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  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - French
            1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur
            2 Fighters moved from New Valley to Darfur
            1 Artillery and 3 Infantrys moved from E.Morocco to S.Algeria
            5 Infantrys moved from E.Morocco to N.Algeria
            1 Infantry moved from E.Morocco to S.Algeria
            1 Infantry moved from E.Morocco to S.Algeria
            1 Infantry moved from E.Morocco to N.Algeria
            1 Infantry moved from E.Morocco to N.Algeria
            1 Infantry moved from E.Morocco to S.Algeria
            1 Infantry moved from E.Morocco to N.Algeria
            1 Infantry moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 6 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 1 Artillery and 7 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 7 Infantrys in S.Algeria, round 2 : 0/8 hits, 1,67 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                    French roll dice for 1 Artillery and 6 Infantrys in S.Algeria, round 3 : 1/7 hits, 1,50 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in N.Algeria
                French attack with 8 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 8 Infantrys in N.Algeria, round 2 : 2/8 hits, 1,33 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                    1 Infantry owned by the Italians lost in N.Algeria
                French win, taking N.Algeria from Italians with 7 Infantrys remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Darfur
                French attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Italians defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Darfur, round 2 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0,67 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            2 Fighters moved from Darfur to New Valley
            8 Infantrys moved from Lower Egypt to New Valley
            14 Tanks moved from New Valley to Palestine
            1 Infantry moved from Nubia to Lower Egypt
            2 Tanks moved from Italian East Africa to Lower Egypt
            2 Elites moved from Yemen to 57 Sea Zone
            2 Elites moved from 57 Sea Zone to Palestine
            1 Elite and 2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
            7 Infantrys moved from Syria to Adana
            1 Infantry moved from Italian East Africa to Nubia
            1 ArmoredCar moved from Yemen to N.Saudi Arabia
    
        Place Units - French
            2 Artillerys placed in Syria
            4 Artillerys placed in E.Morocco
            3 Infantrys placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    French regular : -1,00
    

    Savegame

  • 2026 25 24 22 19 17 15

    @Karl7 no word yet from @dawgoneit so I made his move.

    Yama is up

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Yamamoto
            1 Infantry moved from Tokyo to Tohoku
            1 Infantry moved from Tokyo to Tohoku
            1 Elite moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Elite and 1 Infantry moved from 84 Sea Zone to Kyushu
            2 Infantrys moved from Tokyo to Chubu
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Hokkaido
            1 Adv.Fighter moved from Tokyo to Tohoku
            1 Adv.Fighter moved from Tokyo to Hokkaido
            1 Adv.Fighter moved from Tokyo to Chubu
            1 Fighter moved from Tokyo to Chubu
            1 Fighter moved from Tokyo to Kyushu
            1 Fighter moved from Tokyo to Kyushu
            1 Fighter moved from Tokyo to Tohoku
            1 Bomber moved from Tokyo to Minamitori
            2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to 75 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to 93 Sea Zone
            1 Fighter moved from 84 Sea Zone to Hokkaido
            1 Adv.Fighter moved from 84 Sea Zone to Kyushu
            1 Adv.Fighter moved from 84 Sea Zone to Chubu
            1 Fighter moved from 84 Sea Zone to Chubu
            1 Fighter moved from 84 Sea Zone to Tohoku
            1 Fighter moved from 84 Sea Zone to Tohoku
            2 Adv.Fighters moved from 84 Sea Zone to Hokkaido
            1 Adv.Fighter moved from 84 Sea Zone to Kyushu
            1 Infantry and 1 Marine moved from Lombok to Soembawa
            1 Fighter moved from 93 Sea Zone to 111 Sea Zone
            1 Bomber moved from Davao to 111 Sea Zone
            1 Adv.Fighter moved from 93 Sea Zone to 111 Sea Zone
            1 Tank moved from Davao to Panay
            2 Infantrys moved from Mindanao to Panay
            1 Adv.Fighter moved from 84 Sea Zone to 111 Sea Zone
            1 Battleship and 1 Carrier moved from 105 Sea Zone to 110 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Carriers, 1 Bunker, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Minamitori
                Bombing raid in Minamitori rolls: 5 and causes: 2 damage to unit: Factory
                Bombing raid in Minamitori causes 2 damage total. 
            Battle in 75 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 2 Fighters
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 75 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 75 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 111 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 1 Fighter
                Anzac defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 1 Fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Anzac roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Anzac and 1 Destroyer owned by the Anzac lost in 111 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Anzac: 1 Destroyer and 1 Transport
            Battle in 93 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Fighter
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 93 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 110 Sea Zone
                Yamamoto attack with 1 Battleship and 1 Carrier
                Dutch defend with 1 Transport
                    Yamamoto roll dice for 1 Battleship and 1 Carrier in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Dutch lost in 110 Sea Zone
                Yamamoto win with 1 Battleship and 1 Carrier remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
            Battle in Panay
                Yamamoto attack with 2 Infantrys and 1 Tank
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Panay, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 2 Infantrys in Panay, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Panay, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 2 Infantrys in Panay, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Panay
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Panay, round 4 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Panay, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Panay
                Yamamoto win, taking Panay from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
            Battle in Hokkaido
                Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys
                Americans defend with 2 Infantrys
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Hokkaido, round 2 : 4/6 hits, 2.17 expected hits
                    Americans roll dice for 2 Infantrys in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Hokkaido
                    2 Infantrys owned by the Americans lost in Hokkaido
                Yamamoto win, taking Hokkaido from Americans with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 2 Infantrys
            Battle in Soembawa
                Yamamoto attack with 1 Infantry and 1 Marine
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Soembawa, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                    Yamamoto roll dice for 1 Marine in Soembawa, round 3 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Marine remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in Kyushu
                Yamamoto attack with 2 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry
                Americans defend with 2 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry in Kyushu, round 2 : 3/6 hits, 2.17 expected hits
                    Americans roll dice for 2 Infantrys in Kyushu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kyushu
                    2 Infantrys owned by the Americans lost in Kyushu
                Yamamoto win, taking Kyushu from Americans with 2 Adv.Fighters, 1 Elite and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 2 Infantrys
            Battle in Chubu
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
                Americans defend with 1 Factory and 2 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Chubu, round 2 : 4/6 hits, 2.00 expected hits
                    Americans roll dice for 2 Infantrys in Chubu, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in Chubu
                Yamamoto win, taking Chubu from Americans with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
            Battle in Tohoku
                Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys
                Americans defend with 2 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Tohoku, round 2 : 1/6 hits, 1.83 expected hits
                    Americans roll dice for 2 Infantrys in Tohoku, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Tohoku
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Tohoku, round 3 : 3/6 hits, 1.83 expected hits
                    Americans roll dice for 1 Infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Tohoku
                Yamamoto win, taking Tohoku from Americans with 1 Adv.Fighter, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Chubu to Tokyo
            2 Adv.Fighters and 1 Fighter moved from Chubu to 84 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from Hokkaido to 84 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 75 Sea Zone to 84 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from Kyushu to 84 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 84 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 111 Sea Zone to 84 Sea Zone
            1 Bomber moved from 111 Sea Zone to Tokyo
            1 Bomber moved from Minamitori to Tokyo
            2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys, 3 Infantrys and 4 Tanks moved from Lombok to Java
            3 Fighters moved from Tohoku to 84 Sea Zone
            1 Adv.Fighter moved from Tohoku to 84 Sea Zone
    
        Place Units - Yamamoto
            2 B.Carriers placed in 84 Sea Zone
            1 Bunker, 1 Elite and 5 Infantrys placed in Tokyo
            1 Infantry placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 4.33
    Americans regular : -4.00
    Anzac regular : -0.50
    Dutch regular : 0.17
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Elrood

    Forum won’t let me post. But here is the file

    Hjap16.tsvg

  • 2026 25 24 22 19 17 15

    @Karl7 ohh that could be that new “no bot” validation blocking TripleA’s access to the forum :-(

  • 22 20 19 18 17 16 15 14 12

    @Elrood said in World at War game 23:

    @Karl7 ohh that could be that new “no bot” validation blocking TripleA’s access to the forum :-(

    Oh, do I need to do something to get around it

  • 2026 25 24 22 19 17 15

    @Karl7 Djensen is on it… is a forum issue

  • 2026 25 24 22 19 17 15

    @Elrood lets see if Djensen found a solution yet…

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Hisaichi
            1 Infantry moved from Kamchatka to Koryakia
            4 Adv.Fighters moved from 84 Sea Zone to Koryakia
            2 ArmoredCars moved from E.Qinghai to Gobi Altai
            2 Infantrys moved from Ningsia to Gobi Altai
            2 Fighters moved from 84 Sea Zone to Yunnan
            1 Adv.Fighter moved from E.Qinghai to Yunnan
            6 Mech.Infs and 5 Tanks moved from Hupeh to Yunnan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 B.Carrier, 1 Elite, 3 Fighters, 1 Infantry and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Koryakia
                Hisaichi attack with 4 Adv.Fighters and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 4 Adv.Fighters and 1 Infantry in Koryakia, round 2 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Koryakia
                Hisaichi win, taking Koryakia from Russians with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Gobi Altai
                Hisaichi attack with 2 ArmoredCars and 2 Infantrys
                Russians defend with 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Gobi Altai, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/3 hits, 1,17 expected hits
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                    1 Infantry owned by the Russians lost in Gobi Altai
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Gobi Altai, round 3 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Gobi Altai, round 3 : 1/2 hits, 0,83 expected hits
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Gobi Altai
                Hisaichi win, taking Gobi Altai from Russians with 2 ArmoredCars remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 2 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite and 1 Infantry moved from 84 Sea Zone to Tokyo
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tokyo
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tokyo
            4 Mech.Infs moved from Shantung to Szechwan
            1 Mech.Inf moved from Shantung to Szechwan
            6 Tanks moved from Chita to Kirin
            2 Tanks moved from E.Qinghai to Szechwan
            4 Adv.Fighters moved from Koryakia to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Adv.Fighter, 1 B.Carrier, 3 Fighters and 3 Submarines placed in 84 Sea Zone
            Hisaichi undo move 1.
            1 Adv.Fighter, 1 Fighter and 1 Submarine placed in 84 Sea Zone
            1 B.Carrier, 2 Fighters and 2 Submarines placed in 84 Sea Zone
            1 Elite and 1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Hisaichi regular : 3,00
    

    Savegame

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