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    TripleA Turn Summary: Hisaichi round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Hisaichi
            3 units repaired.
            1 ArmoredCar, 1 Artillery and 1 Infantry moved from E.Qinghai to Gobi Altai
            2 Infantrys moved from Chita to Ayan
            2 Mech.Infs moved from Tokyo to Shikoku
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Ayan
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Shikoku
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 B.Transport, 9 Infantrys and 9 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 85 Sea Zone
                Hisaichi attack with 3 Adv.Fighters and 3 Fighters
                Anzac defend with 2 S.Submarines
                    Hisaichi roll dice for 3 Adv.Fighters and 3 Fighters in 85 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
                2 S.Submarines owned by the Anzac lost in 85 Sea Zone
                Hisaichi win with 3 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 20
                Casualties for Anzac: 2 S.Submarines
            Battle in Shikoku
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Mech.Infs
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Mech.Infs in Shikoku, round 2 : 2/4 hits, 1.50 expected hits
                    Anzac roll dice for 1 Infantry in Shikoku, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Shikoku
                    1 Infantry owned by the Anzac lost in Shikoku
                Hisaichi win, taking Shikoku from Anzac with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 Mech.Inf
                Casualties for Anzac: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Gobi Altai
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Gobi Altai, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Gobi Altai, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Gobi Altai
                Hisaichi win, taking Gobi Altai from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            5 Mech.Infs moved from Szechwan to Yunnan
            2 Tanks moved from Szechwan to E.Qinghai
            6 Tanks moved from Kirin to Chita
            1 Adv.Fighter and 1 Fighter moved from Ayan to 84 Sea Zone
            3 Adv.Fighters and 3 Fighters moved from 85 Sea Zone to 84 Sea Zone
            1 Adv.Fighter moved from Shikoku to 84 Sea Zone
            1 Fighter moved from Shikoku to 84 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Yunnan to E.Qinghai
    
        Place Units - Hisaichi
            1 B.Transport placed in 84 Sea Zone
            3 Infantrys placed in Chita
            2 Infantrys placed in Ningsia
            3 Tanks placed in Hupeh
            3 Tanks placed in Peking
            3 Tanks placed in Shantung
            1 Adv.Fighter and 4 Infantrys placed in Changchun
            Hisaichi undo move 7.
            2 Infantrys placed in Hong Kong
            1 Adv.Fighter and 2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Russians regular : -0.17
    Hisaichi regular : 3.83
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

        Combat Move - British
            2 Infantrys moved from Wales to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Belgium
            1 Bomber moved from Wales to Belgium
            3 Fighters moved from 20 Sea Zone to Belgium
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            9 Adv.Fighters moved from 51 Sea Zone to Tobruk
            2 S.Submarines moved from 57 Sea Zone to 51 Sea Zone
            9 Infantrys moved from Calcutta to Assam
            4 Infantrys moved from Hyderabad to Calcutta
            5 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            2 ArmoredCars and 2 Mot.Infs moved from Delhi to Assam
            3 Mot.Infs moved from Bihar to Assam
            1 Mot.Inf moved from Baluchistan to Punjab
            1 Mot.Inf moved from Punjab to Assam
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Factory, 7 Infantrys, 5 Mech.Infs, 5 Mot.Infs and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Belgium
                British attack with 1 Bomber, 3 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                British win, taking Belgium from Germans with 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Tobruk
                British attack with 9 Adv.Fighters and 1 Infantry
                Italians defend with 1 Infantry
                British win, taking Tobruk from Italians with 9 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            9 Adv.Fighters moved from Tobruk to 51 Sea Zone
            1 Infantry moved from Mersa Matruh to New Valley
            1 Artillery, 1 Elite and 3 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from Lower Egypt to New Valley
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Bomber moved from Belgium to Wales
            3 Fighters moved from Belgium to 20 Sea Zone
            2 Infantrys moved from Iraq to Adana
            1 Fighter moved from W.Iran to 51 Sea Zone
            1 Fighter moved from W.Iran to 51 Sea Zone
            1 Mot.Inf moved from W.Iran to Chimkent
            3 Mot.Infs moved from E.Iran to Punjab
    
        Place Units - British
            3 Infantrys placed in Wales
            1 Factory placed in Crete
            2 S.Submarines placed in 57 Sea Zone
            2 Artillerys and 4 Infantrys placed in Cairo
            5 Mech.Infs placed in Delhi
            3 Mot.Infs placed in E.Iran
            2 Mot.Infs placed in W.Iran
            British undo move 1.
            1 Infantry placed in W.Iran
            2 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 112 PUs; end with 112 PUs
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    Chimkent : 1 Mot.Inf
    Tobruk : 1 flag, 1 Infantry
    Kwajalein : 2 Infantrys
    Jaluit : 1 flag
    New Valley : 1 AAGun, 5 ArmoredCars, 16 Artillerys, 5 Elites, 21 Infantrys, 2 Mech.Infs, 12 Mot.Infs and 9 Tanks
    Rhodes : 1 flag
    Assam : 1 AAGun, 4 Adv.Fighters, 12 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 2 Fighters, 17 Infantrys, 8 Mech.Infs, 10 Mot.Infs and 21 Tanks
    Vancouver : 1 AAGun, 1 Factory and 2 Infantrys
    Rajputana : 2 Infantrys
    Bombay : 1 Factory
    Dover : 1 Infantry
    Hyderabad : 5 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory, 14 Infantrys and 2 Tanks
    Mersa Matruh : 1 Infantry
    Calcutta : 1 AAGun and 4 Infantrys
    Punjab : 3 Mot.Infs
    Manchester : 1 AAGun, 1 Factory and 1 Infantry
    Madras : 1 AAGun, 1 Factory and 2 Infantrys
    Montreal : 1 AAGun, 1 Factory and 1 Infantry
    Delhi : 1 Artillery, 1 Factory and 5 Mech.Infs
    Malta : 3 Bunkers
    Cairo : 2 Artillerys, 1 Factory and 4 Infantrys
    Lower Egypt : 1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    Guadalcanal : 1 Artillery
    Midway : 2 Infantrys
    Cape Town : 1 AAGun and 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 Factory and 2 Infantrys
    Belgian Congo : 1 flag
    Adana : 2 Infantrys
    E.Iran : 1 flag, 1 Factory and 3 Mot.Infs
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Mot.Infs
    Belgium : 1 flag, 2 Infantrys
    N.Saudi Arabia : 1 flag, 1 Factory
    S.Saudi Arabia : 1 flag
    Mozambique : 1 flag
    Greenland : 1 flag
    Munster : 1 flag
    20 Sea Zone : 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Submarine, 2 T.Boats and 4 Transports
    51 Sea Zone : 9 Adv.Fighters, 5 Battleships, 7 Carriers, 3 Cruisers, 4 Destroyers, 2 Fighters, 9 S.Submarines, 2 Submarines, 1 T.Boat and 5 Transports
    57 Sea Zone : 2 S.Submarines
    

    Production/PUs Summary :

    Germans : 130 / 135
    Russians : 60 / 63
    Italians : 56 / 59
    French : 29 / 29
    Yamamoto : 56 / 54
    Chinese : 12 / 18
    Hisaichi : 81 / 81
    British : 112 / 112
    Anzac : 36 / 40
    Dutch : 16 / 19
    Finns : 29 / 29
    Romanians : 16 / 18
    Thai : 25 / 25
    Americans : 144 / 145
    
  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

        Combat Move - Dutch
            1 Transport moved from 34 Sea Zone to 32 Sea Zone
            2 Infantrys moved from Mauritania to W.Morocco
            1 Infantry moved from Soembawa to 67 Sea Zone
            1 Tank moved from Broome to 67 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to West Borneo
            1 Cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 Infantry moved from Soembawa to 111 Sea Zone
            2 Infantrys moved from Hollandia to 112 Sea Zone
            2 Infantrys and 1 Transport moved from 112 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to West Borneo
            1 Cruiser and 1 Infantry moved from 111 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
    
        Purchase Units - Dutch
            Dutch buy 1 Cruiser and 1 Elite; Remaining resources: 4 PUs; 
    
        Combat - Dutch
            Battle in West Borneo
                Dutch attack with 3 Infantrys and 1 Tank
                Thai defend with 1 Factory and 2 Infantrys
                    Dutch roll dice for 3 Infantrys and 1 Tank in West Borneo, round 2 : 0/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 3 Infantrys and 1 Tank in West Borneo, round 3 : 0/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in West Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 3 Infantrys and 1 Tank in West Borneo, round 4 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in West Borneo, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    1 Infantry owned by the Thai lost in West Borneo
                    Dutch roll dice for 2 Infantrys and 1 Tank in West Borneo, round 5 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in West Borneo, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    Dutch roll dice for 1 Infantry and 1 Tank in West Borneo, round 6 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in West Borneo, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    Dutch roll dice for 1 Tank in West Borneo, round 7 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in West Borneo, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in West Borneo
                Dutch win, taking West Borneo from Thai with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Dutch: 3 Infantrys
                Casualties for Thai: 2 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Elite placed in Hollandia
            1 Cruiser placed in 112 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    Dutch regular : -3.00
    

    Territory Summary for Dutch :

    W.Morocco : 2 Infantrys
    West Borneo : 1 Factory and 1 Tank
    Hollandia : 1 Bunker, 1 Elite and 1 Factory
    Sumatra : 1 Bunker
    Lombok : 1 Infantry
    Suriname : 1 Factory and 1 Infantry
    Amazon : 1 flag
    32 Sea Zone : 1 Transport
    112 Sea Zone : 1 Cruiser
    110 Sea Zone : 2 Transports
    67 Sea Zone : 1 Cruiser
    

    Production/PUs Summary :

    Germans : 130 / 135
    Russians : 60 / 63
    Italians : 56 / 59
    French : 29 / 29
    Yamamoto : 55 / 54
    Chinese : 12 / 18
    Hisaichi : 81 / 81
    British : 112 / 112
    Anzac : 36 / 36
    Dutch : 20 / 24
    Finns : 29 / 29
    Romanians : 16 / 18
    Thai : 22 / 25
    Americans : 144 / 145
    

    Minors Witt .tsvg

  • 2026 25 24 22 19 17 15

    @captainwalker @Karl7 Witt has loaded the game from 1 turn ago… (turn 16)… he has to redo all

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @Elrood I think I did load H17 , so the axis can continue .

  • 22 20 19 18 17 16 15 14 12

    @Witt

    Wow, no, you used the wrong map I am pretty sure.

  • 22 20 19 18 17 16 15 14 12

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    that’s the right map

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    i just posted an old file . Yesterday’s is here:Allies 17 Witt. .tsvg

  • 2026 25 24 22 19 17 15

    @Witt @Karl7 ok now it looks right! :-)

    @captainwalker please proceed with Axis

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