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  • @Karl7 Yam is up

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Yamamoto
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Iwo Jima
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Submarine moved from 85 Sea Zone to 94 Sea Zone
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 76 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 94 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 93 Sea Zone
            7 Adv.Fighters and 5 Fighters moved from 85 Sea Zone to Iwo Jima
            1 Bomber moved from Tokyo to Minamitori
            1 Bomber moved from Davao to Sumatra
            3 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Battleship and 1 Carrier moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Java to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Java to Sumatra
    
        Purchase Units - Yamamoto
            Yamamoto repair damage of 3x Factory; Remaining resources: 67 PUs; 
            Yamamoto buy 3 Bunkers, 1 Fighter, 17 Infantrys and 1 T.Boat; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Minamitori
                Bombing raid in Minamitori rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Minamitori causes 1 damage total. 
            Battle in Iwo Jima
                Yamamoto attack with 7 Adv.Fighters, 5 Fighters and 2 Infantrys
                Americans defend with 3 Infantrys
                    Yamamoto roll dice for 7 Adv.Fighters, 5 Fighters and 2 Infantrys in Iwo Jima, round 2 : 3/14 hits, 5.50 expected hits
                    Americans roll dice for 3 Infantrys in Iwo Jima, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Americans lost in Iwo Jima
                Yamamoto win, taking Iwo Jima from Americans with 7 Adv.Fighters, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 3 Infantrys
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 76 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 93 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 93 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 94 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 94 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 94 Sea Zone
                    1 Destroyer owned by the Americans lost in 94 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Sumatra
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.17 expected hits
                    Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Yamamoto
            4 B.Carriers, 5 Carriers, 5 Destroyers, 3 S.Submarines, 4 Submarines and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 76 Sea Zone to Tokyo
            2 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 84 Sea Zone
            2 Fighters moved from 94 Sea Zone to 84 Sea Zone
            7 Adv.Fighters and 5 Fighters moved from Iwo Jima to Tokyo
            1 Bomber moved from Sumatra to Banjarmasin
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Bomber moved from Minamitori to Tokyo
    
        Place Units - Yamamoto
            1 Bunker placed in Tokyo
            1 Bunker placed in Davao
            1 Bunker placed in Banjarmasin
            1 Fighter placed in 110 Sea Zone
            1 T.Boat placed in 84 Sea Zone
            8 Infantrys placed in Tokyo
            3 Infantrys placed in Chubu
            4 Infantrys placed in Davao
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.67
    Americans regular : -1.00
    Dutch regular : -0.33
    

    Dice Statistics:

    Total
            1 was rolled 1178 times
            2 was rolled 1271 times
            3 was rolled 1234 times
            4 was rolled 1212 times
            5 was rolled 1201 times
            6 was rolled 1312 times
        Average roll : 3.530
        Median : 4.000
        Variance : 1.642
        Standard Deviation : 1.281
        Total rolls : 7408
    
    Null / Other
            1 was rolled 115 times
            2 was rolled 144 times
            3 was rolled 133 times
            4 was rolled 124 times
            5 was rolled 124 times
            6 was rolled 143 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.856
        Standard Deviation : 0.925
        Total rolls : 783
    
    Germans Combat
            1 was rolled 181 times
            2 was rolled 196 times
            3 was rolled 190 times
            4 was rolled 184 times
            5 was rolled 184 times
            6 was rolled 187 times
        Average roll : 3.495
        Median : 3.000
        Variance : 0.128
        Standard Deviation : 0.358
        Total rolls : 1122
    
    Romanians Combat
            1 was rolled 26 times
            2 was rolled 22 times
            3 was rolled 24 times
            4 was rolled 38 times
            5 was rolled 27 times
            6 was rolled 31 times
        Average roll : 3.661
        Median : 4.000
        Variance : 0.994
        Standard Deviation : 0.997
        Total rolls : 168
    
    Neutral Combat
            1 was rolled 43 times
            2 was rolled 28 times
            3 was rolled 36 times
            4 was rolled 40 times
            5 was rolled 34 times
            6 was rolled 34 times
        Average roll : 3.447
        Median : 4.000
        Variance : 0.639
        Standard Deviation : 0.800
        Total rolls : 215
    
    British Combat
            1 was rolled 132 times
            2 was rolled 128 times
            3 was rolled 141 times
            4 was rolled 125 times
            5 was rolled 146 times
            6 was rolled 151 times
        Average roll : 3.581
        Median : 4.000
        Variance : 0.660
        Standard Deviation : 0.813
        Total rolls : 823
    
    Italians Combat
            1 was rolled 61 times
            2 was rolled 64 times
            3 was rolled 59 times
            4 was rolled 46 times
            5 was rolled 47 times
            6 was rolled 58 times
        Average roll : 3.382
        Median : 3.000
        Variance : 0.847
        Standard Deviation : 0.920
        Total rolls : 335
    
    Hisaichi Combat
            1 was rolled 118 times
            2 was rolled 124 times
            3 was rolled 102 times
            4 was rolled 122 times
            5 was rolled 117 times
            6 was rolled 119 times
        Average roll : 3.503
        Median : 4.000
        Variance : 0.434
        Standard Deviation : 0.659
        Total rolls : 702
    
    Americans Combat
            1 was rolled 60 times
            2 was rolled 82 times
            3 was rolled 78 times
            4 was rolled 82 times
            5 was rolled 73 times
            6 was rolled 71 times
        Average roll : 3.536
        Median : 4.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 446
    
    Anzac Combat
            1 was rolled 28 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 25 times
            5 was rolled 34 times
            6 was rolled 22 times
        Average roll : 3.467
        Median : 3.000
        Variance : 0.534
        Standard Deviation : 0.730
        Total rolls : 165
    
    French Combat
            1 was rolled 35 times
            2 was rolled 27 times
            3 was rolled 37 times
            4 was rolled 39 times
            5 was rolled 24 times
            6 was rolled 54 times
        Average roll : 3.704
        Median : 4.000
        Variance : 2.605
        Standard Deviation : 1.614
        Total rolls : 216
    
    Yamamoto Combat
            1 was rolled 115 times
            2 was rolled 144 times
            3 was rolled 133 times
            4 was rolled 124 times
            5 was rolled 124 times
            6 was rolled 143 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.856
        Standard Deviation : 0.925
        Total rolls : 783
    
    Chinese Combat
            1 was rolled 45 times
            2 was rolled 39 times
            3 was rolled 52 times
            4 was rolled 45 times
            5 was rolled 42 times
            6 was rolled 46 times
        Average roll : 3.513
        Median : 3.000
        Variance : 0.354
        Standard Deviation : 0.595
        Total rolls : 269
    
    Finns Combat
            1 was rolled 24 times
            2 was rolled 25 times
            3 was rolled 21 times
            4 was rolled 17 times
            5 was rolled 21 times
            6 was rolled 23 times
        Average roll : 3.420
        Median : 3.000
        Variance : 0.314
        Standard Deviation : 0.560
        Total rolls : 131
    
    Thai Combat
            1 was rolled 26 times
            2 was rolled 21 times
            3 was rolled 20 times
            4 was rolled 24 times
            5 was rolled 25 times
            6 was rolled 19 times
        Average roll : 3.430
        Median : 4.000
        Variance : 0.310
        Standard Deviation : 0.557
        Total rolls : 135
    
    Russians Combat
            1 was rolled 145 times
            2 was rolled 173 times
            3 was rolled 151 times
            4 was rolled 158 times
            5 was rolled 150 times
            6 was rolled 180 times
        Average roll : 3.559
        Median : 4.000
        Variance : 1.022
        Standard Deviation : 1.011
        Total rolls : 957
    
    Dutch Combat
            1 was rolled 24 times
            2 was rolled 28 times
            3 was rolled 27 times
            4 was rolled 19 times
            5 was rolled 29 times
            6 was rolled 31 times
        Average roll : 3.595
        Median : 3.500
        Variance : 0.582
        Standard Deviation : 0.763
        Total rolls : 158
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 Infantry moved from W.Qinghai to Hsining
            1 Infantry moved from E.Sinkiang to W.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    @Karl7 hisa up

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            1 Infantry moved from E.Qinghai to Gobi Altai
            1 Infantry moved from E.Qinghai to W.Qinghai
            1 Adv.Fighter moved from E.Qinghai to Gobi Altai
            1 Adv.Fighter moved from E.Qinghai to W.Qinghai
            1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
            1 Fighter moved from 85 Sea Zone to 75 Sea Zone
            1 Adv.Fighter and 1 Infantry moved from Chita to S.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 6 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Qinghai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Gobi Altai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                    1 Infantry owned by the Chinese lost in Gobi Altai
                Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter moved from W.Qinghai to E.Qinghai
            1 Adv.Fighter moved from Gobi Altai to E.Qinghai
            2 Infantrys moved from Ningsia to E.Qinghai
            3 Tanks moved from Suiyuan to E.Qinghai
            3 Tanks moved from Lanchow to E.Qinghai
            3 ArmoredCars moved from Shensi to E.Qinghai
            3 Tanks moved from Hupeh to Yunnan
            3 ArmoredCars moved from Hunan to Yunnan
            3 Mech.Infs moved from Peking to Ningsia
            3 Mech.Infs moved from Shantung to Ningsia
            2 Adv.Fighters moved from E.Qinghai to Ningsia
            3 Tanks moved from E.Qinghai to Ningsia
            2 Artillerys moved from Hunan to Kweichow
            2 Mech.Infs moved from Hong Kong to Hupeh
            1 Fighter moved from 75 Sea Zone to 84 Sea Zone
            1 B.Carrier, 1 Battleship, 1 Submarine and 7 Transports moved from 85 Sea Zone to 84 Sea Zone
            5 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tohoku
            2 Infantrys moved from 84 Sea Zone to Tokyo
            2 Infantrys moved from 84 Sea Zone to Tohoku
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Chita
            2 Infantrys placed in Ningsia
            3 Tanks placed in Hupeh
            3 Mech.Infs placed in Peking
            3 Mech.Infs placed in Shantung
            1 Infantry, 1 Mech.Inf and 1 Tank placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Russians regular : -1.00
    Hisaichi regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            1 Infantry moved from E.Qinghai to Gobi Altai
            1 Infantry moved from E.Qinghai to W.Qinghai
            1 Adv.Fighter moved from E.Qinghai to Gobi Altai
            1 Adv.Fighter moved from E.Qinghai to W.Qinghai
            1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
            1 Fighter moved from 85 Sea Zone to 75 Sea Zone
            1 Adv.Fighter and 1 Infantry moved from Chita to S.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 6 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Qinghai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Gobi Altai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                    1 Infantry owned by the Chinese lost in Gobi Altai
                Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter moved from W.Qinghai to E.Qinghai
            1 Adv.Fighter moved from Gobi Altai to E.Qinghai
            2 Infantrys moved from Ningsia to E.Qinghai
            3 Tanks moved from Suiyuan to E.Qinghai
            3 Tanks moved from Lanchow to E.Qinghai
            3 ArmoredCars moved from Shensi to E.Qinghai
            3 Tanks moved from Hupeh to Yunnan
            3 ArmoredCars moved from Hunan to Yunnan
            3 Mech.Infs moved from Peking to Ningsia
            3 Mech.Infs moved from Shantung to Ningsia
            2 Adv.Fighters moved from E.Qinghai to Ningsia
            3 Tanks moved from E.Qinghai to Ningsia
            2 Artillerys moved from Hunan to Kweichow
            2 Mech.Infs moved from Hong Kong to Hupeh
            1 Fighter moved from 75 Sea Zone to 84 Sea Zone
            1 B.Carrier, 1 Battleship, 1 Submarine and 7 Transports moved from 85 Sea Zone to 84 Sea Zone
            5 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tohoku
            2 Infantrys moved from 84 Sea Zone to Tokyo
            2 Infantrys moved from 84 Sea Zone to Tohoku
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Chita
            2 Infantrys placed in Ningsia
            1 Infantry placed in Changchun
            3 Tanks placed in Hupeh
            3 Mech.Infs placed in Shantung
            3 Mech.Infs placed in Peking
            1 Mech.Inf and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Russians regular : -1.00
    Hisaichi regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            1 Infantry moved from E.Qinghai to Gobi Altai
            1 Infantry moved from E.Qinghai to W.Qinghai
            1 Adv.Fighter moved from E.Qinghai to Gobi Altai
            1 Adv.Fighter moved from E.Qinghai to W.Qinghai
            1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
            1 Fighter moved from 85 Sea Zone to 75 Sea Zone
            1 Adv.Fighter and 1 Infantry moved from Chita to S.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 6 Infantrys, 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Qinghai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Gobi Altai
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                    1 Infantry owned by the Chinese lost in Gobi Altai
                Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 T.Boat in 75 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Adv.Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter moved from W.Qinghai to E.Qinghai
            1 Adv.Fighter moved from Gobi Altai to E.Qinghai
            2 Infantrys moved from Ningsia to E.Qinghai
            3 Tanks moved from Suiyuan to E.Qinghai
            3 Tanks moved from Lanchow to E.Qinghai
            3 ArmoredCars moved from Shensi to E.Qinghai
            3 Tanks moved from Hupeh to Yunnan
            3 ArmoredCars moved from Hunan to Yunnan
            3 Mech.Infs moved from Peking to Ningsia
            3 Mech.Infs moved from Shantung to Ningsia
            2 Adv.Fighters moved from E.Qinghai to Ningsia
            3 Tanks moved from E.Qinghai to Ningsia
            2 Artillerys moved from Hunan to Kweichow
            2 Mech.Infs moved from Hong Kong to Hupeh
            1 Fighter moved from 75 Sea Zone to 84 Sea Zone
            1 B.Carrier, 1 Battleship, 1 Submarine and 7 Transports moved from 85 Sea Zone to 84 Sea Zone
            5 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tohoku
            2 Infantrys moved from 84 Sea Zone to Tohoku
            2 Infantrys moved from 84 Sea Zone to Tohoku
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Chita
            2 Tanks placed in Ningsia
            3 Infantrys and 2 Tanks placed in Changchun
            3 Mech.Infs placed in Peking
            3 Mech.Infs placed in Hupeh
            1 Mech.Inf placed in Shantung
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Russians regular : -1.00
    Hisaichi regular : -0.33
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

        Combat Move - British
            3 Infantrys moved from Wales to 20 Sea Zone
            3 Infantrys moved from 20 Sea Zone to Belgium
            1 Bomber moved from Wales to Belgium
            2 Fighters moved from 20 Sea Zone to Belgium
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Brittany
            1 Fighter moved from 20 Sea Zone to Brittany
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Infantrys and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            1 Infantry moved from 51 Sea Zone to Tobruk
            4 Adv.Fighters and 1 Fighter moved from 51 Sea Zone to Tobruk
            1 Adv.Fighter moved from 51 Sea Zone to Darfur
            1 Infantry moved from Nubia to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Carrier and 1 Submarine moved from 57 Sea Zone to 51 Sea Zone
            1 Artillery moved from Nubia to New Valley
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Nubia
            1 Infantry moved from 57 Sea Zone to Nubia
            4 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to Tobruk
            1 Artillery, 1 Infantry and 1 Transport moved from 63 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya
                  British take Malaya from Thai
            5 Infantrys moved from Calcutta to Assam
            4 Tanks moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            2 Infantrys moved from Hyderabad to Bihar
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 14 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Brittany
                British attack with 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                British win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Belgium
                British attack with 1 Bomber, 2 Fighters and 3 Infantrys
                Germans defend with 3 Infantrys
                1 Bomber owned by the British and 2 Fighters owned by the British retreated
                Germans win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 3 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Tobruk
                British attack with 8 Adv.Fighters, 3 Fighters and 2 Infantrys
                Italians defend with 2 Infantrys
                British win, taking Tobruk from Italians with 8 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in Darfur
                British attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                British win, taking Darfur from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from Darfur to New Valley
            2 Artillerys, 1 Elite and 2 Infantrys moved from Lower Egypt to New Valley
            2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt
            1 Fighter moved from Brittany to 20 Sea Zone
            1 Fighter moved from Belgium to 20 Sea Zone
            1 Fighter moved from Belgium to 20 Sea Zone
            1 Bomber moved from Belgium to Wales
            8 Adv.Fighters and 3 Fighters moved from Tobruk to 51 Sea Zone
            1 AAGun moved from Calcutta to Assam
            1 AAGun moved from Assam to Bihar
            2 Adv.Fighters moved from W.Iran to Semipalatinsk
            2 Adv.Fighters moved from E.Iran to Semipalatinsk
    
        Place Units - British
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            1 Adv.Fighter and 1 Fighter placed in N.Saudi Arabia
            1 Infantry and 2 Mot.Infs placed in W.Iran
            1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in E.Iran
            4 Infantrys placed in Wales
            1 Infantry placed in Cairo
            British undo move 2.
            1 Infantry placed in Cairo
            2 Artillerys placed in Cairo
            2 Mech.Infs placed in Bombay
            4 ArmoredCars and 1 Tank placed in Delhi
            British undo move 10.
            3 ArmoredCars and 2 Tanks placed in Delhi
            1 ArmoredCar and 1 Infantry placed in Cairo
    
        Turn Complete - British
            British collect 115 PUs; end with 117 PUs
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    Semipalatinsk : 4 Adv.Fighters
    Tobruk : 1 flag, 2 Infantrys
    Kwajalein : 2 Infantrys
    Jaluit : 1 flag
    New Valley : 1 AAGun, 1 Adv.Fighter, 4 ArmoredCars, 13 Artillerys, 5 Elites, 11 Infantrys, 2 Mech.Infs, 12 Mot.Infs and 9 Tanks
    Rhodes : 1 flag
    Assam : 1 AAGun, 7 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 46 Infantrys, 1 Mot.Inf and 19 Tanks
    Vancouver : 1 AAGun, 1 Factory and 2 Infantrys
    Darfur : 2 Infantrys
    Bombay : 1 Factory and 2 Mech.Infs
    Dover : 1 Infantry
    Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory, 12 Infantrys and 2 Tanks
    Mersa Matruh : 1 Infantry
    Manchester : 1 AAGun, 1 Factory and 1 Infantry
    Nubia : 2 Infantrys
    Madras : 1 AAGun, 1 Factory and 9 Infantrys
    Montreal : 1 AAGun, 1 Factory and 1 Infantry
    Delhi : 3 ArmoredCars, 1 Factory and 2 Tanks
    Malta : 3 Bunkers
    Bihar : 1 AAGun and 3 Infantrys
    Cairo : 1 ArmoredCar, 2 Artillerys, 1 Factory and 3 Infantrys
    Lower Egypt : 1 AAGun, 2 Artillerys and 2 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    Guadalcanal : 1 Artillery
    Malaya : 1 Artillery and 1 Infantry
    Midway : 2 Infantrys
    Cape Town : 1 AAGun and 1 Factory
    Dublin : 1 flag
    Crete : 1 flag
    Belgian Congo : 1 flag
    E.Iran : 1 flag, 1 Factory, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Mot.Infs
    N.Saudi Arabia : 1 flag, 1 Adv.Fighter, 1 Factory and 1 Fighter
    S.Saudi Arabia : 1 flag
    Mozambique : 1 flag
    Greenland : 1 flag
    Munster : 1 flag
    20 Sea Zone : 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Submarine, 2 T.Boats and 4 Transports
    51 Sea Zone : 8 Adv.Fighters, 5 Battleships, 7 Carriers, 3 Cruisers, 4 Destroyers, 3 Fighters, 5 S.Submarines, 2 Submarines, 1 T.Boat and 5 Transports
    57 Sea Zone : 1 Transport
    65 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 123 / 123
    Russians : 79 / 80
    Italians : 62 / 65
    French : 22 / 22
    Yamamoto : 68 / 69
    Chinese : 12 / 14
    Hisaichi : 81 / 81
    British : 115 / 117
    Anzac : 36 / 36
    Dutch : 10 / 15
    Finns : 22 / 24
    Romanians : 13 / 15
    Thai : 16 / 22
    Americans : 134 / 136
    
  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

  • 2026 25 24 22 19 17 15

    @captainwalker öone Anzac TT at Sumatra ought to join the fleet… will edit soon

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Finns
            1 Artillery and 1 Elite moved from N.Karelia to S.Karelia
            2 Infantrys moved from Vyborg to S.Karelia
            2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from Leningrad to S.Karelia
            3 Artillerys, 3 Elites, 21 Infantrys and 7 Tanks moved from Novgorod to S.Karelia
            1 Tank moved from Oulu to S.Karelia
            1 Infantry moved from Novgorod to S.Karelia
    
        Purchase Units - Finns
            Finns buy 4 ArmoredCars and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 6 Artillerys, 5 Elites, 27 Infantrys and 9 Tanks
                Russians defend with 3 Infantrys
                    Finns roll dice for 6 Artillerys, 5 Elites, 27 Infantrys and 9 Tanks in S.Karelia, round 2 : 16/47 hits, 13.67 expected hits
                    Russians roll dice for 3 Infantrys in S.Karelia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns lost in S.Karelia
                    3 Infantrys owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 6 Artillerys, 5 Elites, 25 Infantrys and 9 Tanks remaining. Battle score for attacker is 2
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Finns
            1 Artillery moved from Oulu to 24 Sea Zone
            1 AAGun moved from Leningrad to S.Karelia
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from Oulu to Vyborg
            2 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
            1 Artillery and 2 Infantrys moved from 24 Sea Zone to Leningrad
    
        Place Units - Finns
            4 ArmoredCars placed in Leningrad
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 2.33
    Russians regular : 1.00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Romanians
            1 Artillery and 4 Infantrys moved from Bulgaria to Istanbul
            1 Elite moved from Greece to Istanbul
            1 Tank moved from E.Romania to Istanbul
            1 Adv.Fighter moved from Kiev to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            2 Infantrys moved from Kiev to Donetsk
            1 Fighter moved from Kiev to Istanbul
    
        Purchase Units - Romanians
            Romanians buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Istanbul
                Romanians attack with 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank
                Neutral defend with 1 Bunker and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank in Istanbul, round 2 : 6/8 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Romanians lost in Istanbul
                    1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in Istanbul
                Romanians loses 0 PUs for violating Istanbuls neutrality.
                Romanians win, taking Istanbul from Neutral with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Romanians: 1 Infantry
                Casualties for Neutral: 1 Bunker and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Istanbul to Greece
            1 Adv.Fighter moved from Donetsk to Greece
            3 Infantrys moved from E.Romania to Bulgaria
            2 Infantrys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Artillery moved from Vinnytsia to Kiev
    
        Place Units - Romanians
            2 Infantrys and 1 Tank placed in E.Romania
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 3.67
    Russians regular : -0.33
    Neutral regular : -0.17
    

    Savegame


  • @Elrood I moved it for you. I think it’s where you want it…


  • @Karl7 thai are up

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Thai
            2 Infantrys and 1 Tank moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to Malaya
            1 Fighter moved from Yunnan to 65 Sea Zone
            1 Submarine moved from 85 Sea Zone to 84 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 65 Sea Zone
                Thai attack with 1 Fighter
                British defend with 1 Transport
                    Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Fighter in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                Thai win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Malaya
                Thai attack with 3 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 3 Infantrys and 1 Tank in Malaya, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 3 Infantrys and 1 Tank in Malaya, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Malaya
                    Thai roll dice for 3 Infantrys and 1 Tank in Malaya, round 4 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Malaya
                Thai win, taking Malaya from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            4 Infantrys and 2 Tanks moved from N.Thailand to Yunnan
            1 Fighter moved from 65 Sea Zone to S.Thailand
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Bunker placed in Yunnan
            2 Infantrys placed in Yunnan
            1 Elite, 2 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    British regular : -2.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    why do the allies hate Japan so much

    why so much heat?


  • @dawgoneit US is up


  • @captainwalker no word from Dawg yet, unfortunatelly :-(


  • @captainwalker @Karl7 how long should we wait before we move USA for dawg?


  • @Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.

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