TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Amur
1 bomber moved from Midway to Amur
2 fighters moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to Korea
1 fighter and 2 tactical_bombers moved from Midway to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 bomber, 2 fighters and 2 infantry moved from France to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 1 carrier, 2 fighters and 2 tactical_bombers
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
3 fighters owned by the Americans lost in 6 Sea Zone
2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
2 submarines owned by the Americans submerged
Americans roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
1 tactical_bomber owned by the Americans retreated
Japanese win with 2 fighters remaining. Battle score for attacker is -13
Casualties for Americans: 4 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 2 tactical_bombers
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 3 : 1/6 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Amur
Americans attack with 1 artillery, 1 bomber and 2 fighters
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Amur, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Korea
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 3 fighters and 1 infantry in Korea, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Korea
Americans roll dice for 3 fighters in Korea, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Korea, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Korea
1 armour owned by the Japanese lost in Korea
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 armour
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 bomber and 2 fighters moved from Amur to Central Mongolia
2 fighters moved from Korea to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 bomber and 4 fighters moved from Holland Belgium to France
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to Wake Island
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Non Combat Move - British
1 fighter moved from France to Alexandria
1 artillery and 5 infantry moved from Iraq to Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Kenya to Italian Somaliland
1 tactical_bomber moved from Tanganyika Territory to Italian Somaliland
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Normandy Bordeaux to France
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from France to Normandy Bordeaux
Place Units - British
3 infantry placed in Persia
1 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -4.67
Japanese regular : 1.00
Germans regular : -0.33
Savegame