@Witt Fine with me
World at War game 23
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2e1444df-1ffb-4ed4-bd40-4acb547f76df-triplea_42206_5USA.tsvg
Game History
Round: 5 Combat Move - Americans 1 Infantry moved from Bahia to 35 Sea Zone 1 Cruiser and 1 Infantry moved from 35 Sea Zone to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Rio de Oro 1 Tank moved from Bahia to 32 Sea Zone 2 Battleships moved from 35 Sea Zone to 34 Sea Zone 1 Fighter moved from Mauritania to Rio de Oro 1 ArmoredCar and 1 Tank moved from Colombia to Bolivia 1 ArmoredCar moved from Bahia to 32 Sea Zone 1 ArmoredCar, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 ArmoredCar and 1 Tank moved from 34 Sea Zone to Rio de Oro 1 Infantry moved from Amazon to Bolivia 1 Artillery and 2 Infantrys moved from Bahia to Rio De Janeiro 3 ArmoredCars, 1 Artillery and 1 Tank moved from Santiago to S.Chile 2 Infantrys moved from Bahia to 35 Sea Zone 2 Infantrys and 1 Transport moved from 35 Sea Zone to 39 Sea Zone 2 Infantrys moved from 39 Sea Zone to S.Chile 1 Artillery and 2 Tanks moved from Mauritania to Rio de Oro 1 Artillery and 1 Tank moved from Bahia to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 39 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 39 Sea Zone to Argentina 1 Tank moved from Bahia to Rio De Janeiro 1 ArmoredCar moved from Bahia to Bolivia Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 2 Destroyers, 2 Fighters, 16 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Rio De Janeiro Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Rio De Janeiro, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Rio De Janeiro, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Rio De Janeiro 1 Infantry owned by the Neutral lost in Rio De Janeiro Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Rio De Janeiro, round 4 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Rio De Janeiro 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Americans: 2 Infantrys Battle in Bolivia Americans attack with 2 ArmoredCars, 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Bolivia, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Bolivia, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 ArmoredCar owned by the Americans lost in Bolivia Americans roll dice for 1 ArmoredCar and 1 Tank in Bolivia, round 4 : 1/2 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans roll dice for 1 ArmoredCar and 1 Tank in Bolivia, round 5 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 ArmoredCar and 1 Tank in Bolivia, round 6 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 ArmoredCar and 1 Tank in Bolivia, round 7 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 7 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Americans lost in Bolivia 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 1 Tank remaining. Battle score for attacker is -4 Casualties for Neutral: 3 Infantrys Casualties for Americans: 2 ArmoredCars and 1 Infantry Battle in S.Chile Americans attack with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in S.Chile, round 2 : 1/7 hits, 2.33 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in S.Chile 1 Infantry owned by the Neutral lost in S.Chile Americans roll dice for 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in S.Chile, round 3 : 2/6 hits, 2.17 expected hits Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 3 : 0/2 hits, 0.83 expected hits 1 Fighter owned by the Neutral and 1 Infantry owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Argentina Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Argentina, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Argentina Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Argentina, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Argentina Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Argentina, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina Americans loses 0 PUs for violating Argentinas neutrality. Americans win, taking Argentina from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Rio de Oro Americans attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Battleships and 1 Cruiser in Rio de Oro, round 2 : 1/3 hits, 1.83 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks in Rio de Oro, round 2 : 3/7 hits, 2.83 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Fighter moved from Rio de Oro to Mauritania 1 Destroyer moved from 36 Sea Zone to 34 Sea Zone 2 Destroyers moved from 32 Sea Zone to 34 Sea Zone 2 Transports moved from 36 Sea Zone to 32 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 8 Infantrys moved from South Central USA to South Atlantic USA 1 Artillery and 2 Infantrys moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Infantrys and 1 Submarine moved from 96 Sea Zone to 88 Sea Zone 1 Artillery and 2 Infantrys moved from 88 Sea Zone to Midway 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone 1 B.Transport moved from 88 Sea Zone to 98 Sea Zone 2 Infantrys moved from 88 Sea Zone to Midway 1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone 1 Bomber moved from Port Moresby to Midway Place Units - Americans 1 B.Transport placed in 83 Sea Zone 1 Adv.Fighter, 2 Fighters and 4 Infantrys placed in San Francisco 1 B.Carrier and 2 Destroyers placed in 98 Sea Zone 1 Submarine placed in 83 Sea Zone 2 Infantrys placed in Salvador 3 Infantrys placed in Santiago 2 Infantrys placed in Colombia 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 118 PUs; end with 118 PUsCombat Hit Differential Summary :
Americans regular : -6.00 Neutral regular : -4.00 -
ok, “America first” about 80 years too early for that doctrine! :-D
So much Inf in America! :-OEast coast seems safe to me, time to get that land lease working!!! ;-) Russia and China are bleeding!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Germans 1 Artillery moved from Aquitaine to Brittany 1 Stuka moved from Rhine to Brittany 3 Infantrys moved from Normandy to Brittany 1 Artillery moved from Picardy to Belgium 1 Elite moved from Picardy to Belgium 2 Infantrys moved from Rhine to Belgium 2 Fighters moved from Hamburg to Belgium 1 ArmoredCar and 1 Mot.Inf moved from Vinnytsia to Crimea 1 Fighter moved from Vinnytsia to Kiev 1 Stuka moved from Vinnytsia to Crimea 1 Stuka moved from Vinnytsia to Kiev 1 Elite moved from Brest to Kiev 2 Infantrys moved from Brest to Kiev 1 Adv.Fighter moved from 23 Sea Zone to Estonia 1 Adv.Fighter moved from 23 Sea Zone to Latvia 1 Bomber moved from Hamburg to Latvia 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Estonia 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia Purchase Units - Germans Germans buy 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Factory and 35 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Estonia Germans attack with 1 Adv.Fighter and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Germans attack with 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka in Kiev, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Brittany Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka British defend with 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Brittany, round 2 : 1/5 hits, 1.67 expected hits French roll dice for 2 Infantrys in Brittany, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Brittany 1 Infantry owned by the British lost in Brittany Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Battle in Belgium Germans attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys British defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Belgium, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 Artillery and 2 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Belgium 2 Infantrys owned by the British lost in Belgium Germans roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Belgium, round 3 : 3/5 hits, 1.67 expected hits British roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Battle in Crimea Germans attack with 1 ArmoredCar, 1 Mot.Inf and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Mot.Inf and 1 Stuka in Crimea, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Crimea Germans win, taking Crimea from Russians with 1 ArmoredCar, 1 Mot.Inf and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 1 Adv.Fighter, 1 Bomber and 4 Infantrys Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Latvia Germans roll dice for 1 Adv.Fighter, 1 Bomber and 4 Infantrys in Latvia, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Adv.Fighter, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Germans 1 Adv.Fighter moved from Latvia to 23 Sea Zone 1 Adv.Fighter moved from Estonia to 23 Sea Zone 1 Infantry moved from East Prussia to Lithuania 1 Fighter moved from Kiev to Vinnytsia 1 Stuka moved from Kiev to Vinnytsia 1 Stuka moved from Crimea to Vinnytsia 2 Artillerys, 1 Elite and 3 Infantrys moved from Brest to Vinnytsia 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Infantry moved from East Prussia to Brest 3 Infantrys moved from Danzig to Brest 1 Tank moved from Krakow to Vinnytsia 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Mot.Inf moved from Bavaria to Vinnytsia 1 Destroyer and 2 Transports moved from 43 Sea Zone to 44 Sea Zone 1 ArmoredCar and 1 Tank moved from Aquitaine to Provence 1 Stuka moved from Brittany to Normandy 1 Fighter moved from Belgium to Hamburg 1 Fighter moved from Belgium to Normandy 2 Infantrys moved from Paris to Picardy 3 Infantrys moved from Paris to Normandy 1 AAGun moved from Aquitaine to Orleanais 1 Artillery and 2 Infantrys moved from Rhine to Hamburg 5 Infantrys moved from Saxony to Hamburg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu 1 Bomber moved from Latvia to Hamburg 1 Artillery moved from Hamburg to Rhine Place Units - Germans 1 Factory placed in Hungary 1 Bunker and 3 Infantrys placed in Normandy 1 Destroyer placed in 23 Sea Zone 1 Cruiser placed in 24 Sea Zone 2 Infantrys placed in Danzig 4 Infantrys placed in Warsaw 4 Infantrys placed in Vinnytsia 5 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 5 Infantrys placed in Bohemia 8 Infantrys placed in Paris Turn Complete - Germans Germans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
French regular : 1.00 Russians regular : -2.00 Germans regular : 2.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea 1 Bomber moved from Kursk to Crimea 2 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from Minsk to Latvia 2 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Latvia 1 Adv.Fighter and 1 Fighter moved from Kursk to Latvia 2 Adv.Fighters moved from Leningrad to Estonia 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Artillery moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev Purchase Units - Russians Russians buy 31 Infantrys, 5 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Fighter and 5 Infantrys Germans defend with 4 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/7 hits, 1,67 expected hits Germans roll dice for 4 Infantrys in Latvia, round 2 : 2/4 hits, 1,33 expected hits 2 Infantrys owned by the Russians lost in Latvia 4 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 4 Infantrys Battle in Estonia Russians attack with 2 Adv.Fighters and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Estonia, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 Infantrys in Estonia, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Estonia 2 Infantrys owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Crimea Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 ArmoredCar and 1 Mot.Inf Russians roll dice for 1 Bomber and 2 Infantrys in Crimea, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 ArmoredCar and 1 Mot.Inf in Crimea, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Crimea 1 ArmoredCar owned by the Germans lost in Crimea Russians roll dice for 1 Bomber and 1 Infantry in Crimea, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 Mot.Inf in Crimea, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Russians lost in Crimea 1 Bomber owned by the Russians retreated Germans win with 1 Mot.Inf remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 ArmoredCar Battle in Kiev Russians attack with 2 Artillerys and 3 Infantrys Germans defend with 1 Elite and 2 Infantrys Russians roll dice for 2 Artillerys and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Russians lost in Kiev 2 Infantrys owned by the Germans lost in Kiev Russians roll dice for 2 Artillerys and 1 Infantry in Kiev, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 Elite in Kiev, round 3 : 0/1 hits, 0,33 expected hits 1 Elite owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Elite and 2 Infantrys Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 3/5 hits, 1,33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0,67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk 5 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Bomber moved from Crimea to Kursk 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Smolensk to Novgorod 1 Infantry moved from Yaroslavl to Smolensk 6 Infantrys and 5 Tanks moved from Yaroslavl to Kursk 2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Arkhangelsk to S.Karelia 4 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from S.Karelia to Leningrad 2 Adv.Fighters moved from Estonia to Leningrad 1 Fighter moved from Latvia to Kursk 1 Adv.Fighter moved from Latvia to Leningrad 1 Infantry moved from Tashkent to Chimkent 5 Tanks moved from Sverdlovsk to Kuybyshev 2 Tanks moved from Kuybyshev to Yaroslavl 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Khatanga to Bulun 6 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 3 Infantrys placed in Kursk 6 Infantrys placed in Sibirsky 5 Mot.Infs placed in Sverdlovsk 6 Infantrys and 2 Tanks placed in Moscow Turn Complete - Russians Russians collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Romanians regular : -0,67 Germans regular : 2,50 Russians regular : 4,17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea 1 Bomber moved from Kursk to Crimea 2 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from Minsk to Latvia 2 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Latvia 1 Adv.Fighter and 1 Fighter moved from Kursk to Latvia 2 Adv.Fighters moved from Leningrad to Estonia 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Artillery moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev Purchase Units - Russians Russians buy 31 Infantrys, 5 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Fighter and 5 Infantrys Germans defend with 4 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/7 hits, 1,67 expected hits Germans roll dice for 4 Infantrys in Latvia, round 2 : 2/4 hits, 1,33 expected hits 2 Infantrys owned by the Russians lost in Latvia 4 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 4 Infantrys Battle in Estonia Russians attack with 2 Adv.Fighters and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Estonia, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 Infantrys in Estonia, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Estonia 2 Infantrys owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Crimea Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 ArmoredCar and 1 Mot.Inf Russians roll dice for 1 Bomber and 2 Infantrys in Crimea, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 ArmoredCar and 1 Mot.Inf in Crimea, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Crimea 1 ArmoredCar owned by the Germans lost in Crimea Russians roll dice for 1 Bomber and 1 Infantry in Crimea, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 Mot.Inf in Crimea, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Russians lost in Crimea 1 Bomber owned by the Russians retreated Germans win with 1 Mot.Inf remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 ArmoredCar Battle in Kiev Russians attack with 2 Artillerys and 3 Infantrys Germans defend with 1 Elite and 2 Infantrys Russians roll dice for 2 Artillerys and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Russians lost in Kiev 2 Infantrys owned by the Germans lost in Kiev Russians roll dice for 2 Artillerys and 1 Infantry in Kiev, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 Elite in Kiev, round 3 : 0/1 hits, 0,33 expected hits 1 Elite owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Elite and 2 Infantrys Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 3/5 hits, 1,33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0,67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk 5 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Bomber moved from Crimea to Kursk 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Smolensk to Novgorod 1 Infantry moved from Yaroslavl to Smolensk 6 Infantrys and 5 Tanks moved from Yaroslavl to Kursk 2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Arkhangelsk to S.Karelia 4 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from S.Karelia to Leningrad 2 Adv.Fighters moved from Estonia to Leningrad 1 Fighter moved from Latvia to Kursk 1 Adv.Fighter moved from Latvia to Leningrad 1 Infantry moved from Tashkent to Chimkent 5 Tanks moved from Sverdlovsk to Kuybyshev 2 Tanks moved from Kuybyshev to Yaroslavl 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Khatanga to Bulun 6 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 3 Infantrys placed in Kursk 6 Infantrys placed in Sibirsky 5 Mot.Infs placed in Sverdlovsk 6 Infantrys and 2 Tanks placed in Moscow Turn Complete - Russians Russians collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Romanians regular : -0,67 Germans regular : 2,50 Russians regular : 4,17 -
@Entek italy up
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@Elrood should be able to do it today
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from Kufra to Mersa Matruh Italians take Mersa Matruh from British Purchase Units - Italians Italians buy 1 Battleship, 1 Bunker, 1 Destroyer, 10 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians 1 Tank moved from Tobruk to Hun 1 Artillery moved from Tobruk to El Agheila 1 AAGun, 3 Artillerys and 1 Elite moved from Kufra to Hun 7 Infantrys moved from Kufra to Hun 3 Transports moved from 48 Sea Zone to 46 Sea Zone 5 Infantrys and 1 Tank moved from Rome to 46 Sea Zone 1 Cruiser and 1 Transport moved from 48 Sea Zone to 47 Sea Zone 3 Infantrys moved from Tunis to 47 Sea Zone 5 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 8 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila 1 Submarine and 1 Transport moved from 43 Sea Zone to 44 Sea Zone 1 Cruiser, 1 Destroyer and 1 Transport moved from 41 Sea Zone to 43 Sea Zone Place Units - Italians 1 Bunker placed in Greece 1 Battleship, 1 Destroyer and 2 Submarines placed in 48 Sea Zone 2 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
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748c21c8-cdbf-4361-afcf-4ca9e0f608c6-triplea_42206_6fre.tsvg
Game History
Round: 6 Combat Move - French Purchase Units - French French buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Non Combat Move - French 1 Fighter moved from Azores to Mauritania 1 Transport moved from 16 Sea Zone to 10 Sea Zone 2 Destroyers moved from 8 Sea Zone to 10 Sea Zone 4 Infantrys and 1 Tank moved from French Equatorial Africa to French Sudan 1 Tank moved from French Sudan to Mauritania Place Units - French 1 Elite and 1 Infantry placed in Syria 3 Infantrys placed in French Equatorial Africa 3 Infantrys placed in Italian East Africa Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Yamamoto 2 Transports moved from 110 Sea Zone to 111 Sea Zone 4 Infantrys moved from Mindanao to 111 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 7 Infantrys moved from 110 Sea Zone to Sumatra 4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Sumatra 3 Artillerys, 2 Elites, 2 Marines and 4 Tanks moved from Java to Sumatra 3 Fighters moved from 110 Sea Zone to Sumatra 2 Bombers moved from West Borneo to Sumatra Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 3 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 11 Infantrys, 2 Marines and 4 Tanks British defend with 2 Infantrys; Anzac defend with 1 AAGun, 1 Artillery, 7 Infantrys and 1 Tank; Dutch defend with 2 Artillerys, 3 Bunkers and 4 Infantrys Anzac roll AA dice in Sumatra : 1/5 hits, 0.83 expected hits 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 11 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 2 : 9/26 hits, 9.00 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 3 Artillerys, 3 Bunkers, 13 Infantrys and 1 Tank in Sumatra, round 2 : 7/20 hits, 7.33 expected hits 7 Infantrys owned by the Yamamoto lost in Sumatra 5 Infantrys owned by the Anzac and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 4 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 3 : 5/19 hits, 7.83 expected hits Dutch roll dice for 3 Artillerys, 3 Bunkers, 6 Infantrys and 1 Tank in Sumatra, round 3 : 5/13 hits, 5.00 expected hits 1 Elite owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Sumatra 1 Infantry owned by the Anzac, 2 Infantrys owned by the British and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters, 2 Marines and 4 Tanks in Sumatra, round 4 : 11/14 hits, 6.83 expected hits Dutch roll dice for 3 Artillerys, 3 Bunkers, 1 Infantry and 1 Tank in Sumatra, round 4 : 4/8 hits, 3.33 expected hits 1 Elite owned by the Yamamoto and 3 Artillerys owned by the Yamamoto lost in Sumatra 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 2 Artillerys owned by the Dutch and 3 Bunkers owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Bombers, 2 Fighters, 2 Marines and 4 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 3 Artillerys, 2 Elites, 1 Fighter and 11 Infantrys Casualties for Anzac: 1 Artillery, 7 Infantrys and 1 Tank Casualties for Dutch: 2 Artillerys, 3 Bunkers and 4 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Changing ownership of Eniwetok from British to Yamamoto EDIT: Turning off Edit Mode 2 Fighters moved from Sumatra to Java 2 Bombers moved from Sumatra to West Borneo 1 Artillery and 2 Infantrys moved from Ulithi to Woleai 6 Infantrys moved from Wake to 87 Sea Zone 5 Infantrys and 3 Transports moved from 87 Sea Zone to 95 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 3 Destroyers, 5 Fighters, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok 5 Infantrys moved from 95 Sea Zone to Eniwetok 3 Infantrys moved from Tokyo to 85 Sea Zone 3 Infantrys and 2 Transports moved from 85 Sea Zone to 86 Sea Zone 1 Tank moved from Saipan to 86 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 86 Sea Zone to 95 Sea Zone 3 Infantrys and 1 Tank moved from 95 Sea Zone to Eniwetok 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Carrier moved from 85 Sea Zone to 95 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone 4 Infantrys moved from Davao to Mindanao Place Units - Yamamoto 1 Bunker placed in Java 1 Artillery and 2 Infantrys placed in West Borneo 1 Cruiser placed in 110 Sea Zone 1 Artillery and 2 Infantrys placed in Banjarmasin 2 Artillerys and 2 Infantrys placed in Davao Yamamoto undo move 5. Yamamoto undo move 2. 2 Artillerys and 1 Infantry placed in West Borneo 1 Artillery and 3 Infantrys placed in Davao 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Anzac AA : 0.17 Dutch regular : 0.33Dice Statistics:
Total 1 was rolled 420 times 2 was rolled 448 times 3 was rolled 470 times 4 was rolled 434 times 5 was rolled 439 times 6 was rolled 467 times Average roll : 3.532 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 2678 Germans Combat 1 was rolled 80 times 2 was rolled 92 times 3 was rolled 115 times 4 was rolled 95 times 5 was rolled 93 times 6 was rolled 101 times Average roll : 3.576 Median : 4.000 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 576 Romanians Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 10 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.745 Median : 4.000 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 55 Neutral Combat 1 was rolled 40 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 34 times 5 was rolled 30 times 6 was rolled 28 times Average roll : 3.385 Median : 3.000 Variance : 0.693 Standard Deviation : 0.832 Total rolls : 187 British Combat 1 was rolled 46 times 2 was rolled 53 times 3 was rolled 68 times 4 was rolled 45 times 5 was rolled 67 times 6 was rolled 66 times Average roll : 3.672 Median : 4.000 Variance : 1.690 Standard Deviation : 1.300 Total rolls : 345 Italians Combat 1 was rolled 28 times 2 was rolled 34 times 3 was rolled 32 times 4 was rolled 17 times 5 was rolled 25 times 6 was rolled 31 times Average roll : 3.419 Median : 3.000 Variance : 1.150 Standard Deviation : 1.072 Total rolls : 167 Hisaichi Combat 1 was rolled 28 times 2 was rolled 31 times 3 was rolled 19 times 4 was rolled 35 times 5 was rolled 19 times 6 was rolled 28 times Average roll : 3.438 Median : 4.000 Variance : 1.317 Standard Deviation : 1.147 Total rolls : 160 Americans Combat 1 was rolled 32 times 2 was rolled 42 times 3 was rolled 47 times 4 was rolled 42 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.567 Median : 4.000 Variance : 0.784 Standard Deviation : 0.885 Total rolls : 247 Anzac Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.810 Median : 3.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 French Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 24 times Average roll : 3.473 Median : 3.000 Variance : 0.911 Standard Deviation : 0.955 Total rolls : 110 Yamamoto Combat 1 was rolled 44 times 2 was rolled 58 times 3 was rolled 51 times 4 was rolled 50 times 5 was rolled 51 times 6 was rolled 49 times Average roll : 3.505 Median : 3.000 Variance : 0.336 Standard Deviation : 0.580 Total rolls : 303 Chinese Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 15 times Average roll : 3.575 Median : 3.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 73 Finns Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.550 Median : 3.500 Variance : 0.175 Standard Deviation : 0.419 Total rolls : 20 Thai Combat 1 was rolled 17 times 2 was rolled 14 times 3 was rolled 10 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.442 Median : 4.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 86 Russians Combat 1 was rolled 43 times 2 was rolled 40 times 3 was rolled 32 times 4 was rolled 43 times 5 was rolled 35 times 6 was rolled 42 times Average roll : 3.481 Median : 4.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 235 Dutch Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 13 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 21 times Average roll : 3.677 Median : 4.000 Variance : 0.668 Standard Deviation : 0.818 Total rolls : 93 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Yamamoto 2 Transports moved from 110 Sea Zone to 111 Sea Zone 4 Infantrys moved from Mindanao to 111 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 7 Infantrys moved from 110 Sea Zone to Sumatra 4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Sumatra 3 Artillerys, 2 Elites, 2 Marines and 4 Tanks moved from Java to Sumatra 3 Fighters moved from 110 Sea Zone to Sumatra 2 Bombers moved from West Borneo to Sumatra Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 3 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 11 Infantrys, 2 Marines and 4 Tanks British defend with 2 Infantrys; Anzac defend with 1 AAGun, 1 Artillery, 7 Infantrys and 1 Tank; Dutch defend with 2 Artillerys, 3 Bunkers and 4 Infantrys Anzac roll AA dice in Sumatra : 1/5 hits, 0.83 expected hits 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 11 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 2 : 9/26 hits, 9.00 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 3 Artillerys, 3 Bunkers, 13 Infantrys and 1 Tank in Sumatra, round 2 : 7/20 hits, 7.33 expected hits 7 Infantrys owned by the Yamamoto lost in Sumatra 5 Infantrys owned by the Anzac and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 4 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 3 : 5/19 hits, 7.83 expected hits Dutch roll dice for 3 Artillerys, 3 Bunkers, 6 Infantrys and 1 Tank in Sumatra, round 3 : 5/13 hits, 5.00 expected hits 1 Elite owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Sumatra 1 Infantry owned by the Anzac, 2 Infantrys owned by the British and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters, 2 Marines and 4 Tanks in Sumatra, round 4 : 11/14 hits, 6.83 expected hits Dutch roll dice for 3 Artillerys, 3 Bunkers, 1 Infantry and 1 Tank in Sumatra, round 4 : 4/8 hits, 3.33 expected hits 1 Elite owned by the Yamamoto and 3 Artillerys owned by the Yamamoto lost in Sumatra 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 2 Artillerys owned by the Dutch and 3 Bunkers owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Bombers, 2 Fighters, 2 Marines and 4 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 3 Artillerys, 2 Elites, 1 Fighter and 11 Infantrys Casualties for Anzac: 1 Artillery, 7 Infantrys and 1 Tank Casualties for Dutch: 2 Artillerys, 3 Bunkers and 4 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Changing ownership of Eniwetok from British to Yamamoto EDIT: Turning off Edit Mode 2 Fighters moved from Sumatra to Java 2 Bombers moved from Sumatra to West Borneo 1 Artillery and 2 Infantrys moved from Ulithi to Woleai 6 Infantrys moved from Wake to 87 Sea Zone 5 Infantrys and 3 Transports moved from 87 Sea Zone to 95 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 3 Destroyers, 5 Fighters, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok 5 Infantrys moved from 95 Sea Zone to Eniwetok 3 Infantrys moved from Tokyo to 85 Sea Zone 3 Infantrys and 2 Transports moved from 85 Sea Zone to 86 Sea Zone 1 Tank moved from Saipan to 86 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 86 Sea Zone to 95 Sea Zone 3 Infantrys and 1 Tank moved from 95 Sea Zone to Eniwetok 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Carrier moved from 85 Sea Zone to 95 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone 4 Infantrys moved from Davao to Mindanao Place Units - Yamamoto 1 Bunker placed in Java 1 Artillery and 2 Infantrys placed in West Borneo 1 Cruiser placed in 110 Sea Zone 1 Artillery and 2 Infantrys placed in Banjarmasin 2 Artillerys and 2 Infantrys placed in Davao Yamamoto undo move 5. Yamamoto undo move 2. 2 Artillerys and 1 Infantry placed in West Borneo 1 Artillery and 3 Infantrys placed in Davao 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Anzac AA : 0.17 Dutch regular : 0.33Dice Statistics:
Total 1 was rolled 420 times 2 was rolled 448 times 3 was rolled 470 times 4 was rolled 434 times 5 was rolled 439 times 6 was rolled 467 times Average roll : 3.532 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 2678 Germans Combat 1 was rolled 80 times 2 was rolled 92 times 3 was rolled 115 times 4 was rolled 95 times 5 was rolled 93 times 6 was rolled 101 times Average roll : 3.576 Median : 4.000 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 576 Romanians Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 10 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.745 Median : 4.000 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 55 Neutral Combat 1 was rolled 40 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 34 times 5 was rolled 30 times 6 was rolled 28 times Average roll : 3.385 Median : 3.000 Variance : 0.693 Standard Deviation : 0.832 Total rolls : 187 British Combat 1 was rolled 46 times 2 was rolled 53 times 3 was rolled 68 times 4 was rolled 45 times 5 was rolled 67 times 6 was rolled 66 times Average roll : 3.672 Median : 4.000 Variance : 1.690 Standard Deviation : 1.300 Total rolls : 345 Italians Combat 1 was rolled 28 times 2 was rolled 34 times 3 was rolled 32 times 4 was rolled 17 times 5 was rolled 25 times 6 was rolled 31 times Average roll : 3.419 Median : 3.000 Variance : 1.150 Standard Deviation : 1.072 Total rolls : 167 Hisaichi Combat 1 was rolled 28 times 2 was rolled 31 times 3 was rolled 19 times 4 was rolled 35 times 5 was rolled 19 times 6 was rolled 28 times Average roll : 3.438 Median : 4.000 Variance : 1.317 Standard Deviation : 1.147 Total rolls : 160 Americans Combat 1 was rolled 32 times 2 was rolled 42 times 3 was rolled 47 times 4 was rolled 42 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.567 Median : 4.000 Variance : 0.784 Standard Deviation : 0.885 Total rolls : 247 Anzac Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.810 Median : 3.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 French Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 24 times Average roll : 3.473 Median : 3.000 Variance : 0.911 Standard Deviation : 0.955 Total rolls : 110 Yamamoto Combat 1 was rolled 44 times 2 was rolled 58 times 3 was rolled 51 times 4 was rolled 50 times 5 was rolled 51 times 6 was rolled 49 times Average roll : 3.505 Median : 3.000 Variance : 0.336 Standard Deviation : 0.580 Total rolls : 303 Chinese Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 15 times Average roll : 3.575 Median : 3.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 73 Finns Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.550 Median : 3.500 Variance : 0.175 Standard Deviation : 0.419 Total rolls : 20 Thai Combat 1 was rolled 17 times 2 was rolled 14 times 3 was rolled 10 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.442 Median : 4.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 86 Russians Combat 1 was rolled 43 times 2 was rolled 40 times 3 was rolled 32 times 4 was rolled 43 times 5 was rolled 35 times 6 was rolled 42 times Average roll : 3.481 Median : 4.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 235 Dutch Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 13 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 21 times Average roll : 3.677 Median : 4.000 Variance : 0.668 Standard Deviation : 0.818 Total rolls : 93 -
forgot to take Einiwetok, which was just a walk-on. So I edited if ok.
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@Karl7 hi. That is fine .
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Suiyuan to Shensi 2 Adv.Fighters moved from Ningsia to Shensi 1 Adv.Fighter and 1 Fighter moved from Ningsia to Szechwan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shensi Chinese attack with 2 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Shensi, round 2 : 2/4 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 6 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Gobi Altai to Lanchow 2 Infantrys moved from Urumqi to E.Sinkiang 2 ArmoredCars moved from Urumqi to Gobi Altai 1 AAGun moved from W.Qinghai to Hsining 2 Adv.Fighters moved from Shensi to Ningsia 1 Adv.Fighter and 1 Fighter moved from Szechwan to Lanchow Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining 2 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Hisaichi regular : -1,00 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Hisaichi 2 Infantrys moved from Yunnan to Assam 1 Adv.Fighter and 1 Fighter moved from Hupeh to Assam 2 Infantrys moved from Chahar to Suiyuan 2 Infantrys moved from Hupeh to Shensi 2 Infantrys moved from Hupeh to Szechwan 1 Fighter moved from Hupeh to Shensi 1 Fighter moved from Hupeh to Szechwan 1 Adv.Fighter moved from Peking to Shensi 1 Fighter moved from Hupeh to Suiyuan Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Assam Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys British defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Assam, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 1 Infantry and 1 Tank in Assam, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in Assam Hisaichi win, taking Assam from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Battle in Szechwan Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 Fighter and 1 Infantry in Szechwan, round 4 : 2/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shensi Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shensi, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Shensi 2 Infantrys owned by the Chinese lost in Shensi Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Shensi to Yunnan 1 Fighter moved from Szechwan to Yunnan 1 Adv.Fighter and 1 Fighter moved from Assam to Yunnan 1 Adv.Fighter moved from Shensi to Hupeh 1 Fighter moved from Suiyuan to Hupeh 1 Fighter moved from Changchun to Yunnan 5 Infantrys moved from Anhwei to Hupeh 1 Artillery and 1 Elite moved from Shansi to Hupeh 2 Artillerys and 7 Infantrys moved from Shantung to Shansi 1 Elite and 2 Infantrys moved from Peking to Chahar 4 Tanks moved from Hunan to Hupeh 2 ArmoredCars and 4 Tanks moved from Hong Kong to Hunan 1 Infantry moved from N.French Indochina to Yunnan 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shantung 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone 2 Submarines moved from 87 Sea Zone to 95 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone Place Units - Hisaichi 3 Infantrys placed in Chita 2 Artillerys and 1 Infantry placed in Hupeh 3 Tanks placed in Peking 6 Tanks placed in Hong Kong Hisaichi undo move 2. 2 Artillerys and 1 Elite placed in Hupeh 1 Adv.Fighter and 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 British regular : -0.83 Hisaichi regular : 1.67





