German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Eastern Poland from Russians
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber and 1 infantry moved from Western Germany to Holland Belgium
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Scramble from Leningrad?
No Scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Eastern Poland from Russians
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber and 1 infantry moved from Western Germany to Holland Belgium
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 2.00 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 115 Sea Zone
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Norway
6 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 bombers moved from 115 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 aaGuns, 2 armour, 7 artilleries and 24 infantry moved from Poland to Baltic States
9 armour and 11 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Romania to Slovakia Hungary
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 infantry moved from Bulgaria to Yugoslavia
3 infantry moved from Bulgaria to Romania
2 infantry moved from Slovakia Hungary to Germany
2 artilleries moved from Slovakia Hungary to Poland
Place Units - Germans
4 mech_infantrys placed in Germany
1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 0.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 6 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
6 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Novgorod to Archangel
1 aaGun moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Karelia to Smolensk
1 armour moved from Archangel to Smolensk
3 infantry moved from Belarus to Bryansk
1 aaGun, 1 artillery and 22 infantry moved from Belarus to Smolensk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 42 Optional[PUs]
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Celebes
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun and 6 infantry moved from Anhwe to Hopei
3 artilleries and 6 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Suiyuyan to Kweichow
1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
4 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Philippines
2 tactical_bombers moved from French Indo China to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.17
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 118 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 118 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 80 Sea Zone to Persia
Place Units - British
3 infantry placed in Persia
1 fighter placed in 110 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.50
Japanese regular : 0.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Egypt to Trans-Jordan
2 armour moved from Romania to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 4 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/7 hits, 1.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Romania to Eastern Poland
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,1,1,4
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 carrier and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Norway to Archangel
2 armour and 2 mech_infantrys moved from Baltic States to Archangel
1 artillery and 7 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Norway to Holland Belgium
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Novgorod
Battle in Holland Belgium
Germans attack with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 4.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Novgorod from Russians, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 7 infantry in Finland, round 2 : 2/8 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Russians roll AA dice in Archangel : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.67
Germans regular : 1.33
Russians AA : -0.17
3 hits in Archangel. OOL?

2 Inf, 1 AAGun
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Norway to Archangel
2 armour and 2 mech_infantrys moved from Baltic States to Archangel
1 artillery and 7 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Norway to Holland Belgium
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Novgorod
Battle in Holland Belgium
Germans attack with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 4.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Novgorod from Russians, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 7 infantry in Finland, round 2 : 2/8 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Russians roll AA dice in Archangel : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
1 tactical_bomber owned by the Germans retreated
2 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Belarus
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Baltic States to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
2 aaGuns, 10 armour, 7 artilleries, 24 infantry and 3 mech_infantrys moved from Baltic States to Belarus
1 tactical_bomber moved from Archangel to Belarus
3 bombers moved from Holland Belgium to Belarus
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 fighter moved from Holland Belgium to Eastern Poland
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Southern Italy
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 artillery and 1 infantry placed in Germany
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 47 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.33
Germans regular : 1.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Smolensk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Archangel to Vologda
1 aaGun, 1 artillery and 24 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
2 aaGuns, 1 artillery and 22 infantry moved from Smolensk to Vologda
1 armour moved from Smolensk to Russia
3 infantry moved from Russia to Vologda
3 infantry moved from Volgograd to Samara
Place Units - Russians
3 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 39 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
An obvious misclick in z44, that should have been a destroyer sent to destroy the sub. I’ll edit and add in the plane dice
[dice 2d6<=3]
[dice 2d6<=4]
2nd round
[dice 2d6<=3]
[dice 2d6<=4]
2d6<=3: 1, 3; Hits: 2
2d6<=4: 5, 4; Hits: 1
2d6<=3: 1, 1; Hits: 2
2d6<=4: 2, 2; Hits: 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
6 infantry moved from Hopei to Suiyuyan
2 bombers moved from Kweichow to Suiyuyan
4 artilleries and 7 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Suiyuyan
Japanese attack with 2 bombers and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 6 infantry in Suiyuyan, round 2 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Malaya to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from Malaya to Shan State
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 aaGun moved from Hopei to Suiyuyan
2 bombers moved from Suiyuyan to French Indo China
1 fighter moved from 42 Sea Zone to French Indo China
2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 mech_infantrys moved from Kweichow to Burma
4 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 1 artillery placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.50
Japanese regular : -1.33