• 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 Infantry moved from Odessa to Donetsk
            1 Tank moved from Vinnytsia to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            1 Adv.Fighter moved from Bucharest to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Infantrys and 2 Tanks; Remaining resources: 5 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to E.Romania
            1 Adv.Fighter moved from Donetsk to Vinnytsia
            1 Artillery and 1 Elite moved from E.Romania to Odessa
            1 Artillery and 1 Elite moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Infantrys and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.00
    Russians regular : 0.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Tank moved from S.Thailand to Burma
                  Thai take Burma from British
            1 Tank moved from Burma to Yunnan
            3 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Fighter moved from Java to 111 Sea Zone
            2 Tanks moved from Bangkok to N.Thailand
            2 Artillerys and 2 Infantrys moved from Java to Sumatra
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Elite moved from Bangkok to 105 Sea Zone
            1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Elite moved from 110 Sea Zone to Sumatra
            1 Infantry moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 3 Artillerys, 2 Infantrys and 2 Tanks
                British defend with 1 ArmoredCar
                    Thai roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in N.Thailand, round 2 : 4/7 hits, 2.67 expected hits
                    British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Sumatra
                Thai attack with 2 Artillerys, 1 Elite and 2 Infantrys
                Anzac defend with 1 Elite; Dutch defend with 1 Bunker
                    Thai roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker and 1 Elite in Sumatra, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Thai lost in Sumatra
                    1 Elite owned by the Anzac lost in Sumatra
                    Thai roll dice for 2 Artillerys and 1 Elite in Sumatra, round 3 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5
                Casualties for Thai: 2 Infantrys
                Casualties for Anzac: 1 Elite
                Casualties for Dutch: 1 Bunker
            Battle in 111 Sea Zone
                Thai attack with 1 Fighter and 1 Submarine
                Dutch defend with 1 Transport
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Dutch lost in 111 Sea Zone
                Thai win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
    
        Non Combat Move - Thai
            1 Fighter moved from 111 Sea Zone to Java
    
        Place Units - Thai
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Bangkok: 2 Infantrys
            EDIT: Adding units owned by Thai to S.Thailand: 2 Infantrys
            EDIT: Turning off Edit Mode
            4 Infantrys, 1 Marine and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.83
    Dutch regular : 0.33
    British regular : -0.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Tank moved from S.Thailand to Burma
                  Thai take Burma from British
            1 Tank moved from Burma to Yunnan
            3 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Fighter moved from Java to 111 Sea Zone
            2 Tanks moved from Bangkok to N.Thailand
            2 Artillerys and 2 Infantrys moved from Java to Sumatra
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Elite moved from Bangkok to 105 Sea Zone
            1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Elite moved from 110 Sea Zone to Sumatra
            1 Infantry moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 3 Artillerys, 2 Infantrys and 2 Tanks
                British defend with 1 ArmoredCar
                    Thai roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in N.Thailand, round 2 : 4/7 hits, 2.67 expected hits
                    British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Sumatra
                Thai attack with 2 Artillerys, 1 Elite and 2 Infantrys
                Anzac defend with 1 Elite; Dutch defend with 1 Bunker
                    Thai roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker and 1 Elite in Sumatra, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Thai lost in Sumatra
                    1 Elite owned by the Anzac lost in Sumatra
                    Thai roll dice for 2 Artillerys and 1 Elite in Sumatra, round 3 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5
                Casualties for Thai: 2 Infantrys
                Casualties for Anzac: 1 Elite
                Casualties for Dutch: 1 Bunker
            Battle in 111 Sea Zone
                Thai attack with 1 Fighter and 1 Submarine
                Dutch defend with 1 Transport
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Dutch lost in 111 Sea Zone
                Thai win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
    
        Non Combat Move - Thai
            1 Fighter moved from 111 Sea Zone to Java
    
        Place Units - Thai
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Bangkok: 2 Infantrys
            EDIT: Adding units owned by Thai to S.Thailand: 2 Infantrys
            EDIT: Turning off Edit Mode
            4 Infantrys, 1 Marine and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.83
    Dutch regular : 0.33
    British regular : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    162c8f25-eaac-48cb-9fcf-d5612b2571b2-triplea_42206_7USA.tsvg

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Artillery and 2 Infantrys moved from Midway to 88 Sea Zone
            1 Artillery and 2 Infantrys moved from 88 Sea Zone to Wake
            4 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 B.Transport and 4 Infantrys moved from 98 Sea Zone to 88 Sea Zone
            4 Infantrys moved from 88 Sea Zone to Wake
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Battleships, 1 Fighter, 9 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Wake
                Americans attack with 1 Artillery and 6 Infantrys
                Yamamoto defend with 2 Infantrys
                    Americans roll dice for 2 Battleships in Wake, round 2 : 2/2 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Americans
            1 B.Carrier, 2 Battleships and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
            1 B.Transport moved from 90 Sea Zone to 83 Sea Zone
            8 Infantrys moved from San Francisco to 83 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from San Francisco to 88 Sea Zone
            2 B.Transports and 8 Infantrys moved from 83 Sea Zone to 90 Sea Zone
            8 Infantrys moved from 90 Sea Zone to Pearl Harbor
            1 Destroyer moved from 83 Sea Zone to 98 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 34 Sea Zone
            1 Artillery moved from Canarians to 34 Sea Zone
            1 Artillery moved from Cape Verde to 34 Sea Zone
            1 Tank moved from Cape Verde to 34 Sea Zone
            1 ArmoredCar moved from Cape Verde to 34 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Canarians to 34 Sea Zone
            2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
            1 ArmoredCar and 1 Tank moved from Liberia to Mauritania
            1 ArmoredCar and 1 Artillery moved from Angola to 38 Sea Zone
            1 ArmoredCar, 1 Artillery and 1 Transport moved from 38 Sea Zone to 36 Sea Zone
            1 ArmoredCar and 1 Artillery moved from 36 Sea Zone to Mauritania
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Tank moved from Bahia to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            3 Transports moved from 32 Sea Zone to 26 Sea Zone
            6 Infantrys moved from South Atlantic USA to 26 Sea Zone
            6 Infantrys and 3 Transports moved from 26 Sea Zone to 32 Sea Zone
            6 Infantrys moved from 32 Sea Zone to Bahia
            2 Infantrys moved from Amazon to Bahia
            2 Infantrys moved from Rio De Janeiro to Bahia
            1 Infantry moved from Argentina to Rio De Janeiro
            3 Infantrys moved from N.Chile to Argentina
            1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 98 Sea Zone to 83 Sea Zone
    
        Place Units - Americans
            1 B.Transport placed in 83 Sea Zone
            1 B.Carrier and 2 Battleships placed in 98 Sea Zone
            2 Adv.Fighters, 1 Fighter and 9 Infantrys placed in San Francisco
            1 S.Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    
  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Germans
            1 Artillery, 1 Fighter, 4 Infantrys and 1 Stuka moved from Normandy to Brittany
            2 Infantrys moved from Picardy to Belgium
            1 Fighter moved from Hamburg to Belgium
            1 Artillery moved from Rhine to Belgium
            4 Infantrys moved from Rhine to Netherlands
            1 Artillery moved from Hamburg to Netherlands
            2 Adv.Fighters moved from 23 Sea Zone to Netherlands
            1 Infantry moved from Hamburg to Netherlands
            1 Elite moved from Lithuania to Minsk
            2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Vinnytsia to Minsk
            1 Fighter and 1 Stuka moved from Vinnytsia to Kiev
            1 Elite moved from Vinnytsia to Kiev
            4 Infantrys moved from Vinnytsia to Kiev
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Estonia
            1 Bomber moved from Hamburg to Estonia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Elite moved from Oulu to 24 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Middle Norrland
            2 Infantrys moved from Stockholm to Middle Norrland
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 1 Bunker, 1 Destroyer, 3 Elites, 29 Infantrys, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Estonia
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Bomber and 2 Infantrys in Estonia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Middle Norrland
                Germans attack with 1 Artillery, 1 Elite and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Cruisers in Middle Norrland, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Middle Norrland, round 2 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Kiev
                Germans attack with 1 Elite, 1 Fighter, 4 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Elite, 1 Fighter, 4 Infantrys and 1 Stuka in Kiev, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    1 Infantry owned by the Russians lost in Kiev
                    Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Kiev, round 3 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    2 Infantrys owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Brittany
                Germans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Stuka
                British defend with 2 Artillerys and 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Stuka in Brittany, round 2 : 3/7 hits, 2.17 expected hits
                    French roll dice for 2 Artillerys and 1 Infantry in Brittany, round 2 : 0/3 hits, 1.00 expected hits
                    2 Artillerys owned by the British and 1 Infantry owned by the British lost in Brittany
                Germans win, taking Brittany from French with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
                Casualties for British: 2 Artillerys and 1 Infantry
            Battle in Belgium
                Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Belgium, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters, 1 Artillery and 5 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery and 5 Infantrys in Netherlands, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery and 4 Infantrys in Netherlands, round 3 : 3/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            2 Adv.Fighters moved from Netherlands to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Tank moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Fighter and 1 Stuka moved from Kiev to Vinnytsia
            1 Stuka moved from Minsk to Vinnytsia
            4 Infantrys moved from Brest to Vinnytsia
            1 Infantry moved from East Prussia to Lithuania
            1 Infantry moved from East Prussia to Brest
            3 Infantrys moved from Danzig to Brest
            1 Infantry and 1 Tank moved from 24 Sea Zone to East Prussia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            5 Infantrys moved from Krakow to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Hungary to E.Romania
            1 Infantry moved from Bohemia to Krakow
            4 Tanks moved from Bohemia to Vinnytsia
            1 Tank moved from Bavaria to Krakow
            2 Infantrys moved from Bavaria to Bohemia
            1 Fighter moved from Brittany to Normandy
            1 Stuka moved from Brittany to Normandy
            1 Fighter moved from Belgium to Hamburg
            1 Bomber moved from Estonia to Hamburg
            1 Artillery moved from Paris to Picardy
            2 Infantrys moved from Paris to Picardy
            3 Infantrys moved from Paris to Normandy
            2 Infantrys moved from Paris to Picardy
    
        Place Units - Germans
            1 Bunker and 6 Infantrys placed in Hamburg
            1 Destroyer placed in 23 Sea Zone
            2 Infantrys placed in Danzig
            1 Elite and 3 Infantrys placed in Vinnytsia
            4 Infantrys placed in Hungary
            1 Elite and 3 Infantrys placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Elite and 3 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            5 Infantrys and 1 Stuka placed in Paris
    
        Turn Complete - Germans
            Germans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Russians regular : 1.33
    Germans regular : 0.83
    British regular : 0.67
    Neutral regular : -0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Germans
            1 Artillery, 1 Fighter, 4 Infantrys and 1 Stuka moved from Normandy to Brittany
            2 Infantrys moved from Picardy to Belgium
            1 Fighter moved from Hamburg to Belgium
            1 Artillery moved from Rhine to Belgium
            4 Infantrys moved from Rhine to Netherlands
            1 Artillery moved from Hamburg to Netherlands
            2 Adv.Fighters moved from 23 Sea Zone to Netherlands
            1 Infantry moved from Hamburg to Netherlands
            1 Elite moved from Lithuania to Minsk
            2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Vinnytsia to Minsk
            1 Fighter and 1 Stuka moved from Vinnytsia to Kiev
            1 Elite moved from Vinnytsia to Kiev
            4 Infantrys moved from Vinnytsia to Kiev
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Estonia
            1 Bomber moved from Hamburg to Estonia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Elite moved from Oulu to 24 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Middle Norrland
            2 Infantrys moved from Stockholm to Middle Norrland
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 1 Bunker, 1 Destroyer, 3 Elites, 29 Infantrys, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Estonia
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Bomber and 2 Infantrys in Estonia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Middle Norrland
                Germans attack with 1 Artillery, 1 Elite and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Cruisers in Middle Norrland, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Middle Norrland, round 2 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Kiev
                Germans attack with 1 Elite, 1 Fighter, 4 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Elite, 1 Fighter, 4 Infantrys and 1 Stuka in Kiev, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    1 Infantry owned by the Russians lost in Kiev
                    Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Kiev, round 3 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    2 Infantrys owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Brittany
                Germans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Stuka
                British defend with 2 Artillerys and 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Stuka in Brittany, round 2 : 3/7 hits, 2.17 expected hits
                    French roll dice for 2 Artillerys and 1 Infantry in Brittany, round 2 : 0/3 hits, 1.00 expected hits
                    2 Artillerys owned by the British and 1 Infantry owned by the British lost in Brittany
                Germans win, taking Brittany from French with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
                Casualties for British: 2 Artillerys and 1 Infantry
            Battle in Belgium
                Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Belgium, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters, 1 Artillery and 5 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery and 5 Infantrys in Netherlands, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery and 4 Infantrys in Netherlands, round 3 : 3/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            2 Adv.Fighters moved from Netherlands to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Tank moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Fighter and 1 Stuka moved from Kiev to Vinnytsia
            1 Stuka moved from Minsk to Vinnytsia
            4 Infantrys moved from Brest to Vinnytsia
            1 Infantry moved from East Prussia to Lithuania
            1 Infantry moved from East Prussia to Brest
            3 Infantrys moved from Danzig to Brest
            1 Infantry and 1 Tank moved from 24 Sea Zone to East Prussia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            5 Infantrys moved from Krakow to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Hungary to E.Romania
            1 Infantry moved from Bohemia to Krakow
            4 Tanks moved from Bohemia to Vinnytsia
            1 Tank moved from Bavaria to Krakow
            2 Infantrys moved from Bavaria to Bohemia
            1 Fighter moved from Brittany to Normandy
            1 Stuka moved from Brittany to Normandy
            1 Fighter moved from Belgium to Hamburg
            1 Bomber moved from Estonia to Hamburg
            1 Artillery moved from Paris to Picardy
            2 Infantrys moved from Paris to Picardy
            3 Infantrys moved from Paris to Normandy
            2 Infantrys moved from Paris to Picardy
    
        Place Units - Germans
            1 Bunker and 6 Infantrys placed in Hamburg
            1 Destroyer placed in 23 Sea Zone
            2 Infantrys placed in Danzig
            1 Elite and 3 Infantrys placed in Vinnytsia
            4 Infantrys placed in Hungary
            1 Elite and 3 Infantrys placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Elite and 3 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            5 Infantrys and 1 Stuka placed in Paris
    
        Turn Complete - Germans
            Germans collect 119 PUs; end with 119 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bohemia: 2 Infantrys
            EDIT: Adding units owned by Germans to Venetia: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Russians regular : 1.33
    Germans regular : 0.83
    British regular : 0.67
    Neutral regular : -0.33
    

    Savegame

  • 25 24 22 19 17 15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Infantry moved from Crimea to Donetsk
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from 54 Sea Zone to Donetsk
            1 Infantry moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Novgorod to Minsk
            1 Infantry moved from Kursk to Minsk
            2 Infantrys moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
            1 Adv.Fighter moved from Leningrad to Estonia
            1 Infantry moved from Kolyma to Koryakia
            1 Fighter moved from Zhigansk to Koryakia
            1 Adv.Fighter moved from Kursk to Kiev
            1 Adv.Fighter moved from Kursk to Donetsk
            1 Adv.Fighter moved from Kursk to Minsk
            1 Fighter moved from Kursk to Donetsk
            1 Bomber moved from Kursk to Kiev
            1 Adv.Fighter moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Minsk
    
        Purchase Units - Russians
            Russians buy 38 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Adv.Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Latvia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Germans defend with 1 Elite and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1,17 expected hits
                    Germans roll dice for 1 Elite and 1 Infantry in Minsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Minsk, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 Elite and 1 Infantry in Minsk, round 3 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Minsk, round 4 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 4 : 0/1 hits, 0,33 expected hits
                    1 Elite owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite and 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1,17 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Donetsk, round 3 : 2/3 hits, 1,00 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Estonia
                Russians attack with 1 Adv.Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Estonia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    1 Infantry owned by the Germans lost in Estonia
                Russians win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Adv.Fighter, 1 Bomber and 4 Infantrys
                Germans defend with 1 Elite and 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 4 Infantrys in Kiev, round 2 : 3/6 hits, 1,83 expected hits
                    Germans roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                    1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Elite and 2 Infantrys
            Battle in Koryakia
                Russians attack with 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Russians roll dice for 1 Fighter and 1 Infantry in Koryakia, round 2 : 0/2 hits, 0,50 expected hits
                    Yamamoto roll dice for 1 Artillery in Koryakia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Fighter and 1 Infantry in Koryakia, round 3 : 0/2 hits, 0,50 expected hits
                    Yamamoto roll dice for 1 Artillery in Koryakia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Fighter and 1 Infantry in Koryakia, round 4 : 1/2 hits, 0,50 expected hits
                    Yamamoto roll dice for 1 Artillery in Koryakia, round 4 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Koryakia
                    1 Artillery owned by the Yamamoto lost in Koryakia
                Russians win with 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Russians
            1 Fighter moved from Koryakia to Zhigansk
            1 Infantry moved from Bulun to Kolyma
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            5 Infantrys moved from Khatanga to Olyokminsk
            6 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Khatanga to Olyokminsk
            5 Mot.Infs moved from Khobdo to E.Qinghai
            2 Infantrys moved from Tashkent to Chimkent
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk
            1 Adv.Fighter and 1 Bomber moved from Kiev to Kursk
            1 Adv.Fighter and 1 Fighter moved from Minsk to Kursk
            1 Adv.Fighter moved from Latvia to Leningrad
            1 Adv.Fighter moved from Estonia to Leningrad
            6 Infantrys moved from Rostov to Kursk
            2 Infantrys moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            6 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Kuybyshev to Penza
            10 Infantrys moved from Moscow to Yaroslavl
            5 Tanks moved from Yaroslavl to Kursk
            2 Tanks moved from Smolensk to Kursk
            4 Infantrys moved from Arkhangelsk to S.Karelia
            4 Infantrys moved from S.Karelia to Leningrad
            5 Infantrys moved from Sverdlovsk to Perm
    
        Place Units - Russians
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            3 Infantrys placed in Kursk
            6 Infantrys placed in Sibirsky
            10 Infantrys placed in Moscow
            4 Mot.Infs placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            1 Infantry placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0,00
    Romanians regular : 0,00
    Germans regular : 0,67
    Russians regular : 1,00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Italians
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Adv.Fighter moved from 48 Sea Zone to Tobruk
            3 Fighters moved from 48 Sea Zone to Tobruk
            1 Fighter moved from Greece to Tobruk
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 15 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 Adv.Fighter, 4 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 2 Battleships in Tobruk, round 2 : 2/2 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 Adv.Fighter, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from Tobruk to 48 Sea Zone
            2 Fighters moved from Tobruk to 48 Sea Zone
            2 Fighters moved from Tobruk to Greece
            1 Infantry moved from El Agheila to Kufra
            1 Artillery, 7 Infantrys and 1 Tank moved from El Agheila to Hun
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Artillery moved from Greece to 48 Sea Zone
            1 Artillery and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            1 Tank moved from Tunis to 47 Sea Zone
            3 Infantrys moved from Tunis to 47 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Tank moved from 48 Sea Zone to El Agheila
            6 Infantrys moved from 48 Sea Zone to El Agheila
            1 Cruiser, 2 Destroyers, 1 Submarine and 1 Transport moved from 43 Sea Zone to 44 Sea Zone
    
        Place Units - Italians
            1 Adv.Fighter and 1 T.Boat placed in 48 Sea Zone
            1 Bunker and 1 Infantry placed in Greece
            1 Artillery and 3 Infantrys placed in Tunis
            1 Submarine placed in 48 Sea Zone
            4 Infantrys placed in E.Morocco
            1 Artillery and 7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @dawgoneit

    France!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Karl7

    239ac610-d8bd-4406-a8fd-1ca2442ac0a4-triplea_42206_8Fre.tsvg

    Game History

    Round: 8
    
        Combat Move - French
            1 Artillery, 1 Fighter, 9 Infantrys and 4 Tanks moved from Mauritania to W.Morocco
            3 Infantrys moved from French Sudan to Mauritania
            3 Infantrys moved from French Equatorial Africa to French Sudan
            3 Infantrys moved from Equatoria to French Equatorial Africa
            3 Infantrys moved from Italian East Africa to Equatoria
            1 Elite, 6 Infantrys and 3 Tanks moved from Adana to Ankara
            1 Elite and 1 Infantry moved from Syria to Adana
            1 Transport moved from 16 Sea Zone to 29 Sea Zone
    
        Purchase Units - French
            French buy 2 Elites and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Ankara
                French attack with 1 Elite, 6 Infantrys and 3 Tanks
                Neutral defend with 2 Artillerys and 2 Infantrys
                    French roll dice for 1 Elite, 6 Infantrys and 3 Tanks in Ankara, round 2 : 3/10 hits, 2.83 expected hits
                    Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the French lost in Ankara
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara
                    French roll dice for 1 Elite, 5 Infantrys and 3 Tanks in Ankara, round 3 : 1/9 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery in Ankara, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Ankara
                French loses 0 PUs for violating Ankaras neutrality.
                French win, taking Ankara from Neutral with 1 Elite, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for French: 1 Infantry
                Casualties for Neutral: 2 Artillerys and 2 Infantrys
            Battle in W.Morocco
                French attack with 1 Artillery, 1 Fighter, 9 Infantrys and 4 Tanks
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery, 1 Fighter, 9 Infantrys and 4 Tanks in W.Morocco, round 2 : 2/15 hits, 4.33 expected hits
                    Italians roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                French win, taking W.Morocco from Italians with 1 Artillery, 1 Fighter, 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from W.Morocco to Mauritania
    
        Place Units - French
            1 Elite and 2 Infantrys placed in French Equatorial Africa
            3 Infantrys placed in Italian East Africa
            1 Elite and 1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : -3.83
    Neutral regular : -0.67
    
  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            6 Infantrys moved from Eniwetok to 95 Sea Zone
            6 Infantrys moved from 95 Sea Zone to Wake
            4 Fighters moved from 95 Sea Zone to Wake
            5 Adv.Fighters moved from 95 Sea Zone to Wake
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Wake
            2 Infantrys moved from West Borneo to East And South Borneo
            1 Fighter moved from Davao to East And South Borneo
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
            1 T.Boat moved from 110 Sea Zone to 66 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
            1 Fighter moved from 110 Sea Zone to 66 Sea Zone
            1 Fighter moved from 110 Sea Zone to Lombok
            1 Bomber moved from West Borneo to 65 Sea Zone
            1 Bomber moved from West Borneo to Lombok
            1 Artillery moved from Java to Lombok
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Fighter, 11 Infantrys, 1 S.Submarine, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in East And South Borneo
                Yamamoto attack with 1 Fighter and 2 Infantrys
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 0/3 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 3 : 0/3 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 4 : 1/3 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in East And South Borneo
                Yamamoto win, taking East And South Borneo from Dutch with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Lombok
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys
                Anzac defend with 2 Elites; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys in Lombok, round 2 : 1/7 hits, 2.17 expected hits
                    Dutch roll dice for 2 Elites in Lombok, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in Lombok
                    1 Elite owned by the Anzac lost in Lombok
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/5 hits, 1.83 expected hits
                    Dutch roll dice for 1 Elite in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lombok, round 4 : 1/5 hits, 1.83 expected hits
                    Dutch roll dice for 1 Elite in Lombok, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Bunker
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Anzac: 2 Elites
            Battle in Wake
                Yamamoto attack with 6 Adv.Fighters, 5 Fighters and 6 Infantrys
                Americans defend with 1 Artillery and 6 Infantrys
                    Yamamoto roll dice for 6 Adv.Fighters, 5 Fighters and 6 Infantrys in Wake, round 2 : 5/17 hits, 5.67 expected hits
                    Americans roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 2/7 hits, 2.33 expected hits
                    2 Infantrys owned by the Yamamoto lost in Wake
                    5 Infantrys owned by the Americans lost in Wake
                    Yamamoto roll dice for 6 Adv.Fighters, 5 Fighters and 4 Infantrys in Wake, round 3 : 10/15 hits, 5.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 6 Adv.Fighters, 5 Fighters and 4 Infantrys remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery and 6 Infantrys
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Bomber
                Dutch defend with 1 Submarine
                    Yamamoto roll dice for 1 Bomber in 65 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Dutch submerged
            Battle in 66 Sea Zone
                Yamamoto attack with 1 Fighter and 1 T.Boat
                Anzac defend with 1 T.Boat
                    Yamamoto roll dice for 1 Fighter and 1 T.Boat in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Anzac lost in 66 Sea Zone
                Yamamoto winYamamoto win with 1 Bomber remaining with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 T.Boat
    
        Non Combat Move - Yamamoto
            1 Fighter moved from 66 Sea Zone to 110 Sea Zone
            1 Fighter moved from East And South Borneo to 110 Sea Zone
            1 Bomber moved from Lombok to West Borneo
            1 Bomber moved from 65 Sea Zone to West Borneo
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Carrier, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
            1 Submarine moved from 103 Sea Zone to 95 Sea Zone
            1 Submarine moved from 102 Sea Zone to 95 Sea Zone
            6 Adv.Fighters and 5 Fighters moved from Wake to 95 Sea Zone
            1 Artillery and 2 Infantrys moved from Ulithi to Woleai
            1 Transport moved from 95 Sea Zone to 102 Sea Zone
            1 Infantry moved from Kusaie to 102 Sea Zone
            1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Eniwetok
            1 Fighter moved from Eniwetok to Tokyo
            4 Infantrys moved from Davao to Mindanao
            1 Fighter moved from Lombok to Java
    
        Place Units - Yamamoto
            1 S.Submarine and 1 Submarine placed in 84 Sea Zone
            1 T.Boat placed in 110 Sea Zone
            1 Bunker placed in Java
            2 Adv.Fighters and 1 Fighter placed in Tokyo
            4 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            2 Infantrys placed in West Borneo
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -1.00
    Anzac regular : -0.17
    Dutch regular : -0.33
    

    Dice Statistics:

    Total
            1 was rolled 571 times
            2 was rolled 605 times
            3 was rolled 607 times
            4 was rolled 607 times
            5 was rolled 597 times
            6 was rolled 634 times
        Average roll : 3.540
        Median : 4.000
        Variance : 0.568
        Standard Deviation : 0.754
        Total rolls : 3621
    
    Germans Combat
            1 was rolled 103 times
            2 was rolled 114 times
            3 was rolled 134 times
            4 was rolled 117 times
            5 was rolled 113 times
            6 was rolled 119 times
        Average roll : 3.543
        Median : 3.000
        Variance : 0.734
        Standard Deviation : 0.857
        Total rolls : 700
    
    Romanians Combat
            1 was rolled 14 times
            2 was rolled 10 times
            3 was rolled 17 times
            4 was rolled 24 times
            5 was rolled 17 times
            6 was rolled 15 times
        Average roll : 3.670
        Median : 4.000
        Variance : 1.113
        Standard Deviation : 1.055
        Total rolls : 97
    
    Neutral Combat
            1 was rolled 43 times
            2 was rolled 28 times
            3 was rolled 35 times
            4 was rolled 40 times
            5 was rolled 33 times
            6 was rolled 34 times
        Average roll : 3.441
        Median : 4.000
        Variance : 0.667
        Standard Deviation : 0.817
        Total rolls : 213
    
    British Combat
            1 was rolled 69 times
            2 was rolled 74 times
            3 was rolled 88 times
            4 was rolled 66 times
            5 was rolled 94 times
            6 was rolled 88 times
        Average roll : 3.639
        Median : 4.000
        Variance : 1.416
        Standard Deviation : 1.190
        Total rolls : 479
    
    Italians Combat
            1 was rolled 34 times
            2 was rolled 38 times
            3 was rolled 33 times
            4 was rolled 19 times
            5 was rolled 27 times
            6 was rolled 35 times
        Average roll : 3.387
        Median : 3.000
        Variance : 1.286
        Standard Deviation : 1.134
        Total rolls : 186
    
    Hisaichi Combat
            1 was rolled 43 times
            2 was rolled 45 times
            3 was rolled 32 times
            4 was rolled 53 times
            5 was rolled 32 times
            6 was rolled 45 times
        Average roll : 3.484
        Median : 4.000
        Variance : 1.363
        Standard Deviation : 1.167
        Total rolls : 250
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 47 times
            3 was rolled 50 times
            4 was rolled 47 times
            5 was rolled 52 times
            6 was rolled 41 times
        Average roll : 3.568
        Median : 4.000
        Variance : 0.653
        Standard Deviation : 0.808
        Total rolls : 273
    
    Anzac Combat
            1 was rolled 11 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 15 times
            5 was rolled 15 times
            6 was rolled 10 times
        Average roll : 3.487
        Median : 3.500
        Variance : 0.321
        Standard Deviation : 0.566
        Total rolls : 80
    
    French Combat
            1 was rolled 29 times
            2 was rolled 21 times
            3 was rolled 31 times
            4 was rolled 32 times
            5 was rolled 17 times
            6 was rolled 42 times
        Average roll : 3.657
        Median : 4.000
        Variance : 2.277
        Standard Deviation : 1.509
        Total rolls : 172
    
    Yamamoto Combat
            1 was rolled 67 times
            2 was rolled 88 times
            3 was rolled 70 times
            4 was rolled 71 times
            5 was rolled 80 times
            6 was rolled 77 times
        Average roll : 3.530
        Median : 4.000
        Variance : 0.667
        Standard Deviation : 0.817
        Total rolls : 453
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 19 times
            3 was rolled 23 times
            4 was rolled 18 times
            5 was rolled 18 times
            6 was rolled 22 times
        Average roll : 3.595
        Median : 3.500
        Variance : 0.307
        Standard Deviation : 0.554
        Total rolls : 116
    
    Finns Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.607
        Median : 4.000
        Variance : 0.198
        Standard Deviation : 0.444
        Total rolls : 28
    
    Thai Combat
            1 was rolled 22 times
            2 was rolled 19 times
            3 was rolled 13 times
            4 was rolled 20 times
            5 was rolled 20 times
            6 was rolled 14 times
        Average roll : 3.361
        Median : 3.500
        Variance : 0.617
        Standard Deviation : 0.785
        Total rolls : 108
    
    Russians Combat
            1 was rolled 63 times
            2 was rolled 61 times
            3 was rolled 45 times
            4 was rolled 68 times
            5 was rolled 54 times
            6 was rolled 62 times
        Average roll : 3.496
        Median : 4.000
        Variance : 0.940
        Standard Deviation : 0.969
        Total rolls : 353
    
    Dutch Combat
            1 was rolled 16 times
            2 was rolled 22 times
            3 was rolled 18 times
            4 was rolled 13 times
            5 was rolled 20 times
            6 was rolled 24 times
        Average roll : 3.628
        Median : 4.000
        Variance : 0.722
        Standard Deviation : 0.850
        Total rolls : 113
    

    Savegame

  • 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Lanchow to Szechwan
            2 Adv.Fighters moved from Lanchow to Szechwan
            1 Adv.Fighter and 1 Fighter moved from Ningsia to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 Adv.Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Adv.Fighters and 1 Infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Elite
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Suiyuan, round 2 : 2/3 hits, 1,00 expected hits
                    Hisaichi roll dice for 1 Elite in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Elite owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Elite
    
        Non Combat Move - Chinese
            1 Adv.Fighter and 1 Fighter moved from Suiyuan to E.Qinghai
            2 Adv.Fighters moved from Szechwan to E.Qinghai
            1 AAGun moved from E.Qinghai to Hsining
            2 ArmoredCars, 8 Infantrys and 3 Tanks moved from Lanchow to E.Qinghai
            1 AAGun, 3 Artillerys, 2 Infantrys and 11 Tanks moved from Ningsia to E.Qinghai
            2 ArmoredCars and 1 Infantry moved from Gobi Altai to E.Qinghai
            1 Infantry moved from Gobi Altai to E.Qinghai
            6 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Bunker and 6 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Hisaichi regular : -0,67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Infantry moved from Shansi to Suiyuan
            3 ArmoredCars moved from Peking to Suiyuan
            1 Infantry and 1 Tank moved from Yunnan to Szechwan
            3 Adv.Fighters and 3 Fighters moved from Yunnan to Szechwan
            1 Fighter moved from Hupeh to Ningsia
            1 ArmoredCar and 1 Infantry moved from Shensi to Ningsia
            1 ArmoredCar, 8 Artillerys, 2 Elites, 12 Infantrys, 5 Mech.Infs and 8 Tanks moved from Shensi to Lanchow
            1 Destroyer moved from 60 Sea Zone to 65 Sea Zone
            1 Fighter moved from Java to 65 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Bunkers, 7 Infantrys, 3 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ningsia
                Hisaichi attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Ningsia, round 2 : 3/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 3 Adv.Fighters, 3 Fighters, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Adv.Fighters, 3 Fighters, 1 Infantry and 1 Tank in Szechwan, round 2 : 2/8 hits, 3.17 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                    1 Infantry owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 3 Adv.Fighters, 3 Fighters and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 3 ArmoredCars and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 3 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Lanchow
                Hisaichi attack with 1 ArmoredCar, 8 Artillerys, 2 Elites, 12 Infantrys, 5 Mech.Infs and 8 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 8 Artillerys, 2 Elites, 12 Infantrys, 5 Mech.Infs and 8 Tanks in Lanchow, round 2 : 12/36 hits, 13.50 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                Hisaichi win, taking Lanchow from Chinese with 1 ArmoredCar, 8 Artillerys, 2 Elites, 12 Infantrys, 5 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Destroyer and 1 Fighter
                Dutch defend with 1 Submarine
                    Dutch roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 1 Fighter in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 1 Fighter in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Dutch lost in 65 Sea Zone
                Hisaichi win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Dutch: 1 Submarine
    
        Non Combat Move - Hisaichi
            1 Fighter moved from 65 Sea Zone to 110 Sea Zone
            2 Tanks moved from Java to 110 Sea Zone
            2 Tanks and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
            2 Tanks moved from 92 Sea Zone to N.French Indochina
            3 Tanks moved from Hupeh to Lanchow
            3 Tanks moved from Shansi to Lanchow
            6 Tanks moved from Hunan to Yunnan
            3 Adv.Fighters and 3 Fighters moved from Szechwan to Yunnan
            1 ArmoredCar and 5 Tanks moved from Hong Kong to Hunan
            3 Tanks moved from Yunnan to Lanchow
            1 Fighter moved from Ningsia to Shansi
            3 Infantrys moved from Kirin to Heilungchiang
            4 Transports moved from 85 Sea Zone to 95 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Chita
            1 Bunker placed in Yunnan
            3 Tanks placed in Hupeh
            3 Mech.Infs placed in Shantung
            2 ArmoredCars and 1 Tank placed in Peking
            4 Infantrys and 1 Tank placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Dutch regular : -0.67
    Hisaichi regular : -1.00
    

    Savegame

Suggested Topics

  • 512
  • 359
  • 628
  • 177
  • 189
  • 637
  • 515
  • 409
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

18.0k

Users

40.8k

Topics

1.8m

Posts