0% for April
  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Well done Steve .

  • 2026 23 21 20 19 17 16 15 13

    @Witt thanks. I would have like to have taken Moscow earlier, but Seb put up a great defense!


  • @captainwalker don’t defend him!
    He was weak and failed us .

  • 2026 23 21 20 19 17 16 15 13

    @Witt lol

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World At War

    Game History

    Round: 19
    
        Combat Move - Italians
            2 Infantrys moved from S.Tunisia to S.Algeria
            1 Bomber moved from Tuscany to S.Algeria
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 11 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Algeria
                Italians attack with 1 Bomber and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Bomber and 2 Infantrys in S.Algeria, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 Bomber moved from S.Algeria to El Agheila
            1 Tank moved from El Agheila to Kufra
            1 Artillery moved from El Agheila to Kufra
            6 Infantrys moved from El Agheila to Kufra
            4 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Cruisers moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery and 7 Infantrys moved from Rome to 46 Sea Zone
            1 Elite moved from Greece to 48 Sea Zone
            1 Tank moved from Greece to 48 Sea Zone
            1 Artillery, 2 Cruisers, 9 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Elite, 9 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
    
        Place Units - Italians
            3 S.Submarines placed in 48 Sea Zone
            1 Infantry placed in Greece
            4 Infantrys placed in Tunis
            2 Artillerys and 6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.00
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World At War

    Game History

    Round: 19
    
        Combat Move - French
            1 Infantry moved from N.Algeria to N.Tunisia
                  French take N.Tunisia from Italians
            5 Artillerys and 11 Infantrys moved from N.Algeria to S.Algeria
            4 Artillerys and 4 Infantrys moved from E.Morocco to S.Algeria
            3 Infantrys moved from French Equatorial Africa to Darfur
            1 Adv.Fighter and 2 Fighters moved from New Valley to Darfur
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 9 Artillerys and 15 Infantrys
                Italians defend with 2 Infantrys
                    French roll dice for 9 Artillerys and 15 Infantrys in S.Algeria, round 2 : 10/24 hits, 7,00 expected hits
                    Italians roll dice for 2 Infantrys in S.Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                    2 Infantrys owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 9 Artillerys and 14 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in Darfur
                French attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Darfur, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the French lost in Darfur
                    1 Infantry owned by the Germans lost in Darfur
                    French roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Darfur, round 3 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Germans lost in Darfur
                French win, taking Darfur from Germans with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter and 2 Fighters moved from Darfur to New Valley
            1 ArmoredCar and 1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 ArmoredCar moved from Italian East Africa to Lower Egypt
            2 Artillerys, 3 Elites and 2 Infantrys moved from Adana to Erzurum
            1 AAGun and 4 Infantrys moved from Syria to Adana
            3 ArmoredCars moved from Palestine to Adana
    
        Place Units - French
            2 Infantrys placed in Syria
            2 Artillerys and 2 Infantrys placed in E.Morocco
            2 Infantrys placed in Italian East Africa
            1 Adv.Fighter placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    French regular : 2,83
    Germans regular : 0,00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 19

    TripleA Turn Summary for game: World At War

    Game History

    Round: 19
    
        Combat Move - Yamamoto
            2 Infantrys moved from Banjarmasin to West Borneo
            1 Bomber moved from Tokyo to 108 Sea Zone
            1 Bomber moved from Tokyo to 108 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to West Borneo
            2 Infantrys moved from Tokyo to Tohoku
            3 Infantrys moved from Tokyo to Chubu
            3 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Tohoku
            3 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Chubu
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Chubu
            2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to Chubu
            3 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to Chubu
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Bunkers, 10 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Chubu
                Yamamoto attack with 9 Adv.Fighters, 10 Fighters and 3 Infantrys
                Americans defend with 1 Factory and 3 Infantrys
                    Yamamoto roll dice for 9 Adv.Fighters, 10 Fighters and 3 Infantrys in Chubu, round 2 : 9/22 hits, 8.33 expected hits
                    Americans roll dice for 3 Infantrys in Chubu, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Chubu
                    3 Infantrys owned by the Americans lost in Chubu
                Yamamoto win, taking Chubu from Americans with 9 Adv.Fighters, 10 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 3 Infantrys
            Battle in West Borneo
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Dutch defend with 1 Elite, 1 Factory and 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.17 expected hits
                    Dutch roll dice for 1 Elite and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in West Borneo
                    1 Infantry owned by the Dutch lost in West Borneo
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in West Borneo, round 3 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Elite in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Dutch lost in West Borneo
                Yamamoto win, taking West Borneo from Dutch with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Elite and 1 Infantry
            Battle in Tohoku
                Yamamoto attack with 3 Adv.Fighters, 3 Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Adv.Fighters, 3 Fighters and 2 Infantrys in Tohoku, round 2 : 4/8 hits, 2.83 expected hits
                    Americans roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Tohoku
                Yamamoto win, taking Tohoku from Americans with 3 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Bombers
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 2 Bombers in 108 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                1 S.Submarine owned by the Americans lost in 108 Sea Zone
                Yamamoto win with 2 Bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Yamamoto
            2 Bombers moved from 108 Sea Zone to Davao
            1 Adv.Fighter and 1 Fighter moved from West Borneo to Banjarmasin
            9 Adv.Fighters moved from Chubu to 84 Sea Zone
            7 Fighters moved from Chubu to 84 Sea Zone
            3 Adv.Fighters moved from Tohoku to 84 Sea Zone
            3 Fighters moved from Tohoku to 84 Sea Zone
            3 Fighters moved from Chubu to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker and 4 Infantrys placed in Banjarmasin
            1 Submarine and 1 Transport placed in 84 Sea Zone
            1 Bunker and 6 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3.33
    Americans regular : -0.33
    Dutch regular : 0.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 19

    TripleA Turn Summary for game: World At War

    Game History

    Round: 19
    
        Combat Move - Yamamoto
            2 Infantrys moved from Banjarmasin to West Borneo
            1 Bomber moved from Tokyo to 108 Sea Zone
            1 Bomber moved from Tokyo to 108 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to West Borneo
            2 Infantrys moved from Tokyo to Tohoku
            3 Infantrys moved from Tokyo to Chubu
            3 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Tohoku
            3 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Chubu
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Chubu
            2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to Chubu
            3 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to Chubu
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Bunkers, 10 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Chubu
                Yamamoto attack with 9 Adv.Fighters, 10 Fighters and 3 Infantrys
                Americans defend with 1 Factory and 3 Infantrys
                    Yamamoto roll dice for 9 Adv.Fighters, 10 Fighters and 3 Infantrys in Chubu, round 2 : 9/22 hits, 8.33 expected hits
                    Americans roll dice for 3 Infantrys in Chubu, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Chubu
                    3 Infantrys owned by the Americans lost in Chubu
                Yamamoto win, taking Chubu from Americans with 9 Adv.Fighters, 10 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 3 Infantrys
            Battle in West Borneo
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Dutch defend with 1 Elite, 1 Factory and 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.17 expected hits
                    Dutch roll dice for 1 Elite and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in West Borneo
                    1 Infantry owned by the Dutch lost in West Borneo
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in West Borneo, round 3 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Elite in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Dutch lost in West Borneo
                Yamamoto win, taking West Borneo from Dutch with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Elite and 1 Infantry
            Battle in Tohoku
                Yamamoto attack with 3 Adv.Fighters, 3 Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Adv.Fighters, 3 Fighters and 2 Infantrys in Tohoku, round 2 : 4/8 hits, 2.83 expected hits
                    Americans roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Tohoku
                Yamamoto win, taking Tohoku from Americans with 3 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Bombers
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 2 Bombers in 108 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                1 S.Submarine owned by the Americans lost in 108 Sea Zone
                Yamamoto win with 2 Bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Yamamoto
            2 Bombers moved from 108 Sea Zone to Davao
            1 Adv.Fighter and 1 Fighter moved from West Borneo to Banjarmasin
            9 Adv.Fighters moved from Chubu to 84 Sea Zone
            7 Fighters moved from Chubu to 84 Sea Zone
            3 Adv.Fighters moved from Tohoku to 84 Sea Zone
            3 Fighters moved from Tohoku to 84 Sea Zone
            3 Fighters moved from Chubu to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker and 4 Infantrys placed in Banjarmasin
            1 Submarine and 1 Transport placed in 84 Sea Zone
            1 Bunker and 6 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3.33
    Americans regular : -0.33
    Dutch regular : 0.00
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: World At War

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Chinese buy 4 Artillerys; Remaining resources: 2 PUs; 
    
        Place Units - Chinese
            4 Artillerys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 19

    TripleA Turn Summary for game: World At War

    Game History

    Round: 19
    
        Combat Move - Hisaichi
            2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 S.Submarine moved from 84 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            2 Adv.Fighters moved from 84 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Kyushu
            1 Adv.Fighter moved from 84 Sea Zone to Kyushu
            3 Fighters moved from 84 Sea Zone to Kyushu
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Bunkers, 1 Fighter, 8 Infantrys, 1 L.Fighter, 1 S.Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kyushu
                Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 3 Infantrys
                Americans defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Kyushu, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Kyushu
                    Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Kyushu, round 2 : 1/7 hits, 2.00 expected hits
                    Americans roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kyushu
                Hisaichi win, taking Kyushu from Americans with 1 Adv.Fighter, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
            Battle in 93 Sea Zone
                Hisaichi attack with 2 Adv.Fighters and 1 T.Boat
                Americans defend with 1 B.Transport
                    Hisaichi roll dice for 2 Adv.Fighters and 1 T.Boat in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 B.Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans lost in 93 Sea Zone
                Hisaichi win with 2 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in 110 Sea Zone
                Hisaichi attack with 2 Adv.Fighters, 2 Fighters and 1 S.Submarine; Yamamoto loiter and taunt
                Dutch defend with 2 Cruisers
                    Hisaichi roll dice for 1 S.Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 2 Cruisers in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 Cruiser owned by the Dutch lost in 110 Sea Zone
                    Hisaichi roll dice for 1 S.Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Cruiser owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 2 Adv.Fighters, 2 Fighters and 1 S.Submarine remaining. Battle score for attacker is 24
                Casualties for Dutch: 2 Cruisers
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Banjarmasin
            2 Adv.Fighters moved from 93 Sea Zone to 84 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from Kyushu to 84 Sea Zone
            2 Infantrys moved from Ningsia to E.Qinghai
            3 Tanks moved from Suiyuan to E.Qinghai
            3 Tanks moved from Hupeh to Yunnan
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Tokyo
            1 Tank moved from Shantung to Shensi
    
        Place Units - Hisaichi
            1 Bunker placed in E.Qinghai
            2 Infantrys placed in Ningsia
            1 Bunker placed in Changchun
            1 Fighter, 1 L.Fighter, 1 S.Submarine and 1 T.Boat placed in 84 Sea Zone
            3 Tanks placed in Hupeh
            Hisaichi undo move 4.
            1 Fighter, 1 L.Fighter and 1 T.Boat placed in 84 Sea Zone
            1 S.Submarine placed in 84 Sea Zone
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Dutch regular : -1.00
    Hisaichi regular : -0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    Hey, fyi, I forgot Yam had to build a transport off borneo… didn’t affect china.

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    Hey, fyi, I forgot Yam had to build a transport off borneo… didn’t affect china.

  • 2026 25 24 22 19 17 15

    @Karl7 said in World at War game 23:

    Battle in 110 Sea Zone
    Hisaichi attack with 2 Adv.Fighters, 2 Fighters and 1 S.Submarine; Yamamoto loiter and taunt
    Dutch defend with 2 Cruisers

    Lol what is that? Never seen that before!

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