• 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Odessa
            1 Infantry moved from E.Romania to Odessa
            1 Infantry moved from E.Romania to Vinnytsia
            1 Elite moved from E.Romania to Odessa
            2 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to Vinnytsia
            1 Tank moved from Bucharest to Vinnytsia
            1 Fighter moved from Odessa to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.00
    Russians regular : -0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Artillery and 2 Infantrys moved from Bangkok to Malaya
            1 Fighter moved from N.Thailand to Malaya
            1 Tank moved from N.Thailand to Burma
                  Thai take Burma from British
            1 Tank moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
                British defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Malaya, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Malaya
                Thai win, taking Malaya from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to Java
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Elite moved from S.Thailand to 105 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Elite moved from 110 Sea Zone to Java
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from S.Thailand to 105 Sea Zone
            2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 AAGun, 1 Artillery and 2 Infantrys moved from N.Thailand to Yunnan
            1 Artillery and 1 Elite moved from S.Thailand to N.Thailand
            1 Tank moved from Bangkok to N.Thailand
    
        Place Units - Thai
            2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.17
    British regular : -0.33
    

    Savegame


  • @dawgoneit hi.
    It is America’s go.
    Have fun!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    2e1444df-1ffb-4ed4-bd40-4acb547f76df-triplea_42206_5USA.tsvg

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Cruiser and 1 Infantry moved from 35 Sea Zone to 34 Sea Zone
            1 Infantry moved from 34 Sea Zone to Rio de Oro
            1 Tank moved from Bahia to 32 Sea Zone
            2 Battleships moved from 35 Sea Zone to 34 Sea Zone
            1 Fighter moved from Mauritania to Rio de Oro
            1 ArmoredCar and 1 Tank moved from Colombia to Bolivia
            1 ArmoredCar moved from Bahia to 32 Sea Zone
            1 ArmoredCar, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 ArmoredCar and 1 Tank moved from 34 Sea Zone to Rio de Oro
            1 Infantry moved from Amazon to Bolivia
            1 Artillery and 2 Infantrys moved from Bahia to Rio De Janeiro
            3 ArmoredCars, 1 Artillery and 1 Tank moved from Santiago to S.Chile
            2 Infantrys moved from Bahia to 35 Sea Zone
            2 Infantrys and 1 Transport moved from 35 Sea Zone to 39 Sea Zone
            2 Infantrys moved from 39 Sea Zone to S.Chile
            1 Artillery and 2 Tanks moved from Mauritania to Rio de Oro
            1 Artillery and 1 Tank moved from Bahia to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 39 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 39 Sea Zone to Argentina
            1 Tank moved from Bahia to Rio De Janeiro
            1 ArmoredCar moved from Bahia to Bolivia
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 2 Destroyers, 2 Fighters, 16 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio De Janeiro
                Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Rio De Janeiro, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Rio De Janeiro
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Rio De Janeiro, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Rio De Janeiro
                    1 Infantry owned by the Neutral lost in Rio De Janeiro
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Rio De Janeiro, round 4 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Rio De Janeiro
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Americans: 2 Infantrys
            Battle in Bolivia
                Americans attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Bolivia, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                    Americans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Bolivia, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 ArmoredCar owned by the Americans lost in Bolivia
                    Americans roll dice for 1 ArmoredCar and 1 Tank in Bolivia, round 4 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                    Americans roll dice for 1 ArmoredCar and 1 Tank in Bolivia, round 5 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Tank in Bolivia, round 6 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Tank in Bolivia, round 7 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 7 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Americans lost in Bolivia
                    1 Infantry owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 2 ArmoredCars and 1 Infantry
            Battle in S.Chile
                Americans attack with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in S.Chile, round 2 : 1/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in S.Chile
                    1 Infantry owned by the Neutral lost in S.Chile
                    Americans roll dice for 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in S.Chile, round 3 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 3 : 0/2 hits, 0.83 expected hits
                    1 Fighter owned by the Neutral and 1 Infantry owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Argentina
                Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Argentina, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Argentina, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Argentina, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                Americans loses 0 PUs for violating Argentinas neutrality.
                Americans win, taking Argentina from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Rio de Oro
                Americans attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Battleships and 1 Cruiser in Rio de Oro, round 2 : 1/3 hits, 1.83 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks in Rio de Oro, round 2 : 3/7 hits, 2.83 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from Rio de Oro to Mauritania
            1 Destroyer moved from 36 Sea Zone to 34 Sea Zone
            2 Destroyers moved from 32 Sea Zone to 34 Sea Zone
            2 Transports moved from 36 Sea Zone to 32 Sea Zone
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
            8 Infantrys moved from South Central USA to South Atlantic USA
            1 Artillery and 2 Infantrys moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Infantrys and 1 Submarine moved from 96 Sea Zone to 88 Sea Zone
            1 Artillery and 2 Infantrys moved from 88 Sea Zone to Midway
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
            1 B.Transport moved from 88 Sea Zone to 98 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Midway
            1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone
            1 Bomber moved from Port Moresby to Midway
    
        Place Units - Americans
            1 B.Transport placed in 83 Sea Zone
            1 Adv.Fighter, 2 Fighters and 4 Infantrys placed in San Francisco
            1 B.Carrier and 2 Destroyers placed in 98 Sea Zone
            1 Submarine placed in 83 Sea Zone
            2 Infantrys placed in Salvador
            3 Infantrys placed in Santiago
            2 Infantrys placed in Colombia
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -6.00
    Neutral regular : -4.00
    
  • 25 24 22 19 17 15

    ok, “America first” about 80 years too early for that doctrine! :-D
    So much Inf in America! :-O

    East coast seems safe to me, time to get that land lease working!!! ;-) Russia and China are bleeding!

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            1 Artillery moved from Aquitaine to Brittany
            1 Stuka moved from Rhine to Brittany
            3 Infantrys moved from Normandy to Brittany
            1 Artillery moved from Picardy to Belgium
            1 Elite moved from Picardy to Belgium
            2 Infantrys moved from Rhine to Belgium
            2 Fighters moved from Hamburg to Belgium
            1 ArmoredCar and 1 Mot.Inf moved from Vinnytsia to Crimea
            1 Fighter moved from Vinnytsia to Kiev
            1 Stuka moved from Vinnytsia to Crimea
            1 Stuka moved from Vinnytsia to Kiev
            1 Elite moved from Brest to Kiev
            2 Infantrys moved from Brest to Kiev
            1 Adv.Fighter moved from 23 Sea Zone to Estonia
            1 Adv.Fighter moved from 23 Sea Zone to Latvia
            1 Bomber moved from Hamburg to Latvia
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Estonia
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
    
        Purchase Units - Germans
            Germans buy 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Factory and 35 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Estonia
                Germans attack with 1 Adv.Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka in Kiev, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Brittany
                Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka
                British defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Brittany, round 2 : 1/5 hits, 1.67 expected hits
                    French roll dice for 2 Infantrys in Brittany, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Brittany
                    1 Infantry owned by the British lost in Brittany
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Brittany
                Germans win, taking Brittany from French with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for British: 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                British defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Belgium, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    2 Infantrys owned by the British lost in Belgium
                    Germans roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Belgium, round 3 : 3/5 hits, 1.67 expected hits
                    British roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in Crimea
                Germans attack with 1 ArmoredCar, 1 Mot.Inf and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Mot.Inf and 1 Stuka in Crimea, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                Germans win, taking Crimea from Russians with 1 ArmoredCar, 1 Mot.Inf and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Adv.Fighter, 1 Bomber and 4 Infantrys
                Russians defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians lost in Latvia
                    Germans roll dice for 1 Adv.Fighter, 1 Bomber and 4 Infantrys in Latvia, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Adv.Fighter, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from Latvia to 23 Sea Zone
            1 Adv.Fighter moved from Estonia to 23 Sea Zone
            1 Infantry moved from East Prussia to Lithuania
            1 Fighter moved from Kiev to Vinnytsia
            1 Stuka moved from Kiev to Vinnytsia
            1 Stuka moved from Crimea to Vinnytsia
            2 Artillerys, 1 Elite and 3 Infantrys moved from Brest to Vinnytsia
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            1 Infantry moved from East Prussia to Brest
            3 Infantrys moved from Danzig to Brest
            1 Tank moved from Krakow to Vinnytsia
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            1 Mot.Inf moved from Bavaria to Vinnytsia
            1 Destroyer and 2 Transports moved from 43 Sea Zone to 44 Sea Zone
            1 ArmoredCar and 1 Tank moved from Aquitaine to Provence
            1 Stuka moved from Brittany to Normandy
            1 Fighter moved from Belgium to Hamburg
            1 Fighter moved from Belgium to Normandy
            2 Infantrys moved from Paris to Picardy
            3 Infantrys moved from Paris to Normandy
            1 AAGun moved from Aquitaine to Orleanais
            1 Artillery and 2 Infantrys moved from Rhine to Hamburg
            5 Infantrys moved from Saxony to Hamburg
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu
            1 Bomber moved from Latvia to Hamburg
            1 Artillery moved from Hamburg to Rhine
    
        Place Units - Germans
            1 Factory placed in Hungary
            1 Bunker and 3 Infantrys placed in Normandy
            1 Destroyer placed in 23 Sea Zone
            1 Cruiser placed in 24 Sea Zone
            2 Infantrys placed in Danzig
            4 Infantrys placed in Warsaw
            4 Infantrys placed in Vinnytsia
            5 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            5 Infantrys placed in Bohemia
            8 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : -2.00
    Germans regular : 2.17
    British regular : -0.33
    

    Savegame

  • 25 24 22 19 17 15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Crimea
            1 Bomber moved from Kursk to Crimea
            2 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk
            1 Infantry moved from Novgorod to Latvia
            1 Infantry moved from Minsk to Latvia
            2 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Latvia
            1 Adv.Fighter and 1 Fighter moved from Kursk to Latvia
            2 Adv.Fighters moved from Leningrad to Estonia
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Artillery moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
    
        Purchase Units - Russians
            Russians buy 31 Infantrys, 5 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 1 Fighter and 5 Infantrys
                Germans defend with 4 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/7 hits, 1,67 expected hits
                    Germans roll dice for 4 Infantrys in Latvia, round 2 : 2/4 hits, 1,33 expected hits
                    2 Infantrys owned by the Russians lost in Latvia
                    4 Infantrys owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Estonia
                Russians attack with 2 Adv.Fighters and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Estonia, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 Infantrys in Estonia, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    2 Infantrys owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Crimea
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 ArmoredCar and 1 Mot.Inf
                    Russians roll dice for 1 Bomber and 2 Infantrys in Crimea, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Mot.Inf in Crimea, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                    1 ArmoredCar owned by the Germans lost in Crimea
                    Russians roll dice for 1 Bomber and 1 Infantry in Crimea, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 Mot.Inf in Crimea, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                1 Bomber owned by the Russians retreated
                Germans win with 1 Mot.Inf remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 ArmoredCar
            Battle in Kiev
                Russians attack with 2 Artillerys and 3 Infantrys
                Germans defend with 1 Elite and 2 Infantrys
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                    2 Infantrys owned by the Germans lost in Kiev
                    Russians roll dice for 2 Artillerys and 1 Infantry in Kiev, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 Elite in Kiev, round 3 : 0/1 hits, 0,33 expected hits
                    1 Elite owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Elite and 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 3/5 hits, 1,33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0,67 expected hits
                    1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk
            5 Infantrys moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Bomber moved from Crimea to Kursk
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Smolensk to Novgorod
            1 Infantry moved from Yaroslavl to Smolensk
            6 Infantrys and 5 Tanks moved from Yaroslavl to Kursk
            2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl
            4 Infantrys moved from Arkhangelsk to S.Karelia
            4 Infantrys moved from S.Karelia to Leningrad
            2 Infantrys moved from S.Karelia to Leningrad
            2 Adv.Fighters moved from Estonia to Leningrad
            1 Fighter moved from Latvia to Kursk
            1 Adv.Fighter moved from Latvia to Leningrad
            1 Infantry moved from Tashkent to Chimkent
            5 Tanks moved from Sverdlovsk to Kuybyshev
            2 Tanks moved from Kuybyshev to Yaroslavl
            1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Khatanga to Bulun
            6 Infantrys moved from Sibirsky to Khatanga
    
        Place Units - Russians
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            3 Infantrys placed in Kursk
            6 Infantrys placed in Sibirsky
            5 Mot.Infs placed in Sverdlovsk
            6 Infantrys and 2 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,67
    Germans regular : 2,50
    Russians regular : 4,17
    

    Savegame

  • 25 24 22 19 17 15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Crimea
            1 Bomber moved from Kursk to Crimea
            2 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk
            1 Infantry moved from Novgorod to Latvia
            1 Infantry moved from Minsk to Latvia
            2 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Latvia
            1 Adv.Fighter and 1 Fighter moved from Kursk to Latvia
            2 Adv.Fighters moved from Leningrad to Estonia
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Artillery moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
    
        Purchase Units - Russians
            Russians buy 31 Infantrys, 5 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 1 Fighter and 5 Infantrys
                Germans defend with 4 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/7 hits, 1,67 expected hits
                    Germans roll dice for 4 Infantrys in Latvia, round 2 : 2/4 hits, 1,33 expected hits
                    2 Infantrys owned by the Russians lost in Latvia
                    4 Infantrys owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Estonia
                Russians attack with 2 Adv.Fighters and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Estonia, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 Infantrys in Estonia, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    2 Infantrys owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Crimea
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 ArmoredCar and 1 Mot.Inf
                    Russians roll dice for 1 Bomber and 2 Infantrys in Crimea, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Mot.Inf in Crimea, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                    1 ArmoredCar owned by the Germans lost in Crimea
                    Russians roll dice for 1 Bomber and 1 Infantry in Crimea, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 Mot.Inf in Crimea, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                1 Bomber owned by the Russians retreated
                Germans win with 1 Mot.Inf remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 ArmoredCar
            Battle in Kiev
                Russians attack with 2 Artillerys and 3 Infantrys
                Germans defend with 1 Elite and 2 Infantrys
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                    2 Infantrys owned by the Germans lost in Kiev
                    Russians roll dice for 2 Artillerys and 1 Infantry in Kiev, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 Elite in Kiev, round 3 : 0/1 hits, 0,33 expected hits
                    1 Elite owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Elite and 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 3/5 hits, 1,33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0,67 expected hits
                    1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk
            5 Infantrys moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Bomber moved from Crimea to Kursk
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Smolensk to Novgorod
            1 Infantry moved from Yaroslavl to Smolensk
            6 Infantrys and 5 Tanks moved from Yaroslavl to Kursk
            2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl
            4 Infantrys moved from Arkhangelsk to S.Karelia
            4 Infantrys moved from S.Karelia to Leningrad
            2 Infantrys moved from S.Karelia to Leningrad
            2 Adv.Fighters moved from Estonia to Leningrad
            1 Fighter moved from Latvia to Kursk
            1 Adv.Fighter moved from Latvia to Leningrad
            1 Infantry moved from Tashkent to Chimkent
            5 Tanks moved from Sverdlovsk to Kuybyshev
            2 Tanks moved from Kuybyshev to Yaroslavl
            1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Khatanga to Bulun
            6 Infantrys moved from Sibirsky to Khatanga
    
        Place Units - Russians
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            3 Infantrys placed in Kursk
            6 Infantrys placed in Sibirsky
            5 Mot.Infs placed in Sverdlovsk
            6 Infantrys and 2 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,67
    Germans regular : 2,50
    Russians regular : 4,17
    

    Savegame

  • 25 24 22 19 17 15

    @Entek italy up

  • 20 19 18 17 16

    @Elrood should be able to do it today

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Infantry moved from Kufra to Mersa Matruh
                  Italians take Mersa Matruh from British
    
        Purchase Units - Italians
            Italians buy 1 Battleship, 1 Bunker, 1 Destroyer, 10 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 Tank moved from Tobruk to Hun
            1 Artillery moved from Tobruk to El Agheila
            1 AAGun, 3 Artillerys and 1 Elite moved from Kufra to Hun
            7 Infantrys moved from Kufra to Hun
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            5 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
            1 Cruiser and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
            3 Infantrys moved from Tunis to 47 Sea Zone
            5 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            8 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            1 Submarine and 1 Transport moved from 43 Sea Zone to 44 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Transport moved from 41 Sea Zone to 43 Sea Zone
    
        Place Units - Italians
            1 Bunker placed in Greece
            1 Battleship, 1 Destroyer and 2 Submarines placed in 48 Sea Zone
            2 Infantrys placed in E.Morocco
            4 Infantrys placed in Tunis
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    748c21c8-cdbf-4361-afcf-4ca9e0f608c6-triplea_42206_6fre.tsvg

    Game History

    Round: 6
    
        Combat Move - French
    
        Purchase Units - French
            French buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Fighter moved from Azores to Mauritania
            1 Transport moved from 16 Sea Zone to 10 Sea Zone
            2 Destroyers moved from 8 Sea Zone to 10 Sea Zone
            4 Infantrys and 1 Tank moved from French Equatorial Africa to French Sudan
            1 Tank moved from French Sudan to Mauritania
    
        Place Units - French
            1 Elite and 1 Infantry placed in Syria
            3 Infantrys placed in French Equatorial Africa
            3 Infantrys placed in Italian East Africa
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            2 Transports moved from 110 Sea Zone to 111 Sea Zone
            4 Infantrys moved from Mindanao to 111 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            7 Infantrys moved from 110 Sea Zone to Sumatra
            4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Sumatra
            3 Artillerys, 2 Elites, 2 Marines and 4 Tanks moved from Java to Sumatra
            3 Fighters moved from 110 Sea Zone to Sumatra
            2 Bombers moved from West Borneo to Sumatra
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Sumatra
                Yamamoto attack with 3 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 11 Infantrys, 2 Marines and 4 Tanks
                British defend with 2 Infantrys; Anzac defend with 1 AAGun, 1 Artillery, 7 Infantrys and 1 Tank; Dutch defend with 2 Artillerys, 3 Bunkers and 4 Infantrys
                    Anzac roll AA dice in Sumatra : 1/5 hits, 0.83 expected hits
                    1 Fighter owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 11 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 2 : 9/26 hits, 9.00 expected hits
                Units damaged: 2 Bunkers owned by the Dutch
                    Dutch roll dice for 3 Artillerys, 3 Bunkers, 13 Infantrys and 1 Tank in Sumatra, round 2 : 7/20 hits, 7.33 expected hits
                    7 Infantrys owned by the Yamamoto lost in Sumatra
                    5 Infantrys owned by the Anzac and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 4 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 3 : 5/19 hits, 7.83 expected hits
                    Dutch roll dice for 3 Artillerys, 3 Bunkers, 6 Infantrys and 1 Tank in Sumatra, round 3 : 5/13 hits, 5.00 expected hits
                    1 Elite owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Sumatra
                    1 Infantry owned by the Anzac, 2 Infantrys owned by the British and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters, 2 Marines and 4 Tanks in Sumatra, round 4 : 11/14 hits, 6.83 expected hits
                    Dutch roll dice for 3 Artillerys, 3 Bunkers, 1 Infantry and 1 Tank in Sumatra, round 4 : 4/8 hits, 3.33 expected hits
                    1 Elite owned by the Yamamoto and 3 Artillerys owned by the Yamamoto lost in Sumatra
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 2 Artillerys owned by the Dutch and 3 Bunkers owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 2 Bombers, 2 Fighters, 2 Marines and 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 3 Artillerys, 2 Elites, 1 Fighter and 11 Infantrys
                Casualties for Anzac: 1 Artillery, 7 Infantrys and 1 Tank
                Casualties for Dutch: 2 Artillerys, 3 Bunkers and 4 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Changing ownership of Eniwetok from British to Yamamoto
            EDIT: Turning off Edit Mode
            2 Fighters moved from Sumatra to Java
            2 Bombers moved from Sumatra to West Borneo
            1 Artillery and 2 Infantrys moved from Ulithi to Woleai
            6 Infantrys moved from Wake to 87 Sea Zone
            5 Infantrys and 3 Transports moved from 87 Sea Zone to 95 Sea Zone
            2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 3 Destroyers, 5 Fighters, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Eniwetok
            5 Infantrys moved from 95 Sea Zone to Eniwetok
            3 Infantrys moved from Tokyo to 85 Sea Zone
            3 Infantrys and 2 Transports moved from 85 Sea Zone to 86 Sea Zone
            1 Tank moved from Saipan to 86 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 86 Sea Zone to 95 Sea Zone
            3 Infantrys and 1 Tank moved from 95 Sea Zone to Eniwetok
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
            1 Carrier moved from 85 Sea Zone to 95 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone
            4 Infantrys moved from Davao to Mindanao
    
        Place Units - Yamamoto
            1 Bunker placed in Java
            1 Artillery and 2 Infantrys placed in West Borneo
            1 Cruiser placed in 110 Sea Zone
            1 Artillery and 2 Infantrys placed in Banjarmasin
            2 Artillerys and 2 Infantrys placed in Davao
            Yamamoto undo move 5.
            Yamamoto undo move 2.
            2 Artillerys and 1 Infantry placed in West Borneo
            1 Artillery and 3 Infantrys placed in Davao
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Anzac AA : 0.17
    Dutch regular : 0.33
    

    Dice Statistics:

    Total
            1 was rolled 420 times
            2 was rolled 448 times
            3 was rolled 470 times
            4 was rolled 434 times
            5 was rolled 439 times
            6 was rolled 467 times
        Average roll : 3.532
        Median : 4.000
        Variance : 0.706
        Standard Deviation : 0.840
        Total rolls : 2678
    
    Germans Combat
            1 was rolled 80 times
            2 was rolled 92 times
            3 was rolled 115 times
            4 was rolled 95 times
            5 was rolled 93 times
            6 was rolled 101 times
        Average roll : 3.576
        Median : 4.000
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 576
    
    Romanians Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 10 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 8 times
        Average roll : 3.745
        Median : 4.000
        Variance : 0.978
        Standard Deviation : 0.989
        Total rolls : 55
    
    Neutral Combat
            1 was rolled 40 times
            2 was rolled 26 times
            3 was rolled 29 times
            4 was rolled 34 times
            5 was rolled 30 times
            6 was rolled 28 times
        Average roll : 3.385
        Median : 3.000
        Variance : 0.693
        Standard Deviation : 0.832
        Total rolls : 187
    
    British Combat
            1 was rolled 46 times
            2 was rolled 53 times
            3 was rolled 68 times
            4 was rolled 45 times
            5 was rolled 67 times
            6 was rolled 66 times
        Average roll : 3.672
        Median : 4.000
        Variance : 1.690
        Standard Deviation : 1.300
        Total rolls : 345
    
    Italians Combat
            1 was rolled 28 times
            2 was rolled 34 times
            3 was rolled 32 times
            4 was rolled 17 times
            5 was rolled 25 times
            6 was rolled 31 times
        Average roll : 3.419
        Median : 3.000
        Variance : 1.150
        Standard Deviation : 1.072
        Total rolls : 167
    
    Hisaichi Combat
            1 was rolled 28 times
            2 was rolled 31 times
            3 was rolled 19 times
            4 was rolled 35 times
            5 was rolled 19 times
            6 was rolled 28 times
        Average roll : 3.438
        Median : 4.000
        Variance : 1.317
        Standard Deviation : 1.147
        Total rolls : 160
    
    Americans Combat
            1 was rolled 32 times
            2 was rolled 42 times
            3 was rolled 47 times
            4 was rolled 42 times
            5 was rolled 48 times
            6 was rolled 36 times
        Average roll : 3.567
        Median : 4.000
        Variance : 0.784
        Standard Deviation : 0.885
        Total rolls : 247
    
    Anzac Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.810
        Median : 3.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 21
    
    French Combat
            1 was rolled 21 times
            2 was rolled 17 times
            3 was rolled 20 times
            4 was rolled 17 times
            5 was rolled 11 times
            6 was rolled 24 times
        Average roll : 3.473
        Median : 3.000
        Variance : 0.911
        Standard Deviation : 0.955
        Total rolls : 110
    
    Yamamoto Combat
            1 was rolled 44 times
            2 was rolled 58 times
            3 was rolled 51 times
            4 was rolled 50 times
            5 was rolled 51 times
            6 was rolled 49 times
        Average roll : 3.505
        Median : 3.000
        Variance : 0.336
        Standard Deviation : 0.580
        Total rolls : 303
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 15 times
        Average roll : 3.575
        Median : 3.000
        Variance : 0.400
        Standard Deviation : 0.633
        Total rolls : 73
    
    Finns Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.550
        Median : 3.500
        Variance : 0.175
        Standard Deviation : 0.419
        Total rolls : 20
    
    Thai Combat
            1 was rolled 17 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.442
        Median : 4.000
        Variance : 0.416
        Standard Deviation : 0.645
        Total rolls : 86
    
    Russians Combat
            1 was rolled 43 times
            2 was rolled 40 times
            3 was rolled 32 times
            4 was rolled 43 times
            5 was rolled 35 times
            6 was rolled 42 times
        Average roll : 3.481
        Median : 4.000
        Variance : 0.457
        Standard Deviation : 0.676
        Total rolls : 235
    
    Dutch Combat
            1 was rolled 13 times
            2 was rolled 18 times
            3 was rolled 13 times
            4 was rolled 12 times
            5 was rolled 16 times
            6 was rolled 21 times
        Average roll : 3.677
        Median : 4.000
        Variance : 0.668
        Standard Deviation : 0.818
        Total rolls : 93
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            2 Transports moved from 110 Sea Zone to 111 Sea Zone
            4 Infantrys moved from Mindanao to 111 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            7 Infantrys moved from 110 Sea Zone to Sumatra
            4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Sumatra
            3 Artillerys, 2 Elites, 2 Marines and 4 Tanks moved from Java to Sumatra
            3 Fighters moved from 110 Sea Zone to Sumatra
            2 Bombers moved from West Borneo to Sumatra
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Sumatra
                Yamamoto attack with 3 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 11 Infantrys, 2 Marines and 4 Tanks
                British defend with 2 Infantrys; Anzac defend with 1 AAGun, 1 Artillery, 7 Infantrys and 1 Tank; Dutch defend with 2 Artillerys, 3 Bunkers and 4 Infantrys
                    Anzac roll AA dice in Sumatra : 1/5 hits, 0.83 expected hits
                    1 Fighter owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 11 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 2 : 9/26 hits, 9.00 expected hits
                Units damaged: 2 Bunkers owned by the Dutch
                    Dutch roll dice for 3 Artillerys, 3 Bunkers, 13 Infantrys and 1 Tank in Sumatra, round 2 : 7/20 hits, 7.33 expected hits
                    7 Infantrys owned by the Yamamoto lost in Sumatra
                    5 Infantrys owned by the Anzac and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 3 Artillerys, 2 Bombers, 2 Elites, 2 Fighters, 4 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 3 : 5/19 hits, 7.83 expected hits
                    Dutch roll dice for 3 Artillerys, 3 Bunkers, 6 Infantrys and 1 Tank in Sumatra, round 3 : 5/13 hits, 5.00 expected hits
                    1 Elite owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Sumatra
                    1 Infantry owned by the Anzac, 2 Infantrys owned by the British and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters, 2 Marines and 4 Tanks in Sumatra, round 4 : 11/14 hits, 6.83 expected hits
                    Dutch roll dice for 3 Artillerys, 3 Bunkers, 1 Infantry and 1 Tank in Sumatra, round 4 : 4/8 hits, 3.33 expected hits
                    1 Elite owned by the Yamamoto and 3 Artillerys owned by the Yamamoto lost in Sumatra
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 2 Artillerys owned by the Dutch and 3 Bunkers owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 2 Bombers, 2 Fighters, 2 Marines and 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 3 Artillerys, 2 Elites, 1 Fighter and 11 Infantrys
                Casualties for Anzac: 1 Artillery, 7 Infantrys and 1 Tank
                Casualties for Dutch: 2 Artillerys, 3 Bunkers and 4 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Changing ownership of Eniwetok from British to Yamamoto
            EDIT: Turning off Edit Mode
            2 Fighters moved from Sumatra to Java
            2 Bombers moved from Sumatra to West Borneo
            1 Artillery and 2 Infantrys moved from Ulithi to Woleai
            6 Infantrys moved from Wake to 87 Sea Zone
            5 Infantrys and 3 Transports moved from 87 Sea Zone to 95 Sea Zone
            2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 3 Destroyers, 5 Fighters, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Eniwetok
            5 Infantrys moved from 95 Sea Zone to Eniwetok
            3 Infantrys moved from Tokyo to 85 Sea Zone
            3 Infantrys and 2 Transports moved from 85 Sea Zone to 86 Sea Zone
            1 Tank moved from Saipan to 86 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 86 Sea Zone to 95 Sea Zone
            3 Infantrys and 1 Tank moved from 95 Sea Zone to Eniwetok
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
            1 Carrier moved from 85 Sea Zone to 95 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone
            4 Infantrys moved from Davao to Mindanao
    
        Place Units - Yamamoto
            1 Bunker placed in Java
            1 Artillery and 2 Infantrys placed in West Borneo
            1 Cruiser placed in 110 Sea Zone
            1 Artillery and 2 Infantrys placed in Banjarmasin
            2 Artillerys and 2 Infantrys placed in Davao
            Yamamoto undo move 5.
            Yamamoto undo move 2.
            2 Artillerys and 1 Infantry placed in West Borneo
            1 Artillery and 3 Infantrys placed in Davao
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Anzac AA : 0.17
    Dutch regular : 0.33
    

    Dice Statistics:

    Total
            1 was rolled 420 times
            2 was rolled 448 times
            3 was rolled 470 times
            4 was rolled 434 times
            5 was rolled 439 times
            6 was rolled 467 times
        Average roll : 3.532
        Median : 4.000
        Variance : 0.706
        Standard Deviation : 0.840
        Total rolls : 2678
    
    Germans Combat
            1 was rolled 80 times
            2 was rolled 92 times
            3 was rolled 115 times
            4 was rolled 95 times
            5 was rolled 93 times
            6 was rolled 101 times
        Average roll : 3.576
        Median : 4.000
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 576
    
    Romanians Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 10 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 8 times
        Average roll : 3.745
        Median : 4.000
        Variance : 0.978
        Standard Deviation : 0.989
        Total rolls : 55
    
    Neutral Combat
            1 was rolled 40 times
            2 was rolled 26 times
            3 was rolled 29 times
            4 was rolled 34 times
            5 was rolled 30 times
            6 was rolled 28 times
        Average roll : 3.385
        Median : 3.000
        Variance : 0.693
        Standard Deviation : 0.832
        Total rolls : 187
    
    British Combat
            1 was rolled 46 times
            2 was rolled 53 times
            3 was rolled 68 times
            4 was rolled 45 times
            5 was rolled 67 times
            6 was rolled 66 times
        Average roll : 3.672
        Median : 4.000
        Variance : 1.690
        Standard Deviation : 1.300
        Total rolls : 345
    
    Italians Combat
            1 was rolled 28 times
            2 was rolled 34 times
            3 was rolled 32 times
            4 was rolled 17 times
            5 was rolled 25 times
            6 was rolled 31 times
        Average roll : 3.419
        Median : 3.000
        Variance : 1.150
        Standard Deviation : 1.072
        Total rolls : 167
    
    Hisaichi Combat
            1 was rolled 28 times
            2 was rolled 31 times
            3 was rolled 19 times
            4 was rolled 35 times
            5 was rolled 19 times
            6 was rolled 28 times
        Average roll : 3.438
        Median : 4.000
        Variance : 1.317
        Standard Deviation : 1.147
        Total rolls : 160
    
    Americans Combat
            1 was rolled 32 times
            2 was rolled 42 times
            3 was rolled 47 times
            4 was rolled 42 times
            5 was rolled 48 times
            6 was rolled 36 times
        Average roll : 3.567
        Median : 4.000
        Variance : 0.784
        Standard Deviation : 0.885
        Total rolls : 247
    
    Anzac Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.810
        Median : 3.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 21
    
    French Combat
            1 was rolled 21 times
            2 was rolled 17 times
            3 was rolled 20 times
            4 was rolled 17 times
            5 was rolled 11 times
            6 was rolled 24 times
        Average roll : 3.473
        Median : 3.000
        Variance : 0.911
        Standard Deviation : 0.955
        Total rolls : 110
    
    Yamamoto Combat
            1 was rolled 44 times
            2 was rolled 58 times
            3 was rolled 51 times
            4 was rolled 50 times
            5 was rolled 51 times
            6 was rolled 49 times
        Average roll : 3.505
        Median : 3.000
        Variance : 0.336
        Standard Deviation : 0.580
        Total rolls : 303
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 15 times
        Average roll : 3.575
        Median : 3.000
        Variance : 0.400
        Standard Deviation : 0.633
        Total rolls : 73
    
    Finns Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.550
        Median : 3.500
        Variance : 0.175
        Standard Deviation : 0.419
        Total rolls : 20
    
    Thai Combat
            1 was rolled 17 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.442
        Median : 4.000
        Variance : 0.416
        Standard Deviation : 0.645
        Total rolls : 86
    
    Russians Combat
            1 was rolled 43 times
            2 was rolled 40 times
            3 was rolled 32 times
            4 was rolled 43 times
            5 was rolled 35 times
            6 was rolled 42 times
        Average roll : 3.481
        Median : 4.000
        Variance : 0.457
        Standard Deviation : 0.676
        Total rolls : 235
    
    Dutch Combat
            1 was rolled 13 times
            2 was rolled 18 times
            3 was rolled 13 times
            4 was rolled 12 times
            5 was rolled 16 times
            6 was rolled 21 times
        Average roll : 3.677
        Median : 4.000
        Variance : 0.668
        Standard Deviation : 0.818
        Total rolls : 93
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    forgot to take Einiwetok, which was just a walk-on. So I edited if ok.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @Karl7 hi. That is fine .

  • 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Ningsia to Shensi
            1 Infantry moved from Suiyuan to Shensi
            2 Adv.Fighters moved from Ningsia to Shensi
            1 Adv.Fighter and 1 Fighter moved from Ningsia to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
                    Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits
                    Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shensi
                Chinese attack with 2 Adv.Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Shensi, round 2 : 2/4 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            6 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Gobi Altai to Lanchow
            2 Infantrys moved from Urumqi to E.Sinkiang
            2 ArmoredCars moved from Urumqi to Gobi Altai
            1 AAGun moved from W.Qinghai to Hsining
            2 Adv.Fighters moved from Shensi to Ningsia
            1 Adv.Fighter and 1 Fighter moved from Szechwan to Lanchow
    
        Place Units - Chinese
            1 Bunker and 6 Infantrys placed in Hsining
            2 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Hisaichi regular : -1,00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            2 Infantrys moved from Yunnan to Assam
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Assam
            2 Infantrys moved from Chahar to Suiyuan
            2 Infantrys moved from Hupeh to Shensi
            2 Infantrys moved from Hupeh to Szechwan
            1 Fighter moved from Hupeh to Shensi
            1 Fighter moved from Hupeh to Szechwan
            1 Adv.Fighter moved from Peking to Shensi
            1 Fighter moved from Hupeh to Suiyuan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 9 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Assam
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Assam, round 2 : 2/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Assam, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the British lost in Assam
                Hisaichi win, taking Assam from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Szechwan
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Szechwan, round 4 : 2/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shensi
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shensi, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 2 Infantrys in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Shensi
                    2 Infantrys owned by the Chinese lost in Shensi
                Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Shensi to Yunnan
            1 Fighter moved from Szechwan to Yunnan
            1 Adv.Fighter and 1 Fighter moved from Assam to Yunnan
            1 Adv.Fighter moved from Shensi to Hupeh
            1 Fighter moved from Suiyuan to Hupeh
            1 Fighter moved from Changchun to Yunnan
            5 Infantrys moved from Anhwei to Hupeh
            1 Artillery and 1 Elite moved from Shansi to Hupeh
            2 Artillerys and 7 Infantrys moved from Shantung to Shansi
            1 Elite and 2 Infantrys moved from Peking to Chahar
            4 Tanks moved from Hunan to Hupeh
            2 ArmoredCars and 4 Tanks moved from Hong Kong to Hunan
            1 Infantry moved from N.French Indochina to Yunnan
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shantung
            1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
            2 Submarines moved from 87 Sea Zone to 95 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            3 Infantrys placed in Chita
            2 Artillerys and 1 Infantry placed in Hupeh
            3 Tanks placed in Peking
            6 Tanks placed in Hong Kong
            Hisaichi undo move 2.
            2 Artillerys and 1 Elite placed in Hupeh
            1 Adv.Fighter and 1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    British regular : -0.83
    Hisaichi regular : 1.67
    

    Savegame

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