• 25 24 22 19 17 15

    @captainwalker i believe UK and US need to align NCM. Please wait with German go until further notice

  • 23 21 20 19 17 16 15 13

    @Elrood I don’t think that Germany’s turn will affect the US…can’t they edit after?


  • @captainwalker yes , please do Germany .

    I meant to ask Wayne to move his US Fleet Westwards , but have been very busy , so was unable yo mention it .

    Germany won’t be affected .

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Germans
                Germans loses 0 PUs for violating Stockholms neutrality.
            2 Artillerys and 3 Infantrys moved from Krakow to Vinnytsia
            5 Tanks moved from Warsaw to Vinnytsia
            2 Mech.Infs moved from Bavaria to Vinnytsia
            1 Tank moved from Warsaw to Brest
            1 Artillery moved from Warsaw to Brest
            2 Infantrys moved from Danzig to Brest
            2 Infantrys moved from East Prussia to Brest
            1 Fighter moved from Krakow to Brest
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Denmark to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Denmark to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Stockholm
                  Germans take Stockholm from Neutral
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
            1 Bomber moved from Hamburg to Latvia
            1 Artillery and 5 Infantrys moved from Rhine to Belgium
            1 Stuka moved from Hamburg to Belgium
            6 ArmoredCars, 2 Artillerys, 8 Infantrys and 12 Tanks moved from Burgundy to Paris
            1 Mech.Inf moved from Rhine to Paris
            1 Mech.Inf moved from Bavaria to Paris
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 4 Elites, 10 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Estonia
                Germans attack with 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Estonia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 1 Bomber and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    1 Infantry owned by the Russians lost in Latvia
                Germans win with 1 Bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 6 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Mech.Infs and 12 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 19 Infantrys
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 2 : 11/30 hits, 11.33 expected hits
                    French roll dice for 1 Artillery and 19 Infantrys in Paris, round 2 : 7/20 hits, 6.67 expected hits
                    7 Infantrys owned by the Germans lost in Paris
                    11 Infantrys owned by the French lost in Paris
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 1 Infantry, 2 Mech.Infs and 12 Tanks in Paris, round 3 : 7/23 hits, 9.67 expected hits
                    French roll dice for 1 Artillery and 8 Infantrys in Paris, round 3 : 2/9 hits, 3.00 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Paris
                    7 Infantrys owned by the French lost in Paris
                    Germans roll dice for 5 ArmoredCars, 2 Artillerys, 2 Mech.Infs and 12 Tanks in Paris, round 4 : 7/21 hits, 9.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Paris, round 4 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 5 ArmoredCars, 2 Artillerys, 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 22
                Casualties for Germans: 1 ArmoredCar and 8 Infantrys
                Casualties for French: 1 Artillery and 19 Infantrys
            Battle in Vinnytsia
                Germans attack with 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 5 Tanks
                Russians defend with 2 Tanks
                    Germans roll dice for 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 5 Tanks in Vinnytsia, round 2 : 6/12 hits, 4.83 expected hits
                    Russians roll dice for 2 Tanks in Vinnytsia, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Vinnytsia
                    2 Tanks owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 2 Artillerys, 1 Infantry, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 2 Tanks
            Battle in Brest
                Germans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Brest, round 2 : 1/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Brest
                    Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Brest, round 3 : 2/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Artillery, 5 Infantrys and 1 Stuka
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 5 Infantrys and 1 Stuka in Belgium, round 2 : 3/7 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Artillery, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Germans
            1 Stuka moved from Belgium to Rhine
            2 Infantrys moved from Lorraine to Burgundy
            1 Carrier, 2 Fighters and 2 Submarines moved from 22 Sea Zone to 23 Sea Zone
            1 AAGun moved from Krakow to Vinnytsia
            1 Fighter moved from Brest to Krakow
            2 Infantrys moved from Bohemia to Krakow
            1 Bomber moved from Latvia to Hamburg
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Elite moved from Denmark to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to East Prussia
            2 Tanks moved from El Agheila to Kufra
            4 Submarines moved from 41 Sea Zone to 45 Sea Zone
            1 Destroyer and 2 Transports moved from 41 Sea Zone to 43 Sea Zone
            1 Artillery moved from Lapland to Oulu
    
        Place Units - Germans
            1 Destroyer placed in 23 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            1 Artillery, 1 Elite and 1 Infantry placed in Danzig
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            1 Artillery, 1 Elite and 3 Infantrys placed in Hamburg
            2 Infantrys and 1 Tank placed in Bavaria
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Hamburg: 1 Stuka
            EDIT: Adding units owned by Germans to Danzig: 1 Stuka
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 95 PUs; end with 138 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Russians regular : 2.33
    Germans regular : -4.83
    Neutral regular : -1.67
    

    Savegame

  • 25 24 22 19 17 15

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Artillerys moved from Kiev to Vinnytsia
            5 Infantrys moved from Kiev to Vinnytsia
            3 Tanks moved from Kiev to Vinnytsia
            2 Infantrys moved from Donetsk to Vinnytsia
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from Rostov to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
            1 Bomber and 1 Fighter moved from Kiev to Odessa
            1 Infantry moved from Donetsk to Vinnytsia
            1 Infantry moved from Donetsk to Odessa
            2 Infantrys moved from Leningrad to Estonia
            1 Fighter moved from Leningrad to Estonia
            1 Adv.Fighter moved from Moscow to N.Karelia
            1 Adv.Fighter moved from Moscow to N.Karelia
            2 Infantrys moved from S.Karelia to N.Karelia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 6 Artillerys, 26 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in N.Karelia
                Russians attack with 2 Adv.Fighters and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Adv.Fighters and 2 Infantrys in N.Karelia, round 2 : 1/4 hits, 1,33 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 0/3 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 3 : 0/3 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 4 : 0/2 hits, 0,50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                1 Fighter owned by the Russians retreated
                Germans win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
            Battle in Odessa
                Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
                Romanians defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Odessa, round 2 : 4/5 hits, 1,83 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                    1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Odessa
                Russians win, taking Odessa from Romanians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 2 Infantrys
            Battle in Vinnytsia
                Russians attack with 2 Artillerys, 8 Infantrys and 3 Tanks
                Germans defend with 1 AAGun, 2 Artillerys, 1 Infantry, 2 Mech.Infs and 5 Tanks
                    Russians roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Vinnytsia, round 2 : 3/13 hits, 3,83 expected hits
                    Germans roll dice for 2 Artillerys, 1 Infantry, 2 Mech.Infs and 5 Tanks in Vinnytsia, round 2 : 5/10 hits, 4,17 expected hits
                    5 Infantrys owned by the Russians lost in Vinnytsia
                    2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Vinnytsia
                    Russians roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Vinnytsia, round 3 : 1/8 hits, 3,00 expected hits
                    Germans roll dice for 2 Mech.Infs and 5 Tanks in Vinnytsia, round 3 : 2/7 hits, 3,17 expected hits
                    2 Infantrys owned by the Russians lost in Vinnytsia
                1 Mech.Inf owned by the Germans lost in Vinnytsia
                    Russians roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Vinnytsia, round 4 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 Mech.Inf and 5 Tanks in Vinnytsia, round 4 : 4/6 hits, 2,83 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia
                1 Mech.Inf owned by the Germans and 2 Tanks owned by the Germans lost in Vinnytsia
                2 Tanks owned by the Russians retreated to Donetsk
                Germans win with 3 Tanks remaining. Battle score for attacker is 3
                Casualties for Russians: 2 Artillerys, 8 Infantrys and 1 Tank
                Casualties for Germans: 2 Artillerys, 1 Infantry, 2 Mech.Infs and 2 Tanks
    
        Non Combat Move - Russians
            1 Infantry moved from Kursk to Kiev
            1 Bomber and 1 Fighter moved from Odessa to Donetsk
            2 AAGuns moved from Rostov to Donetsk
            5 Infantrys moved from Stalingrad to Rostov
            8 Infantrys moved from Moscow to Tula
            1 Infantry moved from Yaroslavl to Smolensk
            1 Infantry moved from Leningrad to Latvia
            1 Tank moved from S.Karelia to Leningrad
            2 Adv.Fighters moved from N.Karelia to S.Karelia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Artillery moved from Erzurum to Georgia
            1 Tank moved from Erzurum to Rostov
            2 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Penza to Rostov
            1 Artillery and 2 Infantrys moved from Kuybyshev to Penza
            5 Tanks moved from Sverdlovsk to Kuybyshev
            1 Artillery and 2 Infantrys moved from Bratsk to Irkutsk
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 3 Infantrys moved from Yakutsk to N.Buryat Mongolia
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Khatanga to Olyokminsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Kursk to Donetsk
            1 Artillery moved from Kursk to Donetsk
            1 Fighter moved from Estonia to Kursk
    
        Place Units - Russians
            3 Infantrys placed in Kursk
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Adv.Fighter and 5 Infantrys placed in Sibirsky
            5 Tanks placed in Sverdlovsk
            2 Artillerys and 3 Infantrys placed in Stalingrad
            2 Artillerys and 1 Infantry placed in Georgia
            8 Infantrys placed in Moscow
            Russians undo move 7.
            2 Artillerys placed in Moscow
            1 Infantry placed in Georgia
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0,00
    Finns regular : 0,67
    Germans regular : 1,83
    Russians regular : -2,33
    

    Savegame

  • 25 24 22 19 17 15

    @Entek italy up

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Elrood
    I think I have already done what witt has asked


  • @dawgoneit hi . I believe you had ; thank you .

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Italians
            3 Tanks moved from S.Algeria to N.Algeria
                  Italians take N.Algeria from French
            5 Infantrys moved from N.Tunisia to N.Algeria
            2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria
            2 Fighters moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery, 1 Fighter and 1 Infantry moved from Kufra to Darfur
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Cruiser, 1 Factory, 7 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 2 Fighters
                French defend with 1 Submarine
                    Italians roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                1 Submarine owned by the French submerged
            Battle in Darfur
                Italians attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 1 Artillery and 1 Fighter in Darfur, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Italians lost in Darfur
                    1 Infantry owned by the British lost in Darfur
                Italians winItalians win with 2 Fighters remaining, taking Darfur from British with 1 Artillery remaining. Battle score for attacker is -8
                Casualties for Italians: 1 Fighter and 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            2 Fighters moved from Campania to Greece
            1 Artillery and 1 Elite moved from Corsica to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Carrier moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 48 Sea Zone to Tobruk
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 AAGun moved from Rome to 46 Sea Zone
            5 Infantrys moved from Rome to 46 Sea Zone
            1 AAGun, 5 Infantrys, 1 Submarine and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 AAGun and 5 Infantrys moved from 48 Sea Zone to Tobruk
            1 Infantry moved from N.Tunisia to S.Algeria
            1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
            1 Infantry moved from Provence to Languedoc
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Cruiser and 1 Transport placed in 43 Sea Zone
            1 Submarine placed in 46 Sea Zone
            2 Infantrys placed in Provence
            2 Artillerys, 1 Infantry and 1 Tank placed in Tunis
            Italians undo move 5.
            1 Artillery, 2 Infantrys and 1 Tank placed in Tunis
            1 Artillery and 3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 1.33
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @dawgoneit remember to do France!
    Have a good day all.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek

    da4280a5-2e38-480a-893d-f6413f6ceed4-triplea_42206_3fre.tsvg

    Game History

    Round: 3
    
        Combat Move - French
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
            1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
            1 Artillery, 5 Infantrys and 4 Tanks moved from E.Morocco to W.Morocco
            1 Infantry moved from Equatoria to French Equatorial Africa
                  French take French Equatorial Africa from Italians
            1 Elite and 1 Infantry moved from Normandy to Brittany
            2 Infantrys moved from Canadian Prairies to British Columbia
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Thai
            1 Artillery moved from N.Thailand to Yunnan
            1 Infantry moved from French Guiana to Amazon
    
        Combat - French
            Battle in Amazon
                French attack with 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Amazon, round 6 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Amazon
                Neutral win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for French: 1 Infantry
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Azores
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Neutral regular : 0.00
    
  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            4 Artillerys, 1 Elite, 7 Infantrys and 4 Tanks moved from East And South Borneo to Banjarmasin
            1 Artillery moved from West Borneo to Banjarmasin
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Infantry moved from British Borneo to 111 Sea Zone
            2 Infantrys and 2 T.Boats moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 Artillery, 1 Elite and 2 Marines moved from Davao to 107 Sea Zone
            1 Artillery, 1 Elite, 2 Marines and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Elite and 2 Marines moved from 110 Sea Zone to Banjarmasin
            1 Battleship moved from 111 Sea Zone to 110 Sea Zone
            2 Bombers and 2 Fighters moved from Mindanao to Banjarmasin
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Bomber moved from Tokyo to Banjarmasin
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Carrier, 1 Destroyer, 4 Fighters, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Banjarmasin
                Yamamoto attack with 6 Artillerys, 3 Bombers, 2 Elites, 4 Fighters, 9 Infantrys, 2 Marines and 4 Tanks
                British defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Elite, 1 Factory, 1 Fighter, 11 Infantrys and 3 Tanks
                    Dutch roll AA dice in Banjarmasin : 2/7 hits, 1.17 expected hits
                    1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 9 Infantrys, 2 Marines and 4 Tanks in Banjarmasin, round 2 : 12/28 hits, 10.50 expected hits
                    Dutch roll dice for 1 Elite, 4 Fighters, 10 Infantrys and 3 Tanks in Banjarmasin, round 2 : 9/18 hits, 7.17 expected hits
                    9 Infantrys owned by the Yamamoto lost in Banjarmasin
                    1 Elite owned by the Dutch, 10 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 2 Marines and 4 Tanks in Banjarmasin, round 3 : 11/19 hits, 8.67 expected hits
                    Dutch roll dice for 4 Fighters and 2 Tanks in Banjarmasin, round 3 : 2/6 hits, 3.00 expected hits
                    2 Artillerys owned by the Yamamoto lost in Banjarmasin
                    1 Fighter owned by the British, 1 Fighter owned by the Dutch, 2 Fighters owned by the Anzac and 2 Tanks owned by the Dutch lost in Banjarmasin
                Yamamoto captures 21PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 4 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 2 Marines and 4 Tanks remaining. Battle score for attacker is 24
                Casualties for Yamamoto: 2 Artillerys, 1 Bomber, 1 Fighter and 9 Infantrys
                Casualties for Dutch: 1 Elite, 1 Fighter, 11 Infantrys and 3 Tanks
                Casualties for British: 1 Fighter
                Casualties for Anzac: 2 Fighters
    
        Non Combat Move - Yamamoto
            3 Transports moved from 111 Sea Zone to 110 Sea Zone
            4 Transports moved from 111 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 106 Sea Zone to 85 Sea Zone
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Fighter moved from Banjarmasin to West Borneo
            2 Bombers moved from Banjarmasin to West Borneo
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Tanks moved from Kwangsi to Hunan
    
        Place Units - Yamamoto
            1 Carrier, 1 Destroyer, 3 Fighters and 1 Submarine placed in 85 Sea Zone
            1 Fighter placed in Tokyo
            4 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Fighter
            EDIT: Adding units owned by Yamamoto to Hunan: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 4.17
    Dutch AA : 0.83
    Dutch regular : 0.83
    

    Dice Statistics:

    Total
            1 was rolled 259 times
            2 was rolled 267 times
            3 was rolled 265 times
            4 was rolled 276 times
            5 was rolled 254 times
            6 was rolled 294 times
        Average roll : 3.546
        Median : 4.000
        Variance : 0.631
        Standard Deviation : 0.795
        Total rolls : 1615
    
    Germans Combat
            1 was rolled 57 times
            2 was rolled 59 times
            3 was rolled 76 times
            4 was rolled 70 times
            5 was rolled 65 times
            6 was rolled 76 times
        Average roll : 3.633
        Median : 4.000
        Variance : 0.843
        Standard Deviation : 0.918
        Total rolls : 403
    
    Romanians Combat
            1 was rolled 6 times
            2 was rolled 1 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 3.781
        Median : 4.000
        Variance : 1.269
        Standard Deviation : 1.126
        Total rolls : 32
    
    Neutral Combat
            1 was rolled 26 times
            2 was rolled 23 times
            3 was rolled 17 times
            4 was rolled 25 times
            5 was rolled 18 times
            6 was rolled 24 times
        Average roll : 3.436
        Median : 4.000
        Variance : 0.537
        Standard Deviation : 0.733
        Total rolls : 133
    
    British Combat
            1 was rolled 20 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 23 times
            5 was rolled 36 times
            6 was rolled 29 times
        Average roll : 3.707
        Median : 4.000
        Variance : 0.978
        Standard Deviation : 0.989
        Total rolls : 164
    
    Italians Combat
            1 was rolled 24 times
            2 was rolled 25 times
            3 was rolled 20 times
            4 was rolled 16 times
            5 was rolled 19 times
            6 was rolled 20 times
        Average roll : 3.331
        Median : 3.000
        Variance : 0.450
        Standard Deviation : 0.671
        Total rolls : 124
    
    Hisaichi Combat
            1 was rolled 18 times
            2 was rolled 18 times
            3 was rolled 12 times
            4 was rolled 21 times
            5 was rolled 11 times
            6 was rolled 18 times
        Average roll : 3.439
        Median : 4.000
        Variance : 0.797
        Standard Deviation : 0.893
        Total rolls : 98
    
    Americans Combat
            1 was rolled 17 times
            2 was rolled 24 times
            3 was rolled 23 times
            4 was rolled 21 times
            5 was rolled 22 times
            6 was rolled 16 times
        Average roll : 3.447
        Median : 3.000
        Variance : 0.439
        Standard Deviation : 0.662
        Total rolls : 123
    
    Anzac Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
        Average roll : 2.400
        Median : 3.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    French Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 16 times
            4 was rolled 15 times
            5 was rolled 10 times
            6 was rolled 18 times
        Average roll : 3.517
        Median : 3.000
        Variance : 0.506
        Standard Deviation : 0.711
        Total rolls : 87
    
    Yamamoto Combat
            1 was rolled 30 times
            2 was rolled 33 times
            3 was rolled 30 times
            4 was rolled 31 times
            5 was rolled 29 times
            6 was rolled 32 times
        Average roll : 3.497
        Median : 3.000
        Variance : 0.059
        Standard Deviation : 0.243
        Total rolls : 185
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.500
        Median : 3.000
        Variance : 0.690
        Standard Deviation : 0.830
        Total rolls : 30
    
    Finns Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.364
        Median : 5.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Thai Combat
            1 was rolled 5 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.611
        Median : 4.000
        Variance : 0.229
        Standard Deviation : 0.478
        Total rolls : 36
    
    Russians Combat
            1 was rolled 25 times
            2 was rolled 25 times
            3 was rolled 17 times
            4 was rolled 29 times
            5 was rolled 17 times
            6 was rolled 27 times
        Average roll : 3.493
        Median : 4.000
        Variance : 0.945
        Standard Deviation : 0.972
        Total rolls : 140
    
    Dutch Combat
            1 was rolled 5 times
            2 was rolled 10 times
            3 was rolled 5 times
            4 was rolled 5 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.775
        Standard Deviation : 0.880
        Total rolls : 44
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @Karl7 congratulations on your capital of my Dutch Capital .

  • 25 24 22 19 17 15

    @captainwalker Also. Dawg forgot his French AA in Morocco… he probably moved his Army it in Combat and forgot. I will edit it

  • 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Anhwei
            1 Infantry moved from Shansi to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    Chinese roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0,50 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Infantry in Anhwei, round 4 : 0/2 hits, 0,50 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Infantry in Anhwei, round 5 : 0/2 hits, 0,50 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                1 Fighter owned by the Chinese retreated
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Shensi
            1 Artillery and 4 Tanks moved from Hupeh to Shensi
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Lanchow to Szechwan
            1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
            6 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Urumqi to Gobi Altai
            2 Adv.Fighters moved from Urumqi to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,17
    Hisaichi regular : 0,67
    

    Savegame

  • 25 24 22 19 17 15

    @Karl7 Hisa up

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            2 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Chahar to Suiyuan
            1 Infantry moved from Shantung to Shansi
            1 Fighter moved from Peking to Suiyuan
            1 Fighter moved from Peking to Shansi
            1 Infantry moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Fighter moved from Hunan to Hupeh
            1 Fighter moved from Hong Kong to Kweichow
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            1 Battleship moved from 105 Sea Zone to 92 Sea Zone
            1 Tank moved from Malaya to S.French Indochina
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Elite, 15 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kweichow
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in S.French Indochina
                Hisaichi attack with 2 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in S.French Indochina, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                    Hisaichi roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                    1 Infantry owned by the French lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for French: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            4 Infantrys and 1 Tank moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            5 Infantrys and 1 Tank moved from Shantung to Anhwei
            1 Infantry moved from Peking to Chahar
            2 Tanks moved from Peking to Anhwei
            1 Fighter moved from Suiyuan to Anhwei
            1 Fighter moved from Shansi to Anhwei
            1 Artillery and 4 Tanks moved from Hunan to Anhwei
            1 Artillery and 1 Infantry moved from Kiangsi to Hunan
            1 Fighter moved from Kweichow to Hunan
            1 Fighter moved from Hupeh to Anhwei
            2 Infantrys and 1 Tank moved from Malaya to S.Thailand
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            1 Tank moved from Hong Kong to Hunan
            1 Infantry moved from Kirin to Heilungchiang
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Shantung
            1 B.Carrier moved from 111 Sea Zone to 110 Sea Zone
            1 Fighter moved from 111 Sea Zone to Davao
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Submarine moved from 106 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            4 Infantrys placed in Hong Kong
            2 Mech.Infs placed in Hong Kong
            1 Elite, 1 Infantry and 1 Mech.Inf placed in Peking
            3 Infantrys placed in Chita
            1 Adv.Fighter and 7 Infantrys placed in Changchun
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 105 Sea Zone: 3 Transports
            EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 3 B.Transports
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 3 B.Transports
            EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 3 Transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    French regular : 1.33
    Hisaichi regular : 0.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            2 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Chahar to Suiyuan
            1 Infantry moved from Shantung to Shansi
            1 Fighter moved from Peking to Suiyuan
            1 Fighter moved from Peking to Shansi
            1 Infantry moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Fighter moved from Hunan to Hupeh
            1 Fighter moved from Hong Kong to Kweichow
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            1 Battleship moved from 105 Sea Zone to 92 Sea Zone
            1 Tank moved from Malaya to S.French Indochina
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Elite, 15 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kweichow
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in S.French Indochina
                Hisaichi attack with 2 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in S.French Indochina, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                    Hisaichi roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                    1 Infantry owned by the French lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for French: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            4 Infantrys and 1 Tank moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            5 Infantrys and 1 Tank moved from Shantung to Anhwei
            1 Infantry moved from Peking to Chahar
            2 Tanks moved from Peking to Anhwei
            1 Fighter moved from Suiyuan to Anhwei
            1 Fighter moved from Shansi to Anhwei
            1 Artillery and 4 Tanks moved from Hunan to Anhwei
            1 Artillery and 1 Infantry moved from Kiangsi to Hunan
            1 Fighter moved from Kweichow to Hunan
            1 Fighter moved from Hupeh to Anhwei
            2 Infantrys and 1 Tank moved from Malaya to S.Thailand
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            1 Tank moved from Hong Kong to Hunan
            1 Infantry moved from Kirin to Heilungchiang
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Shantung
            1 B.Carrier moved from 111 Sea Zone to 110 Sea Zone
            1 Fighter moved from 111 Sea Zone to Davao
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Submarine moved from 106 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            4 Infantrys placed in Hong Kong
            2 Mech.Infs placed in Hong Kong
            1 Elite, 1 Infantry and 1 Mech.Inf placed in Peking
            3 Infantrys placed in Chita
            1 Adv.Fighter and 7 Infantrys placed in Changchun
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 105 Sea Zone: 3 Transports
            EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 3 B.Transports
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 3 B.Transports
            EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 3 Transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 71 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Manila: 1 Artillery
            EDIT: Adding units owned by Hisaichi to Kwangtung: 1 Artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    French regular : 1.33
    Hisaichi regular : 0.50
    

    Savegame

  • 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            2 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Chahar to Suiyuan
            1 Infantry moved from Shantung to Shansi
            1 Fighter moved from Peking to Suiyuan
            1 Fighter moved from Peking to Shansi
            1 Infantry moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Fighter moved from Hunan to Hupeh
            1 Fighter moved from Hong Kong to Kweichow
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            1 Battleship moved from 105 Sea Zone to 92 Sea Zone
            1 Tank moved from Malaya to S.French Indochina
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Elite, 15 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kweichow
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0,67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in S.French Indochina
                Hisaichi attack with 2 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in S.French Indochina, round 2 : 0/1 hits, 0,67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                    Hisaichi roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 3 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                    1 Infantry owned by the French lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for French: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 1/2 hits, 0,50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 0,67 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0,50 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            4 Infantrys and 1 Tank moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            5 Infantrys and 1 Tank moved from Shantung to Anhwei
            1 Infantry moved from Peking to Chahar
            2 Tanks moved from Peking to Anhwei
            1 Fighter moved from Suiyuan to Anhwei
            1 Fighter moved from Shansi to Anhwei
            1 Artillery and 4 Tanks moved from Hunan to Anhwei
            1 Artillery and 1 Infantry moved from Kiangsi to Hunan
            1 Fighter moved from Kweichow to Hunan
            1 Fighter moved from Hupeh to Anhwei
            2 Infantrys and 1 Tank moved from Malaya to S.Thailand
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            1 Tank moved from Hong Kong to Hunan
            1 Infantry moved from Kirin to Heilungchiang
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Shantung
            1 B.Carrier moved from 111 Sea Zone to 110 Sea Zone
            1 Fighter moved from 111 Sea Zone to Davao
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Submarine moved from 106 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            4 Infantrys placed in Hong Kong
            2 Mech.Infs placed in Hong Kong
            1 Elite, 1 Infantry and 1 Mech.Inf placed in Peking
            3 Infantrys placed in Chita
            1 Adv.Fighter and 7 Infantrys placed in Changchun
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 105 Sea Zone: 3 Transports
            EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 3 B.Transports
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 3 B.Transports
            EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 3 Transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 71 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Manila: 1 Artillery
            EDIT: Adding units owned by Hisaichi to Kwangtung: 1 Artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from Normandy: 1 AAGun
            EDIT: Adding units owned by French to Brittany: 1 AAGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    French regular : 1,33
    Hisaichi regular : 0,50
    

    Savegame

  • 25 24 22 19 17 15

    @captainwalker @dawgoneit just had a look at the map and saw that France also forgot it’s AA in Normandy… same thing… made the NonCombat Move in Combat and forgot about it later…

    I hope it is ok for Steve and that Wayne gets his act together in the future… :-D

    it is generally good practice to make only the necessary moves in Combat, so that you can react in NC in case the dice go nuts on you! #love4NonCom

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