@Witt Fine with me
World at War game 23
-
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Yamamoto 2 Transports moved from 110 Sea Zone to 111 Sea Zone 4 Infantrys moved from Mindanao to 111 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 7 Infantrys moved from 110 Sea Zone to Sumatra 4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Sumatra 3 Artillerys, 2 Elites, 2 Marines and 4 Tanks moved from Java to Sumatra 3 Fighters moved from 110 Sea Zone to Sumatra 2 Bombers moved from West Borneo to Sumatra Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 3 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 11 Infantrys, 2 Marines and 4 Tanks British defend with 2 Infantrys; Anzac defend with 1 AAGun, 1 Artillery, 7 Infantrys and 1 Tank; Dutch defend with 2 Artillerys, 3 Bunkers and 4 Infantrys Anzac roll AA dice in Sumatra : 1/5 hits, 0.83 expected hits 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 11 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 2 : 9/26 hits, 9.00 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 3 Artillerys, 3 Bunkers, 13 Infantrys and 1 Tank in Sumatra, round 2 : 7/20 hits, 7.33 expected hits 7 Infantrys owned by the Yamamoto lost in Sumatra 5 Infantrys owned by the Anzac and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 4 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 3 : 5/19 hits, 7.83 expected hits Dutch roll dice for 3 Artillerys, 3 Bunkers, 6 Infantrys and 1 Tank in Sumatra, round 3 : 5/13 hits, 5.00 expected hits 1 Elite owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Sumatra 1 Infantry owned by the Anzac, 2 Infantrys owned by the British and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters, 2 Marines and 4 Tanks in Sumatra, round 4 : 11/14 hits, 6.83 expected hits Dutch roll dice for 3 Artillerys, 3 Bunkers, 1 Infantry and 1 Tank in Sumatra, round 4 : 4/8 hits, 3.33 expected hits 1 Elite owned by the Yamamoto and 3 Artillerys owned by the Yamamoto lost in Sumatra 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 2 Artillerys owned by the Dutch and 3 Bunkers owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Bombers, 2 Fighters, 2 Marines and 4 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 3 Artillerys, 2 Elites, 1 Fighter and 11 Infantrys Casualties for Anzac: 1 Artillery, 7 Infantrys and 1 Tank Casualties for Dutch: 2 Artillerys, 3 Bunkers and 4 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Changing ownership of Eniwetok from British to Yamamoto EDIT: Turning off Edit Mode 2 Fighters moved from Sumatra to Java 2 Bombers moved from Sumatra to West Borneo 1 Artillery and 2 Infantrys moved from Ulithi to Woleai 6 Infantrys moved from Wake to 87 Sea Zone 5 Infantrys and 3 Transports moved from 87 Sea Zone to 95 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 3 Destroyers, 5 Fighters, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok 5 Infantrys moved from 95 Sea Zone to Eniwetok 3 Infantrys moved from Tokyo to 85 Sea Zone 3 Infantrys and 2 Transports moved from 85 Sea Zone to 86 Sea Zone 1 Tank moved from Saipan to 86 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 86 Sea Zone to 95 Sea Zone 3 Infantrys and 1 Tank moved from 95 Sea Zone to Eniwetok 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Carrier moved from 85 Sea Zone to 95 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone 4 Infantrys moved from Davao to Mindanao Place Units - Yamamoto 1 Bunker placed in Java 1 Artillery and 2 Infantrys placed in West Borneo 1 Cruiser placed in 110 Sea Zone 1 Artillery and 2 Infantrys placed in Banjarmasin 2 Artillerys and 2 Infantrys placed in Davao Yamamoto undo move 5. Yamamoto undo move 2. 2 Artillerys and 1 Infantry placed in West Borneo 1 Artillery and 3 Infantrys placed in Davao 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Anzac AA : 0.17 Dutch regular : 0.33Dice Statistics:
Total 1 was rolled 420 times 2 was rolled 448 times 3 was rolled 470 times 4 was rolled 434 times 5 was rolled 439 times 6 was rolled 467 times Average roll : 3.532 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 2678 Germans Combat 1 was rolled 80 times 2 was rolled 92 times 3 was rolled 115 times 4 was rolled 95 times 5 was rolled 93 times 6 was rolled 101 times Average roll : 3.576 Median : 4.000 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 576 Romanians Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 10 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.745 Median : 4.000 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 55 Neutral Combat 1 was rolled 40 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 34 times 5 was rolled 30 times 6 was rolled 28 times Average roll : 3.385 Median : 3.000 Variance : 0.693 Standard Deviation : 0.832 Total rolls : 187 British Combat 1 was rolled 46 times 2 was rolled 53 times 3 was rolled 68 times 4 was rolled 45 times 5 was rolled 67 times 6 was rolled 66 times Average roll : 3.672 Median : 4.000 Variance : 1.690 Standard Deviation : 1.300 Total rolls : 345 Italians Combat 1 was rolled 28 times 2 was rolled 34 times 3 was rolled 32 times 4 was rolled 17 times 5 was rolled 25 times 6 was rolled 31 times Average roll : 3.419 Median : 3.000 Variance : 1.150 Standard Deviation : 1.072 Total rolls : 167 Hisaichi Combat 1 was rolled 28 times 2 was rolled 31 times 3 was rolled 19 times 4 was rolled 35 times 5 was rolled 19 times 6 was rolled 28 times Average roll : 3.438 Median : 4.000 Variance : 1.317 Standard Deviation : 1.147 Total rolls : 160 Americans Combat 1 was rolled 32 times 2 was rolled 42 times 3 was rolled 47 times 4 was rolled 42 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.567 Median : 4.000 Variance : 0.784 Standard Deviation : 0.885 Total rolls : 247 Anzac Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.810 Median : 3.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 French Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 24 times Average roll : 3.473 Median : 3.000 Variance : 0.911 Standard Deviation : 0.955 Total rolls : 110 Yamamoto Combat 1 was rolled 44 times 2 was rolled 58 times 3 was rolled 51 times 4 was rolled 50 times 5 was rolled 51 times 6 was rolled 49 times Average roll : 3.505 Median : 3.000 Variance : 0.336 Standard Deviation : 0.580 Total rolls : 303 Chinese Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 15 times Average roll : 3.575 Median : 3.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 73 Finns Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.550 Median : 3.500 Variance : 0.175 Standard Deviation : 0.419 Total rolls : 20 Thai Combat 1 was rolled 17 times 2 was rolled 14 times 3 was rolled 10 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.442 Median : 4.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 86 Russians Combat 1 was rolled 43 times 2 was rolled 40 times 3 was rolled 32 times 4 was rolled 43 times 5 was rolled 35 times 6 was rolled 42 times Average roll : 3.481 Median : 4.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 235 Dutch Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 13 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 21 times Average roll : 3.677 Median : 4.000 Variance : 0.668 Standard Deviation : 0.818 Total rolls : 93 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Yamamoto 2 Transports moved from 110 Sea Zone to 111 Sea Zone 4 Infantrys moved from Mindanao to 111 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 7 Infantrys moved from 110 Sea Zone to Sumatra 4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Sumatra 3 Artillerys, 2 Elites, 2 Marines and 4 Tanks moved from Java to Sumatra 3 Fighters moved from 110 Sea Zone to Sumatra 2 Bombers moved from West Borneo to Sumatra Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 3 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 11 Infantrys, 2 Marines and 4 Tanks British defend with 2 Infantrys; Anzac defend with 1 AAGun, 1 Artillery, 7 Infantrys and 1 Tank; Dutch defend with 2 Artillerys, 3 Bunkers and 4 Infantrys Anzac roll AA dice in Sumatra : 1/5 hits, 0.83 expected hits 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 11 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 2 : 9/26 hits, 9.00 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 3 Artillerys, 3 Bunkers, 13 Infantrys and 1 Tank in Sumatra, round 2 : 7/20 hits, 7.33 expected hits 7 Infantrys owned by the Yamamoto lost in Sumatra 5 Infantrys owned by the Anzac and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 4 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 3 : 5/19 hits, 7.83 expected hits Dutch roll dice for 3 Artillerys, 3 Bunkers, 6 Infantrys and 1 Tank in Sumatra, round 3 : 5/13 hits, 5.00 expected hits 1 Elite owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Sumatra 1 Infantry owned by the Anzac, 2 Infantrys owned by the British and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters, 2 Marines and 4 Tanks in Sumatra, round 4 : 11/14 hits, 6.83 expected hits Dutch roll dice for 3 Artillerys, 3 Bunkers, 1 Infantry and 1 Tank in Sumatra, round 4 : 4/8 hits, 3.33 expected hits 1 Elite owned by the Yamamoto and 3 Artillerys owned by the Yamamoto lost in Sumatra 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 2 Artillerys owned by the Dutch and 3 Bunkers owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Bombers, 2 Fighters, 2 Marines and 4 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 3 Artillerys, 2 Elites, 1 Fighter and 11 Infantrys Casualties for Anzac: 1 Artillery, 7 Infantrys and 1 Tank Casualties for Dutch: 2 Artillerys, 3 Bunkers and 4 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Changing ownership of Eniwetok from British to Yamamoto EDIT: Turning off Edit Mode 2 Fighters moved from Sumatra to Java 2 Bombers moved from Sumatra to West Borneo 1 Artillery and 2 Infantrys moved from Ulithi to Woleai 6 Infantrys moved from Wake to 87 Sea Zone 5 Infantrys and 3 Transports moved from 87 Sea Zone to 95 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 3 Destroyers, 5 Fighters, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok 5 Infantrys moved from 95 Sea Zone to Eniwetok 3 Infantrys moved from Tokyo to 85 Sea Zone 3 Infantrys and 2 Transports moved from 85 Sea Zone to 86 Sea Zone 1 Tank moved from Saipan to 86 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 86 Sea Zone to 95 Sea Zone 3 Infantrys and 1 Tank moved from 95 Sea Zone to Eniwetok 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Carrier moved from 85 Sea Zone to 95 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone 4 Infantrys moved from Davao to Mindanao Place Units - Yamamoto 1 Bunker placed in Java 1 Artillery and 2 Infantrys placed in West Borneo 1 Cruiser placed in 110 Sea Zone 1 Artillery and 2 Infantrys placed in Banjarmasin 2 Artillerys and 2 Infantrys placed in Davao Yamamoto undo move 5. Yamamoto undo move 2. 2 Artillerys and 1 Infantry placed in West Borneo 1 Artillery and 3 Infantrys placed in Davao 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Anzac AA : 0.17 Dutch regular : 0.33Dice Statistics:
Total 1 was rolled 420 times 2 was rolled 448 times 3 was rolled 470 times 4 was rolled 434 times 5 was rolled 439 times 6 was rolled 467 times Average roll : 3.532 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 2678 Germans Combat 1 was rolled 80 times 2 was rolled 92 times 3 was rolled 115 times 4 was rolled 95 times 5 was rolled 93 times 6 was rolled 101 times Average roll : 3.576 Median : 4.000 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 576 Romanians Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 10 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.745 Median : 4.000 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 55 Neutral Combat 1 was rolled 40 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 34 times 5 was rolled 30 times 6 was rolled 28 times Average roll : 3.385 Median : 3.000 Variance : 0.693 Standard Deviation : 0.832 Total rolls : 187 British Combat 1 was rolled 46 times 2 was rolled 53 times 3 was rolled 68 times 4 was rolled 45 times 5 was rolled 67 times 6 was rolled 66 times Average roll : 3.672 Median : 4.000 Variance : 1.690 Standard Deviation : 1.300 Total rolls : 345 Italians Combat 1 was rolled 28 times 2 was rolled 34 times 3 was rolled 32 times 4 was rolled 17 times 5 was rolled 25 times 6 was rolled 31 times Average roll : 3.419 Median : 3.000 Variance : 1.150 Standard Deviation : 1.072 Total rolls : 167 Hisaichi Combat 1 was rolled 28 times 2 was rolled 31 times 3 was rolled 19 times 4 was rolled 35 times 5 was rolled 19 times 6 was rolled 28 times Average roll : 3.438 Median : 4.000 Variance : 1.317 Standard Deviation : 1.147 Total rolls : 160 Americans Combat 1 was rolled 32 times 2 was rolled 42 times 3 was rolled 47 times 4 was rolled 42 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.567 Median : 4.000 Variance : 0.784 Standard Deviation : 0.885 Total rolls : 247 Anzac Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.810 Median : 3.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 French Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 24 times Average roll : 3.473 Median : 3.000 Variance : 0.911 Standard Deviation : 0.955 Total rolls : 110 Yamamoto Combat 1 was rolled 44 times 2 was rolled 58 times 3 was rolled 51 times 4 was rolled 50 times 5 was rolled 51 times 6 was rolled 49 times Average roll : 3.505 Median : 3.000 Variance : 0.336 Standard Deviation : 0.580 Total rolls : 303 Chinese Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 15 times Average roll : 3.575 Median : 3.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 73 Finns Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.550 Median : 3.500 Variance : 0.175 Standard Deviation : 0.419 Total rolls : 20 Thai Combat 1 was rolled 17 times 2 was rolled 14 times 3 was rolled 10 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.442 Median : 4.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 86 Russians Combat 1 was rolled 43 times 2 was rolled 40 times 3 was rolled 32 times 4 was rolled 43 times 5 was rolled 35 times 6 was rolled 42 times Average roll : 3.481 Median : 4.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 235 Dutch Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 13 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 21 times Average roll : 3.677 Median : 4.000 Variance : 0.668 Standard Deviation : 0.818 Total rolls : 93 -
forgot to take Einiwetok, which was just a walk-on. So I edited if ok.
-
@Karl7 hi. That is fine .
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Suiyuan to Shensi 2 Adv.Fighters moved from Ningsia to Shensi 1 Adv.Fighter and 1 Fighter moved from Ningsia to Szechwan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shensi Chinese attack with 2 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Shensi, round 2 : 2/4 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 6 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Gobi Altai to Lanchow 2 Infantrys moved from Urumqi to E.Sinkiang 2 ArmoredCars moved from Urumqi to Gobi Altai 1 AAGun moved from W.Qinghai to Hsining 2 Adv.Fighters moved from Shensi to Ningsia 1 Adv.Fighter and 1 Fighter moved from Szechwan to Lanchow Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining 2 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Hisaichi regular : -1,00 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Hisaichi 2 Infantrys moved from Yunnan to Assam 1 Adv.Fighter and 1 Fighter moved from Hupeh to Assam 2 Infantrys moved from Chahar to Suiyuan 2 Infantrys moved from Hupeh to Shensi 2 Infantrys moved from Hupeh to Szechwan 1 Fighter moved from Hupeh to Shensi 1 Fighter moved from Hupeh to Szechwan 1 Adv.Fighter moved from Peking to Shensi 1 Fighter moved from Hupeh to Suiyuan Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Assam Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys British defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Assam, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 1 Infantry and 1 Tank in Assam, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in Assam Hisaichi win, taking Assam from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Battle in Szechwan Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 Fighter and 1 Infantry in Szechwan, round 4 : 2/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shensi Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shensi, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Shensi 2 Infantrys owned by the Chinese lost in Shensi Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Shensi to Yunnan 1 Fighter moved from Szechwan to Yunnan 1 Adv.Fighter and 1 Fighter moved from Assam to Yunnan 1 Adv.Fighter moved from Shensi to Hupeh 1 Fighter moved from Suiyuan to Hupeh 1 Fighter moved from Changchun to Yunnan 5 Infantrys moved from Anhwei to Hupeh 1 Artillery and 1 Elite moved from Shansi to Hupeh 2 Artillerys and 7 Infantrys moved from Shantung to Shansi 1 Elite and 2 Infantrys moved from Peking to Chahar 4 Tanks moved from Hunan to Hupeh 2 ArmoredCars and 4 Tanks moved from Hong Kong to Hunan 1 Infantry moved from N.French Indochina to Yunnan 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shantung 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone 2 Submarines moved from 87 Sea Zone to 95 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone Place Units - Hisaichi 3 Infantrys placed in Chita 2 Artillerys and 1 Infantry placed in Hupeh 3 Tanks placed in Peking 6 Tanks placed in Hong Kong Hisaichi undo move 2. 2 Artillerys and 1 Elite placed in Hupeh 1 Adv.Fighter and 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 British regular : -0.83 Hisaichi regular : 1.67 -
Going to make a NCM EDIT with japan please hold
-
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Hisaichi 2 Infantrys moved from Yunnan to Assam 1 Adv.Fighter and 1 Fighter moved from Hupeh to Assam 2 Infantrys moved from Chahar to Suiyuan 2 Infantrys moved from Hupeh to Shensi 2 Infantrys moved from Hupeh to Szechwan 1 Fighter moved from Hupeh to Shensi 1 Fighter moved from Hupeh to Szechwan 1 Adv.Fighter moved from Peking to Shensi 1 Fighter moved from Hupeh to Suiyuan Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Assam Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys British defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Assam, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 1 Infantry and 1 Tank in Assam, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in Assam Hisaichi win, taking Assam from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Battle in Szechwan Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 Fighter and 1 Infantry in Szechwan, round 4 : 2/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shensi Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shensi, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Shensi 2 Infantrys owned by the Chinese lost in Shensi Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Shensi to Yunnan 1 Fighter moved from Szechwan to Yunnan 1 Adv.Fighter and 1 Fighter moved from Assam to Yunnan 1 Adv.Fighter moved from Shensi to Hupeh 1 Fighter moved from Suiyuan to Hupeh 1 Fighter moved from Changchun to Yunnan 5 Infantrys moved from Anhwei to Hupeh 1 Artillery and 1 Elite moved from Shansi to Hupeh 2 Artillerys and 7 Infantrys moved from Shantung to Shansi 1 Elite and 2 Infantrys moved from Peking to Chahar 4 Tanks moved from Hunan to Hupeh 2 ArmoredCars and 4 Tanks moved from Hong Kong to Hunan 1 Infantry moved from N.French Indochina to Yunnan 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shantung 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone 2 Submarines moved from 87 Sea Zone to 95 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone Place Units - Hisaichi 3 Infantrys placed in Chita 2 Artillerys and 1 Infantry placed in Hupeh 3 Tanks placed in Peking 6 Tanks placed in Hong Kong Hisaichi undo move 2. 2 Artillerys and 1 Elite placed in Hupeh 1 Adv.Fighter and 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Shantung: 3 Infantrys EDIT: Adding units owned by Hisaichi to Tokyo: 3 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Shantung: 1 Infantry EDIT: Removing units owned by Hisaichi from Tokyo: 1 Infantry EDIT: Adding units owned by Hisaichi to Changchun: 2 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.67 British regular : -0.83 Hisaichi regular : 1.67 -
all is good, please go
-
@Karl7 hi. I was killing fit 45 mins , but didn’t see what I saw .
Will try and do tomorrow , but lots on atbthr moment .
My wife is 40 on Friday and we out thr restaurant up for sale 24 days ago , so has been very stressful . I have been reassuring so many people that we are still teasing ; just trying to sell .
People don’t read: It was quite clear in the paper . -
Combat Move - British 2 Infantrys moved from Darfur to Kufra 2 ArmoredCars moved from Rhodesia to Belgian Congo 1 Infantry moved from Equatoria to Belgian Congo 1 Fighter moved from New Valley to Belgian Congo 1 Fighter moved from New Valley to Kufra 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Adv.Fighter moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from 56 Sea Zone to Mersa Matruh 1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to Kufra 1 Adv.Fighter moved from 51 Sea Zone to Mersa Matruh 1 Carrier and 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk British take Tobruk from Italians 1 Artillery and 2 Infantrys moved from Wales to 20 Sea Zone 1 Artillery, 2 Fighters and 2 Infantrys moved from 20 Sea Zone to Belgium 1 Bomber moved from Wales to Belgium 1 Fighter moved from 20 Sea Zone to Brittany 1 Fighter moved from 20 Sea Zone to Brittany 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from Manchester to Dover 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Brittany 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 4 Infantrys moved from 60 Sea Zone to Assam 1 Tank moved from Delhi to Assam 1 Tank moved from Delhi to Assam 2 ArmoredCars, 1 Elite, 12 Infantrys and 3 Tanks moved from Bihar to Assam 1 Infantry moved from Guadalcanal to 115 Sea Zone 1 Infantry and 1 Transport moved from 115 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ulithi British take Ulithi from Yamamoto 1 Destroyer moved from 115 Sea Zone to 103 Sea Zone Purchase Units - British British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Factory, 18 Infantrys and 5 Mot.Infs; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium British roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Belgium, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 1 Artillery and 1 Elite in Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Belgium 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Casualties for British: 2 Infantrys Battle in Brittany British attack with 2 Fighters and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry British roll dice for 2 Fighters and 3 Infantrys in Brittany, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Brittany, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brittany British win, taking Brittany from Germans with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Assam British attack with 2 ArmoredCars, 1 Elite, 16 Infantrys and 5 Tanks Hisaichi defend with 2 Infantrys British roll dice for 2 ArmoredCars, 1 Elite, 16 Infantrys and 5 Tanks in Assam, round 2 : 7/24 hits, 6.17 expected hits Hisaichi roll dice for 2 Infantrys in Assam, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Assam British win, taking Assam from Hisaichi with 2 ArmoredCars, 1 Elite, 16 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Kufra British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Kufra, round 2 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Kufra, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Mersa Matruh British attack with 2 Adv.Fighters, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Battleship in Mersa Matruh, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh 1 Infantry owned by the Italians lost in Mersa Matruh British win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Belgian Congo British attack with 2 ArmoredCars, 1 Fighter and 1 Infantry Neutral defend with 2 Infantrys British roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Belgian Congo, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Belgian Congo, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Belgian Congo 1 Infantry owned by the Neutral lost in Belgian Congo British roll dice for 2 ArmoredCars and 1 Fighter in Belgian Congo, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Belgian Congo 1 Infantry owned by the Neutral lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Fighter moved from Belgian Congo to French Equatorial Africa 1 Adv.Fighter and 2 Fighters moved from Kufra to 51 Sea Zone 2 Adv.Fighters and 1 Fighter moved from Mersa Matruh to 51 Sea Zone 1 Tank moved from Palestine to New Valley 1 Tank moved from Palestine to New Valley 1 Artillery and 2 Infantrys moved from Iraq to Palestine 1 Artillery moved from N.Saudi Arabia to Palestine 1 Artillery moved from N.Saudi Arabia to Palestine 1 Artillery moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Belgium to 20 Sea Zone 1 Fighter moved from Belgium to 20 Sea Zone 1 Bomber moved from Belgium to Wales 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 3 Infantrys moved from London to Wales 3 Mot.Infs moved from W.Iran to Punjab 2 Infantrys moved from Bombay to Rajputana 1 Infantry moved from Hyderabad to Bihar 1 Infantry moved from Hyderabad to Bihar 1 AAGun and 3 Artillerys moved from Delhi to Bihar 1 AAGun moved from Bihar to Assam 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Jaluit to Kwajalein 1 AAGun moved from Cairo to Lower Egypt 1 Artillery moved from Rhodes to 51 Sea Zone 1 Artillery and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Artillery moved from 56 Sea Zone to Lower Egypt Place Units - British 1 Carrier placed in 56 Sea Zone 2 Adv.Fighters placed in 56 Sea Zone 3 Infantrys placed in Cairo 4 Infantrys placed in Wales 3 Mot.Infs placed in W.Iran 2 Mot.Infs placed in Cape Town 1 Factory placed in E.Iran 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 Artillerys and 3 Infantrys placed in Delhi 1 Infantry placed in Manchester Turn Complete - British British collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.67 Neutral regular : 0.33 British regular : 0.33 Hisaichi regular : -0.67 -
-
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Estonia 1 Fighter moved from Oulu to Estonia Purchase Units - Finns Finns buy 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Estonia Finns attack with 1 Artillery, 1 Elite and 1 Fighter Russians defend with 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Estonia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Estonia, round 2 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Finns lost in Estonia 1 Infantry owned by the Russians lost in Estonia Finns roll dice for 1 Artillery and 1 Elite in Estonia, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Finns lost in Estonia 1 Infantry owned by the Russians lost in Estonia Finns win, taking Estonia from Russians with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Finns: 1 Elite and 1 Fighter Casualties for Russians: 2 Infantrys Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 1 Artillery and 3 Infantrys moved from Helsinki to Tampere 1 Infantry moved from N.Karelia to Vyborg Place Units - Finns 1 Cruiser placed in 24 Sea Zone 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Finns regular : -0.00 Russians regular : 1.00 -
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Romanians 1 Elite, 1 Infantry and 1 Tank moved from Odessa to Donetsk 1 Fighter moved from E.Romania to Donetsk 1 Artillery and 1 Elite moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev 1 Tank moved from Vinnytsia to Kiev 1 Tank moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks Russians defend with 2 Artillerys and 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks in Kiev, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Kiev 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Romanians roll dice for 1 Artillery, 1 Elite and 2 Tanks in Kiev, round 3 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 2 Tanks in Kiev, round 4 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Artillerys and 1 Infantry Battle in Donetsk Romanians attack with 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 3 Infantrys Romanians roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Donetsk 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 3 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to E.Romania 1 Infantry moved from Bulgaria to Greece 1 Infantry moved from E.Romania to Odessa 1 Infantry moved from E.Romania to Bulgaria 2 Artillerys and 2 Elites moved from Bucharest to E.Romania Place Units - Romanians 1 Adv.Fighter and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : -1.17 Russians regular : -1.00 -
@Karl7 Thai are up
-
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Thai 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Fighter moved from Java to 65 Sea Zone Purchase Units - Thai Thai buy 1 Elite, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in 65 Sea Zone Thai attack with 1 Fighter and 1 T.Boat Anzac defend with 1 Destroyer Thai roll dice for 1 Fighter and 1 T.Boat in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Thai lost in 65 Sea Zone 1 Destroyer owned by the Anzac lost in 65 Sea Zone Thai win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 T.Boat Casualties for Anzac: 1 Destroyer Non Combat Move - Thai 1 Artillery, 1 Elite and 1 Tank moved from N.Thailand to Yunnan 1 Artillery and 2 Infantrys moved from Malaya to 110 Sea Zone 1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java 1 Tank moved from Bangkok to S.Thailand 3 Artillerys and 3 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from 65 Sea Zone to Java Place Units - Thai 1 Elite, 2 Infantrys and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Anzac regular : 0.67 Thai regular : 0.33 -
@dawgoneit your US go.
-
5aa382f6-c5b6-4bba-bf04-850f85f4c12c-triplea_42206_6USA.tsvg
Game History
Round: 6 Combat Move - Americans 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake Americans take Wake from Yamamoto 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Rio de Oro to 34 Sea Zone 1 Artillery and 1 Tank moved from S.Chile to 39 Sea Zone 1 Artillery and 1 Tank moved from Argentina to 39 Sea Zone 3 ArmoredCars moved from S.Chile to 39 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry moved from 34 Sea Zone to Canarians 1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 36 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Tank moved from 36 Sea Zone to Cape Verde 1 ArmoredCar, 1 Tank and 1 Transport moved from 39 Sea Zone to 36 Sea Zone 1 ArmoredCar and 1 Tank moved from 36 Sea Zone to Liberia 1 ArmoredCar, 1 Artillery and 1 Transport moved from 39 Sea Zone to 38 Sea Zone 1 Artillery moved from 38 Sea Zone to Angola 1 ArmoredCar moved from 38 Sea Zone to Angola Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 2 Battleships, 1 Destroyer, 2 Fighters and 8 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in Canarians Americans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 2 Battleships and 1 Cruiser in Canarians, round 2 : 2/3 hits, 1.83 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Angola Americans attack with 1 ArmoredCar and 1 Artillery Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar and 1 Artillery in Angola, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola Americans loses 0 PUs for violating Angolas neutrality. Americans win, taking Angola from Neutral with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Liberia Americans attack with 1 ArmoredCar and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar and 1 Tank in Liberia, round 2 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 ArmoredCar and 1 Tank in Liberia, round 3 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Liberia, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 ArmoredCar and 1 Tank in Liberia, round 4 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Liberia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Cape Verde Americans attack with 1 ArmoredCar, 1 Artillery and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Cape Verde, round 2 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 3 Transports moved from 32 Sea Zone to 26 Sea Zone 1 Artillery moved from South Atlantic USA to 26 Sea Zone 5 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 26 Sea Zone to 32 Sea Zone 1 Artillery and 5 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery and 1 Tank moved from Rio De Janeiro to Bahia 1 Tank moved from Bolivia to Bahia 2 Infantrys moved from Argentina to Rio De Janeiro 3 Infantrys moved from Santiago to N.Chile 1 Infantry moved from S.Chile to Argentina 2 Infantrys moved from Colombia to Amazon 1 B.Carrier and 2 Destroyers moved from 98 Sea Zone to 88 Sea Zone 1 B.Transport moved from 88 Sea Zone to 98 Sea Zone 1 Submarine moved from 83 Sea Zone to 98 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 90 Sea Zone 1 Adv.Fighter and 2 Fighters moved from San Francisco to 88 Sea Zone 4 Infantrys moved from 90 Sea Zone to Pearl Harbor 1 Bomber moved from Midway to Pearl Harbor 3 Tanks moved from Rio de Oro to Mauritania Place Units - Americans 1 B.Carrier and 2 Battleships placed in 98 Sea Zone 1 Adv.Fighter and 2 Fighters placed in San Francisco 1 B.Transport and 1 Destroyer placed in 83 Sea Zone 8 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Neutral regular : -1.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Germans 2 Infantrys moved from Brest to Minsk 2 Stukas moved from Vinnytsia to Minsk 1 Fighter moved from Vinnytsia to Minsk 2 Cruisers moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Bomber moved from Hamburg to Latvia 2 Adv.Fighters moved from 23 Sea Zone to Latvia 2 Infantrys moved from Picardy to Belgium 1 Fighter moved from Hamburg to Belgium 4 Infantrys moved from Normandy to Brittany 1 Infantry moved from Normandy to Brittany 1 Stuka moved from Normandy to Brittany 1 Fighter moved from Normandy to Brittany 1 ArmoredCar moved from Normandy to Belgium Purchase Units - Germans Germans buy 4 Artillerys, 2 Elites, 32 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 Adv.Fighters, 1 Bomber and 4 Infantrys Russians defend with 3 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Latvia, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Russians lost in Latvia Germans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Infantrys in Latvia, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Battle in Brittany Germans attack with 1 Fighter, 5 Infantrys and 1 Stuka British defend with 3 Infantrys Germans roll dice for 1 Fighter, 5 Infantrys and 1 Stuka in Brittany, round 2 : 1/7 hits, 1.83 expected hits French roll dice for 3 Infantrys in Brittany, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Brittany 1 Infantry owned by the British lost in Brittany Germans roll dice for 1 Fighter, 4 Infantrys and 1 Stuka in Brittany, round 3 : 3/6 hits, 1.67 expected hits French roll dice for 2 Infantrys in Brittany, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Fighter, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for British: 3 Infantrys Battle in Belgium Germans attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys British defend with 1 Artillery Germans roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Belgium, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Minsk Germans attack with 1 Fighter, 2 Infantrys and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 2 Infantrys and 2 Stukas in Minsk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter and 2 Stukas moved from Minsk to Vinnytsia 2 Adv.Fighters moved from Latvia to 23 Sea Zone 1 Bomber moved from Latvia to Hamburg 4 Infantrys moved from Rhine to Hamburg 5 Infantrys moved from Bohemia to Krakow 1 Infantry moved from Brest to Lithuania 1 Artillery and 4 Infantrys moved from Brest to Vinnytsia 4 Infantrys moved from Warsaw to Brest 2 Infantrys moved from Danzig to Brest 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to East Prussia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Oulu 1 Fighter moved from Belgium to Hamburg 1 ArmoredCar and 1 Tank moved from Provence to 44 Sea Zone 1 ArmoredCar, 1 Destroyer, 1 Tank and 2 Transports moved from 44 Sea Zone to 48 Sea Zone 1 ArmoredCar and 1 Tank moved from 48 Sea Zone to El Agheila 1 Fighter and 1 Stuka moved from Brittany to Normandy 4 Infantrys moved from Paris to Normandy 2 Infantrys moved from Paris to Picardy 2 Infantrys moved from Paris to Normandy 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Stockholm Place Units - Germans 4 Infantrys placed in Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys placed in Hungary 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 3 Infantrys placed in Danzig 1 Infantry and 4 Tanks placed in Bohemia 1 Tank placed in Hamburg 4 Infantrys placed in Rhine 1 Artillery and 2 Infantrys placed in Normandy 1 Artillery and 7 Infantrys placed in Paris 2 Infantrys and 1 Tank placed in Bavaria 5 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
French regular : -0.67 Russians regular : -0.67 Germans regular : 0.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Smolensk to Minsk 4 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea 1 Adv.Fighter moved from Kursk to Crimea 2 Infantrys moved from Rostov to Donetsk 1 Adv.Fighter moved from Leningrad to Estonia 1 Fighter moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 1 Fighter moved from Kursk to Latvia 1 Adv.Fighter moved from Leningrad to Latvia 1 Artillery moved from Kursk to Donetsk 1 Artillery moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Kursk to Minsk 1 Adv.Fighter moved from Leningrad to Kiev 1 Bomber moved from Kursk to Donetsk 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Latvia Purchase Units - Russians Russians buy 1 Adv.Fighter and 41 Infantrys; Remaining resources: 2 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Fighter and 5 Infantrys Germans defend with 4 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 5 Infantrys in Latvia, round 2 : 1/7 hits, 1,67 expected hits Germans roll dice for 4 Infantrys in Latvia, round 2 : 1/4 hits, 1,33 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Latvia, round 3 : 1/6 hits, 1,50 expected hits Germans roll dice for 3 Infantrys in Latvia, round 3 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 4 : 1/4 hits, 1,17 expected hits Germans roll dice for 2 Infantrys in Latvia, round 4 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 5 : 0/4 hits, 1,17 expected hits Germans roll dice for 1 Infantry in Latvia, round 5 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Latvia, round 6 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 Infantry in Latvia, round 6 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Fighter owned by the Russians and 1 Adv.Fighter owned by the Russians retreated Germans win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 5 Infantrys Casualties for Germans: 3 Infantrys Battle in Crimea Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Mot.Inf Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Crimea, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 Mot.Inf in Crimea, round 2 : 0/1 hits, 0,50 expected hits 1 Mot.Inf owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Mot.Inf Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Romanians defend with 1 Elite and 1 Tank Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1,50 expected hits Romanians roll dice for 1 Elite and 1 Tank in Donetsk, round 2 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Elite and 1 Tank Battle in Estonia Russians attack with 1 Adv.Fighter and 2 Infantrys Finns defend with 1 Artillery Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0,83 expected hits Finns roll dice for 1 Artillery in Estonia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Estonia 1 Artillery owned by the Finns lost in Estonia Russians win, taking Estonia from Finns with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Artillery Battle in Minsk Russians attack with 1 Fighter and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Fighter and 3 Infantrys in Minsk, round 2 : 2/4 hits, 0,83 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Minsk 2 Infantrys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Kiev Russians attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys Romanians defend with 1 Artillery, 1 Elite and 2 Tanks Russians roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in Kiev, round 2 : 1/7 hits, 1,83 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 2 Tanks in Kiev, round 2 : 2/4 hits, 1,67 expected hits 2 Infantrys owned by the Russians lost in Kiev 1 Elite owned by the Romanians lost in Kiev Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Kiev, round 3 : 1/5 hits, 1,50 expected hits Romanians roll dice for 1 Artillery and 2 Tanks in Kiev, round 3 : 0/3 hits, 1,33 expected hits 1 Artillery owned by the Romanians lost in Kiev Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Kiev, round 4 : 1/5 hits, 1,50 expected hits Romanians roll dice for 2 Tanks in Kiev, round 4 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Tank owned by the Romanians lost in Kiev Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Kiev, round 5 : 2/4 hits, 1,33 expected hits Romanians roll dice for 1 Tank in Kiev, round 5 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 3 Infantrys Casualties for Romanians: 1 Artillery, 1 Elite and 2 Tanks Non Combat Move - Russians 1 Adv.Fighter moved from Kiev to Kursk 1 Bomber moved from Donetsk to Kursk 1 Adv.Fighter moved from Crimea to Kursk 1 Fighter moved from Minsk to Kursk 1 Adv.Fighter and 1 Fighter moved from Latvia to Leningrad 1 Adv.Fighter moved from Estonia to Leningrad 4 Infantrys moved from S.Karelia to Leningrad 2 Artillerys moved from S.Karelia to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 4 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Yaroslavl to S.Karelia 2 Artillerys, 6 Infantrys and 2 Tanks moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 6 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Georgia to Rostov 5 Mot.Infs moved from Sverdlovsk to Khobdo 6 Infantrys moved from Sibirsky to Khatanga 6 Infantrys moved from Khatanga to Olyokminsk 1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Fighter moved from N.Buryat Mongolia to Zhigansk 1 Infantry moved from Chimkent to Kuybyshev 5 Tanks moved from Kuybyshev to Yaroslavl 2 Tanks moved from Leningrad to Smolensk Place Units - Russians 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 3 Infantrys placed in Kursk Russians undo move 5. 1 Adv.Fighter and 2 Infantrys placed in Kursk 10 Infantrys placed in Moscow 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 94 PUs; end with 96 PUsCombat Hit Differential Summary :
Finns regular : 0,67 Romanians regular : -1,33 Germans regular : 1,17 Russians regular : -1,67





