@Witt we concede the game! congrats
World at War game 23
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TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Yamamoto 7 units repaired. 3 S.Submarines moved from 84 Sea Zone to 86 Sea Zone 1 Submarine moved from 84 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from Java to Lombok 1 Fighter moved from Tokyo to 86 Sea Zone 2 Bombers moved from Tokyo to 86 Sea Zone 13 Adv.Fighters and 10 Fighters moved from 84 Sea Zone to 86 Sea Zone 1 Fighter moved from 84 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 3 Fighters, 2 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lombok Yamamoto attack with 1 Artillery and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in 86 Sea Zone Yamamoto attack with 13 Adv.Fighters, 2 Bombers, 12 Fighters, 3 S.Submarines and 1 Submarine Americans defend with 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters Yamamoto roll dice for 3 S.Submarines and 1 Submarine in 86 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 2 B.Carriers owned by the Americans Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 12 Fighters in 86 Sea Zone, round 2 : 17/27 hits, 11.83 expected hits Americans roll dice for 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters in 86 Sea Zone, round 2 : 8/17 hits, 7.67 expected hits 1 Submarine owned by the Yamamoto, 3 S.Submarines owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 86 Sea Zone 1 Destroyer owned by the Americans, 5 Fighters owned by the Americans, 4 B.Transports owned by the Americans, 3 B.Carriers owned by the Americans and 3 Adv.Fighters owned by the Americans lost in 86 Sea Zone Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 8 Fighters in 86 Sea Zone, round 3 : 13/23 hits, 10.50 expected hits Americans roll dice for 1 Adv.Fighter in 86 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone Yamamoto win with 13 Adv.Fighters, 2 Bombers and 8 Fighters remaining. Battle score for attacker is 111 Casualties for Yamamoto: 4 Fighters, 3 S.Submarines and 1 Submarine Casualties for Americans: 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters Non Combat Move - Yamamoto 2 Infantrys moved from Tohoku to Tokyo 2 Infantrys moved from Chubu to Tokyo 1 Infantry moved from Hokkaido to Tohoku 1 Elite moved from Kyushu to Chubu 2 Infantrys moved from Panay to Mindanao 1 Tank moved from Panay to Davao 1 Battleship, 1 Carrier and 2 Transports moved from 110 Sea Zone to 106 Sea Zone 1 Transport moved from 106 Sea Zone to 111 Sea Zone 2 Bombers moved from 86 Sea Zone to Tokyo 13 Adv.Fighters and 8 Fighters moved from 86 Sea Zone to 84 Sea Zone Place Units - Yamamoto 1 Bunker placed in Tokyo 3 Fighters placed in 84 Sea Zone 3 Submarines placed in 84 Sea Zone 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Yamamoto regular : 8.17 Americans regular : -0.33 Dutch regular : -0.33 -
TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Yamamoto 7 units repaired. 3 S.Submarines moved from 84 Sea Zone to 86 Sea Zone 1 Submarine moved from 84 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from Java to Lombok 1 Fighter moved from Tokyo to 86 Sea Zone 2 Bombers moved from Tokyo to 86 Sea Zone 13 Adv.Fighters and 10 Fighters moved from 84 Sea Zone to 86 Sea Zone 1 Fighter moved from 84 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 3 Fighters, 2 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lombok Yamamoto attack with 1 Artillery and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in 86 Sea Zone Yamamoto attack with 13 Adv.Fighters, 2 Bombers, 12 Fighters, 3 S.Submarines and 1 Submarine Americans defend with 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters Yamamoto roll dice for 3 S.Submarines and 1 Submarine in 86 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 2 B.Carriers owned by the Americans Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 12 Fighters in 86 Sea Zone, round 2 : 17/27 hits, 11.83 expected hits Americans roll dice for 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters in 86 Sea Zone, round 2 : 8/17 hits, 7.67 expected hits 1 Submarine owned by the Yamamoto, 3 S.Submarines owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 86 Sea Zone 1 Destroyer owned by the Americans, 5 Fighters owned by the Americans, 4 B.Transports owned by the Americans, 3 B.Carriers owned by the Americans and 3 Adv.Fighters owned by the Americans lost in 86 Sea Zone Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 8 Fighters in 86 Sea Zone, round 3 : 13/23 hits, 10.50 expected hits Americans roll dice for 1 Adv.Fighter in 86 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone Yamamoto win with 13 Adv.Fighters, 2 Bombers and 8 Fighters remaining. Battle score for attacker is 111 Casualties for Yamamoto: 4 Fighters, 3 S.Submarines and 1 Submarine Casualties for Americans: 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters Non Combat Move - Yamamoto 2 Infantrys moved from Tohoku to Tokyo 2 Infantrys moved from Chubu to Tokyo 1 Infantry moved from Hokkaido to Tohoku 1 Elite moved from Kyushu to Chubu 2 Infantrys moved from Panay to Mindanao 1 Tank moved from Panay to Davao 1 Battleship, 1 Carrier and 2 Transports moved from 110 Sea Zone to 106 Sea Zone 1 Transport moved from 106 Sea Zone to 111 Sea Zone 2 Bombers moved from 86 Sea Zone to Tokyo 13 Adv.Fighters and 8 Fighters moved from 86 Sea Zone to 84 Sea Zone Place Units - Yamamoto 1 Bunker placed in Tokyo 3 Fighters placed in 84 Sea Zone 3 Submarines placed in 84 Sea Zone 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 54 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 2 Infantrys EDIT: Adding units owned by Yamamoto to Banjarmasin: 2 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : 8.17 Americans regular : -0.33 Dutch regular : -0.33Dice Statistics:
Total 1 was rolled 1373 times 2 was rolled 1504 times 3 was rolled 1459 times 4 was rolled 1414 times 5 was rolled 1435 times 6 was rolled 1506 times Average roll : 3.524 Median : 4.000 Variance : 1.562 Standard Deviation : 1.250 Total rolls : 8691 Germans Combat 1 was rolled 215 times 2 was rolled 236 times 3 was rolled 228 times 4 was rolled 227 times 5 was rolled 234 times 6 was rolled 220 times Average roll : 3.507 Median : 4.000 Variance : 0.238 Standard Deviation : 0.488 Total rolls : 1360 Romanians Combat 1 was rolled 35 times 2 was rolled 35 times 3 was rolled 28 times 4 was rolled 45 times 5 was rolled 35 times 6 was rolled 41 times Average roll : 3.607 Median : 4.000 Variance : 0.787 Standard Deviation : 0.887 Total rolls : 219 Neutral Combat 1 was rolled 48 times 2 was rolled 31 times 3 was rolled 37 times 4 was rolled 44 times 5 was rolled 40 times 6 was rolled 37 times Average roll : 3.456 Median : 4.000 Variance : 0.752 Standard Deviation : 0.867 Total rolls : 237 British Combat 1 was rolled 158 times 2 was rolled 165 times 3 was rolled 172 times 4 was rolled 152 times 5 was rolled 177 times 6 was rolled 194 times Average roll : 3.596 Median : 4.000 Variance : 1.103 Standard Deviation : 1.050 Total rolls : 1018 Italians Combat 1 was rolled 101 times 2 was rolled 108 times 3 was rolled 115 times 4 was rolled 84 times 5 was rolled 99 times 6 was rolled 102 times Average roll : 3.456 Median : 3.000 Variance : 0.884 Standard Deviation : 0.940 Total rolls : 609 Hisaichi Combat 1 was rolled 127 times 2 was rolled 131 times 3 was rolled 112 times 4 was rolled 132 times 5 was rolled 121 times 6 was rolled 126 times Average roll : 3.490 Median : 4.000 Variance : 0.367 Standard Deviation : 0.606 Total rolls : 749 Americans Combat 1 was rolled 129 times 2 was rolled 164 times 3 was rolled 167 times 4 was rolled 167 times 5 was rolled 154 times 6 was rolled 147 times Average roll : 3.532 Median : 4.000 Variance : 1.197 Standard Deviation : 1.094 Total rolls : 928 Anzac Combat 1 was rolled 35 times 2 was rolled 31 times 3 was rolled 44 times 4 was rolled 32 times 5 was rolled 43 times 6 was rolled 28 times Average roll : 3.474 Median : 3.000 Variance : 1.026 Standard Deviation : 1.013 Total rolls : 213 French Combat 1 was rolled 44 times 2 was rolled 37 times 3 was rolled 50 times 4 was rolled 50 times 5 was rolled 35 times 6 was rolled 64 times Average roll : 3.668 Median : 4.000 Variance : 2.005 Standard Deviation : 1.416 Total rolls : 280 Yamamoto Combat 1 was rolled 155 times 2 was rolled 203 times 3 was rolled 178 times 4 was rolled 162 times 5 was rolled 166 times 6 was rolled 182 times Average roll : 3.504 Median : 3.000 Variance : 1.425 Standard Deviation : 1.194 Total rolls : 1046 Chinese Combat 1 was rolled 45 times 2 was rolled 40 times 3 was rolled 52 times 4 was rolled 45 times 5 was rolled 42 times 6 was rolled 49 times Average roll : 3.535 Median : 3.000 Variance : 0.358 Standard Deviation : 0.599 Total rolls : 273 Finns Combat 1 was rolled 42 times 2 was rolled 41 times 3 was rolled 33 times 4 was rolled 33 times 5 was rolled 38 times 6 was rolled 43 times Average roll : 3.491 Median : 3.000 Variance : 0.434 Standard Deviation : 0.659 Total rolls : 230 Thai Combat 1 was rolled 52 times 2 was rolled 52 times 3 was rolled 38 times 4 was rolled 42 times 5 was rolled 48 times 6 was rolled 45 times Average roll : 3.422 Median : 3.000 Variance : 0.568 Standard Deviation : 0.754 Total rolls : 277 Russians Combat 1 was rolled 162 times 2 was rolled 199 times 3 was rolled 175 times 4 was rolled 174 times 5 was rolled 170 times 6 was rolled 197 times Average roll : 3.540 Median : 4.000 Variance : 1.053 Standard Deviation : 1.026 Total rolls : 1077 Dutch Combat 1 was rolled 25 times 2 was rolled 31 times 3 was rolled 30 times 4 was rolled 25 times 5 was rolled 33 times 6 was rolled 31 times Average roll : 3.589 Median : 4.000 Variance : 0.327 Standard Deviation : 0.572 Total rolls : 175 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Purchase Units - Chinese Chinese buy 2 Artillerys; Remaining resources: 6 PUs; Place Units - Chinese 2 Artillerys placed in Hsining Turn Complete - Chinese Chinese collect 12 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Purchase Units - Chinese Chinese buy 2 Artillerys; Remaining resources: 6 PUs; Place Units - Chinese 2 Artillerys placed in Hsining Turn Complete - Chinese Chinese collect 12 PUs; end with 18 PUsCombat Hit Differential Summary :
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@Karl7 Hisa up
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Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 12 Fighters in 86 Sea Zone, round 2 : 17/27 hits, 11.83 expected hits
thats how you do it!
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@Elrood said in World at War game 23:
Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 12 Fighters in 86 Sea Zone, round 2 : 17/27 hits, 11.83 expected hits
thats how you do it!
Yeah, I had 100% odds, only question then was how much damage US could do to me… I got out of there like +30 TUV
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@Karl7 yes. Would not have minded sending a few more Yama planes into the pacific….
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War
Game History
Round: 17 Combat Move - Hisaichi 3 units repaired. 1 ArmoredCar, 1 Artillery and 1 Infantry moved from E.Qinghai to Gobi Altai 2 Infantrys moved from Chita to Ayan 2 Mech.Infs moved from Tokyo to Shikoku 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Ayan 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Shikoku Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 B.Transport, 9 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 85 Sea Zone Hisaichi attack with 3 Adv.Fighters and 3 Fighters Anzac defend with 2 S.Submarines Hisaichi roll dice for 3 Adv.Fighters and 3 Fighters in 85 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits 2 S.Submarines owned by the Anzac lost in 85 Sea Zone Hisaichi win with 3 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 20 Casualties for Anzac: 2 S.Submarines Battle in Shikoku Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Mech.Infs Anzac defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Mech.Infs in Shikoku, round 2 : 2/4 hits, 1.50 expected hits Anzac roll dice for 1 Infantry in Shikoku, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Shikoku 1 Infantry owned by the Anzac lost in Shikoku Hisaichi win, taking Shikoku from Anzac with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Mech.Inf Casualties for Anzac: 1 Infantry Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery Battle in Gobi Altai Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Gobi Altai, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Gobi Altai, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Gobi Altai Hisaichi win, taking Gobi Altai from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 Infantry and 1 Tank Non Combat Move - Hisaichi 5 Mech.Infs moved from Szechwan to Yunnan 2 Tanks moved from Szechwan to E.Qinghai 6 Tanks moved from Kirin to Chita 1 Adv.Fighter and 1 Fighter moved from Ayan to 84 Sea Zone 3 Adv.Fighters and 3 Fighters moved from 85 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from Shikoku to 84 Sea Zone 1 Fighter moved from Shikoku to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Yunnan to E.Qinghai Place Units - Hisaichi 1 B.Transport placed in 84 Sea Zone 3 Infantrys placed in Chita 2 Infantrys placed in Ningsia 3 Tanks placed in Hupeh 3 Tanks placed in Peking 3 Tanks placed in Shantung 1 Adv.Fighter and 4 Infantrys placed in Changchun Hisaichi undo move 7. 2 Infantrys placed in Hong Kong 1 Adv.Fighter and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Anzac regular : 0.67 Russians regular : -0.17 Hisaichi regular : 3.83 -
Combat Move - British 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 1 Bomber moved from Wales to Belgium 3 Fighters moved from 20 Sea Zone to Belgium 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 9 Adv.Fighters moved from 51 Sea Zone to Tobruk 2 S.Submarines moved from 57 Sea Zone to 51 Sea Zone 9 Infantrys moved from Calcutta to Assam 4 Infantrys moved from Hyderabad to Calcutta 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 ArmoredCars and 2 Mot.Infs moved from Delhi to Assam 3 Mot.Infs moved from Bihar to Assam 1 Mot.Inf moved from Baluchistan to Punjab 1 Mot.Inf moved from Punjab to Assam Purchase Units - British British buy 2 Artillerys, 1 Factory, 7 Infantrys, 5 Mech.Infs, 5 Mot.Infs and 2 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 2 Infantrys British win, taking Belgium from Germans with 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Tobruk British attack with 9 Adv.Fighters and 1 Infantry Italians defend with 1 Infantry British win, taking Tobruk from Italians with 9 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 9 Adv.Fighters moved from Tobruk to 51 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley 1 Artillery, 1 Elite and 3 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Lower Egypt to New Valley 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Bomber moved from Belgium to Wales 3 Fighters moved from Belgium to 20 Sea Zone 2 Infantrys moved from Iraq to Adana 1 Fighter moved from W.Iran to 51 Sea Zone 1 Fighter moved from W.Iran to 51 Sea Zone 1 Mot.Inf moved from W.Iran to Chimkent 3 Mot.Infs moved from E.Iran to Punjab Place Units - British 3 Infantrys placed in Wales 1 Factory placed in Crete 2 S.Submarines placed in 57 Sea Zone 2 Artillerys and 4 Infantrys placed in Cairo 5 Mech.Infs placed in Delhi 3 Mot.Infs placed in E.Iran 2 Mot.Infs placed in W.Iran British undo move 1. 1 Infantry placed in W.Iran 2 Infantrys placed in Madras Turn Complete - British British collect 112 PUs; end with 112 PUsTerritory Summary for British :
London : 1 AAGun and 1 Factory Chimkent : 1 Mot.Inf Tobruk : 1 flag, 1 Infantry Kwajalein : 2 Infantrys Jaluit : 1 flag New Valley : 1 AAGun, 5 ArmoredCars, 16 Artillerys, 5 Elites, 21 Infantrys, 2 Mech.Infs, 12 Mot.Infs and 9 Tanks Rhodes : 1 flag Assam : 1 AAGun, 4 Adv.Fighters, 12 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 2 Fighters, 17 Infantrys, 8 Mech.Infs, 10 Mot.Infs and 21 Tanks Vancouver : 1 AAGun, 1 Factory and 2 Infantrys Rajputana : 2 Infantrys Bombay : 1 Factory Dover : 1 Infantry Hyderabad : 5 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory, 14 Infantrys and 2 Tanks Mersa Matruh : 1 Infantry Calcutta : 1 AAGun and 4 Infantrys Punjab : 3 Mot.Infs Manchester : 1 AAGun, 1 Factory and 1 Infantry Madras : 1 AAGun, 1 Factory and 2 Infantrys Montreal : 1 AAGun, 1 Factory and 1 Infantry Delhi : 1 Artillery, 1 Factory and 5 Mech.Infs Malta : 3 Bunkers Cairo : 2 Artillerys, 1 Factory and 4 Infantrys Lower Egypt : 1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys Gibraltar : 1 Bunker and 2 Infantrys Guadalcanal : 1 Artillery Midway : 2 Infantrys Cape Town : 1 AAGun and 1 Factory Dublin : 1 flag Crete : 1 flag, 1 Factory and 2 Infantrys Belgian Congo : 1 flag Adana : 2 Infantrys E.Iran : 1 flag, 1 Factory and 3 Mot.Infs Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Mot.Infs Belgium : 1 flag, 2 Infantrys N.Saudi Arabia : 1 flag, 1 Factory S.Saudi Arabia : 1 flag Mozambique : 1 flag Greenland : 1 flag Munster : 1 flag 20 Sea Zone : 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Submarine, 2 T.Boats and 4 Transports 51 Sea Zone : 9 Adv.Fighters, 5 Battleships, 7 Carriers, 3 Cruisers, 4 Destroyers, 2 Fighters, 9 S.Submarines, 2 Submarines, 1 T.Boat and 5 Transports 57 Sea Zone : 2 S.SubmarinesProduction/PUs Summary :
Germans : 130 / 135 Russians : 60 / 63 Italians : 56 / 59 French : 29 / 29 Yamamoto : 56 / 54 Chinese : 12 / 18 Hisaichi : 81 / 81 British : 112 / 112 Anzac : 36 / 40 Dutch : 16 / 19 Finns : 29 / 29 Romanians : 16 / 18 Thai : 25 / 25 Americans : 144 / 145 -
Combat Move - Dutch 1 Transport moved from 34 Sea Zone to 32 Sea Zone 2 Infantrys moved from Mauritania to W.Morocco 1 Infantry moved from Soembawa to 67 Sea Zone 1 Tank moved from Broome to 67 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to West Borneo 1 Cruiser moved from 112 Sea Zone to 111 Sea Zone 1 Infantry moved from Soembawa to 111 Sea Zone 2 Infantrys moved from Hollandia to 112 Sea Zone 2 Infantrys and 1 Transport moved from 112 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to West Borneo 1 Cruiser and 1 Infantry moved from 111 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok Purchase Units - Dutch Dutch buy 1 Cruiser and 1 Elite; Remaining resources: 4 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 3 Infantrys and 1 Tank Thai defend with 1 Factory and 2 Infantrys Dutch roll dice for 3 Infantrys and 1 Tank in West Borneo, round 2 : 0/4 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 3 Infantrys and 1 Tank in West Borneo, round 3 : 0/4 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in West Borneo, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 3 Infantrys and 1 Tank in West Borneo, round 4 : 1/4 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in West Borneo, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in West Borneo 1 Infantry owned by the Thai lost in West Borneo Dutch roll dice for 2 Infantrys and 1 Tank in West Borneo, round 5 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in West Borneo, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in West Borneo Dutch roll dice for 1 Infantry and 1 Tank in West Borneo, round 6 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in West Borneo, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in West Borneo Dutch roll dice for 1 Tank in West Borneo, round 7 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in West Borneo, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Tank remaining. Battle score for attacker is -2 Casualties for Dutch: 3 Infantrys Casualties for Thai: 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Elite placed in Hollandia 1 Cruiser placed in 112 Sea Zone Turn Complete - Dutch Dutch collect 20 PUs; end with 24 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : -3.00Territory Summary for Dutch :
W.Morocco : 2 Infantrys West Borneo : 1 Factory and 1 Tank Hollandia : 1 Bunker, 1 Elite and 1 Factory Sumatra : 1 Bunker Lombok : 1 Infantry Suriname : 1 Factory and 1 Infantry Amazon : 1 flag 32 Sea Zone : 1 Transport 112 Sea Zone : 1 Cruiser 110 Sea Zone : 2 Transports 67 Sea Zone : 1 CruiserProduction/PUs Summary :
Germans : 130 / 135 Russians : 60 / 63 Italians : 56 / 59 French : 29 / 29 Yamamoto : 55 / 54 Chinese : 12 / 18 Hisaichi : 81 / 81 British : 112 / 112 Anzac : 36 / 36 Dutch : 20 / 24 Finns : 29 / 29 Romanians : 16 / 18 Thai : 22 / 25 Americans : 144 / 145 -
@captainwalker @Karl7 Witt has loaded the game from 1 turn ago… (turn 16)… he has to redo all





