                Hisaichi defend with 1 AAGun, 2 Adv.Fighters, 4 Bunkers, 1 Elite, 1 Factory, 8 Infantrys and 7 Tanks
                    Hisaichi roll AA dice in Changchun : 5/25 hits, 4,17 expected hits
                    1 Bomber owned by the Americans, 3 L.Fighters owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Changchun
                    Americans roll dice for 5 Battleships in Changchun, round 2 : 3/5 hits, 3,33 expected hits
                Units damaged: 3 Bunkers owned by the Hisaichi
                    Americans roll dice for 7 Adv.Fighters, 1 Artillery, 25 Infantrys, 11 L.Fighters and 2 S.Bombers in Changchun, round 2 : 12/46 hits, 15,67 expected hits
                Units damaged: 1 Bunker owned by the Hisaichi
                    Hisaichi roll dice for 2 Adv.Fighters, 4 Bunkers, 1 Elite, 8 Infantrys and 7 Tanks in Changchun, round 2 : 12/22 hits, 9,83 expected hits
                    10 Infantrys owned by the Americans and 2 Adv.Fighters owned by the Americans lost in Changchun
                    1 Elite owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 8 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 5 Adv.Fighters, 1 Artillery, 15 Infantrys, 11 L.Fighters and 2 S.Bombers in Changchun, round 3 : 17/34 hits, 13,00 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 4 Bunkers and 5 Tanks in Changchun, round 3 : 4/11 hits, 5,83 expected hits
                    2 Infantrys owned by the Americans and 2 Adv.Fighters owned by the Americans lost in Changchun
                    5 Tanks owned by the Hisaichi, 4 Bunkers owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in Changchun
                Americans captures 90PUs while taking Hisaichi capital
                Americans win, taking Changchun from Hisaichi with 3 Adv.Fighters, 1 Artillery, 13 Infantrys, 11 L.Fighters and 2 S.Bombers remaining. Battle score for attacker is -26
                Casualties for Americans: 5 Adv.Fighters, 1 Bomber, 12 Infantrys and 3 L.Fighters
                Casualties for Hisaichi: 2 Adv.Fighters, 4 Bunkers, 1 Elite, 8 Infantrys and 7 Tanks
    
        Non Combat Move - Americans
            3 L.Fighters moved from Changchun to 92 Sea Zone
            8 L.Fighters moved from Changchun to 84 Sea Zone
            6 L.Fighters moved from 84 Sea Zone to 92 Sea Zone
            1 B.Carrier moved from 85 Sea Zone to 84 Sea Zone
            2 S.Bombers moved from Changchun to West Borneo
            1 B.Carrier moved from 94 Sea Zone to 92 Sea Zone
            2 L.Fighters moved from 92 Sea Zone to Hainan
            1 L.Fighter moved from 92 Sea Zone to Hainan
            3 Adv.Fighters moved from 94 Sea Zone to Sumatra
            1 Adv.Fighter moved from 86 Sea Zone to Shanghai
            1 B.Carrier moved from 86 Sea Zone to 84 Sea Zone
            1 B.Carrier moved from 84 Sea Zone to 92 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to Sumatra
            1 B.Transport moved from 86 Sea Zone to 88 Sea Zone
            15 Infantrys moved from San Francisco to 83 Sea Zone
            4 B.Transports and 15 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            14 Infantrys moved from 89 Sea Zone to Midway
            1 Infantry moved from 89 Sea Zone to Midway
            4 Infantrys moved from Midway to 88 Sea Zone
            4 Infantrys moved from Midway to 88 Sea Zone
            3 Adv.Fighters moved from Changchun to Shanghai
            1 AAGun, 2 ArmoredCars, 27 Infantrys, 3 Mech.Infs and 9 Tanks moved from Aquitaine to Aragon
            1 Fighter moved from Galicia to Aragon
            14 Infantrys moved from La Mancha to Aragon
            5 Infantrys moved from Madrid to La Mancha
            4 Infantrys moved from Andalusia to La Mancha
            3 Infantrys moved from Rio de Oro to 31 Sea Zone
            3 Infantrys moved from 31 Sea Zone to Andalusia
            1 B.Transport moved from 31 Sea Zone to 29 Sea Zone
            6 Infantrys moved from 88 Sea Zone to Wake
            2 Infantrys moved from 88 Sea Zone to Wake
    
        Place Units - Americans
            2 B.Transports placed in 13 Sea Zone
            8 Infantrys placed in Washington
            2 ArmoredCars and 2 Tanks placed in Washington
            3 Infantrys placed in South Atlantic USA
            5 Infantrys placed in Madrid
            2 Infantrys placed in Portugal
            2 Infantrys placed in Navarre
            2 Infantrys placed in Andalusia
            3 Infantrys placed in Rio de Oro
            2 Infantrys placed in Salvador
            10 Infantrys placed in San Francisco
            Americans undo move 11.
            2 B.Transports placed in 83 Sea Zone
            8 Infantrys placed in San Francisco
            2 Infantrys placed in Shikoku
            1 B.Carrier and 1 B.Transport placed in 95 Sea Zone
            1 B.Carrier placed in 95 Sea Zone
    
        Turn Complete - Americans
            Americans collect 182 PUs; end with 272 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 95 Sea Zone: 2 B.Carriers and 1 B.Transport
            EDIT: Adding units owned by Americans to 94 Sea Zone: 2 B.Carriers and 1 B.Transport
            EDIT: Removing units owned by Americans from San Francisco: 2 Infantrys
            EDIT: Adding units owned by Americans to Iwo Jima: 2 Infantrys
            EDIT: Adding units owned by Americans to Minamitori: 2 Infantrys
            EDIT: Removing units owned by Americans from 94 Sea Zone: 2 B.Carriers and 1 B.Transport
            EDIT: Adding units owned by Americans to 86 Sea Zone: 1 B.Carrier and 2 B.Transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Neutral regular : 1,00
    Hisaichi regular : 0,33
    Hisaichi AA : 0,83
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Germans
            12 ArmoredCars, 5 HeavyTanks and 45 Tanks moved from Alma Ata to Baluchistan
            2 Infantrys moved from Orleanais to Aquitaine
            2 Stukas moved from Normandy to Aquitaine
            1 Bomber moved from Chimkent to E.Iran
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 4 Artillerys, 4 Elites, 2 HeavyTanks, 31 Infantrys, 3 S.Submarines, 2 Stukas, 6 T.Boats and 11 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in E.Iran
                Bombing raid in E.Iran rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in E.Iran causes 1 damage total. 
            Battle in Aquitaine
                Germans attack with 2 Infantrys and 2 Stukas
                Americans defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 3/4 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Baluchistan
                Germans attack with 12 ArmoredCars, 5 HeavyTanks and 45 Tanks
                British defend with 5 Infantrys
                    Germans roll dice for 12 ArmoredCars, 5 HeavyTanks and 45 Tanks in Baluchistan, round 2 : 30/62 hits, 29.83 expected hits
                    British roll dice for 5 Infantrys in Baluchistan, round 2 : 3/5 hits, 1.67 expected hits
                    3 ArmoredCars owned by the Germans lost in Baluchistan
                    5 Infantrys owned by the British lost in Baluchistan
                Germans win, taking Baluchistan from British with 9 ArmoredCars, 5 HeavyTanks and 45 Tanks remaining. Battle score for attacker is -2
                Casualties for Germans: 3 ArmoredCars
                Casualties for British: 5 Infantrys
    
        Non Combat Move - Germans
            1 AAGun, 3 Artillerys, 1 Elite and 11 Infantrys moved from Chimkent to Alma Ata
            16 ArmoredCars moved from Kuybyshev to Alma Ata
            1 AAGun, 1 Artillery, 1 Elite and 5 Infantrys moved from Kuybyshev to Chimkent
            3 Stukas moved from Kuybyshev to Alma Ata
            1 Bomber moved from E.Iran to Alma Ata
            1 AAGun, 1 Artillery, 1 Elite and 5 Infantrys moved from Saratov to Kuybyshev
            5 Infantrys moved from Stalingrad to Saratov
            2 Artillerys, 2 Elites and 9 Infantrys moved from Rostov to Georgia
            1 AAGun and 2 Infantrys moved from Kursk to Rostov
            2 Transports moved from 48 Sea Zone to 49 Sea Zone
            1 Artillery moved from Serbia to 49 Sea Zone
            1 Tank moved from Greece to 49 Sea Zone
            2 Cruisers moved from 48 Sea Zone to 49 Sea Zone
            3 Infantrys moved from Serbia to 49 Sea Zone
            1 Infantry moved from Greece to 49 Sea Zone
            1 Artillery, 2 Cruisers, 4 Infantrys, 1 Tank and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            4 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
            1 Artillery and 3 Infantrys moved from W.Romania to Serbia
            2 Infantrys moved from Lombardy to Provence
            1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from Paris to Orleanais
            1 Infantry and 2 Tanks moved from Burgundy to Orleanais
            1 Infantry moved from Burgundy to Orleanais
            2 Tanks moved from Lorraine to Orleanais
            1 Artillery, 1 Elite and 3 Infantrys moved from Lorraine to Burgundy
            3 Infantrys moved from Bavaria to Lorraine
            8 Infantrys moved from Rhine to Lorraine
            2 Artillerys and 1 Elite moved from Normandy to Orleanais
            2 Infantrys moved from Berlin to Saxony
            4 Infantrys moved from Normandy to Orleanais
            2 Stukas moved from Aquitaine to Normandy
            10 ArmoredCars moved from Moscow to Kuybyshev
    
        Place Units - Germans
            8 ArmoredCars and 2 Tanks placed in Moscow
            1 Artillery, 1 Elite and 1 Tank placed in Georgia
            1 Artillery, 1 Elite and 3 Infantrys placed in Stalingrad
            3 Infantrys placed in Kursk
            4 Infantrys placed in Hungary
            5 Tanks placed in Bohemia
            3 S.Submarines placed in 24 Sea Zone
            6 T.Boats placed in 22 Sea Zone
            1 Artillery, 1 Elite and 1 HeavyTank placed in Normandy
            2 Infantrys and 2 Stukas placed in Rhine
            1 Artillery, 1 Elite, 1 HeavyTank and 5 Infantrys placed in Paris
            3 Infantrys placed in Bavaria
            2 Infantrys placed in El Agheila
            4 Infantrys placed in Vinnytsia
            5 Infantrys and 3 Tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 154 PUs; end with 154 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : 1.50
    British regular : 1.33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Russians
            1 Infantry moved from Bulun to Kolyma
            1 Infantry moved from Zhigansk to Kolyma
            1 Mot.Inf moved from Yeniseysk to Kolyma
    
        Purchase Units - Russians
            Russians buy 2 Bunkers and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kolyma
                Russians attack with 2 Infantrys and 1 Mot.Inf
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Mot.Inf in Kolyma, round 2 : 0/3 hits, 0,50 expected hits
                    Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Kolyma
                    Russians roll dice for 1 Infantry and 1 Mot.Inf in Kolyma, round 3 : 0/2 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Infantry and 1 Mot.Inf in Kolyma, round 4 : 0/2 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Kolyma, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Infantry and 1 Mot.Inf in Kolyma, round 5 : 1/2 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Kolyma, round 5 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Kolyma
                    1 Infantry owned by the Hisaichi lost in Kolyma
                Russians win, taking Kolyma from Hisaichi with 1 Mot.Inf remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from Khatanga to Olyokminsk
            10 Mot.Infs moved from Yeniseysk to Evenkia
            5 Mot.Infs moved from Yeniseysk to Evenkia
            1 Infantry moved from Krasnoyarsk to Semipalatinsk
            1 Infantry moved from Irkutsk to Khobdo
            1 Infantry moved from Bratsk to Irkutsk
            1 Infantry moved from Yeniseysk to Krasnoyarsk
            1 Infantry moved from Yeniseysk to Bratsk
    
        Place Units - Russians
            1 Bunker and 5 Infantrys placed in Sverdlovsk
            1 Bunker and 4 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,50
    Hisaichi regular : 0,67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Italians
            3 Infantrys moved from Kufra to Darfur
            1 Bomber moved from El Agheila to Darfur
            2 Infantrys moved from Tobruk to Mersa Matruh
            1 Artillery moved from Sardinia to 46 Sea Zone
            1 Artillery and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Elite moved from Tunis to 47 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Malta
            2 Adv.Fighters moved from 48 Sea Zone to Malta
            2 Fighters moved from 48 Sea Zone to Mersa Matruh
            3 Adv.Fighters moved from 48 Sea Zone to Mersa Matruh
            2 Fighters moved from 48 Sea Zone to Malta
            2 Adv.Fighters moved from 48 Sea Zone to Malta
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 3 Elites, 7 Infantrys, 4 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Bomber and 3 Infantrys
                French defend with 2 Infantrys
                    Italians roll dice for 1 Bomber and 3 Infantrys in Darfur, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Darfur
                    Italians roll dice for 1 Bomber and 3 Infantrys in Darfur, round 3 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Bomber and 3 Infantrys in Darfur, round 4 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Darfur
                Italians win, taking Darfur from British with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
            Battle in Mersa Matruh
                Italians attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Malta
                Italians attack with 4 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                British defend with 3 Bunkers
                    Italians roll dice for 2 Battleships and 2 Cruisers in Malta, round 2 : 3/4 hits, 2.33 expected hits
                Units damaged: 3 Bunkers owned by the British
                    Italians roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Malta, round 2 : 2/10 hits, 3.83 expected hits
                    British roll dice for 3 Bunkers in Malta, round 2 : 2/3 hits, 1.50 expected hits
                    2 Infantrys owned by the Italians lost in Malta
                    2 Bunkers owned by the British lost in Malta
                    Italians roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters in Malta, round 3 : 4/8 hits, 3.50 expected hits
                    British roll dice for 1 Bunker in Malta, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Malta
                Italians win, taking Malta from British with 4 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 2 Infantrys
                Casualties for British: 3 Bunkers
    
        Non Combat Move - Italians
            4 Adv.Fighters and 2 Fighters moved from Malta to 48 Sea Zone
            3 Adv.Fighters and 2 Fighters moved from Mersa Matruh to 48 Sea Zone
            6 Infantrys and 1 Tank moved from El Agheila to Kufra
            1 Elite and 2 Infantrys moved from Tunis to S.Tunisia
            4 Infantrys moved from Lombardy to Provence
            1 Tank moved from Lombardy to Provence
            1 S.Submarine moved from 48 Sea Zone to 46 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Elite and 1 Tank moved from Greece to 48 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            3 Infantrys, 1 S.Submarine and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Elite, 3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            1 Bomber moved from Darfur to El Agheila
    
        Place Units - Italians
            1 Artillery, 1 Elite and 2 Infantrys placed in Tunis
            1 Artillery, 1 Elite and 2 Infantrys placed in Provence
            4 T.Boats placed in 48 Sea Zone
            1 Elite, 3 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    British regular : -1.67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - French
            2 Infantrys moved from Adana to Ankara
            1 Adv.Fighter moved from Adana to Ankara
    
        Purchase Units - French
            French buy 3 Fighters and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Ankara
                French attack with 1 Adv.Fighter and 2 Infantrys
                Romanians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in Ankara, round 2 : 0/3 hits, 0,83 expected hits
                    Romanians roll dice for 1 Infantry in Ankara, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in Ankara, round 3 : 1/3 hits, 0,83 expected hits
                    Romanians roll dice for 1 Infantry in Ankara, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Ankara
                    1 Infantry owned by the Romanians lost in Ankara
                French win, taking Ankara from Romanians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from Ankara to Adana
            11 Artillerys and 23 Infantrys moved from S.Algeria to E.Morocco
            3 Infantrys moved from Equatoria to Italian East Africa
            2 Infantrys moved from French Equatorial Africa to Equatoria
            2 Adv.Fighters and 4 Fighters moved from Italian East Africa to Delhi
            2 Transports moved from 59 Sea Zone to 58 Sea Zone
            3 Infantrys moved from W.Iran to 58 Sea Zone
            3 Infantrys and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
            3 Infantrys moved from 59 Sea Zone to Rajputana
            3 Infantrys moved from Rajputana to Punjab
            1 Infantry moved from Rajputana to Punjab
            1 Adv.Fighter moved from Adana to W.Iran
    
        Place Units - French
            3 Fighters placed in Italian East Africa
            2 Infantrys placed in Syria
            3 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Romanians regular : 0,33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Yamamoto
            1 Infantry moved from Chubu to Kyushu
                  Yamamoto take Kyushu from Anzac
            2 Infantrys moved from Davao to Mindanao
            2 Bombers moved from Tokyo to Mindanao
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 1 Elite and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Mindanao
                Yamamoto attack with 2 Bombers and 2 Infantrys
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 2 Bombers and 2 Infantrys in Mindanao, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                    1 Infantry owned by the Anzac lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Bombers moved from Mindanao to Tokyo
            1 Elite moved from Chubu to Tokyo
    
        Place Units - Yamamoto
            1 Bunker, 1 Elite and 7 Infantrys placed in Tokyo
            2 Infantrys placed in Banjarmasin
            3 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Americans regular : 0.67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Non Combat Move - Chinese
            1 Infantry moved from Urumqi to C.Sinkiang
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Turn Complete - Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    @Karl7 China welcomes Hisaichi to the no-cash-club!

  • 22 20 19 18 17 16 15 14 12

    @Elrood

    Thank you.

    So, the rule is that you can plunder a capitol multiple times? Not just once?

  • 2026 25 24 22 19 17 15

    @Karl7 I assume so. „Only once“ was only introduced in G40 BM3 house rules, imho

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Hisaichi
            2 Mech.Infs moved from Peking to Shantung
            1 Mech.Inf moved from Peking to Shantung
            1 Artillery and 2 Infantrys moved from Kirin to Liaoning
    
        Combat - Hisaichi
            Battle in Liaoning
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Anzac defend with 1 Artillery and 1 Marine
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 2 : 1/3 hits, 0.83 expected hits
                    Anzac roll dice for 1 Artillery and 1 Marine in Liaoning, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac lost in Liaoning
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 3 : 1/3 hits, 0.83 expected hits
                    Anzac roll dice for 1 Marine in Liaoning, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Anzac lost in Liaoning
                Hisaichi win, taking Liaoning from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Artillery and 1 Marine
            Battle in Shantung
                Hisaichi attack with 3 Mech.Infs
                Anzac defend with 1 Elite and 1 Factory
                    Hisaichi roll dice for 3 Mech.Infs in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Elite in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                    1 Elite owned by the Anzac lost in Shantung
                Hisaichi win, taking Shantung from Anzac with 2 Mech.Infs remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 1 Mech.Inf
                Casualties for Anzac: 1 Elite
    
        Non Combat Move - Hisaichi
            3 Artillerys and 12 Infantrys moved from Kirin to Heilungchiang
            3 Mech.Infs moved from Chita to Chahar
            1 AAGun moved from E.Qinghai to Ningsia
            1 AAGun moved from Hsining to E.Qinghai
            1 Tank moved from Hsining to Ningsia
            8 Tanks moved from Hsining to Lanchow
    
        Turn Complete - Hisaichi
    

    Combat Hit Differential Summary :

    Anzac regular : -0.33
    Hisaichi regular : 0.33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: British round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - British
            1 Artillery, 1 Elite and 1 Infantry moved from New Valley to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Artillery moved from New Valley to Darfur
            3 Cruisers moved from 51 Sea Zone to 56 Sea Zone
            3 Infantrys moved from Lower Egypt to 56 Sea Zone
            3 Cruisers and 3 Infantrys moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
    
        Purchase Units - British
            British buy 3 Bunkers, 2 Destroyers, 2 Fighters, 19 Infantrys and 5 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Mersa Matruh
                British attack with 2 Fighters and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 3 Battleships in Mersa Matruh, round 2 : 1/3 hits, 2,00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 2 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 3/5 hits, 1,17 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Darfur
                British attack with 2 Artillerys, 1 Elite and 2 Infantrys
                Italians defend with 3 Infantrys
                    British roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Darfur, round 2 : 3/5 hits, 1,67 expected hits
                    Italians roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 1,00 expected hits
                    3 Infantrys owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 3 Infantrys
    
        Non Combat Move - British
            2 Fighters moved from Mersa Matruh to 51 Sea Zone
            3 Infantrys moved from Lower Egypt to New Valley
            2 Battleships, 3 Carriers, 2 Destroyers, 6 Fighters, 2 S.Submarines, 6 Submarines, 2 T.Boats and 2 Transports moved from 21 Sea Zone to 20 Sea Zone
            1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Transport moved from 4 Sea Zone to 18 Sea Zone
            8 Adv.Fighters moved from Italian East Africa to Delhi
            4 Infantrys moved from Rajputana to Delhi
            1 AAGun, 2 Adv.Fighters, 1 Elite and 9 Infantrys moved from Bihar to Delhi
            6 Infantrys moved from London to Manchester
            1 Infantry moved from London to Manchester
            3 Infantrys moved from Wales to Manchester
            1 Infantry moved from Dover to Manchester
    
        Place Units - British
            1 Bunker placed in Punjab
            1 Bunker placed in Rajputana
            1 Bunker and 5 Infantrys placed in Delhi
            5 Mot.Infs placed in Madras
            2 Fighters placed in 51 Sea Zone
            2 Destroyers placed in 20 Sea Zone
            4 Infantrys placed in Manchester
            2 Infantrys placed in Wales
            8 Infantrys placed in London
    
        Turn Complete - British
            British collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 2,17
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Anzac round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Anzac
            1 Infantry moved from Tohoku to 85 Sea Zone
            3 Infantrys moved from Tohoku to 85 Sea Zone
            3 Cruisers and 3 Infantrys moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kunashir
                  Anzac take Kunashir from Yamamoto
            1 Infantry moved from 75 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
            1 Infantry moved from 75 Sea Zone to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
            1 Elite moved from Tohoku to 85 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 85 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
                  Anzac take Kirin from Hisaichi
            1 Elite moved from 84 Sea Zone to Korea
                  Anzac take Korea from Hisaichi
            1 Infantry moved from Tohoku to Hokkaido
            2 Transports moved from 85 Sea Zone to 111 Sea Zone
            1 Artillery and 2 Infantrys moved from Formosa to 93 Sea Zone
            1 Artillery and 2 Infantrys moved from 93 Sea Zone to Kyushu
            1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Elite moved from Fukien to 92 Sea Zone
            1 Elite and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Chubu
                  Anzac take Chubu from Yamamoto
            2 Infantrys moved from Mindoro to 93 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 93 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Shanghai to Anhwei
                  Anzac take Anhwei from Hisaichi
            1 Elite moved from Kwangtung to 92 Sea Zone
            1 Infantry moved from Kiangsi to Hunan
                  Anzac take Hunan from Yamamoto
            1 Elite and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Shantung
            2 Elites moved from British Borneo to 111 Sea Zone
            2 Elites and 2 S.Submarines moved from 111 Sea Zone to 84 Sea Zone
            2 Elites moved from 84 Sea Zone to Shantung
            2 Elites moved from Broome to 67 Sea Zone
            2 Elites and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            2 Elites moved from 111 Sea Zone to Mindanao
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from West Papua to 108 Sea Zone
            1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Mindanao
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 8 Elites, 1 Infantry and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Mindanao
                Anzac attack with 2 Elites and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 2 Elites and 1 Infantry in Mindanao, round 2 : 1/3 hits, 0,83 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                Anzac win, taking Mindanao from Yamamoto with 2 Elites and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kyushu
                Anzac attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Kyushu, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Yamamoto lost in Kyushu
                Anzac win, taking Kyushu from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shantung
                Anzac attack with 3 Elites and 2 Infantrys
                Hisaichi defend with 1 Factory and 2 Mech.Infs
                    Anzac roll dice for 2 Cruisers in Shantung, round 2 : 1/2 hits, 1,00 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                    Anzac roll dice for 3 Elites and 2 Infantrys in Shantung, round 2 : 1/5 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in Shantung
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                Anzac win, taking Shantung from Hisaichi with 3 Elites and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Mech.Infs
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Transport moved from 92 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 106 Sea Zone to Madras
            2 Adv.Fighters moved from 113 Sea Zone to Ceylon
            1 Carrier moved from 113 Sea Zone to 111 Sea Zone
            1 S.Submarine moved from 92 Sea Zone to 67 Sea Zone
            1 Carrier moved from 106 Sea Zone to 111 Sea Zone
            2 Elites moved from Townsville to Northern Territory
            1 Elite moved from Port Moresby to West Papua
    
        Place Units - Anzac
            2 Transports placed in 122 Sea Zone
            4 Elites placed in Canberra
            3 Elites placed in Broome
            1 Elite and 1 Infantry placed in Townsville
            1 Adv.Fighter placed in Townsville
            1 Adv.Fighter placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,33
    Anzac regular : 0,33
    Hisaichi regular : 0,67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Anzac round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Anzac
            1 Infantry moved from Tohoku to 85 Sea Zone
            3 Infantrys moved from Tohoku to 85 Sea Zone
            3 Cruisers and 3 Infantrys moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kunashir
                  Anzac take Kunashir from Yamamoto
            1 Infantry moved from 75 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
            1 Infantry moved from 75 Sea Zone to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
            1 Elite moved from Tohoku to 85 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 85 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
                  Anzac take Kirin from Hisaichi
            1 Elite moved from 84 Sea Zone to Korea
                  Anzac take Korea from Hisaichi
            1 Infantry moved from Tohoku to Hokkaido
            2 Transports moved from 85 Sea Zone to 111 Sea Zone
            1 Artillery and 2 Infantrys moved from Formosa to 93 Sea Zone
            1 Artillery and 2 Infantrys moved from 93 Sea Zone to Kyushu
            1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Elite moved from Fukien to 92 Sea Zone
            1 Elite and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Chubu
                  Anzac take Chubu from Yamamoto
            2 Infantrys moved from Mindoro to 93 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 93 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Shanghai to Anhwei
                  Anzac take Anhwei from Hisaichi
            1 Elite moved from Kwangtung to 92 Sea Zone
            1 Infantry moved from Kiangsi to Hunan
                  Anzac take Hunan from Yamamoto
            1 Elite and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Shantung
            2 Elites moved from British Borneo to 111 Sea Zone
            2 Elites and 2 S.Submarines moved from 111 Sea Zone to 84 Sea Zone
            2 Elites moved from 84 Sea Zone to Shantung
            2 Elites moved from Broome to 67 Sea Zone
            2 Elites and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            2 Elites moved from 111 Sea Zone to Mindanao
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from West Papua to 108 Sea Zone
            1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Mindanao
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 8 Elites, 1 Infantry and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Mindanao
                Anzac attack with 2 Elites and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 2 Elites and 1 Infantry in Mindanao, round 2 : 1/3 hits, 0,83 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                Anzac win, taking Mindanao from Yamamoto with 2 Elites and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kyushu
                Anzac attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Kyushu, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Yamamoto lost in Kyushu
                Anzac win, taking Kyushu from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shantung
                Anzac attack with 3 Elites and 2 Infantrys
                Hisaichi defend with 1 Factory and 2 Mech.Infs
                    Anzac roll dice for 2 Cruisers in Shantung, round 2 : 1/2 hits, 1,00 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                    Anzac roll dice for 3 Elites and 2 Infantrys in Shantung, round 2 : 1/5 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in Shantung
                1 Mech.Inf owned by the Hisaichi lost in Shantung
                Anzac win, taking Shantung from Hisaichi with 3 Elites and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Mech.Infs
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Transport moved from 92 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 106 Sea Zone to Madras
            2 Adv.Fighters moved from 113 Sea Zone to Ceylon
            1 Carrier moved from 113 Sea Zone to 111 Sea Zone
            1 S.Submarine moved from 92 Sea Zone to 67 Sea Zone
            1 Carrier moved from 106 Sea Zone to 111 Sea Zone
            2 Elites moved from Townsville to Northern Territory
            1 Elite moved from Port Moresby to West Papua
    
        Place Units - Anzac
            2 Transports placed in 122 Sea Zone
            4 Elites placed in Canberra
            3 Elites placed in Broome
            1 Elite and 1 Infantry placed in Townsville
            1 Adv.Fighter placed in Townsville
            1 Adv.Fighter placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,33
    Anzac regular : 0,33
    Hisaichi regular : 0,67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Dutch round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Dutch
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Iturup
                  Dutch take Iturup from Yamamoto
            1 Infantry moved from Guam to 101 Sea Zone
            1 Infantry and 1 Transport moved from 101 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Korea
    
        Purchase Units - Dutch
            Dutch buy 2 Elites, 2 Marines and 3 Tanks; Remaining resources: 3 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
            1 Transport moved from 111 Sea Zone to 112 Sea Zone
            2 Elites moved from Hollandia to 112 Sea Zone
            2 Elites and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
            2 Elites moved from 111 Sea Zone to British Borneo
            2 Infantrys moved from British Borneo to West Borneo
    
        Place Units - Dutch
            3 Tanks placed in West Borneo
            2 Marines placed in Hollandia
            2 Elites placed in Java
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    The logistics in Pacific for Anzac, Dutch and US are no joke!! :-O


  • @Elrood yeah… I don’t think the axis have a very good chance.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 23

    TripleA Turn Summary for game: World At War

    Game History

    Round: 23
    
        Combat Move - Finns
            3 Artillerys, 14 Infantrys and 3 Tanks moved from Alma Ata to W.Sinkiang
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in W.Sinkiang
                Finns attack with 3 Artillerys, 14 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 3 Artillerys, 14 Infantrys and 3 Tanks in W.Sinkiang, round 2 : 7/20 hits, 5.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in W.Sinkiang
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang
                Finns loses 0 PUs for violating W.Sinkiangs neutrality.
                Finns win, taking W.Sinkiang from Neutral with 3 Artillerys, 13 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            2 Artillerys, 1 Elite and 8 Infantrys moved from Chimkent to Alma Ata
            2 Tanks moved from Kuybyshev to Alma Ata
            2 Artillerys, 1 Elite and 7 Infantrys moved from Kuybyshev to Chimkent
            2 Artillerys and 8 Infantrys moved from Kirov to Kuybyshev
            2 Tanks moved from Arkhangelsk to Kuybyshev
            2 Artillerys, 1 Elite and 6 Infantrys moved from Arkhangelsk to Kirov
            5 Infantrys moved from S.Karelia to Arkhangelsk
            5 Infantrys moved from Leningrad to S.Karelia
            2 Tanks moved from Leningrad to Arkhangelsk
            3 Infantrys moved from Helsinki to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Leningrad
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk
            2 Infantrys and 2 Tanks placed in Leningrad
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.67
    Neutral regular : 0.33
    

    Savegame

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