@Witt Fine with me
World at War game 23
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dc372dea-1f3a-4510-9130-21227c696fff-triplea_42206_10USA.tsvg
Game History
Round: 10 Combat Move - Americans 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Minamitori Americans take Minamitori from Yamamoto 8 Infantrys moved from Wake to 88 Sea Zone 2 B.Transports and 8 Infantrys moved from 88 Sea Zone to 86 Sea Zone 8 Infantrys moved from 86 Sea Zone to Saipan 4 Battleships moved from 88 Sea Zone to 86 Sea Zone 3 Battleships moved from 103 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to 86 Sea Zone 1 B.Carrier moved from 103 Sea Zone to 86 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 3 B.Carriers moved from 88 Sea Zone to 86 Sea Zone 5 Adv.Fighters and 6 Fighters moved from 88 Sea Zone to 86 Sea Zone 1 Carrier moved from 88 Sea Zone to 86 Sea Zone 8 Destroyers and 4 Submarines moved from 88 Sea Zone to 86 Sea Zone 2 Destroyers moved from 103 Sea Zone to 86 Sea Zone 1 Bomber moved from Kwajalein to Wake 2 B.Transports moved from 90 Sea Zone to 83 Sea Zone 8 Infantrys moved from Pearl Harbor to 90 Sea Zone 2 B.Transports, 1 Destroyer and 8 Infantrys moved from 90 Sea Zone to 88 Sea Zone 8 Infantrys moved from 88 Sea Zone to Wake 1 B.Carrier, 1 Battleship and 1 Cruiser moved from 98 Sea Zone to 88 Sea Zone 1 Adv.Fighter and 2 Fighters moved from San Francisco to 88 Sea Zone 6 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 2 B.Transports and 8 Infantrys moved from 83 Sea Zone to 90 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone 8 Infantrys moved from 90 Sea Zone to Pearl Harbor 1 Artillery and 4 Infantrys moved from Mauritania to W.Morocco 1 Artillery and 1 Infantry moved from Spanish Guinea to French Equatorial Africa 2 Transports moved from 36 Sea Zone to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 4 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys moved from 36 Sea Zone to Mauritania 1 Cruiser moved from 36 Sea Zone to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 Cruiser and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone 1 Infantry moved from 36 Sea Zone to Mauritania 6 Infantrys moved from Bahia to 32 Sea Zone 6 Infantrys and 3 Transports moved from 32 Sea Zone to 36 Sea Zone 6 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport and 1 Transport moved from 38 Sea Zone to 35 Sea Zone Purchase Units - Americans Americans buy 1 Battleship, 2 Carriers, 1 Factory, 3 Fighters, 10 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 8 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker and 2 Infantrys Americans roll dice for 7 Battleships in Saipan, round 2 : 7/7 hits, 4.67 expected hits 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 8 Infantrys remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Bunker and 2 Infantrys Non Combat Move - Americans Place Units - Americans 1 Factory placed in Wake 1 Battleship and 2 Carriers placed in 91 Sea Zone 3 Tanks placed in Rio de Oro 3 Fighters and 6 Infantrys placed in San Francisco 2 Infantrys placed in Salvador 2 Infantrys placed in Colombia 1 Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 135 PUs; end with 135 PUsCombat Hit Differential Summary :
Americans regular : 2.33 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Germans 2 Infantrys moved from Normandy to Brittany 1 Stuka moved from Normandy to Brittany 1 Fighter moved from Normandy to Brittany 1 Tank moved from Normandy to Aquitaine 2 Infantrys moved from Picardy to Belgium 1 Artillery moved from Picardy to Belgium 1 Stuka moved from Rhine to Belgium 1 Fighter moved from Hamburg to Belgium 1 Infantry moved from Picardy to Belgium 1 Stuka moved from Vinnytsia to Minsk 1 Elite moved from Brest to Minsk 3 Infantrys moved from Brest to Minsk 2 Stukas moved from Vinnytsia to 54 Sea Zone 1 Bomber moved from Vinnytsia to 54 Sea Zone 1 Fighter moved from Vinnytsia to 54 Sea Zone 1 Artillery moved from Vinnytsia to Kiev 1 Elite and 1 Infantry moved from Vinnytsia to Kiev 2 Cruisers and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 2 Cruisers, 4 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Estonia 2 Adv.Fighters moved from 23 Sea Zone to Estonia Purchase Units - Germans Germans buy 4 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Destroyer, 4 Elites, 1 HeavyTank, 22 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 54 Sea Zone Germans attack with 1 Bomber, 1 Fighter and 2 Stukas Russians defend with 1 Destroyer, 1 Submarine and 1 Transport Germans roll dice for 1 Bomber, 1 Fighter and 2 Stukas in 54 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians, 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 54 Sea Zone Germans win with 1 Bomber, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 21 Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport Battle in Estonia Germans attack with 2 Adv.Fighters and 4 Infantrys Russians defend with 3 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Estonia, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Russians lost in Estonia Germans roll dice for 2 Adv.Fighters and 4 Infantrys in Estonia, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Battle in Kiev Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 1 Elite, 3 Infantrys and 1 Stuka Russians defend with 3 Infantrys Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk 2 Infantrys owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Infantry Battle in Aquitaine Germans attack with 1 Tank British defend with 1 Infantry Germans roll dice for 1 Tank in Aquitaine, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Germans lost in Aquitaine 1 Infantry owned by the British lost in Aquitaine French win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 Tank Casualties for British: 1 Infantry Battle in Brittany Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Brittany, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Belgium Germans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Stuka British defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Stuka in Belgium, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium 2 Infantrys owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Germans 1 Fighter and 1 Stuka moved from Brittany to Normandy 4 Infantrys moved from Paris to Orleanais 1 Elite moved from Normandy to Orleanais 1 Fighter moved from Belgium to Hamburg 1 Stuka moved from Belgium to Rhine 2 Infantrys moved from Venetia to Tuscany 2 Infantrys moved from Bavaria to Venetia 1 Bomber, 1 Fighter and 2 Stukas moved from 54 Sea Zone to Vinnytsia 4 Infantrys moved from E.Romania to Vinnytsia 1 Stuka moved from Minsk to Vinnytsia 3 Infantrys moved from Brest to Vinnytsia 1 Elite and 1 Tank moved from East Prussia to Lithuania 1 Elite and 3 Infantrys moved from Warsaw to Brest 3 Infantrys moved from Danzig to East Prussia 1 Infantry moved from Bohemia to Krakow 1 HeavyTank and 3 Tanks moved from Bohemia to Vinnytsia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 HeavyTank moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 HeavyTank, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 HeavyTank and 1 Infantry moved from 24 Sea Zone to Oulu 1 Artillery, 1 Elite and 4 Infantrys moved from Lapland to Oulu 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to East Prussia 1 Tank moved from Hamburg to Danzig 2 Infantrys moved from Saxony to Hamburg 2 Adv.Fighters moved from Estonia to 23 Sea Zone 1 Tank moved from Rhine to Hamburg 2 Tanks moved from Lorraine to Hamburg 1 Elite moved from Rhine to Hamburg 3 Infantrys moved from Rhine to Hamburg 1 Artillery moved from Normandy to Orleanais 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Stockholm 4 Infantrys moved from Hungary to E.Romania Place Units - Germans 1 Elite and 3 Infantrys placed in Warsaw 1 Elite and 3 Infantrys placed in Vinnytsia 4 Infantrys placed in Hungary 2 ArmoredCars and 1 HeavyTank placed in Danzig 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia 2 Infantrys placed in Bavaria 1 Destroyer placed in 48 Sea Zone 1 Artillery placed in El Agheila 1 Cruiser placed in 23 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Normandy 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery, 1 Elite and 3 Infantrys placed in Hamburg 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
French regular : 0.33 Russians regular : -1.83 Germans regular : 2.83 British regular : 0.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Russians 1 Infantry moved from Leningrad to Latvia Russians take Latvia from Germans 2 Infantrys moved from Smolensk to Minsk 2 Infantrys moved from Rostov to Donetsk 4 Infantrys moved from Kursk to Kiev 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 1 Bomber moved from Kursk to Kiev 1 Adv.Fighter moved from Kursk to Donetsk 1 Adv.Fighter moved from Kursk to Minsk 1 Adv.Fighter moved from Kursk to Estonia 1 Adv.Fighter moved from Leningrad to Estonia 1 Fighter moved from Kursk to Minsk 1 Fighter moved from Kursk to Kiev 4 Infantrys moved from Leningrad to Estonia 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland Russians take Lapland from Finns Purchase Units - Russians Russians buy 35 Infantrys and 5 Mot.Infs; Remaining resources: 1 PUs; Combat - Russians Battle in Estonia Russians attack with 2 Adv.Fighters and 4 Infantrys Germans defend with 4 Infantrys Russians roll dice for 2 Adv.Fighters and 4 Infantrys in Estonia, round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 4 Infantrys in Estonia, round 2 : 1/4 hits, 1,33 expected hits 1 Infantry owned by the Russians lost in Estonia 2 Infantrys owned by the Germans lost in Estonia Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Estonia, round 3 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 Infantrys in Estonia, round 3 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in Estonia Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Estonia, round 4 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 4 Infantrys Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys Germans defend with 1 Elite and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Minsk, round 2 : 1/6 hits, 1,50 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 3 : 3/4 hits, 1,17 expected hits Germans roll dice for 1 Elite and 1 Infantry in Minsk, round 3 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Minsk 1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Minsk Russians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -1 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Elite and 2 Infantrys Battle in Kiev Russians attack with 1 Bomber, 1 Fighter and 4 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Kiev, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Russians lost in Kiev 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Kiev, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 Artillery and 1 Elite in Kiev, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Elite owned by the Germans lost in Kiev Russians roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Kiev, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 Artillery in Kiev, round 4 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Artillery owned by the Germans lost in Kiev Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter and 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Donetsk, round 2 : 3/3 hits, 0,83 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Artillery Non Combat Move - Russians 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter and 1 Fighter moved from Minsk to Kursk 1 Bomber and 1 Fighter moved from Kiev to Kursk 1 Adv.Fighter moved from Estonia to Kursk 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Kirov to Arkhangelsk 5 Infantrys moved from Gorky to Yaroslavl 10 Infantrys moved from Yaroslavl to Kursk 4 Infantrys moved from S.Karelia to Leningrad 1 Adv.Fighter moved from Estonia to Leningrad 1 Infantry moved from Smolensk to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 3 Infantrys moved from Rostov to Kursk 1 Infantry moved from Rostov to Kursk 4 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Alma Ata to C.Sinkiang 2 Infantrys moved from Tashkent to Chimkent 5 Mot.Infs moved from Sverdlovsk to Khobdo 5 Mot.Infs moved from Khobdo to N.Buryat Mongolia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Kamchatka to Koryakia 6 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 3 Infantrys placed in Kursk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 5 Mot.Infs placed in Sverdlovsk Turn Complete - Russians Russians collect 96 PUs; end with 97 PUsCombat Hit Differential Summary :
Romanians regular : 0,67 Germans regular : 3,00 Russians regular : 1,67 -
@Entek Italy is up
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Italians 1 Infantry moved from Provence to 44 Sea Zone 1 Cruiser and 1 Infantry moved from 44 Sea Zone to 48 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 4 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to Tobruk 2 Fighters moved from Greece to Tobruk 1 Tank moved from Kufra to Mersa Matruh Italians take Mersa Matruh from British 1 Tank moved from Mersa Matruh to Kufra 1 Artillery and 3 Infantrys moved from Kufra to Darfur Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Bomber, 3 Elites, 14 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Italians attack with 4 Adv.Fighters, 4 Fighters and 2 Infantrys British defend with 2 Infantrys Italians roll dice for 2 Battleships in Tobruk, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the British lost in Tobruk Italians roll dice for 4 Adv.Fighters, 4 Fighters and 2 Infantrys in Tobruk, round 2 : 7/10 hits, 3.67 expected hits British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 4 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Darfur Italians attack with 1 Artillery and 3 Infantrys French defend with 1 Elite and 1 Infantry Italians roll dice for 1 Artillery and 3 Infantrys in Darfur, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Elite and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 1 Artillery and 2 Infantrys in Darfur, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Elite and 1 Infantry in Darfur, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Darfur Italians roll dice for 1 Artillery and 2 Infantrys in Darfur, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 Elite in Darfur, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Darfur, round 5 : 0/3 hits, 0.83 expected hits British roll dice for 1 Elite in Darfur, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Darfur, round 6 : 1/3 hits, 0.83 expected hits British roll dice for 1 Elite in Darfur, round 6 : 0/1 hits, 0.33 expected hits 1 Elite owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for French: 1 Elite and 1 Infantry Non Combat Move - Italians 4 Adv.Fighters moved from Tobruk to 48 Sea Zone 3 Fighters moved from Tobruk to Greece 1 Fighter moved from Tobruk to 48 Sea Zone 2 Artillerys and 4 Infantrys moved from El Agheila to Kufra 1 Mot.Inf moved from Tunis to E.Morocco 1 Destroyer moved from 44 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Artillery, 1 Elite and 1 Tank moved from Tunis to 47 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Elite, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Elite moved from 48 Sea Zone to El Agheila 4 Infantrys moved from 48 Sea Zone to El Agheila 1 Tank moved from 48 Sea Zone to El Agheila 1 Artillery moved from 48 Sea Zone to El Agheila Place Units - Italians 1 Adv.Fighter placed in 48 Sea Zone 1 Bomber placed in Rome 4 Infantrys placed in E.Morocco 1 Elite, 2 Infantrys and 1 Mot.Inf placed in Tunis 2 Infantrys placed in Provence 3 Infantrys placed in Greece 2 Elites and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -1.67 -
@dawgoneit your go.
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8b9274c7-cf4f-4a74-bfbe-12725fd25ae9-triplea_42206_11fre.tsvg
Game History
Round: 11 Combat Move - French 2 Tanks moved from Mauritania to French Equatorial Africa 6 Infantrys moved from French Sudan to French Equatorial Africa 4 Tanks moved from W.Morocco to French Sudan 1 Fighter moved from W.Morocco to French Equatorial Africa 2 Infantrys moved from Equatoria to French Equatorial Africa 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Italian East Africa to Kordofan 2 Infantrys moved from Mauritania to 36 Sea Zone 2 Infantrys and 1 Transport moved from 36 Sea Zone to 38 Sea Zone 2 Infantrys moved from 38 Sea Zone to French Equatorial Africa 1 Fighter moved from Syria to Lower Egypt 1 Infantry moved from Italian East Africa to Equatoria 1 Infantry moved from Equatoria to French Equatorial Africa 3 Elites and 10 Infantrys moved from Syria to Palestine Purchase Units - French French buy 1 Elite, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 3 Tanks placed in Italian East Africa 1 Elite and 2 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 1 unit repaired. Turning on Edit Mode EDIT: Adding units owned by Americans to 76 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 76 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores 1 Artillery moved from Java to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery, 3 Infantrys and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Artillery moved from Lombok to 111 Sea Zone 1 Marine moved from Lombok to 111 Sea Zone 2 Artillerys, 3 Infantrys and 1 Marine moved from 111 Sea Zone to Flores 1 Artillery moved from Lombok to Soembawa 6 Infantrys, 1 Marine and 4 Tanks moved from Lombok to Soembawa 2 Infantrys moved from Panay to 93 Sea Zone 2 Infantrys and 1 Transport moved from 93 Sea Zone to 94 Sea Zone 2 Infantrys moved from 94 Sea Zone to Saipan 2 Infantrys moved from Chubu to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 4 Infantrys moved from Tokyo to 85 Sea Zone 4 Infantrys and 2 Transports moved from 85 Sea Zone to 94 Sea Zone 3 Infantrys moved from 94 Sea Zone to Saipan 1 Infantry moved from 94 Sea Zone to Saipan 1 Fighter moved from 67 Sea Zone to Soembawa 2 Fighters moved from 85 Sea Zone to Saipan 1 Adv.Fighter moved from 85 Sea Zone to Iwo Jima 2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to Saipan 2 Bombers moved from Mindanao to Saipan 1 Battleship moved from 67 Sea Zone to 111 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 B.Carriers, 1 Bunker, 1 Destroyer and 9 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Saipan Yamamoto attack with 2 Adv.Fighters, 2 Bombers, 3 Fighters and 6 Infantrys Americans defend with 1 AAGun and 8 Infantrys Americans roll AA dice in Saipan : 1/7 hits, 1.17 expected hits 1 Fighter owned by the Yamamoto lost in Saipan Yamamoto roll dice for 2 Adv.Fighters, 2 Bombers, 2 Fighters and 6 Infantrys in Saipan, round 2 : 3/12 hits, 4.00 expected hits Americans roll dice for 8 Infantrys in Saipan, round 2 : 1/8 hits, 2.67 expected hits 1 Infantry owned by the Yamamoto lost in Saipan 3 Infantrys owned by the Americans lost in Saipan Yamamoto roll dice for 2 Adv.Fighters, 2 Bombers, 2 Fighters and 5 Infantrys in Saipan, round 3 : 3/11 hits, 3.83 expected hits Americans roll dice for 5 Infantrys in Saipan, round 3 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto lost in Saipan 3 Infantrys owned by the Americans lost in Saipan Yamamoto roll dice for 2 Adv.Fighters, 2 Bombers, 2 Fighters and 4 Infantrys in Saipan, round 4 : 4/10 hits, 3.67 expected hits Americans roll dice for 2 Infantrys in Saipan, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Saipan Yamamoto win, taking Saipan from Americans with 2 Adv.Fighters, 2 Bombers, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Fighter and 2 Infantrys Casualties for Americans: 8 Infantrys Battle in Iwo Jima Yamamoto attack with 1 Adv.Fighter and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter and 2 Infantrys in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Soembawa Yamamoto attack with 1 Artillery, 1 Fighter, 6 Infantrys, 1 Marine and 4 Tanks Dutch defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 1 Marine and 4 Tanks in Soembawa, round 2 : 4/13 hits, 4.33 expected hits Dutch roll dice for 1 Bunker in Soembawa, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Soembawa 1 Bunker owned by the Dutch lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 1 Artillery, 1 Fighter, 5 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Bunker Battle in Flores Yamamoto attack with 2 Artillerys, 4 Infantrys and 1 Marine Dutch defend with 1 Artillery, 2 Bunkers and 1 Infantry Yamamoto roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 1 Marine in Flores, round 2 : 4/7 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Flores, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto lost in Flores 1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch and 1 Infantry owned by the Dutch lost in Flores Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Flores, round 3 : 1/5 hits, 1.83 expected hits Dutch roll dice for 1 Bunker in Flores, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Flores 1 Bunker owned by the Dutch lost in Flores Yamamoto win, taking Flores from Dutch with 2 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Dutch: 1 Artillery, 2 Bunkers and 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from 67 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Iwo Jima to 85 Sea Zone 2 Bombers moved from Saipan to Tokyo 2 Adv.Fighters moved from Saipan to 85 Sea Zone 2 Fighters moved from Saipan to 85 Sea Zone 1 Carrier moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from Soembawa to 85 Sea Zone 5 Adv.Fighters and 6 Fighters moved from Java to 85 Sea Zone 2 Infantrys moved from Mindanao to Davao 2 Infantrys moved from Panay to Mindanao 1 Tank moved from Panay to Davao 4 Adv.Fighters moved from Java to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 1 Artillery and 2 Infantrys moved from Ulithi to Yap Place Units - Yamamoto 2 B.Carriers and 1 Destroyer placed in 85 Sea Zone 1 Bunker and 8 Infantrys placed in Tokyo 1 Infantry placed in Chubu Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -3.33 Americans AA : -0.17 Dutch regular : 1.33Dice Statistics:
Total 1 was rolled 831 times 2 was rolled 839 times 3 was rolled 867 times 4 was rolled 839 times 5 was rolled 837 times 6 was rolled 876 times Average roll : 3.519 Median : 4.000 Variance : 0.337 Standard Deviation : 0.581 Total rolls : 5089 Germans Combat 1 was rolled 143 times 2 was rolled 135 times 3 was rolled 163 times 4 was rolled 145 times 5 was rolled 138 times 6 was rolled 141 times Average roll : 3.489 Median : 3.000 Variance : 0.566 Standard Deviation : 0.752 Total rolls : 865 Romanians Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 27 times 5 was rolled 19 times 6 was rolled 21 times Average roll : 3.655 Median : 4.000 Variance : 0.770 Standard Deviation : 0.877 Total rolls : 119 Neutral Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 36 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 34 times Average roll : 3.447 Median : 4.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 215 British Combat 1 was rolled 106 times 2 was rolled 102 times 3 was rolled 117 times 4 was rolled 105 times 5 was rolled 126 times 6 was rolled 124 times Average roll : 3.610 Median : 4.000 Variance : 0.794 Standard Deviation : 0.891 Total rolls : 680 Italians Combat 1 was rolled 52 times 2 was rolled 55 times 3 was rolled 52 times 4 was rolled 31 times 5 was rolled 41 times 6 was rolled 46 times Average roll : 3.332 Median : 3.000 Variance : 1.460 Standard Deviation : 1.208 Total rolls : 277 Hisaichi Combat 1 was rolled 90 times 2 was rolled 93 times 3 was rolled 80 times 4 was rolled 89 times 5 was rolled 87 times 6 was rolled 94 times Average roll : 3.510 Median : 4.000 Variance : 0.238 Standard Deviation : 0.488 Total rolls : 533 Americans Combat 1 was rolled 45 times 2 was rolled 67 times 3 was rolled 56 times 4 was rolled 59 times 5 was rolled 57 times 6 was rolled 51 times Average roll : 3.504 Median : 3.000 Variance : 0.829 Standard Deviation : 0.910 Total rolls : 335 Anzac Combat 1 was rolled 23 times 2 was rolled 24 times 3 was rolled 28 times 4 was rolled 22 times 5 was rolled 31 times 6 was rolled 20 times Average roll : 3.500 Median : 3.000 Variance : 0.567 Standard Deviation : 0.753 Total rolls : 148 French Combat 1 was rolled 31 times 2 was rolled 22 times 3 was rolled 33 times 4 was rolled 35 times 5 was rolled 19 times 6 was rolled 43 times Average roll : 3.645 Median : 4.000 Variance : 2.129 Standard Deviation : 1.459 Total rolls : 183 Yamamoto Combat 1 was rolled 97 times 2 was rolled 123 times 3 was rolled 114 times 4 was rolled 104 times 5 was rolled 107 times 6 was rolled 123 times Average roll : 3.554 Median : 3.500 Variance : 0.836 Standard Deviation : 0.914 Total rolls : 668 Chinese Combat 1 was rolled 44 times 2 was rolled 39 times 3 was rolled 49 times 4 was rolled 45 times 5 was rolled 41 times 6 was rolled 45 times Average roll : 3.513 Median : 3.000 Variance : 0.232 Standard Deviation : 0.482 Total rolls : 263 Finns Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.607 Median : 4.000 Variance : 0.198 Standard Deviation : 0.444 Total rolls : 28 Thai Combat 1 was rolled 26 times 2 was rolled 21 times 3 was rolled 19 times 4 was rolled 23 times 5 was rolled 25 times 6 was rolled 17 times Average roll : 3.389 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 131 Russians Combat 1 was rolled 84 times 2 was rolled 83 times 3 was rolled 71 times 4 was rolled 92 times 5 was rolled 78 times 6 was rolled 81 times Average roll : 3.491 Median : 4.000 Variance : 0.495 Standard Deviation : 0.703 Total rolls : 489 Dutch Combat 1 was rolled 24 times 2 was rolled 28 times 3 was rolled 26 times 4 was rolled 18 times 5 was rolled 29 times 6 was rolled 30 times Average roll : 3.581 Median : 3.000 Variance : 0.629 Standard Deviation : 0.793 Total rolls : 155 -
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Chinese 1 Infantry moved from Gobi Altai to Ningsia Chinese take Ningsia from Hisaichi Purchase Units - Chinese Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Hsining 1 Infantry moved from E.Sinkiang to W.Qinghai Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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@Karl7 The Germans were ever a peace loving peoples. No reason to disturb their mission of bringing love and togetherness to the world!
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@Karl7 The bloodthirsty Hisaichi are up!
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Hisaichi 1 unit repaired. 1 Infantry moved from E.Qinghai to Gobi Altai 2 Adv.Fighters moved from Hupeh to Gobi Altai 1 Tank moved from Hupeh to Ningsia 1 Tank moved from Hupeh to Ningsia 1 ArmoredCar moved from Suiyuan to Ningsia Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ningsia Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 1 Factory and 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Ningsia, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Gobi Altai Hisaichi attack with 2 Adv.Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 1 Infantry in Gobi Altai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai Hisaichi win, taking Gobi Altai from Chinese with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Gobi Altai to E.Qinghai 1 ArmoredCar and 1 Tank moved from Suiyuan to E.Qinghai 3 Tanks moved from Szechwan to E.Qinghai 14 Infantrys moved from N.French Indochina to Yunnan 5 Tanks moved from Szechwan to Yunnan 1 Tank moved from Szechwan to Yunnan 1 ArmoredCar moved from Szechwan to E.Qinghai 1 Artillery and 2 Infantrys moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Szechwan 3 Tanks moved from Shantung to Shensi 1 ArmoredCar and 1 Tank moved from Peking to Suiyuan 1 Infantry moved from Shanghai to Hunan 1 ArmoredCar moved from Hong Kong to Hunan 3 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone 1 Battleship and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer moved from 111 Sea Zone to 93 Sea Zone 1 B.Carrier and 1 Fighter moved from 65 Sea Zone to 111 Sea Zone Place Units - Hisaichi 1 Bunker placed in E.Qinghai 1 Bunker placed in Changchun Hisaichi undo move 2. 1 Bunker and 3 Infantrys placed in Chita Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 4 Transports EDIT: Adding units owned by Hisaichi to 85 Sea Zone: 4 Transports EDIT: Turning off Edit Mode 3 Tanks placed in Hupeh 2 ArmoredCars and 1 Tank placed in Shantung Hisaichi undo move 4. 2 ArmoredCars and 1 Tank placed in Peking 2 Artillerys and 4 Infantrys placed in Hong Kong 5 Infantrys placed in Changchun 2 ArmoredCars placed in Shantung Turn Complete - Hisaichi Hisaichi collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Hisaichi regular : 0.50 -
TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Hisaichi 1 unit repaired. 1 Infantry moved from E.Qinghai to Gobi Altai 2 Adv.Fighters moved from Hupeh to Gobi Altai 1 Tank moved from Hupeh to Ningsia 1 Tank moved from Hupeh to Ningsia 1 ArmoredCar moved from Suiyuan to Ningsia Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ningsia Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 1 Factory and 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Ningsia, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Gobi Altai Hisaichi attack with 2 Adv.Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 1 Infantry in Gobi Altai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai Hisaichi win, taking Gobi Altai from Chinese with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Gobi Altai to E.Qinghai 1 ArmoredCar and 1 Tank moved from Suiyuan to E.Qinghai 3 Tanks moved from Szechwan to E.Qinghai 14 Infantrys moved from N.French Indochina to Yunnan 5 Tanks moved from Szechwan to Yunnan 1 Tank moved from Szechwan to Yunnan 1 ArmoredCar moved from Szechwan to E.Qinghai 1 Artillery and 2 Infantrys moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Szechwan 3 Tanks moved from Shantung to Shensi 1 ArmoredCar and 1 Tank moved from Peking to Suiyuan 1 Infantry moved from Shanghai to Hunan 1 ArmoredCar moved from Hong Kong to Hunan 3 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone 1 Battleship and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer moved from 111 Sea Zone to 93 Sea Zone 1 B.Carrier and 1 Fighter moved from 65 Sea Zone to 111 Sea Zone Place Units - Hisaichi 1 Bunker placed in E.Qinghai 1 Bunker placed in Changchun Hisaichi undo move 2. 1 Bunker and 3 Infantrys placed in Chita Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 4 Transports EDIT: Adding units owned by Hisaichi to 85 Sea Zone: 4 Transports EDIT: Turning off Edit Mode 3 Tanks placed in Hupeh 2 ArmoredCars and 1 Tank placed in Shantung Hisaichi undo move 4. 2 ArmoredCars and 1 Tank placed in Peking 2 Artillerys and 4 Infantrys placed in Hong Kong 5 Infantrys placed in Changchun 2 ArmoredCars placed in Shantung Turn Complete - Hisaichi Hisaichi collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Hisaichi regular : 0.50 -
@Witt Hisaichi may want to do a ncm edit, but it won’t affect your turns…
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@captainwalker okay.
Tired though, so won’t do my go until the morning.





