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    TripleA Turn Summary: Yamamoto round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Yamamoto
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Iwo Jima
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Submarine moved from 85 Sea Zone to 94 Sea Zone
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 76 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 94 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 93 Sea Zone
            7 Adv.Fighters and 5 Fighters moved from 85 Sea Zone to Iwo Jima
            1 Bomber moved from Tokyo to Minamitori
            1 Bomber moved from Davao to Sumatra
            3 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Battleship and 1 Carrier moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Java to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Java to Sumatra
    
        Purchase Units - Yamamoto
            Yamamoto repair damage of 3x Factory; Remaining resources: 67 PUs; 
            Yamamoto buy 3 Bunkers, 1 Fighter, 17 Infantrys and 1 T.Boat; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Minamitori
                Bombing raid in Minamitori rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Minamitori causes 1 damage total. 
            Battle in Iwo Jima
                Yamamoto attack with 7 Adv.Fighters, 5 Fighters and 2 Infantrys
                Americans defend with 3 Infantrys
                    Yamamoto roll dice for 7 Adv.Fighters, 5 Fighters and 2 Infantrys in Iwo Jima, round 2 : 3/14 hits, 5.50 expected hits
                    Americans roll dice for 3 Infantrys in Iwo Jima, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Americans lost in Iwo Jima
                Yamamoto win, taking Iwo Jima from Americans with 7 Adv.Fighters, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 3 Infantrys
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 76 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 93 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 93 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 94 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 94 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 94 Sea Zone
                    1 Destroyer owned by the Americans lost in 94 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Sumatra
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.17 expected hits
                    Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Yamamoto
            4 B.Carriers, 5 Carriers, 5 Destroyers, 3 S.Submarines, 4 Submarines and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 76 Sea Zone to Tokyo
            2 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 84 Sea Zone
            2 Fighters moved from 94 Sea Zone to 84 Sea Zone
            7 Adv.Fighters and 5 Fighters moved from Iwo Jima to Tokyo
            1 Bomber moved from Sumatra to Banjarmasin
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Bomber moved from Minamitori to Tokyo
    
        Place Units - Yamamoto
            1 Bunker placed in Tokyo
            1 Bunker placed in Davao
            1 Bunker placed in Banjarmasin
            1 Fighter placed in 110 Sea Zone
            1 T.Boat placed in 84 Sea Zone
            8 Infantrys placed in Tokyo
            3 Infantrys placed in Chubu
            4 Infantrys placed in Davao
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.67
    Americans regular : -1.00
    Dutch regular : -0.33
    

    Dice Statistics:

    Total
            1 was rolled 1178 times
            2 was rolled 1271 times
            3 was rolled 1234 times
            4 was rolled 1212 times
            5 was rolled 1201 times
            6 was rolled 1312 times
        Average roll : 3.530
        Median : 4.000
        Variance : 1.642
        Standard Deviation : 1.281
        Total rolls : 7408
    
    Null / Other
            1 was rolled 115 times
            2 was rolled 144 times
            3 was rolled 133 times
            4 was rolled 124 times
            5 was rolled 124 times
            6 was rolled 143 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.856
        Standard Deviation : 0.925
        Total rolls : 783
    
    Germans Combat
            1 was rolled 181 times
            2 was rolled 196 times
            3 was rolled 190 times
            4 was rolled 184 times
            5 was rolled 184 times
            6 was rolled 187 times
        Average roll : 3.495
        Median : 3.000
        Variance : 0.128
        Standard Deviation : 0.358
        Total rolls : 1122
    
    Romanians Combat
            1 was rolled 26 times
            2 was rolled 22 times
            3 was rolled 24 times
            4 was rolled 38 times
            5 was rolled 27 times
            6 was rolled 31 times
        Average roll : 3.661
        Median : 4.000
        Variance : 0.994
        Standard Deviation : 0.997
        Total rolls : 168
    
    Neutral Combat
            1 was rolled 43 times
            2 was rolled 28 times
            3 was rolled 36 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 34 times
        Average roll : 3.447
        Median : 4.000
        Variance : 0.639
        Standard Deviation : 0.800
        Total rolls : 215
    
    British Combat
            1 was rolled 132 times
            2 was rolled 128 times
            3 was rolled 141 times
            4 was rolled 125 times
            5 was rolled 146 times
            6 was rolled 151 times
        Average roll : 3.581
        Median : 4.000
        Variance : 0.660
        Standard Deviation : 0.813
        Total rolls : 823
    
    Italians Combat
            1 was rolled 61 times
            2 was rolled 64 times
            3 was rolled 59 times
            4 was rolled 46 times
            5 was rolled 47 times
            6 was rolled 58 times
        Average roll : 3.382
        Median : 3.000
        Variance : 0.847
        Standard Deviation : 0.920
        Total rolls : 335
    
    Hisaichi Combat
            1 was rolled 118 times
            2 was rolled 124 times
            3 was rolled 102 times
            4 was rolled 122 times
            5 was rolled 117 times
            6 was rolled 119 times
        Average roll : 3.503
        Median : 4.000
        Variance : 0.434
        Standard Deviation : 0.659
        Total rolls : 702
    
    Americans Combat
            1 was rolled 60 times
            2 was rolled 82 times
            3 was rolled 78 times
            4 was rolled 82 times
            5 was rolled 73 times
            6 was rolled 71 times
        Average roll : 3.536
        Median : 4.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 446
    
    Anzac Combat
            1 was rolled 28 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 25 times
            5 was rolled 34 times
            6 was rolled 22 times
        Average roll : 3.467
        Median : 3.000
        Variance : 0.534
        Standard Deviation : 0.730
        Total rolls : 165
    
    French Combat
            1 was rolled 35 times
            2 was rolled 27 times
            3 was rolled 37 times
            4 was rolled 39 times
            5 was rolled 24 times
            6 was rolled 54 times
        Average roll : 3.704
        Median : 4.000
        Variance : 2.605
        Standard Deviation : 1.614
        Total rolls : 216
    
    Yamamoto Combat
            1 was rolled 115 times
            2 was rolled 144 times
            3 was rolled 133 times
            4 was rolled 124 times
            5 was rolled 124 times
            6 was rolled 143 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.856
        Standard Deviation : 0.925
        Total rolls : 783
    
    Chinese Combat
            1 was rolled 45 times
            2 was rolled 39 times
            3 was rolled 52 times
            4 was rolled 45 times
            5 was rolled 42 times
            6 was rolled 46 times
        Average roll : 3.513
        Median : 3.000
        Variance : 0.354
        Standard Deviation : 0.595
        Total rolls : 269
    
    Finns Combat
            1 was rolled 24 times
            2 was rolled 25 times
            3 was rolled 21 times
            4 was rolled 17 times
            5 was rolled 21 times
            6 was rolled 23 times
        Average roll : 3.420
        Median : 3.000
        Variance : 0.314
        Standard Deviation : 0.560
        Total rolls : 131
    
    Thai Combat
            1 was rolled 26 times
            2 was rolled 21 times
            3 was rolled 20 times
            4 was rolled 24 times
            5 was rolled 25 times
            6 was rolled 19 times
        Average roll : 3.430
        Median : 4.000
        Variance : 0.310
        Standard Deviation : 0.557
        Total rolls : 135
    
    Russians Combat
            1 was rolled 145 times
            2 was rolled 173 times
            3 was rolled 151 times
            4 was rolled 158 times
            5 was rolled 150 times
            6 was rolled 180 times
        Average roll : 3.559
        Median : 4.000
        Variance : 1.022
        Standard Deviation : 1.011
        Total rolls : 957
    
    Dutch Combat
            1 was rolled 24 times
            2 was rolled 28 times
            3 was rolled 27 times
            4 was rolled 19 times
            5 was rolled 29 times
            6 was rolled 31 times
        Average roll : 3.595
        Median : 3.500
        Variance : 0.582
        Standard Deviation : 0.763
        Total rolls : 158
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 Infantry moved from W.Qinghai to Hsining
            1 Infantry moved from E.Sinkiang to W.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    @Karl7 hisa up

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            1 Infantry moved from E.Qinghai to Gobi Altai
            1 Infantry moved from E.Qinghai to W.Qinghai
            1 Adv.Fighter moved from E.Qinghai to Gobi Altai
            1 Adv.Fighter moved from E.Qinghai to W.Qinghai
            1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
            1 Fighter moved from 85 Sea Zone to 75 Sea Zone
            1 Adv.Fighter and 1 Infantry moved from Chita to S.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 6 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Qinghai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Gobi Altai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                    1 Infantry owned by the Chinese lost in Gobi Altai
                Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter moved from W.Qinghai to E.Qinghai
            1 Adv.Fighter moved from Gobi Altai to E.Qinghai
            2 Infantrys moved from Ningsia to E.Qinghai
            3 Tanks moved from Suiyuan to E.Qinghai
            3 Tanks moved from Lanchow to E.Qinghai
            3 ArmoredCars moved from Shensi to E.Qinghai
            3 Tanks moved from Hupeh to Yunnan
            3 ArmoredCars moved from Hunan to Yunnan
            3 Mech.Infs moved from Peking to Ningsia
            3 Mech.Infs moved from Shantung to Ningsia
            2 Adv.Fighters moved from E.Qinghai to Ningsia
            3 Tanks moved from E.Qinghai to Ningsia
            2 Artillerys moved from Hunan to Kweichow
            2 Mech.Infs moved from Hong Kong to Hupeh
            1 Fighter moved from 75 Sea Zone to 84 Sea Zone
            1 B.Carrier, 1 Battleship, 1 Submarine and 7 Transports moved from 85 Sea Zone to 84 Sea Zone
            5 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tohoku
            2 Infantrys moved from 84 Sea Zone to Tokyo
            2 Infantrys moved from 84 Sea Zone to Tohoku
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Chita
            2 Infantrys placed in Ningsia
            3 Tanks placed in Hupeh
            3 Mech.Infs placed in Peking
            3 Mech.Infs placed in Shantung
            1 Infantry, 1 Mech.Inf and 1 Tank placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Russians regular : -1.00
    Hisaichi regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            1 Infantry moved from E.Qinghai to Gobi Altai
            1 Infantry moved from E.Qinghai to W.Qinghai
            1 Adv.Fighter moved from E.Qinghai to Gobi Altai
            1 Adv.Fighter moved from E.Qinghai to W.Qinghai
            1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
            1 Fighter moved from 85 Sea Zone to 75 Sea Zone
            1 Adv.Fighter and 1 Infantry moved from Chita to S.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 6 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Qinghai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Gobi Altai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                    1 Infantry owned by the Chinese lost in Gobi Altai
                Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter moved from W.Qinghai to E.Qinghai
            1 Adv.Fighter moved from Gobi Altai to E.Qinghai
            2 Infantrys moved from Ningsia to E.Qinghai
            3 Tanks moved from Suiyuan to E.Qinghai
            3 Tanks moved from Lanchow to E.Qinghai
            3 ArmoredCars moved from Shensi to E.Qinghai
            3 Tanks moved from Hupeh to Yunnan
            3 ArmoredCars moved from Hunan to Yunnan
            3 Mech.Infs moved from Peking to Ningsia
            3 Mech.Infs moved from Shantung to Ningsia
            2 Adv.Fighters moved from E.Qinghai to Ningsia
            3 Tanks moved from E.Qinghai to Ningsia
            2 Artillerys moved from Hunan to Kweichow
            2 Mech.Infs moved from Hong Kong to Hupeh
            1 Fighter moved from 75 Sea Zone to 84 Sea Zone
            1 B.Carrier, 1 Battleship, 1 Submarine and 7 Transports moved from 85 Sea Zone to 84 Sea Zone
            5 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tohoku
            2 Infantrys moved from 84 Sea Zone to Tokyo
            2 Infantrys moved from 84 Sea Zone to Tohoku
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Chita
            2 Infantrys placed in Ningsia
            1 Infantry placed in Changchun
            3 Tanks placed in Hupeh
            3 Mech.Infs placed in Shantung
            3 Mech.Infs placed in Peking
            1 Mech.Inf and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Russians regular : -1.00
    Hisaichi regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            1 Infantry moved from E.Qinghai to Gobi Altai
            1 Infantry moved from E.Qinghai to W.Qinghai
            1 Adv.Fighter moved from E.Qinghai to Gobi Altai
            1 Adv.Fighter moved from E.Qinghai to W.Qinghai
            1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
            1 Fighter moved from 85 Sea Zone to 75 Sea Zone
            1 Adv.Fighter and 1 Infantry moved from Chita to S.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 6 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Qinghai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Gobi Altai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                    1 Infantry owned by the Chinese lost in Gobi Altai
                Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter moved from W.Qinghai to E.Qinghai
            1 Adv.Fighter moved from Gobi Altai to E.Qinghai
            2 Infantrys moved from Ningsia to E.Qinghai
            3 Tanks moved from Suiyuan to E.Qinghai
            3 Tanks moved from Lanchow to E.Qinghai
            3 ArmoredCars moved from Shensi to E.Qinghai
            3 Tanks moved from Hupeh to Yunnan
            3 ArmoredCars moved from Hunan to Yunnan
            3 Mech.Infs moved from Peking to Ningsia
            3 Mech.Infs moved from Shantung to Ningsia
            2 Adv.Fighters moved from E.Qinghai to Ningsia
            3 Tanks moved from E.Qinghai to Ningsia
            2 Artillerys moved from Hunan to Kweichow
            2 Mech.Infs moved from Hong Kong to Hupeh
            1 Fighter moved from 75 Sea Zone to 84 Sea Zone
            1 B.Carrier, 1 Battleship, 1 Submarine and 7 Transports moved from 85 Sea Zone to 84 Sea Zone
            5 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tohoku
            2 Infantrys moved from 84 Sea Zone to Tohoku
            2 Infantrys moved from 84 Sea Zone to Tohoku
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Chita
            2 Tanks placed in Ningsia
            3 Infantrys and 2 Tanks placed in Changchun
            3 Mech.Infs placed in Peking
            3 Mech.Infs placed in Hupeh
            1 Mech.Inf placed in Shantung
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Russians regular : -1.00
    Hisaichi regular : -0.33
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

        Combat Move - British
            3 Infantrys moved from Wales to 20 Sea Zone
            3 Infantrys moved from 20 Sea Zone to Belgium
            1 Bomber moved from Wales to Belgium
            2 Fighters moved from 20 Sea Zone to Belgium
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Brittany
            1 Fighter moved from 20 Sea Zone to Brittany
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Infantrys and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            1 Infantry moved from 51 Sea Zone to Tobruk
            4 Adv.Fighters and 1 Fighter moved from 51 Sea Zone to Tobruk
            1 Adv.Fighter moved from 51 Sea Zone to Darfur
            1 Infantry moved from Nubia to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Carrier and 1 Submarine moved from 57 Sea Zone to 51 Sea Zone
            1 Artillery moved from Nubia to New Valley
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Nubia
            1 Infantry moved from 57 Sea Zone to Nubia
            4 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to Tobruk
            1 Artillery, 1 Infantry and 1 Transport moved from 63 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya
                  British take Malaya from Thai
            5 Infantrys moved from Calcutta to Assam
            4 Tanks moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            2 Infantrys moved from Hyderabad to Bihar
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 14 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Brittany
                British attack with 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                British win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Belgium
                British attack with 1 Bomber, 2 Fighters and 3 Infantrys
                Germans defend with 3 Infantrys
                1 Bomber owned by the British and 2 Fighters owned by the British retreated
                Germans win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 3 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Tobruk
                British attack with 8 Adv.Fighters, 3 Fighters and 2 Infantrys
                Italians defend with 2 Infantrys
                British win, taking Tobruk from Italians with 8 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in Darfur
                British attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                British win, taking Darfur from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from Darfur to New Valley
            2 Artillerys, 1 Elite and 2 Infantrys moved from Lower Egypt to New Valley
            2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt
            1 Fighter moved from Brittany to 20 Sea Zone
            1 Fighter moved from Belgium to 20 Sea Zone
            1 Fighter moved from Belgium to 20 Sea Zone
            1 Bomber moved from Belgium to Wales
            8 Adv.Fighters and 3 Fighters moved from Tobruk to 51 Sea Zone
            1 AAGun moved from Calcutta to Assam
            1 AAGun moved from Assam to Bihar
            2 Adv.Fighters moved from W.Iran to Semipalatinsk
            2 Adv.Fighters moved from E.Iran to Semipalatinsk
    
        Place Units - British
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            1 Adv.Fighter and 1 Fighter placed in N.Saudi Arabia
            1 Infantry and 2 Mot.Infs placed in W.Iran
            1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in E.Iran
            4 Infantrys placed in Wales
            1 Infantry placed in Cairo
            British undo move 2.
            1 Infantry placed in Cairo
            2 Artillerys placed in Cairo
            2 Mech.Infs placed in Bombay
            4 ArmoredCars and 1 Tank placed in Delhi
            British undo move 10.
            3 ArmoredCars and 2 Tanks placed in Delhi
            1 ArmoredCar and 1 Infantry placed in Cairo
    
        Turn Complete - British
            British collect 115 PUs; end with 117 PUs
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    Semipalatinsk : 4 Adv.Fighters
    Tobruk : 1 flag, 2 Infantrys
    Kwajalein : 2 Infantrys
    Jaluit : 1 flag
    New Valley : 1 AAGun, 1 Adv.Fighter, 4 ArmoredCars, 13 Artillerys, 5 Elites, 11 Infantrys, 2 Mech.Infs, 12 Mot.Infs and 9 Tanks
    Rhodes : 1 flag
    Assam : 1 AAGun, 7 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 46 Infantrys, 1 Mot.Inf and 19 Tanks
    Vancouver : 1 AAGun, 1 Factory and 2 Infantrys
    Darfur : 2 Infantrys
    Bombay : 1 Factory and 2 Mech.Infs
    Dover : 1 Infantry
    Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory, 12 Infantrys and 2 Tanks
    Mersa Matruh : 1 Infantry
    Manchester : 1 AAGun, 1 Factory and 1 Infantry
    Nubia : 2 Infantrys
    Madras : 1 AAGun, 1 Factory and 9 Infantrys
    Montreal : 1 AAGun, 1 Factory and 1 Infantry
    Delhi : 3 ArmoredCars, 1 Factory and 2 Tanks
    Malta : 3 Bunkers
    Bihar : 1 AAGun and 3 Infantrys
    Cairo : 1 ArmoredCar, 2 Artillerys, 1 Factory and 3 Infantrys
    Lower Egypt : 1 AAGun, 2 Artillerys and 2 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    Guadalcanal : 1 Artillery
    Malaya : 1 Artillery and 1 Infantry
    Midway : 2 Infantrys
    Cape Town : 1 AAGun and 1 Factory
    Dublin : 1 flag
    Crete : 1 flag
    Belgian Congo : 1 flag
    E.Iran : 1 flag, 1 Factory, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Mot.Infs
    N.Saudi Arabia : 1 flag, 1 Adv.Fighter, 1 Factory and 1 Fighter
    S.Saudi Arabia : 1 flag
    Mozambique : 1 flag
    Greenland : 1 flag
    Munster : 1 flag
    20 Sea Zone : 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Submarine, 2 T.Boats and 4 Transports
    51 Sea Zone : 8 Adv.Fighters, 5 Battleships, 7 Carriers, 3 Cruisers, 4 Destroyers, 3 Fighters, 5 S.Submarines, 2 Submarines, 1 T.Boat and 5 Transports
    57 Sea Zone : 1 Transport
    65 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 123 / 123
    Russians : 79 / 80
    Italians : 62 / 65
    French : 22 / 22
    Yamamoto : 68 / 69
    Chinese : 12 / 14
    Hisaichi : 81 / 81
    British : 115 / 117
    Anzac : 36 / 36
    Dutch : 10 / 15
    Finns : 22 / 24
    Romanians : 13 / 15
    Thai : 16 / 22
    Americans : 134 / 136
    
  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

  • 2026 25 24 22 19 17 15

    @captainwalker öone Anzac TT at Sumatra ought to join the fleet… will edit soon

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Finns
            1 Artillery and 1 Elite moved from N.Karelia to S.Karelia
            2 Infantrys moved from Vyborg to S.Karelia
            2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from Leningrad to S.Karelia
            3 Artillerys, 3 Elites, 21 Infantrys and 7 Tanks moved from Novgorod to S.Karelia
            1 Tank moved from Oulu to S.Karelia
            1 Infantry moved from Novgorod to S.Karelia
    
        Purchase Units - Finns
            Finns buy 4 ArmoredCars and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 6 Artillerys, 5 Elites, 27 Infantrys and 9 Tanks
                Russians defend with 3 Infantrys
                    Finns roll dice for 6 Artillerys, 5 Elites, 27 Infantrys and 9 Tanks in S.Karelia, round 2 : 16/47 hits, 13.67 expected hits
                    Russians roll dice for 3 Infantrys in S.Karelia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns lost in S.Karelia
                    3 Infantrys owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 6 Artillerys, 5 Elites, 25 Infantrys and 9 Tanks remaining. Battle score for attacker is 2
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Finns
            1 Artillery moved from Oulu to 24 Sea Zone
            1 AAGun moved from Leningrad to S.Karelia
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from Oulu to Vyborg
            2 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
            1 Artillery and 2 Infantrys moved from 24 Sea Zone to Leningrad
    
        Place Units - Finns
            4 ArmoredCars placed in Leningrad
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 2.33
    Russians regular : 1.00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Romanians
            1 Artillery and 4 Infantrys moved from Bulgaria to Istanbul
            1 Elite moved from Greece to Istanbul
            1 Tank moved from E.Romania to Istanbul
            1 Adv.Fighter moved from Kiev to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            2 Infantrys moved from Kiev to Donetsk
            1 Fighter moved from Kiev to Istanbul
    
        Purchase Units - Romanians
            Romanians buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Istanbul
                Romanians attack with 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank
                Neutral defend with 1 Bunker and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank in Istanbul, round 2 : 6/8 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Romanians lost in Istanbul
                    1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in Istanbul
                Romanians loses 0 PUs for violating Istanbuls neutrality.
                Romanians win, taking Istanbul from Neutral with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Romanians: 1 Infantry
                Casualties for Neutral: 1 Bunker and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Istanbul to Greece
            1 Adv.Fighter moved from Donetsk to Greece
            3 Infantrys moved from E.Romania to Bulgaria
            2 Infantrys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Artillery moved from Vinnytsia to Kiev
    
        Place Units - Romanians
            2 Infantrys and 1 Tank placed in E.Romania
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 3.67
    Russians regular : -0.33
    Neutral regular : -0.17
    

    Savegame


  • @Elrood I moved it for you. I think it’s where you want it…


  • @Karl7 thai are up

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Thai
            2 Infantrys and 1 Tank moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to Malaya
            1 Fighter moved from Yunnan to 65 Sea Zone
            1 Submarine moved from 85 Sea Zone to 84 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 65 Sea Zone
                Thai attack with 1 Fighter
                British defend with 1 Transport
                    Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Fighter in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                Thai win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Malaya
                Thai attack with 3 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 3 Infantrys and 1 Tank in Malaya, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 3 Infantrys and 1 Tank in Malaya, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Malaya
                    Thai roll dice for 3 Infantrys and 1 Tank in Malaya, round 4 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Malaya
                Thai win, taking Malaya from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            4 Infantrys and 2 Tanks moved from N.Thailand to Yunnan
            1 Fighter moved from 65 Sea Zone to S.Thailand
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Bunker placed in Yunnan
            2 Infantrys placed in Yunnan
            1 Elite, 2 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    British regular : -2.00
    

    Savegame

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