@Witt Fine with me
World at War game 23
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from Rostov to Donetsk 3 Infantrys moved from Kursk to Kiev 3 Infantrys moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from Leningrad to Estonia 3 Infantrys moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Estonia 1 Adv.Fighter moved from Leningrad to Estonia 1 Adv.Fighter moved from Leningrad to Latvia 1 Fighter moved from Kursk to Minsk 1 Fighter moved from Kursk to Kiev 1 Adv.Fighter moved from Kursk to Donetsk 1 Adv.Fighter moved from Kursk to Kiev 1 Adv.Fighter moved from Kursk to Minsk 1 Bomber moved from Kursk to Latvia Purchase Units - Russians Russians buy 36 Infantrys and 5 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Bomber and 4 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Bomber and 4 Infantrys in Latvia, round 2 : 1/6 hits, 1,83 expected hits Germans roll dice for 3 Infantrys in Latvia, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Latvia, round 3 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Bomber and 1 Infantry in Latvia, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 Infantrys in Latvia, round 4 : 2/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 1 Adv.Fighter owned by the Russians lost in Latvia 2 Infantrys owned by the Germans lost in Latvia Russians win with 1 Bomber remaining. Battle score for attacker is -12 Casualties for Russians: 1 Adv.Fighter and 4 Infantrys Casualties for Germans: 3 Infantrys Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys Germans defend with 1 Elite and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Minsk, round 2 : 4/6 hits, 1,50 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Elite and 2 Infantrys Battle in Donetsk Russians attack with 1 Adv.Fighter and 3 Infantrys Romanians defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1,00 expected hits Romanians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Battle in Kiev Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Germans defend with 1 Elite and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Kiev, round 2 : 0/5 hits, 1,33 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 3 : 0/4 hits, 1,17 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 4 : 1/4 hits, 1,17 expected hits Germans roll dice for 1 Elite and 1 Infantry in Kiev, round 4 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 5 : 0/4 hits, 1,17 expected hits Germans roll dice for 1 Elite in Kiev, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 6 : 2/4 hits, 1,17 expected hits Germans roll dice for 1 Elite in Kiev, round 6 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Elite owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Elite and 1 Infantry Battle in Estonia Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Estonia, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 Infantrys in Estonia, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Koryakia: 1 Infantry EDIT: Adding units owned by Russians to Kamchatka: 1 Infantry EDIT: Changing ownership of Kamchatka from Yamamoto to Russians EDIT: Turning off Edit Mode 1 Bomber moved from Latvia to Kursk 1 Adv.Fighter and 1 Fighter moved from Minsk to Kursk 1 Infantry moved from Leningrad to Novgorod 1 Adv.Fighter moved from Estonia to Leningrad 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter and 1 Fighter moved from Kiev to Kursk 8 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Tula to Kursk 2 Infantrys moved from Yaroslavl to Kursk 3 Infantrys moved from Rostov to Kursk 4 Infantrys moved from S.Karelia to Smolensk 4 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Rostov to Kursk 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to Alma Ata 4 Mot.Infs moved from Khobdo to Hsining 1 Fighter moved from Zhigansk to N.Buryat Mongolia 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Khatanga to Olyokminsk 6 Infantrys moved from Sibirsky to Khatanga 5 Infantrys moved from Kuybyshev to Gorky 1 Infantry moved from Perm to Kirov 5 Mot.Infs moved from Sverdlovsk to Khobdo Place Units - Russians 4 Infantrys placed in Arkhangelsk 5 Mot.Infs placed in Sverdlovsk 4 Infantrys placed in Leningrad 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 6 Infantrys placed in Sibirsky 3 Infantrys placed in Kursk 1 Infantry placed in Tashkent Russians undo move 5. 1 Infantry placed in Tashkent 2 Infantrys placed in Georgia Turn Complete - Russians Russians collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Romanians regular : -0,67 Germans regular : 1,33 Russians regular : -0,17 -
Sorry for the delay guys. My sister had surgery yesterday, she’s fine but I haven’t had time to get online. I should be able to do my go tonight or tomorrow
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No worries
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Italians 1 Tank moved from Kufra to Mersa Matruh Italians take Mersa Matruh from British 1 Tank moved from Mersa Matruh to Kufra 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 Cruiser moved from 48 Sea Zone to 47 Sea Zone 3 Infantrys moved from Tunis to 47 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk 3 Adv.Fighters and 3 Fighters moved from 48 Sea Zone to Tobruk 1 Fighter moved from Greece to Tobruk 1 Artillery and 1 Infantry moved from Kufra to Darfur Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Elite, 10 Infantrys, 1 Mot.Inf, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Italians attack with 3 Adv.Fighters, 4 Fighters and 3 Infantrys British defend with 2 Infantrys Italians roll dice for 2 Battleships and 1 Cruiser in Tobruk, round 2 : 1/3 hits, 1.83 expected hits 1 Infantry owned by the British lost in Tobruk Italians roll dice for 3 Adv.Fighters, 4 Fighters and 3 Infantrys in Tobruk, round 2 : 5/10 hits, 3.33 expected hits British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 3 Adv.Fighters, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Darfur Italians attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 3 Adv.Fighters moved from Tobruk to 48 Sea Zone 2 Fighters moved from Tobruk to 48 Sea Zone 2 Fighters moved from Tobruk to Greece 2 Artillerys, 1 Elite and 6 Infantrys moved from El Agheila to Kufra 1 Mot.Inf moved from Tunis to E.Morocco 1 Destroyer and 1 Submarine moved from 44 Sea Zone to 48 Sea Zone 2 Artillerys moved from Greece to 48 Sea Zone 2 Artillerys and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to Campania 2 Artillerys, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 4 Infantrys moved from 48 Sea Zone to El Agheila Place Units - Italians 1 Bunker and 4 Infantrys placed in E.Morocco 1 Mot.Inf placed in Tunis 1 Artillery and 2 Infantrys placed in Provence 1 Adv.Fighter and 1 Submarine placed in 48 Sea Zone 1 Artillery, 1 Elite and 1 Tank placed in Tunis 1 Infantry placed in Greece 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : -0.67 -
@dawgoneit are you okay to do France ?
I can do it today, if necessary. -
I get busy sometimes on the weekends.
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44c79459-54bc-41ca-a356-3763041085c0-triplea_42206_10 Fre.tsvg
Game History
Round: 10 Combat Move - French 3 Infantrys moved from Nubia to Darfur 1 Elite moved from French Equatorial Africa to Darfur Purchase Units - French French buy 1 Fighter and 7 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Darfur French attack with 1 Elite and 3 Infantrys Italians defend with 1 Artillery and 1 Infantry French roll dice for 1 Elite and 3 Infantrys in Darfur, round 2 : 0/4 hits, 0.83 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Elite and 3 Infantrys in Darfur, round 3 : 2/4 hits, 0.83 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in Darfur 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - French 1 Transport moved from 36 Sea Zone to 38 Sea Zone 2 Infantrys moved from French Equatorial Africa to 38 Sea Zone 2 Infantrys and 1 Transport moved from 38 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to Mauritania 3 Infantrys moved from Mauritania to W.Morocco 6 Infantrys and 2 Tanks moved from French Equatorial Africa to French Sudan 2 Tanks moved from French Sudan to Mauritania 3 Infantrys moved from Italian East Africa to Equatoria 1 Elite and 5 Infantrys moved from Adana to Syria 3 Tanks moved from Syria to Lower Egypt Place Units - French 3 Infantrys placed in French Equatorial Africa 3 Infantrys placed in Italian East Africa 1 Fighter and 1 Infantry placed in Syria Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.67 French regular : 0.33 -
@dawgoneit thanks .
I didn’t want hassle you . Just checking you were okay . -
TripleA Manual Gamesave Post: Yamamoto round 10
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 1 Infantry and 1 Tank moved from Chubu to 85 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Panay 1 Infantry moved from Mindanao to Panay 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 4 Transports moved from 110 Sea Zone to 67 Sea Zone 3 Fighters moved from Java to 67 Sea Zone 2 Bombers moved from West Borneo to 67 Sea Zone 9 Adv.Fighters and 7 Fighters moved from 85 Sea Zone to 67 Sea Zone 7 Infantrys moved from Java to Lombok 4 Tanks moved from Sumatra to Lombok 2 Artillerys moved from Sumatra to 110 Sea Zone 2 Marines moved from Sumatra to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 2 Artillerys, 1 Infantry and 2 Marines moved from 110 Sea Zone to Lombok 1 Infantry moved from Mindanao to Panay 2 Infantrys moved from Mindanao to Panay Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Factory, 3 Fighters, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Panay Yamamoto attack with 5 Infantrys and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 5 Infantrys and 1 Tank in Panay, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Panay 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Lombok Yamamoto attack with 2 Artillerys, 8 Infantrys, 2 Marines and 4 Tanks Anzac defend with 1 Elite and 3 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 2 Artillerys, 8 Infantrys, 2 Marines and 4 Tanks in Lombok, round 2 : 3/16 hits, 5.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker, 1 Elite and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Yamamoto lost in Lombok 2 Infantrys owned by the Anzac lost in Lombok Yamamoto roll dice for 2 Artillerys, 6 Infantrys, 2 Marines and 4 Tanks in Lombok, round 3 : 4/14 hits, 5.00 expected hits Dutch roll dice for 1 Bunker, 1 Elite and 1 Infantry in Lombok, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Artillerys, 6 Infantrys, 2 Marines and 4 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Elite and 3 Infantrys Casualties for Dutch: 1 BunkerCombat Hit Differential Summary :
Yamamoto regular : -3.67 Americans regular : 0.67 Dutch regular : -1.00 -
OOL for sea battle? I am going all in, so I would assume max defense. But, need to ask in case you got something crazy.
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@Karl7 that is fine : max Defence, please .
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@Karl7 said in World at War game 23:
OOL for sea battle? I am going all in, so I would assume max defense. But, need to ask in case you got something crazy.
@Witt said in World at War game 23:
@Karl7 that is fine : max Defence, please .
interesting to see the differences in UK and US english in this example! :-)
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 1 Infantry and 1 Tank moved from Chubu to 85 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Panay 1 Infantry moved from Mindanao to Panay 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 4 Transports moved from 110 Sea Zone to 67 Sea Zone 3 Fighters moved from Java to 67 Sea Zone 2 Bombers moved from West Borneo to 67 Sea Zone 9 Adv.Fighters and 7 Fighters moved from 85 Sea Zone to 67 Sea Zone 7 Infantrys moved from Java to Lombok 4 Tanks moved from Sumatra to Lombok 2 Artillerys moved from Sumatra to 110 Sea Zone 2 Marines moved from Sumatra to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 2 Artillerys, 1 Infantry and 2 Marines moved from 110 Sea Zone to Lombok 1 Infantry moved from Mindanao to Panay 2 Infantrys moved from Mindanao to Panay Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Factory, 3 Fighters, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Panay Yamamoto attack with 5 Infantrys and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 5 Infantrys and 1 Tank in Panay, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Panay 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Lombok Yamamoto attack with 2 Artillerys, 8 Infantrys, 2 Marines and 4 Tanks Anzac defend with 1 Elite and 3 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 2 Artillerys, 8 Infantrys, 2 Marines and 4 Tanks in Lombok, round 2 : 3/16 hits, 5.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker, 1 Elite and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Yamamoto lost in Lombok 2 Infantrys owned by the Anzac lost in Lombok Yamamoto roll dice for 2 Artillerys, 6 Infantrys, 2 Marines and 4 Tanks in Lombok, round 3 : 4/14 hits, 5.00 expected hits Dutch roll dice for 1 Bunker, 1 Elite and 1 Infantry in Lombok, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Artillerys, 6 Infantrys, 2 Marines and 4 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Elite and 3 Infantrys Casualties for Dutch: 1 Bunker Battle in 67 Sea Zone Yamamoto attack with 9 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Cruiser, 1 Destroyer, 10 Fighters, 1 S.Submarine and 4 Transports Anzac defend with 1 Adv.Fighter, 1 Carrier, 3 Cruisers, 1 Destroyer, 1 Fighter, 6 S.Submarines and 4 Transports Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Anzac roll dice for 6 S.Submarines in 67 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 9 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Cruiser, 1 Destroyer, 10 Fighters and 4 Transports in 67 Sea Zone, round 2 : 10/25 hits, 10.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 3 Cruisers, 1 Destroyer, 1 Fighter and 4 Transports in 67 Sea Zone, round 2 : 2/11 hits, 4.17 expected hits 4 Transports owned by the Yamamoto lost in 67 Sea Zone 2 Cruisers owned by the Anzac, 4 Transports owned by the Anzac, 1 Fighter owned by the Anzac, 1 Destroyer owned by the Anzac and 3 S.Submarines owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Anzac roll dice for 3 S.Submarines in 67 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits 1 Cruiser owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 9 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Cruiser, 1 Destroyer and 10 Fighters in 67 Sea Zone, round 3 : 11/25 hits, 10.83 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 67 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 Cruiser owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone 1 Carrier owned by the Anzac, 1 Adv.Fighter owned by the Anzac and 3 S.Submarines owned by the Anzac lost in 67 Sea Zone Yamamoto win with 9 Adv.Fighters, 1 Battleship, 2 Bombers and 9 Fighters remaining. Battle score for attacker is 84 Casualties for Yamamoto: 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 S.Submarine and 4 Transports Casualties for Anzac: 1 Adv.Fighter, 1 Carrier, 3 Cruisers, 1 Destroyer, 1 Fighter, 6 S.Submarines and 4 Transports Non Combat Move - Yamamoto 2 Bombers moved from 67 Sea Zone to Mindanao 2 Infantrys moved from Davao to Mindanao 1 Artillery and 4 Infantrys moved from Sumatra to Java 9 Adv.Fighters and 9 Fighters moved from 67 Sea Zone to Java 1 S.Submarine and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone Place Units - Yamamoto 3 Adv.Fighters and 3 Fighters placed in 85 Sea Zone 1 Factory placed in Chubu 1 Transport placed in 110 Sea Zone 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Java: 1 Fighter EDIT: Adding units owned by Yamamoto to 67 Sea Zone: 1 Carrier EDIT: Removing units owned by Yamamoto from Java: 2 Fighters EDIT: Adding units owned by Yamamoto to 67 Sea Zone: 2 Fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -3.33 Americans regular : 0.67 Anzac regular : 0.17 Dutch regular : -1.00Dice Statistics:
Total 1 was rolled 770 times 2 was rolled 788 times 3 was rolled 803 times 4 was rolled 786 times 5 was rolled 784 times 6 was rolled 824 times Average roll : 3.525 Median : 4.000 Variance : 0.367 Standard Deviation : 0.606 Total rolls : 4755 Germans Combat 1 was rolled 127 times 2 was rolled 130 times 3 was rolled 152 times 4 was rolled 137 times 5 was rolled 129 times 6 was rolled 134 times Average roll : 3.511 Median : 3.000 Variance : 0.518 Standard Deviation : 0.720 Total rolls : 809 Romanians Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 25 times 5 was rolled 18 times 6 was rolled 20 times Average roll : 3.716 Median : 4.000 Variance : 0.804 Standard Deviation : 0.897 Total rolls : 109 Neutral Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 36 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 34 times Average roll : 3.447 Median : 4.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 215 British Combat 1 was rolled 103 times 2 was rolled 96 times 3 was rolled 115 times 4 was rolled 96 times 5 was rolled 120 times 6 was rolled 117 times Average roll : 3.595 Median : 4.000 Variance : 0.908 Standard Deviation : 0.953 Total rolls : 647 Italians Combat 1 was rolled 48 times 2 was rolled 50 times 3 was rolled 45 times 4 was rolled 27 times 5 was rolled 36 times 6 was rolled 41 times Average roll : 3.308 Median : 3.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 247 Hisaichi Combat 1 was rolled 85 times 2 was rolled 90 times 3 was rolled 72 times 4 was rolled 88 times 5 was rolled 79 times 6 was rolled 92 times Average roll : 3.518 Median : 4.000 Variance : 0.565 Standard Deviation : 0.752 Total rolls : 506 Americans Combat 1 was rolled 42 times 2 was rolled 58 times 3 was rolled 50 times 4 was rolled 53 times 5 was rolled 55 times 6 was rolled 47 times Average roll : 3.531 Median : 4.000 Variance : 0.549 Standard Deviation : 0.741 Total rolls : 305 Anzac Combat 1 was rolled 22 times 2 was rolled 24 times 3 was rolled 27 times 4 was rolled 22 times 5 was rolled 30 times 6 was rolled 20 times Average roll : 3.510 Median : 3.000 Variance : 0.478 Standard Deviation : 0.691 Total rolls : 145 French Combat 1 was rolled 30 times 2 was rolled 22 times 3 was rolled 33 times 4 was rolled 34 times 5 was rolled 19 times 6 was rolled 43 times Average roll : 3.657 Median : 4.000 Variance : 2.105 Standard Deviation : 1.451 Total rolls : 181 Yamamoto Combat 1 was rolled 89 times 2 was rolled 114 times 3 was rolled 103 times 4 was rolled 96 times 5 was rolled 96 times 6 was rolled 108 times Average roll : 3.528 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 606 Chinese Combat 1 was rolled 39 times 2 was rolled 36 times 3 was rolled 47 times 4 was rolled 42 times 5 was rolled 40 times 6 was rolled 43 times Average roll : 3.555 Median : 4.000 Variance : 0.288 Standard Deviation : 0.537 Total rolls : 247 Finns Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.607 Median : 4.000 Variance : 0.198 Standard Deviation : 0.444 Total rolls : 28 Thai Combat 1 was rolled 25 times 2 was rolled 21 times 3 was rolled 19 times 4 was rolled 23 times 5 was rolled 25 times 6 was rolled 16 times Average roll : 3.388 Median : 3.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 129 Russians Combat 1 was rolled 75 times 2 was rolled 75 times 3 was rolled 59 times 4 was rolled 81 times 5 was rolled 70 times 6 was rolled 73 times Average roll : 3.497 Median : 4.000 Variance : 0.632 Standard Deviation : 0.795 Total rolls : 433 Dutch Combat 1 was rolled 22 times 2 was rolled 26 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 28 times 6 was rolled 30 times Average roll : 3.635 Median : 4.000 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 148 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 1 Infantry and 1 Tank moved from Chubu to 85 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Panay 1 Infantry moved from Mindanao to Panay 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 4 Transports moved from 110 Sea Zone to 67 Sea Zone 3 Fighters moved from Java to 67 Sea Zone 2 Bombers moved from West Borneo to 67 Sea Zone 9 Adv.Fighters and 7 Fighters moved from 85 Sea Zone to 67 Sea Zone 7 Infantrys moved from Java to Lombok 4 Tanks moved from Sumatra to Lombok 2 Artillerys moved from Sumatra to 110 Sea Zone 2 Marines moved from Sumatra to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 2 Artillerys, 1 Infantry and 2 Marines moved from 110 Sea Zone to Lombok 1 Infantry moved from Mindanao to Panay 2 Infantrys moved from Mindanao to Panay Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Factory, 3 Fighters, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Panay Yamamoto attack with 5 Infantrys and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 5 Infantrys and 1 Tank in Panay, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Panay 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Lombok Yamamoto attack with 2 Artillerys, 8 Infantrys, 2 Marines and 4 Tanks Anzac defend with 1 Elite and 3 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 2 Artillerys, 8 Infantrys, 2 Marines and 4 Tanks in Lombok, round 2 : 3/16 hits, 5.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker, 1 Elite and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Yamamoto lost in Lombok 2 Infantrys owned by the Anzac lost in Lombok Yamamoto roll dice for 2 Artillerys, 6 Infantrys, 2 Marines and 4 Tanks in Lombok, round 3 : 4/14 hits, 5.00 expected hits Dutch roll dice for 1 Bunker, 1 Elite and 1 Infantry in Lombok, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Artillerys, 6 Infantrys, 2 Marines and 4 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Elite and 3 Infantrys Casualties for Dutch: 1 Bunker Battle in 67 Sea Zone Yamamoto attack with 9 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Cruiser, 1 Destroyer, 10 Fighters, 1 S.Submarine and 4 Transports Anzac defend with 1 Adv.Fighter, 1 Carrier, 3 Cruisers, 1 Destroyer, 1 Fighter, 6 S.Submarines and 4 Transports Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Anzac roll dice for 6 S.Submarines in 67 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 9 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Cruiser, 1 Destroyer, 10 Fighters and 4 Transports in 67 Sea Zone, round 2 : 10/25 hits, 10.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 3 Cruisers, 1 Destroyer, 1 Fighter and 4 Transports in 67 Sea Zone, round 2 : 2/11 hits, 4.17 expected hits 4 Transports owned by the Yamamoto lost in 67 Sea Zone 2 Cruisers owned by the Anzac, 4 Transports owned by the Anzac, 1 Fighter owned by the Anzac, 1 Destroyer owned by the Anzac and 3 S.Submarines owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Anzac roll dice for 3 S.Submarines in 67 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits 1 Cruiser owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 9 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Cruiser, 1 Destroyer and 10 Fighters in 67 Sea Zone, round 3 : 11/25 hits, 10.83 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 67 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 Cruiser owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone 1 Carrier owned by the Anzac, 1 Adv.Fighter owned by the Anzac and 3 S.Submarines owned by the Anzac lost in 67 Sea Zone Yamamoto win with 9 Adv.Fighters, 1 Battleship, 2 Bombers and 9 Fighters remaining. Battle score for attacker is 84 Casualties for Yamamoto: 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 S.Submarine and 4 Transports Casualties for Anzac: 1 Adv.Fighter, 1 Carrier, 3 Cruisers, 1 Destroyer, 1 Fighter, 6 S.Submarines and 4 Transports Non Combat Move - Yamamoto 2 Bombers moved from 67 Sea Zone to Mindanao 2 Infantrys moved from Davao to Mindanao 1 Artillery and 4 Infantrys moved from Sumatra to Java 9 Adv.Fighters and 9 Fighters moved from 67 Sea Zone to Java 1 S.Submarine and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone Place Units - Yamamoto 3 Adv.Fighters and 3 Fighters placed in 85 Sea Zone 1 Factory placed in Chubu 1 Transport placed in 110 Sea Zone 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Java: 1 Fighter EDIT: Adding units owned by Yamamoto to 67 Sea Zone: 1 Carrier EDIT: Removing units owned by Yamamoto from Java: 2 Fighters EDIT: Adding units owned by Yamamoto to 67 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Thai from Kweichow: 2 Tanks EDIT: Adding units owned by Thai to N.French Indochina: 2 Tanks EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -3.33 Americans regular : 0.67 Anzac regular : 0.17 Dutch regular : -1.00Dice Statistics:
Total 1 was rolled 770 times 2 was rolled 788 times 3 was rolled 803 times 4 was rolled 786 times 5 was rolled 784 times 6 was rolled 824 times Average roll : 3.525 Median : 4.000 Variance : 0.367 Standard Deviation : 0.606 Total rolls : 4755 Germans Combat 1 was rolled 127 times 2 was rolled 130 times 3 was rolled 152 times 4 was rolled 137 times 5 was rolled 129 times 6 was rolled 134 times Average roll : 3.511 Median : 3.000 Variance : 0.518 Standard Deviation : 0.720 Total rolls : 809 Romanians Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 25 times 5 was rolled 18 times 6 was rolled 20 times Average roll : 3.716 Median : 4.000 Variance : 0.804 Standard Deviation : 0.897 Total rolls : 109 Neutral Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 36 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 34 times Average roll : 3.447 Median : 4.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 215 British Combat 1 was rolled 103 times 2 was rolled 96 times 3 was rolled 115 times 4 was rolled 96 times 5 was rolled 120 times 6 was rolled 117 times Average roll : 3.595 Median : 4.000 Variance : 0.908 Standard Deviation : 0.953 Total rolls : 647 Italians Combat 1 was rolled 48 times 2 was rolled 50 times 3 was rolled 45 times 4 was rolled 27 times 5 was rolled 36 times 6 was rolled 41 times Average roll : 3.308 Median : 3.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 247 Hisaichi Combat 1 was rolled 85 times 2 was rolled 90 times 3 was rolled 72 times 4 was rolled 88 times 5 was rolled 79 times 6 was rolled 92 times Average roll : 3.518 Median : 4.000 Variance : 0.565 Standard Deviation : 0.752 Total rolls : 506 Americans Combat 1 was rolled 42 times 2 was rolled 58 times 3 was rolled 50 times 4 was rolled 53 times 5 was rolled 55 times 6 was rolled 47 times Average roll : 3.531 Median : 4.000 Variance : 0.549 Standard Deviation : 0.741 Total rolls : 305 Anzac Combat 1 was rolled 22 times 2 was rolled 24 times 3 was rolled 27 times 4 was rolled 22 times 5 was rolled 30 times 6 was rolled 20 times Average roll : 3.510 Median : 3.000 Variance : 0.478 Standard Deviation : 0.691 Total rolls : 145 French Combat 1 was rolled 30 times 2 was rolled 22 times 3 was rolled 33 times 4 was rolled 34 times 5 was rolled 19 times 6 was rolled 43 times Average roll : 3.657 Median : 4.000 Variance : 2.105 Standard Deviation : 1.451 Total rolls : 181 Yamamoto Combat 1 was rolled 89 times 2 was rolled 114 times 3 was rolled 103 times 4 was rolled 96 times 5 was rolled 96 times 6 was rolled 108 times Average roll : 3.528 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 606 Chinese Combat 1 was rolled 39 times 2 was rolled 36 times 3 was rolled 47 times 4 was rolled 42 times 5 was rolled 40 times 6 was rolled 43 times Average roll : 3.555 Median : 4.000 Variance : 0.288 Standard Deviation : 0.537 Total rolls : 247 Finns Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.607 Median : 4.000 Variance : 0.198 Standard Deviation : 0.444 Total rolls : 28 Thai Combat 1 was rolled 25 times 2 was rolled 21 times 3 was rolled 19 times 4 was rolled 23 times 5 was rolled 25 times 6 was rolled 16 times Average roll : 3.388 Median : 3.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 129 Russians Combat 1 was rolled 75 times 2 was rolled 75 times 3 was rolled 59 times 4 was rolled 81 times 5 was rolled 70 times 6 was rolled 73 times Average roll : 3.497 Median : 4.000 Variance : 0.632 Standard Deviation : 0.795 Total rolls : 433 Dutch Combat 1 was rolled 22 times 2 was rolled 26 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 28 times 6 was rolled 30 times Average roll : 3.635 Median : 4.000 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 148 -
Great victory. Well done.
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FYI, I decided to keep the carrier so I smoked a plane for Yam.
Also, I see I forgot to move the 2 Thai tanks, so I edited if ok
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Thanks! But not USA has an opening, so…
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*now
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@Karl7 fine by me , You sneaky Jap!
Isn’t this a fun game ? -
@Witt that is not the help mainland Allies (China and Russia) asked for!! get your act together and send me TANKS!!!





