@Witt Fine with me
World at War game 23
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TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Hisaichi 1 Infantry moved from E.Qinghai to Gobi Altai 1 Infantry moved from E.Qinghai to W.Qinghai 1 Adv.Fighter moved from E.Qinghai to Gobi Altai 1 Adv.Fighter moved from E.Qinghai to W.Qinghai 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone 1 Fighter moved from 85 Sea Zone to 75 Sea Zone 1 Adv.Fighter and 1 Infantry moved from Chita to S.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 6 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Qinghai Hisaichi attack with 1 Adv.Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai Hisaichi win, taking W.Qinghai from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Gobi Altai Hisaichi attack with 1 Adv.Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Gobi Altai 1 Infantry owned by the Chinese lost in Gobi Altai Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 75 Sea Zone Hisaichi attack with 1 Fighter and 1 T.Boat Americans defend with 1 Destroyer Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 75 Sea Zone Hisaichi win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in S.Buryat Mongolia Hisaichi attack with 1 Adv.Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from S.Buryat Mongolia to Chita 1 Adv.Fighter moved from W.Qinghai to E.Qinghai 1 Adv.Fighter moved from Gobi Altai to E.Qinghai 2 Infantrys moved from Ningsia to E.Qinghai 3 Tanks moved from Suiyuan to E.Qinghai 3 Tanks moved from Lanchow to E.Qinghai 3 ArmoredCars moved from Shensi to E.Qinghai 3 Tanks moved from Hupeh to Yunnan 3 ArmoredCars moved from Hunan to Yunnan 3 Mech.Infs moved from Peking to Ningsia 3 Mech.Infs moved from Shantung to Ningsia 2 Adv.Fighters moved from E.Qinghai to Ningsia 3 Tanks moved from E.Qinghai to Ningsia 2 Artillerys moved from Hunan to Kweichow 2 Mech.Infs moved from Hong Kong to Hupeh 1 Fighter moved from 75 Sea Zone to 84 Sea Zone 1 B.Carrier, 1 Battleship, 1 Submarine and 7 Transports moved from 85 Sea Zone to 84 Sea Zone 5 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Tohoku 2 Infantrys moved from 84 Sea Zone to Tokyo 2 Infantrys moved from 84 Sea Zone to Tohoku Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Chita 2 Infantrys placed in Ningsia 1 Infantry placed in Changchun 3 Tanks placed in Hupeh 3 Mech.Infs placed in Shantung 3 Mech.Infs placed in Peking 1 Mech.Inf and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Russians regular : -1.00 Hisaichi regular : -0.33 -
TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Hisaichi 1 Infantry moved from E.Qinghai to Gobi Altai 1 Infantry moved from E.Qinghai to W.Qinghai 1 Adv.Fighter moved from E.Qinghai to Gobi Altai 1 Adv.Fighter moved from E.Qinghai to W.Qinghai 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone 1 Fighter moved from 85 Sea Zone to 75 Sea Zone 1 Adv.Fighter and 1 Infantry moved from Chita to S.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 6 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Qinghai Hisaichi attack with 1 Adv.Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai Hisaichi win, taking W.Qinghai from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Gobi Altai Hisaichi attack with 1 Adv.Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Gobi Altai 1 Infantry owned by the Chinese lost in Gobi Altai Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 75 Sea Zone Hisaichi attack with 1 Fighter and 1 T.Boat Americans defend with 1 Destroyer Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 75 Sea Zone Hisaichi win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in S.Buryat Mongolia Hisaichi attack with 1 Adv.Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from S.Buryat Mongolia to Chita 1 Adv.Fighter moved from W.Qinghai to E.Qinghai 1 Adv.Fighter moved from Gobi Altai to E.Qinghai 2 Infantrys moved from Ningsia to E.Qinghai 3 Tanks moved from Suiyuan to E.Qinghai 3 Tanks moved from Lanchow to E.Qinghai 3 ArmoredCars moved from Shensi to E.Qinghai 3 Tanks moved from Hupeh to Yunnan 3 ArmoredCars moved from Hunan to Yunnan 3 Mech.Infs moved from Peking to Ningsia 3 Mech.Infs moved from Shantung to Ningsia 2 Adv.Fighters moved from E.Qinghai to Ningsia 3 Tanks moved from E.Qinghai to Ningsia 2 Artillerys moved from Hunan to Kweichow 2 Mech.Infs moved from Hong Kong to Hupeh 1 Fighter moved from 75 Sea Zone to 84 Sea Zone 1 B.Carrier, 1 Battleship, 1 Submarine and 7 Transports moved from 85 Sea Zone to 84 Sea Zone 5 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Tohoku 2 Infantrys moved from 84 Sea Zone to Tohoku 2 Infantrys moved from 84 Sea Zone to Tohoku Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Chita 2 Tanks placed in Ningsia 3 Infantrys and 2 Tanks placed in Changchun 3 Mech.Infs placed in Peking 3 Mech.Infs placed in Hupeh 1 Mech.Inf placed in Shantung Turn Complete - Hisaichi Hisaichi collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Russians regular : -1.00 Hisaichi regular : -0.33 -
Combat Move - British 3 Infantrys moved from Wales to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Belgium 1 Bomber moved from Wales to Belgium 2 Fighters moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany 1 Fighter moved from 20 Sea Zone to Brittany 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Infantry moved from 51 Sea Zone to Tobruk 4 Adv.Fighters and 1 Fighter moved from 51 Sea Zone to Tobruk 1 Adv.Fighter moved from 51 Sea Zone to Darfur 1 Infantry moved from Nubia to Darfur 1 Infantry moved from New Valley to Darfur 1 Carrier and 1 Submarine moved from 57 Sea Zone to 51 Sea Zone 1 Artillery moved from Nubia to New Valley 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia 1 Infantry moved from 57 Sea Zone to Nubia 4 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to Tobruk 1 Artillery, 1 Infantry and 1 Transport moved from 63 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya British take Malaya from Thai 5 Infantrys moved from Calcutta to Assam 4 Tanks moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 2 Infantrys moved from Hyderabad to Bihar Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 14 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 2 Tanks; Remaining resources: 2 PUs; Combat - British Battle in Brittany British attack with 1 Fighter and 1 Infantry Germans defend with 1 Infantry British win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Belgium British attack with 1 Bomber, 2 Fighters and 3 Infantrys Germans defend with 3 Infantrys 1 Bomber owned by the British and 2 Fighters owned by the British retreated Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 3 Infantrys Casualties for Germans: 2 Infantrys Battle in Tobruk British attack with 8 Adv.Fighters, 3 Fighters and 2 Infantrys Italians defend with 2 Infantrys British win, taking Tobruk from Italians with 8 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Darfur British attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 Infantry British win, taking Darfur from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Adv.Fighter moved from Darfur to New Valley 2 Artillerys, 1 Elite and 2 Infantrys moved from Lower Egypt to New Valley 2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Belgium to 20 Sea Zone 1 Fighter moved from Belgium to 20 Sea Zone 1 Bomber moved from Belgium to Wales 8 Adv.Fighters and 3 Fighters moved from Tobruk to 51 Sea Zone 1 AAGun moved from Calcutta to Assam 1 AAGun moved from Assam to Bihar 2 Adv.Fighters moved from W.Iran to Semipalatinsk 2 Adv.Fighters moved from E.Iran to Semipalatinsk Place Units - British 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Adv.Fighter and 1 Fighter placed in N.Saudi Arabia 1 Infantry and 2 Mot.Infs placed in W.Iran 1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in E.Iran 4 Infantrys placed in Wales 1 Infantry placed in Cairo British undo move 2. 1 Infantry placed in Cairo 2 Artillerys placed in Cairo 2 Mech.Infs placed in Bombay 4 ArmoredCars and 1 Tank placed in Delhi British undo move 10. 3 ArmoredCars and 2 Tanks placed in Delhi 1 ArmoredCar and 1 Infantry placed in Cairo Turn Complete - British British collect 115 PUs; end with 117 PUsTerritory Summary for British :
London : 1 AAGun and 1 Factory Semipalatinsk : 4 Adv.Fighters Tobruk : 1 flag, 2 Infantrys Kwajalein : 2 Infantrys Jaluit : 1 flag New Valley : 1 AAGun, 1 Adv.Fighter, 4 ArmoredCars, 13 Artillerys, 5 Elites, 11 Infantrys, 2 Mech.Infs, 12 Mot.Infs and 9 Tanks Rhodes : 1 flag Assam : 1 AAGun, 7 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 46 Infantrys, 1 Mot.Inf and 19 Tanks Vancouver : 1 AAGun, 1 Factory and 2 Infantrys Darfur : 2 Infantrys Bombay : 1 Factory and 2 Mech.Infs Dover : 1 Infantry Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory, 12 Infantrys and 2 Tanks Mersa Matruh : 1 Infantry Manchester : 1 AAGun, 1 Factory and 1 Infantry Nubia : 2 Infantrys Madras : 1 AAGun, 1 Factory and 9 Infantrys Montreal : 1 AAGun, 1 Factory and 1 Infantry Delhi : 3 ArmoredCars, 1 Factory and 2 Tanks Malta : 3 Bunkers Bihar : 1 AAGun and 3 Infantrys Cairo : 1 ArmoredCar, 2 Artillerys, 1 Factory and 3 Infantrys Lower Egypt : 1 AAGun, 2 Artillerys and 2 Infantrys Gibraltar : 1 Bunker and 2 Infantrys Guadalcanal : 1 Artillery Malaya : 1 Artillery and 1 Infantry Midway : 2 Infantrys Cape Town : 1 AAGun and 1 Factory Dublin : 1 flag Crete : 1 flag Belgian Congo : 1 flag E.Iran : 1 flag, 1 Factory, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Mot.Infs N.Saudi Arabia : 1 flag, 1 Adv.Fighter, 1 Factory and 1 Fighter S.Saudi Arabia : 1 flag Mozambique : 1 flag Greenland : 1 flag Munster : 1 flag 20 Sea Zone : 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Submarine, 2 T.Boats and 4 Transports 51 Sea Zone : 8 Adv.Fighters, 5 Battleships, 7 Carriers, 3 Cruisers, 4 Destroyers, 3 Fighters, 5 S.Submarines, 2 Submarines, 1 T.Boat and 5 Transports 57 Sea Zone : 1 Transport 65 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 123 / 123 Russians : 79 / 80 Italians : 62 / 65 French : 22 / 22 Yamamoto : 68 / 69 Chinese : 12 / 14 Hisaichi : 81 / 81 British : 115 / 117 Anzac : 36 / 36 Dutch : 10 / 15 Finns : 22 / 24 Romanians : 13 / 15 Thai : 16 / 22 Americans : 134 / 136 -
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@captainwalker öone Anzac TT at Sumatra ought to join the fleet… will edit soon
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TripleA Turn Summary: Finns round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Finns 1 Artillery and 1 Elite moved from N.Karelia to S.Karelia 2 Infantrys moved from Vyborg to S.Karelia 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from Leningrad to S.Karelia 3 Artillerys, 3 Elites, 21 Infantrys and 7 Tanks moved from Novgorod to S.Karelia 1 Tank moved from Oulu to S.Karelia 1 Infantry moved from Novgorod to S.Karelia Purchase Units - Finns Finns buy 4 ArmoredCars and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 6 Artillerys, 5 Elites, 27 Infantrys and 9 Tanks Russians defend with 3 Infantrys Finns roll dice for 6 Artillerys, 5 Elites, 27 Infantrys and 9 Tanks in S.Karelia, round 2 : 16/47 hits, 13.67 expected hits Russians roll dice for 3 Infantrys in S.Karelia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns lost in S.Karelia 3 Infantrys owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 6 Artillerys, 5 Elites, 25 Infantrys and 9 Tanks remaining. Battle score for attacker is 2 Casualties for Finns: 2 Infantrys Casualties for Russians: 3 Infantrys Non Combat Move - Finns 1 Artillery moved from Oulu to 24 Sea Zone 1 AAGun moved from Leningrad to S.Karelia 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Oulu to Vyborg 2 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to Tampere 1 Artillery and 2 Infantrys moved from 24 Sea Zone to Leningrad Place Units - Finns 4 ArmoredCars placed in Leningrad 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Finns regular : 2.33 Russians regular : 1.00 -
TripleA Turn Summary: Romanians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Romanians 1 Artillery and 4 Infantrys moved from Bulgaria to Istanbul 1 Elite moved from Greece to Istanbul 1 Tank moved from E.Romania to Istanbul 1 Adv.Fighter moved from Kiev to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Donetsk 1 Fighter moved from Kiev to Istanbul Purchase Units - Romanians Romanians buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter and 3 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Istanbul Romanians attack with 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank Neutral defend with 1 Bunker and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank in Istanbul, round 2 : 6/8 hits, 2.33 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Romanians lost in Istanbul 1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in Istanbul Romanians loses 0 PUs for violating Istanbuls neutrality. Romanians win, taking Istanbul from Neutral with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Romanians: 1 Infantry Casualties for Neutral: 1 Bunker and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Istanbul to Greece 1 Adv.Fighter moved from Donetsk to Greece 3 Infantrys moved from E.Romania to Bulgaria 2 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania 1 Artillery moved from Vinnytsia to Kiev Place Units - Romanians 2 Infantrys and 1 Tank placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : 3.67 Russians regular : -0.33 Neutral regular : -0.17 -
@Elrood I moved it for you. I think it’s where you want it…
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@Karl7 thai are up
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TripleA Turn Summary: Thai round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Thai 2 Infantrys and 1 Tank moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 Fighter moved from Yunnan to 65 Sea Zone 1 Submarine moved from 85 Sea Zone to 84 Sea Zone Purchase Units - Thai Thai buy 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in 65 Sea Zone Thai attack with 1 Fighter British defend with 1 Transport Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 65 Sea Zone Thai win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Malaya Thai attack with 3 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Thai roll dice for 3 Infantrys and 1 Tank in Malaya, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 3 Infantrys and 1 Tank in Malaya, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Malaya Thai roll dice for 3 Infantrys and 1 Tank in Malaya, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Malaya Thai win, taking Malaya from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 4 Infantrys and 2 Tanks moved from N.Thailand to Yunnan 1 Fighter moved from 65 Sea Zone to S.Thailand 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 1 Bunker placed in Yunnan 2 Infantrys placed in Yunnan 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Thai regular : -0.67 British regular : -2.00 -
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@dawgoneit US is up
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@captainwalker no word from Dawg yet, unfortunatelly :-(
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@captainwalker @Karl7 how long should we wait before we move USA for dawg?
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@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
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@Elrood ok… nothing from Wayne. You can proceed with the US turn… hope he’s ok.
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Americans 1 Elite and 9 Infantrys moved from Mauritania to 31 Sea Zone 2 Battleships, 1 Cruiser, 3 Destroyers, 1 Elite, 9 Infantrys and 5 Transports moved from 31 Sea Zone to 41 Sea Zone 1 Elite and 9 Infantrys moved from 41 Sea Zone to E.Morocco 4 ArmoredCars, 5 Artillerys, 1 Fighter, 38 Infantrys and 16 Tanks moved from W.Morocco to E.Morocco 3 Mech.Infs moved from Rio de Oro to E.Morocco 2 S.Bombers moved from Salvador to E.Morocco 4 Infantrys moved from Saipan to 86 Sea Zone 3 Infantrys moved from Minamitori to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 B.Transport and 4 Infantrys moved from 86 Sea Zone to 85 Sea Zone 4 Infantrys moved from 85 Sea Zone to Tohoku 1 B.Transport and 4 Infantrys moved from 86 Sea Zone to 85 Sea Zone 4 Infantrys moved from 85 Sea Zone to Chubu 8 Battleships moved from 86 Sea Zone to 85 Sea Zone 1 Destroyer moved from 86 Sea Zone to 75 Sea Zone 1 Destroyer moved from 86 Sea Zone to 93 Sea Zone 3 L.Fighters moved from 88 Sea Zone to 76 Sea Zone 2 L.Fighters moved from Wake to 75 Sea Zone 2 Fighters moved from 86 Sea Zone to 93 Sea Zone 2 Fighters moved from 86 Sea Zone to 76 Sea Zone 1 Fighter moved from 86 Sea Zone to Tohoku 1 Fighter moved from 86 Sea Zone to Chubu 1 Fighter moved from 86 Sea Zone to 75 Sea Zone 1 Fighter moved from 86 Sea Zone to 75 Sea Zone 1 Fighter moved from Saipan to Iwo Jima 1 Fighter moved from 86 Sea Zone to Chubu 1 Fighter moved from 86 Sea Zone to Tohoku 1 Fighter moved from Saipan to Iwo Jima 2 Adv.Fighters moved from Saipan to Iwo Jima 1 Bomber moved from Saipan to 75 Sea Zone 3 Adv.Fighters moved from 86 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to Tohoku 1 Adv.Fighter moved from 86 Sea Zone to Chubu 1 L.Fighter moved from 86 Sea Zone to Chubu 1 L.Fighter moved from 86 Sea Zone to Tohoku 1 L.Fighter moved from 86 Sea Zone to Tohoku 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto 3 S.Submarines moved from 86 Sea Zone to 95 Sea Zone 3 Infantrys moved from Wake to 95 Sea Zone 3 Infantrys and 3 S.Submarines moved from 95 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 1 Infantry moved from 85 Sea Zone to Tohoku 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 Infantry moved from Woleai to Ulithi Americans take Ulithi from Yamamoto Purchase Units - Americans Americans repair damage of 1x Factory; Remaining resources: 135 PUs; Americans buy 1 B.Carrier, 3 B.Transports, 1 Battleship, 3 Destroyers, 17 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; Combat - Americans Battle in 75 Sea Zone Americans attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 L.Fighters Hisaichi defend with 1 T.Boat Americans roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 L.Fighters in 75 Sea Zone, round 2 : 1/6 hits, 2,67 expected hits Hisaichi roll dice for 1 T.Boat in 75 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 Fighter owned by the Americans lost in 75 Sea Zone 1 T.Boat owned by the Hisaichi lost in 75 Sea Zone Americans win with 1 Bomber, 1 Destroyer, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 Fighter Casualties for Hisaichi: 1 T.Boat Battle in 93 Sea Zone Americans attack with 3 Adv.Fighters, 1 Destroyer and 2 Fighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 Adv.Fighters, 1 Destroyer and 2 Fighters in 93 Sea Zone, round 2 : 3/6 hits, 2,50 expected hits 1 Submarine owned by the Yamamoto lost in 93 Sea Zone Americans win with 3 Adv.Fighters, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters and 3 L.Fighters Yamamoto defend with 1 Submarine Americans roll dice for 1 Adv.Fighter, 2 Fighters and 3 L.Fighters in 76 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter, 2 Fighters and 3 L.Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Chubu Americans attack with 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 L.Fighter Yamamoto defend with 1 Factory and 3 Infantrys Americans roll dice for 3 Battleships in Chubu, round 2 : 3/3 hits, 2,00 expected hits 3 Infantrys owned by the Yamamoto lost in Chubu Americans win, taking Chubu from Yamamoto with 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Battle in Tohoku Americans attack with 1 Adv.Fighter, 2 Fighters, 5 Infantrys and 2 L.Fighters Hisaichi defend with 6 Infantrys Americans roll dice for 4 Battleships and 1 Cruiser in Tohoku, round 2 : 4/5 hits, 3,17 expected hits 4 Infantrys owned by the Hisaichi lost in Tohoku Americans roll dice for 1 Adv.Fighter, 2 Fighters, 5 Infantrys and 2 L.Fighters in Tohoku, round 2 : 3/10 hits, 3,00 expected hits Yamamoto roll dice for 2 Infantrys in Tohoku, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Hisaichi lost in Tohoku Americans win, taking Tohoku from Yamamoto with 1 Adv.Fighter, 2 Fighters, 5 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 12 Casualties for Hisaichi: 6 Infantrys Battle in Iwo Jima Americans attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry Yamamoto defend with 2 Infantrys Americans roll dice for 1 Battleship in Iwo Jima, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in Iwo Jima, round 2 : 1/5 hits, 1,83 expected hits Yamamoto roll dice for 2 Infantrys in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits 1 Fighter owned by the Americans lost in Iwo Jima 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in Iwo Jima, round 3 : 2/4 hits, 1,50 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 Fighter Casualties for Yamamoto: 2 Infantrys Battle in E.Morocco Americans attack with 4 ArmoredCars, 5 Artillerys, 1 Elite, 1 Fighter, 47 Infantrys, 3 Mech.Infs, 2 S.Bombers and 16 Tanks Italians defend with 2 ArmoredCars, 2 Artillerys, 4 Bunkers, 1 Elite, 1 Factory, 50 Infantrys, 5 Mot.Infs and 6 Tanks Americans roll dice for 2 Battleships and 1 Cruiser in E.Morocco, round 2 : 2/3 hits, 1,83 expected hits Units damaged: 2 Bunkers owned by the Italians Americans roll dice for 4 ArmoredCars, 5 Artillerys, 1 Elite, 1 Fighter, 47 Infantrys, 3 Mech.Infs, 2 S.Bombers and 16 Tanks in E.Morocco, round 2 : 25/79 hits, 23,83 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 2 ArmoredCars, 2 Artillerys, 4 Bunkers, 1 Elite, 50 Infantrys, 5 Mot.Infs and 6 Tanks in E.Morocco, round 2 : 26/70 hits, 25,50 expected hits 26 Infantrys owned by the Americans lost in E.Morocco 2 ArmoredCars owned by the Italians and 22 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 4 ArmoredCars, 5 Artillerys, 1 Elite, 1 Fighter, 21 Infantrys, 3 Mech.Infs, 2 S.Bombers and 16 Tanks in E.Morocco, round 3 : 27/53 hits, 19,50 expected hits Italians roll dice for 2 Artillerys, 4 Bunkers, 1 Elite, 28 Infantrys, 5 Mot.Infs and 6 Tanks in E.Morocco, round 3 : 17/46 hits, 17,83 expected hits 17 Infantrys owned by the Americans lost in E.Morocco 27 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 4 ArmoredCars, 5 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys, 3 Mech.Infs, 2 S.Bombers and 16 Tanks in E.Morocco, round 4 : 15/36 hits, 15,83 expected hits Italians roll dice for 2 Artillerys, 4 Bunkers, 1 Elite, 1 Infantry, 5 Mot.Infs and 6 Tanks in E.Morocco, round 4 : 6/19 hits, 8,83 expected hits 1 Elite owned by the Americans, 4 Artillerys owned by the Americans and 1 ArmoredCar owned by the Americans lost in E.Morocco 1 Elite owned by the Italians, 5 Mot.Infs owned by the Italians, 6 Tanks owned by the Italians, 1 Infantry owned by the Italians and 2 Artillerys owned by the Italians lost in E.Morocco Americans roll dice for 3 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys, 3 Mech.Infs, 2 S.Bombers and 16 Tanks in E.Morocco, round 5 : 12/30 hits, 13,67 expected hits Italians roll dice for 4 Bunkers in E.Morocco, round 5 : 1/4 hits, 2,00 expected hits 1 Artillery owned by the Americans lost in E.Morocco 4 Bunkers owned by the Italians lost in E.Morocco Americans win, taking E.Morocco from Italians with 3 ArmoredCars, 1 Fighter, 4 Infantrys, 3 Mech.Infs, 2 S.Bombers and 16 Tanks remaining. Battle score for attacker is 85 Casualties for Americans: 1 ArmoredCar, 5 Artillerys, 1 Elite and 43 Infantrys Casualties for Italians: 2 ArmoredCars, 2 Artillerys, 4 Bunkers, 1 Elite, 50 Infantrys, 5 Mot.Infs and 6 Tanks Non Combat Move - Americans 2 S.Bombers moved from E.Morocco to W.Morocco 1 Adv.Fighter and 2 B.Carriers moved from 86 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Chubu to 85 Sea Zone 2 L.Fighters moved from 75 Sea Zone to N.Buryat Mongolia 1 L.Fighter moved from 76 Sea Zone to N.Buryat Mongolia 1 Bomber moved from 75 Sea Zone to Saipan 3 Carriers moved from 86 Sea Zone to 85 Sea Zone 4 S.Submarines moved from 86 Sea Zone to 95 Sea Zone 4 Infantrys moved from Wake to 95 Sea Zone 3 Infantrys and 3 S.Submarines moved from 95 Sea Zone to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone 4 Infantrys moved from 85 Sea Zone to Iwo Jima 3 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Tohoku to 85 Sea Zone 1 Fighter moved from 75 Sea Zone to 85 Sea Zone 2 Fighters moved from 76 Sea Zone to 86 Sea Zone 1 Fighter moved from Iwo Jima to 86 Sea Zone 1 Adv.Fighter moved from 76 Sea Zone to 86 Sea Zone 2 L.Fighters moved from 76 Sea Zone to 86 Sea Zone 2 L.Fighters moved from Tohoku to 86 Sea Zone 1 L.Fighter moved from Chubu to 86 Sea Zone 2 Adv.Fighters moved from Iwo Jima to 86 Sea Zone 1 B.Carrier moved from 88 Sea Zone to 86 Sea Zone 8 Submarines moved from 86 Sea Zone to 85 Sea Zone 1 B.Transport moved from 86 Sea Zone to 95 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 1 B.Transport and 2 Infantrys moved from 95 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Iwo Jima 2 Submarines moved from 88 Sea Zone to 86 Sea Zone 2 B.Transports moved from 88 Sea Zone to 91 Sea Zone 2 B.Transports moved from 90 Sea Zone to 83 Sea Zone 7 Infantrys moved from San Francisco to 83 Sea Zone 2 B.Transports and 7 Infantrys moved from 83 Sea Zone to 90 Sea Zone 7 Infantrys moved from 90 Sea Zone to Pearl Harbor 1 Carrier and 2 Fighters moved from 113 Sea Zone to 67 Sea Zone 1 Fighter moved from E.Morocco to W.Morocco Place Units - Americans 1 Battleship and 2 Destroyers placed in 86 Sea Zone 1 B.Carrier and 1 Destroyer placed in 86 Sea Zone 1 Infantry and 1 L.Fighter placed in Wake 1 Infantry placed in Pearl Harbor 1 B.Transport placed in 13 Sea Zone 2 B.Transports placed in 83 Sea Zone 3 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 2 Infantrys placed in Colombia 8 Infantrys placed in San Francisco Americans undo move 10. 2 Infantrys placed in Pearl Harbor 6 Infantrys placed in San Francisco Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 2 B.Transports and 1 Transport EDIT: Adding units owned by Americans to 32 Sea Zone: 2 B.Transports and 1 Transport EDIT: Removing units owned by Americans from Colombia: 3 Infantrys EDIT: Adding units owned by Americans to Amazon: 3 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 85 Sea Zone: 1 Fighter EDIT: Adding units owned by Americans to 86 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 150 PUs; end with 151 PUsCombat Hit Differential Summary :
Yamamoto regular : -1,00 Americans regular : 6,33 Italians regular : -4,17 Hisaichi regular : 0,83 -
@captainwalker done. not sure where Leo wants that small carrier soith of DEI… maybe we have to edit it later. I leave that to Anzac to decide
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@Karl7 said in World at War game 23:
why do the allies hate Japan so much
why so much heat?
You have it backwards!! Yankees LOVE Japan, so much they want to spend their shore leave there! :-)
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@Elrood said in World at War game 23:
@captainwalker done. not sure where Leo wants that small carrier soith of DEI… maybe we have to edit it later. I leave that to Anzac to decide
I think it should not stop Germany from moving now, right? we can edit the carrier in Russian go. Agreed?





