@Witt Fine with me
World at War game 23
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TripleA Turn Summary: Yamamoto round 22
TripleA Turn Summary for game: World At War
Game History
Round: 22 Combat Move - Yamamoto 1 Elite moved from Tokyo to Chubu 1 Elite moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Chubu 1 Bomber moved from Tokyo to Chubu 1 Bomber moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Chubu 2 Infantrys moved from Mindanao to Davao Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Bunker, 1 Elite and 10 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Chubu Yamamoto attack with 1 Bomber, 1 Elite and 2 Infantrys Anzac defend with 1 Factory and 3 Infantrys Yamamoto roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Chubu, round 2 : 1/4 hits, 1.33 expected hits Anzac roll dice for 3 Infantrys in Chubu, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Chubu 1 Infantry owned by the Anzac lost in Chubu Yamamoto roll dice for 1 Bomber, 1 Elite and 1 Infantry in Chubu, round 3 : 1/3 hits, 1.17 expected hits Anzac roll dice for 2 Infantrys in Chubu, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Chubu Yamamoto roll dice for 1 Bomber, 1 Elite and 1 Infantry in Chubu, round 4 : 1/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in Chubu, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Chubu Yamamoto win, taking Chubu from Anzac with 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 3 Infantrys Battle in Tohoku Yamamoto attack with 1 Bomber, 1 Elite and 2 Infantrys Anzac defend with 3 Infantrys Yamamoto roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Tohoku, round 2 : 1/4 hits, 1.33 expected hits Anzac roll dice for 3 Infantrys in Tohoku, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Tohoku Yamamoto roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Tohoku, round 3 : 1/4 hits, 1.33 expected hits Anzac roll dice for 2 Infantrys in Tohoku, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Tohoku Yamamoto roll dice for 1 Bomber, 1 Elite and 2 Infantrys in Tohoku, round 4 : 1/4 hits, 1.33 expected hits Anzac roll dice for 1 Infantry in Tohoku, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Tohoku Yamamoto win, taking Tohoku from Anzac with 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Anzac: 3 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Tohoku to Tokyo 1 Bomber moved from Chubu to Tokyo Place Units - Yamamoto 1 Adv.Fighter, 1 Bunker, 1 Elite and 6 Infantrys placed in Tokyo 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.67 Anzac regular : -3.00 -
TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World At War
Game History
Round: 22 Combat Move - Chinese 1 Infantry moved from W.Qinghai to E.Qinghai 16 Artillerys and 55 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 9 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in E.Qinghai Chinese attack with 16 Artillerys and 56 Infantrys Hisaichi defend with 1 AAGun, 10 ArmoredCars, 4 Bunkers, 8 Infantrys and 32 Tanks Chinese roll dice for 16 Artillerys and 56 Infantrys in E.Qinghai, round 2 : 18/72 hits, 17,33 expected hits Units damaged: 4 Bunkers owned by the Hisaichi Hisaichi roll dice for 10 ArmoredCars, 4 Bunkers, 8 Infantrys and 32 Tanks in E.Qinghai, round 2 : 27/54 hits, 22,33 expected hits 27 Infantrys owned by the Chinese lost in E.Qinghai 10 ArmoredCars owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in E.Qinghai Chinese roll dice for 16 Artillerys and 29 Infantrys in E.Qinghai, round 3 : 8/45 hits, 12,83 expected hits Hisaichi roll dice for 4 Bunkers, 4 Infantrys and 32 Tanks in E.Qinghai, round 3 : 19/40 hits, 19,33 expected hits 19 Infantrys owned by the Chinese lost in E.Qinghai 4 Tanks owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in E.Qinghai Chinese roll dice for 16 Artillerys and 10 Infantrys in E.Qinghai, round 4 : 13/26 hits, 8,67 expected hits Hisaichi roll dice for 4 Bunkers and 28 Tanks in E.Qinghai, round 4 : 16/32 hits, 16,00 expected hits 10 Infantrys owned by the Chinese and 6 Artillerys owned by the Chinese lost in E.Qinghai 13 Tanks owned by the Hisaichi lost in E.Qinghai Chinese roll dice for 10 Artillerys in E.Qinghai, round 5 : 0/10 hits, 3,33 expected hits Hisaichi roll dice for 4 Bunkers and 15 Tanks in E.Qinghai, round 5 : 7/19 hits, 9,50 expected hits 7 Artillerys owned by the Chinese lost in E.Qinghai Chinese roll dice for 3 Artillerys in E.Qinghai, round 6 : 1/3 hits, 1,00 expected hits Hisaichi roll dice for 4 Bunkers and 15 Tanks in E.Qinghai, round 6 : 10/19 hits, 9,50 expected hits 3 Artillerys owned by the Chinese lost in E.Qinghai 1 Tank owned by the Hisaichi lost in E.Qinghai Hisaichi win with 4 Bunkers and 14 Tanks remaining. Battle score for attacker is -30 Casualties for Chinese: 16 Artillerys and 56 Infantrys Casualties for Hisaichi: 10 ArmoredCars, 8 Infantrys and 18 Tanks Non Combat Move - Chinese 1 Infantry moved from E.Sinkiang to W.Qinghai Place Units - Chinese 6 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : -3,17 Hisaichi regular : 2,33 -
@Karl7 I did that battle a few times locally… and it never went as bad as this!
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wow, what were odds?
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looks like second round, the dice flipped





